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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-16 21:00:36 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-16 21:00:36 +0000 |
commit | 1290cc541348ed0593b4924a44ad552007a8756d (patch) | |
tree | 75eaf4a28dc6d833c8b830af7c3fa8882d063339 | |
parent | a2bd3711edd890864a0fef46f3fcda4f2492b740 (diff) | |
download | hercules-1290cc541348ed0593b4924a44ad552007a8756d.tar.gz hercules-1290cc541348ed0593b4924a44ad552007a8756d.tar.bz2 hercules-1290cc541348ed0593b4924a44ad552007a8756d.tar.xz hercules-1290cc541348ed0593b4924a44ad552007a8756d.zip |
Replaced the 'map name' castle data variable with the equivalent 'map index'.
Optimized the castle lookup functions (direct dbmap enumeration, and no redundant operations inside the searching loop).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11918 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/common/mmo.h | 2 | ||||
-rw-r--r-- | src/map/guild.c | 35 |
2 files changed, 14 insertions, 23 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index f87964bf4..1d063eaa8 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -377,7 +377,7 @@ struct guild { struct guild_castle { int castle_id; - char map_name[MAP_NAME_LENGTH]; + int mapindex; char castle_name[NAME_LENGTH]; char castle_event[NAME_LENGTH]; int guild_id; diff --git a/src/map/guild.c b/src/map/guild.c index 78db261b5..ac5f67fa8 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -186,7 +186,7 @@ static int guild_read_castledb(void) gc=(struct guild_castle *)aCalloc(1,sizeof(struct guild_castle)); gc->castle_id=atoi(str[0]); - mapindex_getmapname(str[1],gc->map_name); + gc->mapindex = mapindex_name2id(str[1]); safestrncpy(gc->castle_name,str[2],NAME_LENGTH); safestrncpy(gc->castle_event,str[3],NAME_LENGTH); @@ -232,29 +232,23 @@ struct guild_castle* guild_castle_search(int gcid) /// lookup: map index -> castle* struct guild_castle* guild_mapindex2gc(short mapindex) { - int i; - struct guild_castle *gc=NULL; - - for(i=0;i<MAX_GUILDCASTLE;i++){ - gc=guild_castle_search(i); - if(!gc) continue; - if(strcmp(gc->map_name,mapindex_id2name(mapindex))==0) return gc; + struct guild_castle* gc; + + DBIterator* iter = castle_db->iterator(castle_db); + for( gc = iter->first(iter,NULL); iter->exists(iter); gc = iter->next(iter,NULL) ) + { + if( gc->mapindex == mapindex ) + break; } - return NULL; + iter->destroy(iter); + + return gc; } /// lookup: map name -> castle* struct guild_castle* guild_mapname2gc(const char* mapname) { - int i; - for(i = 0; i < MAX_GUILDCASTLE; i++) - { - struct guild_castle* gc; - gc = guild_castle_search(i); - if(!gc) continue; - if(strcmp(gc->map_name,mapname)==0) return gc; - } - return NULL; + return guild_mapindex2gc(mapindex_name2id(mapname)); } struct map_session_data* guild_getavailablesd(struct guild* g) @@ -283,9 +277,6 @@ int guild_getindex(struct guild *g,int account_id,int char_id) int guild_getposition(struct guild* g, struct map_session_data* sd) { int i; - - nullpo_retr(-1, sd); - if( g == NULL && (g=guild_search(sd->status.guild_id)) == NULL ) return -1; @@ -1710,7 +1701,7 @@ int guild_castledatasave(int castle_id,int index,int value) { //The castle's owner has changed? Update Guardian ownership, too. [Skotlex] struct guild_castle *gc = guild_castle_search(castle_id); int m = -1; - if (gc) m = map_mapname2mapid(gc->map_name); + if (gc) m = map_mapindex2mapid(gc->mapindex); if (m != -1) map_foreachinmap(mob_guardian_guildchange, m, BL_MOB); //FIXME: why not iterate over gc->guardian[i].id ? } |