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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-18 02:18:40 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-18 02:18:40 +0000 |
commit | ba450a6e6856b2e2cf3f3590a43907f0d80f1d17 (patch) | |
tree | b218fdbc19396ff5980a9eb27be7734742e61e4b | |
parent | 237951bb0f15b09622d0a9cf1a248f1e38123d50 (diff) | |
download | hercules-ba450a6e6856b2e2cf3f3590a43907f0d80f1d17.tar.gz hercules-ba450a6e6856b2e2cf3f3590a43907f0d80f1d17.tar.bz2 hercules-ba450a6e6856b2e2cf3f3590a43907f0d80f1d17.tar.xz hercules-ba450a6e6856b2e2cf3f3590a43907f0d80f1d17.zip |
* Dead branches no longer check for players' level. (bugreport:3378)
* The Lovers Card won't teleport anyone on PVP/WoE/BG maps. (bugreport:3371)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13952 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 3 |
3 files changed, 6 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 2d9b0a19e..4a84ad664 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/07/17 + * Dead branches no longer check for players' level. (bugreport:3378) [Inkfish] + * The Lovers Card won't teleport anyone on PVP/WoE/BG maps. (bugreport:3371) [Inkfish] 09/07/11 * Some updates for range check. (bugreport:3339) [Inkfish] - Monsters shouldn't use skills if the target is within its attack range but is out of the skill range. diff --git a/src/map/mob.c b/src/map/mob.c index e6fa8d2fd..9e319eb42 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -411,7 +411,7 @@ int mob_once_spawn(struct map_session_data* sd, int m, short x, short y, const c for (count = 0; count < amount; count++) { - int c = ( class_ >= 0 ) ? class_ : mob_get_random_id(-class_-1, battle_config.random_monster_checklv?3:1, lv); + int c = ( class_ >= 0 ) ? class_ : mob_get_random_id(-class_-1, !battle_config.random_monster_checklv?3:1, lv); md = mob_once_spawn_sub(sd?&sd->bl:NULL, m, x, y, mobname, c, event); if (!md) continue; diff --git a/src/map/skill.c b/src/map/skill.c index 7d82e032c..aebfc9eee 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5332,7 +5332,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case 5: // 2000HP heal, random teleported status_heal(bl, 2000, 0, 0); - unit_warp(bl, -1,-1,-1, 3); + if( !map_flag_vs(bl->m) ) + unit_warp(bl, -1,-1,-1, 3); break; case 6: // random 2 other effects if (count == -1) |