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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-19 17:59:44 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-19 17:59:44 +0000 |
commit | 32bcf9e6f20389fd46f0d3343c675affd33b6617 (patch) | |
tree | d8574042682a5315048fed28ea7d1b3feb4ebca7 | |
parent | 16ee9fc1dfb3241cea201d0d795b90a3b3c4b4fe (diff) | |
download | hercules-32bcf9e6f20389fd46f0d3343c675affd33b6617.tar.gz hercules-32bcf9e6f20389fd46f0d3343c675affd33b6617.tar.bz2 hercules-32bcf9e6f20389fd46f0d3343c675affd33b6617.tar.xz hercules-32bcf9e6f20389fd46f0d3343c675affd33b6617.zip |
* A few database fixes
- Fixed Maya Purple losing her boss mode
- Removed combo bonuses that shouldn't exist
- Removed stun chance from normal potatos
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13602 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | db/Changelog.txt | 9 | ||||
-rw-r--r-- | db/item_db.txt | 6 | ||||
-rw-r--r-- | db/mob_skill_db.txt | 2 |
3 files changed, 11 insertions, 6 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 5ad1c84b3..9ddd028ef 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -40,9 +40,14 @@ 2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well. ======================= -2008/03/18 +2009/03/19 + * A few database fixes [Playtester] + - Fixed Maya Purple losing her boss mode + - Removed combo bonuses that shouldn't exist + - Removed stun chance from normal potatos +2009/03/18 * Corrected names, damage and modes of Moscovia mobs [Playtester] -2008/03/17 +2009/03/17 * Rev. 13592 Removed garbage # from the medal of honor names. [L0ne_W0lf] 2009/03/16 * Rev. 13589 Lots of tiny little updates here and there. [L0ne_W0lf] diff --git a/db/item_db.txt b/db/item_db.txt index e63e75276..1a7eabb96 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -20,7 +20,7 @@ 513,Banana,Banana,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,21),0; },{},{} 514,Grape,Grape,0,200,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(10,15); },{},{} 515,Carrot,Carrot,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(18,20),0; },{},{} -516,Sweet_Potato,Potato,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,23),0; if(rand(1000)<15) sc_start SC_Stun,3000,0; },{},{} +516,Sweet_Potato,Potato,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,23),0; },{},{} 517,Meat,Meat,0,50,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,100),0; },{},{} 518,Honey,Honey,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,100),rand(20,40); },{},{} 519,Milk,Milk,0,25,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(27,37),0; },{},{} @@ -811,7 +811,7 @@ 1569,Book_Of_Mother_Earth_,Book of Mother Earth,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{} 1570,Book_Of_Blazing_Sun_,Book of the Blazing Sun,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{} 1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,4,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} -1572,Principles_Of_Magic,Principles of Magic,4,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; if (isequipped(2716) && isequipped(2717)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{} +1572,Principles_Of_Magic,Principles of Magic,4,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{} 1573,Ancient_Magic,Ancient Magic,4,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{} 1574,Brave_Battle_Strategy_Book,Brave Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} 1575,Valorous_Battle_Strategy_Book,Valorous Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,1; bonus bInt,2; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{} @@ -1472,7 +1472,7 @@ 2712,Certificate_TW,Collector's Edition Book,5,20,,300,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAgi,3; bonus bVit,3; bonus bLuk,3; },{},{} 2714,Marvelous_Pandent,Marvelous Pendant,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 2715,Skul_Ring_,Skull Ring,5,10000,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bSubRace,RC_Undead,1; },{},{} -2716,Librarian_Gloves,Librarian Glove,5,20,,100,,0,,1,0x00812200,7,2,136,,0,0,0,{ bonus bMaxSP,20; if (getiteminfo(getequipid(EQI_HAND_R),11) == 15 && isequipped(2717)) { bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } },{},{} +2716,Librarian_Gloves,Librarian Glove,5,20,,100,,0,,1,0x00812200,7,2,136,,0,0,0,{ bonus bMaxSP,20; if ((isequipped(1572) || isequipped(1573)) && isequipped(2717)) { bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } },{},{} 2717,Pocket_Watch,Pocket Watch,5,20,,200,,0,,0,0x00010204,7,2,136,,80,0,0,{},{},{} 2718,Lunatic_Brooch,Lunatic Brooch,5,20,,200,,0,,1,0x00080808,7,2,136,,65,0,0,{},{},{} 2719,Iron_Wrist,Iron Wrist,5,20,,700,,1,,0,0x000444A2,7,2,136,,50,0,0,{ bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6; },{},{} diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index 58db045b4..874325b48 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -1333,7 +1333,7 @@ 1287,Guardian Soldier@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,, 1289,Maya Purple@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,, 1289,Maya Purple@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,, -1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,, +1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,, 1289,Maya Purple@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x37B5,,,, 1289,Maya Purple@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1194,,,,, 1289,Maya Purple@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,, |