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authorEmistry Haoyan <Emistry@users.noreply.github.com>2017-01-02 14:17:48 +0800
committerDastgir <dastgir@users.noreply.github.com>2017-01-02 11:47:48 +0530
commit4f3b79fd5fe11e3ebc557606ca9c3980acb940b2 (patch)
tree1f4be792b3b45d8aea659948d591bed2f2a1d296
parent980eeb0100609d60f20b40ada3291a005f192076 (diff)
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Update *waitingroom script document (#1537)
- when trigger event label, it run as *donpcevent() not *doevent(), no player are attached to the script when it's triggering the event.
-rw-r--r--doc/script_commands.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 82471aed8..a0e3a783d 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -6854,7 +6854,7 @@ The maximum length of a chat room name is 60 letters.
The limit is the maximum number of people allowed to enter the chat room.
The attached NPC is included in this count. If the optional event and
trigger parameters are given, the event label
-("<NPC object name>::<label name>") will be invoked as if with a doevent()
+("<NPC object name>::<label name>") will be invoked as if with a donpcevent()
upon the number of people in the chat room reaching the given triggering
amount.