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author | Haru <haru@dotalux.com> | 2015-10-11 16:22:31 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-10-11 16:22:31 +0200 |
commit | 5fe850132ae05bbf9b4b166f035b672093cc7774 (patch) | |
tree | 41ec952ff8dda13dff2c7aebec137bf56d8e312b | |
parent | 497510b22278aafaa7dedb8a6c705e8cdd35e9db (diff) | |
download | hercules-5fe850132ae05bbf9b4b166f035b672093cc7774.tar.gz hercules-5fe850132ae05bbf9b4b166f035b672093cc7774.tar.bz2 hercules-5fe850132ae05bbf9b4b166f035b672093cc7774.tar.xz hercules-5fe850132ae05bbf9b4b166f035b672093cc7774.zip |
Fixed various compiler warnings (follow-up to 5c22b63)
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/common/HPM.c | 4 | ||||
-rw-r--r-- | src/common/db.h | 2 | ||||
-rw-r--r-- | src/common/socket.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 34 |
4 files changed, 21 insertions, 21 deletions
diff --git a/src/common/HPM.c b/src/common/HPM.c index 578e90bbc..5373c8b6a 100644 --- a/src/common/HPM.c +++ b/src/common/HPM.c @@ -655,7 +655,7 @@ void hplugins_config_read(void) { libconfig->destroy(&plugins_conf); if (VECTOR_LENGTH(HPM->plugins)) - ShowStatus("HPM: There are '"CL_WHITE"%"PRIuS""CL_RESET"' plugins loaded, type '"CL_WHITE"plugins"CL_RESET"' to list them\n", VECTOR_LENGTH(HPM->plugins)); + ShowStatus("HPM: There are '"CL_WHITE"%d"CL_RESET"' plugins loaded, type '"CL_WHITE"plugins"CL_RESET"' to list them\n", VECTOR_LENGTH(HPM->plugins)); } /** @@ -674,7 +674,7 @@ CPCMD(plugins) return; } - ShowInfo("HPC: There are '"CL_WHITE"%"PRIuS""CL_RESET"' plugins loaded\n", VECTOR_LENGTH(HPM->plugins)); + ShowInfo("HPC: There are '"CL_WHITE"%d"CL_RESET"' plugins loaded\n", VECTOR_LENGTH(HPM->plugins)); for(i = 0; i < VECTOR_LENGTH(HPM->plugins); i++) { struct hplugin *plugin = VECTOR_INDEX(HPM->plugins, i); diff --git a/src/common/db.h b/src/common/db.h index afec62d86..1df306038 100644 --- a/src/common/db.h +++ b/src/common/db.h @@ -1175,7 +1175,7 @@ HPShared struct db_interface *DB; /* reduce size */ \ VECTOR_DATA(_vec) = aRealloc(VECTOR_DATA(_vec), (_n)*sizeof(VECTOR_FIRST(_vec))); /* reallocate */ \ VECTOR_CAPACITY(_vec) = (_n); /* update capacity */ \ - if (VECTOR_LENGTH(_vec) > (_n)) \ + if ((_n) - VECTOR_LENGTH(_vec) > 0) \ VECTOR_LENGTH(_vec) = (_n); /* update length */ \ } \ } while(false) diff --git a/src/common/socket.c b/src/common/socket.c index f1318ab47..b4b67da40 100644 --- a/src/common/socket.c +++ b/src/common/socket.c @@ -1523,7 +1523,7 @@ void send_shortlist_add_fd(int fd) return;// already in the list if (send_shortlist_count >= ARRAYLENGTH(send_shortlist_array)) { - ShowDebug("send_shortlist_add_fd: shortlist is full, ignoring... (fd=%d shortlist.count=%d shortlist.length=%"PRIuS")\n", + ShowDebug("send_shortlist_add_fd: shortlist is full, ignoring... (fd=%d shortlist.count=%d shortlist.length=%d)\n", fd, send_shortlist_count, ARRAYLENGTH(send_shortlist_array)); return; } diff --git a/src/map/pc.c b/src/map/pc.c index 99f5b867e..cf5cd6b53 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2984,7 +2984,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case 0: //Right hand ARR_FIND(0, ARRAYLENGTH(sd->right_weapon.add_dmg), i, sd->right_weapon.add_dmg[i].rate == 0 || sd->right_weapon.add_dmg[i].class_ == type2); if (i == ARRAYLENGTH(sd->right_weapon.add_dmg)) { - ShowWarning("pc_bonus2: Reached max (%"PRIuS") number of add Class dmg bonuses per character!\n", + ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->right_weapon.add_dmg)); break; } @@ -2998,7 +2998,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case 1: //Left hand ARR_FIND(0, ARRAYLENGTH(sd->left_weapon.add_dmg), i, sd->left_weapon.add_dmg[i].rate == 0 || sd->left_weapon.add_dmg[i].class_ == type2); if (i == ARRAYLENGTH(sd->left_weapon.add_dmg)) { - ShowWarning("pc_bonus2: Reached max (%"PRIuS") number of add Class dmg bonuses per character!\n", + ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->left_weapon.add_dmg)); break; } @@ -3016,7 +3016,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->add_mdmg), i, sd->add_mdmg[i].rate == 0 || sd->add_mdmg[i].class_ == type2); if (i == ARRAYLENGTH(sd->add_mdmg)) { - ShowWarning("pc_bonus2: Reached max (%"PRIuS") number of add Class magic dmg bonuses per character!\n", ARRAYLENGTH(sd->add_mdmg)); + ShowWarning("pc_bonus2: Reached max (%d) number of add Class magic dmg bonuses per character!\n", ARRAYLENGTH(sd->add_mdmg)); break; } sd->add_mdmg[i].class_ = type2; @@ -3029,7 +3029,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->add_def), i, sd->add_def[i].rate == 0 || sd->add_def[i].class_ == type2); if (i == ARRAYLENGTH(sd->add_def)) { - ShowWarning("pc_bonus2: Reached max (%"PRIuS") number of add Class def bonuses per character!\n", ARRAYLENGTH(sd->add_def)); + ShowWarning("pc_bonus2: Reached max (%d) number of add Class def bonuses per character!\n", ARRAYLENGTH(sd->add_def)); break; } sd->add_def[i].class_ = type2; @@ -3042,7 +3042,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->add_mdef), i, sd->add_mdef[i].rate == 0 || sd->add_mdef[i].class_ == type2); if (i == ARRAYLENGTH(sd->add_mdef)) { - ShowWarning("pc_bonus2: Reached max (%"PRIuS") number of add Class mdef bonuses per character!\n", ARRAYLENGTH(sd->add_mdef)); + ShowWarning("pc_bonus2: Reached max (%d) number of add Class mdef bonuses per character!\n", ARRAYLENGTH(sd->add_mdef)); break; } sd->add_mdef[i].class_ = type2; @@ -3205,7 +3205,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id == 0 || sd->skillatk[i].id == type2); if (i == ARRAYLENGTH(sd->skillatk)) { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("script->run: bonus2 bSkillAtk reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val); break; } @@ -3222,7 +3222,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == 0 || sd->skillheal[i].id == type2); if (i == ARRAYLENGTH(sd->skillheal)) { // Better mention this so the array length can be updated. [Skotlex] - ShowDebug("script->run: bonus2 bSkillHeal reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val); break; } @@ -3239,7 +3239,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillheal2), i, sd->skillheal2[i].id == 0 || sd->skillheal2[i].id == type2); if (i == ARRAYLENGTH(sd->skillheal2)) { // Better mention this so the array length can be updated. [Skotlex] - ShowDebug("script->run: bonus2 bSkillHeal2 reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillHeal2 reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal2), type2, val); break; } @@ -3256,7 +3256,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillblown), i, sd->skillblown[i].id == 0 || sd->skillblown[i].id == type2); if (i == ARRAYLENGTH(sd->skillblown)) { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("script->run: bonus2 bSkillBlown reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillBlown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillblown), type2, val); break; } @@ -3276,7 +3276,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2); if (i == ARRAYLENGTH(sd->skillcast)) { //Better mention this so the array length can be updated. [Skotlex] - ShowDebug("script->run: bonus2 %s reached its limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 %s reached its limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", type == SP_CASTRATE ? "bCastRate" : "bVariableCastrate", ARRAYLENGTH(sd->skillcast), type2, val); break; @@ -3296,7 +3296,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2); if (i == ARRAYLENGTH(sd->skillfixcastrate)) { - ShowDebug("script->run: bonus2 bFixedCastrate reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val); break; } @@ -3347,7 +3347,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) //Standard item bonus. for(i=0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid && sd->itemhealrate[i].nameid != type2; i++); if (i == ARRAYLENGTH(sd->itemhealrate)) { - ShowWarning("pc_bonus2: Reached max (%"PRIuS") number of item heal bonuses per character!\n", ARRAYLENGTH(sd->itemhealrate)); + ShowWarning("pc_bonus2: Reached max (%d) number of item heal bonuses per character!\n", ARRAYLENGTH(sd->itemhealrate)); break; } sd->itemhealrate[i].nameid = type2; @@ -3524,7 +3524,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->skillusesprate), i, sd->skillusesprate[i].id == 0 || sd->skillusesprate[i].id == type2); if (i == ARRAYLENGTH(sd->skillusesprate)) { - ShowDebug("script->run: bonus2 bSkillUseSPrate reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillUseSPrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesprate), type2, val); break; } @@ -3540,7 +3540,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->skillcooldown), i, sd->skillcooldown[i].id == 0 || sd->skillcooldown[i].id == type2); if (i == ARRAYLENGTH(sd->skillcooldown)) { - ShowDebug("script->run: bonus2 bSkillCoolDown reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillCoolDown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcooldown), type2, val); break; } @@ -3556,7 +3556,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->skillfixcast), i, sd->skillfixcast[i].id == 0 || sd->skillfixcast[i].id == type2); if (i == ARRAYLENGTH(sd->skillfixcast)) { - ShowDebug("script->run: bonus2 bSkillFixedCast reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillFixedCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcast), type2, val); break; } @@ -3572,7 +3572,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->skillvarcast), i, sd->skillvarcast[i].id == 0 || sd->skillvarcast[i].id == type2); if (i == ARRAYLENGTH(sd->skillvarcast)) { - ShowDebug("script->run: bonus2 bSkillVariableCast reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillVariableCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillvarcast), type2, val); break; } @@ -3606,7 +3606,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; ARR_FIND(0, ARRAYLENGTH(sd->skillusesp), i, sd->skillusesp[i].id == 0 || sd->skillusesp[i].id == type2); if (i == ARRAYLENGTH(sd->skillusesp)) { - ShowDebug("script->run: bonus2 bSkillUseSP reached it's limit (%"PRIuS" skills per character), bonus skill %d (+%d%%) lost.\n", + ShowDebug("script->run: bonus2 bSkillUseSP reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesp), type2, val); break; } |