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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-08-30 00:57:14 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-08-30 00:57:14 +0800 |
commit | c11390cbffc983b01ac9ee4af3b16ccb533dd94c (patch) | |
tree | 826ba089e2b23d4a584ff6c8ad5140361bc6ea57 | |
parent | 1ba8caf3b72da0501b3d3eb72294a3f25bdd31ed (diff) | |
download | hercules-c11390cbffc983b01ac9ee4af3b16ccb533dd94c.tar.gz hercules-c11390cbffc983b01ac9ee4af3b16ccb533dd94c.tar.bz2 hercules-c11390cbffc983b01ac9ee4af3b16ccb533dd94c.tar.xz hercules-c11390cbffc983b01ac9ee4af3b16ccb533dd94c.zip |
Follow up @ cccc5bc9256b196b1f4e9ad881838ad32c8b3424
-Bonus 'bLongAtkRate' is not working properly.
RE Updates
-Added missing atk bonus of BS_HILTBINDING and removed unnecessary hit bonus of BS_WEAPONRESEARCH.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/status.c | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 45fa87bc6..355065a61 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -807,6 +807,8 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target, damage += div * sd->spiritball * 3; if( skill_id != CR_SHIELDBOOMERANG ) // Only Shield boomerang doesn't takes the Star Crumbs bonus. damage += div * (left ? sd->left_weapon.star : sd->right_weapon.star); + if( skill_id != MC_CARTREVOLUTION && (skill=pc->checkskill(sd,BS_HILTBINDING)) > 0 ) + damage += 4; if(sd->status.party_id && (skill=pc->checkskill(sd,TK_POWER)) > 0){ if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 ) @@ -1084,7 +1086,7 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_ } } #ifndef RENEWAL - if( wflag&BF_LONG ) + if( wd.flag&BF_LONG ) cardfix = cardfix * (100 + sd->bonus.long_attack_atk_rate) / 100; #endif if( (cflag&1) && cardfix_ != 1000 ) diff --git a/src/map/status.c b/src/map/status.c index 2d68bf28e..014bcabf7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2900,8 +2900,10 @@ int status_calc_pc_(struct map_session_data* sd, bool first) // ----- HIT CALCULATION ----- // Absolute modifiers from passive skills - if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) +#ifndef RENEWAL + if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) // is this correct in pre? there is already hitrate bonus in battle.c status->hit += skill*2; +#endif if((skill=pc->checkskill(sd,AC_VULTURE))>0){ #ifndef RENEWAL status->hit += skill; |