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authorHaru <haru@dotalux.com>2016-09-04 20:54:39 +0200
committerHaru <haru@dotalux.com>2017-09-17 17:48:00 +0200
commit6d20606709f40e7b6be32cf47b83fa36df705325 (patch)
tree57907092dad82ea3bbd77285b00bdc00fbc7f3b2
parent0f40dc35d998d08f259adacb9e353d41a70b02d5 (diff)
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Replace W_SHOTGUN in the item database applicable entries
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r--db/pre-re/item_db.conf16
-rw-r--r--db/re/item_db.conf30
2 files changed, 23 insertions, 23 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index a1ea48a42..7a716b2d8 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -79140,7 +79140,7 @@ item_db: (
Loc: 34
WeaponLv: 1
EquipLv: 14
- View: 20
+ View: "W_SHOTGUN"
Script: <" bonus bSplashRange,1; ">
},
{
@@ -79159,7 +79159,7 @@ item_db: (
Loc: 34
WeaponLv: 2
EquipLv: 35
- View: 20
+ View: "W_SHOTGUN"
Script: <" bonus bSplashRange,1; ">
},
{
@@ -79177,7 +79177,7 @@ item_db: (
Loc: 34
WeaponLv: 2
EquipLv: 24
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus3 bAutoSpell,GS_SPREADATTACK,6,50;
@@ -79402,7 +79402,7 @@ item_db: (
Loc: 34
WeaponLv: 4
EquipLv: 70
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus3 bAutoSpell,GS_SPREADATTACK,6,50;
@@ -79426,7 +79426,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 70
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus bHit,-5;
@@ -79449,7 +79449,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 70
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus bHit,-5;
@@ -79554,7 +79554,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 80
- View: 20
+ View: "W_SHOTGUN"
Trade: {
nodrop: true
notrade: true
@@ -79723,7 +79723,7 @@ item_db: (
Loc: 34
WeaponLv: 4
EquipLv: 80
- View: 20
+ View: "W_SHOTGUN"
Trade: {
nodrop: true
notrade: true
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index db8209849..e450c121f 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -100962,7 +100962,7 @@ item_db: (
Loc: 34
WeaponLv: 1
EquipLv: 14
- View: 20
+ View: "W_SHOTGUN"
Script: <" bonus bSplashRange,1; ">
},
{
@@ -100982,7 +100982,7 @@ item_db: (
Loc: 34
WeaponLv: 2
EquipLv: 35
- View: 20
+ View: "W_SHOTGUN"
Script: <" bonus bSplashRange,1; ">
},
{
@@ -101001,7 +101001,7 @@ item_db: (
Loc: 34
WeaponLv: 2
EquipLv: 55
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus3 bAutoSpell,GS_SPREADATTACK,6,50;
@@ -101237,7 +101237,7 @@ item_db: (
Loc: 34
WeaponLv: 4
EquipLv: 70
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus3 bAutoSpell,GS_SPREADATTACK,6,50;
@@ -101262,7 +101262,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 70
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus bHit,-5;
@@ -101286,7 +101286,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 70
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bSplashRange,1;
bonus bHit,-5;
@@ -101400,7 +101400,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 80
- View: 20
+ View: "W_SHOTGUN"
Trade: {
nodrop: true
notrade: true
@@ -101579,7 +101579,7 @@ item_db: (
Loc: 34
WeaponLv: 4
EquipLv: 80
- View: 20
+ View: "W_SHOTGUN"
Trade: {
nodrop: true
notrade: true
@@ -101680,7 +101680,7 @@ item_db: (
Loc: 34
WeaponLv: 1
Refine: false
- View: 20
+ View: "W_SHOTGUN"
},
{
Id: 13182
@@ -101791,7 +101791,7 @@ item_db: (
WeaponLv: 3
EquipLv: 40
Refine: false
- View: 20
+ View: "W_SHOTGUN"
Trade: {
nodrop: true
notrade: true
@@ -101897,7 +101897,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 108
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bLongAtkRate,5;
bonus bHit,-50;
@@ -101920,7 +101920,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 120
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bHit,-10;
bonus bDelayrate,-10;
@@ -101943,7 +101943,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 120
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bHit,-25;
bonus bAspdRate,25;
@@ -101988,7 +101988,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 120
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bHit,-25;
bonus bAspdRate,25;
@@ -150473,7 +150473,7 @@ item_db: (
Loc: 34
WeaponLv: 3
EquipLv: 80
- View: 20
+ View: "W_SHOTGUN"
Script: <"
bonus bDex,2;
bonus bSplashRange,1;