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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-21 10:27:22 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-21 10:27:22 +0000 |
commit | a3f33b60271e203392f8f8e4dbaa4ccc04b87341 (patch) | |
tree | cdaab9b3da313f6d35ad8710fc78b790c0fb0c2a | |
parent | 8dfa0aff485cd6fe449ce9bb0a4dc311ce957382 (diff) | |
download | hercules-a3f33b60271e203392f8f8e4dbaa4ccc04b87341.tar.gz hercules-a3f33b60271e203392f8f8e4dbaa4ccc04b87341.tar.bz2 hercules-a3f33b60271e203392f8f8e4dbaa4ccc04b87341.tar.xz hercules-a3f33b60271e203392f8f8e4dbaa4ccc04b87341.zip |
More clif.c cleaning
- Renamed clif_set0078 to clif_set_unit_standing, and clif_set007b to clif_set_unit_walking
- Added clif_set_unit_spawned (split off from clif_spawn), needed for a followup change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11769 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/clif.c | 131 |
1 files changed, 66 insertions, 65 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index cfb83dcda..9f168522c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -745,22 +745,19 @@ void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, un /*========================================== * Prepares 'unit standing' packet *------------------------------------------*/ -static int clif_set0078(struct block_list* bl, unsigned char* buf) +static int clif_set_unit_standing(struct block_list* bl, unsigned char* buf) { struct status_change* sc; struct view_data* vd; int guild_id, emblem_id, dir, level, speed; - nullpo_retr(0, bl); sc = status_get_sc(bl); vd = status_get_viewdata(bl); - guild_id = status_get_guild_id(bl); emblem_id = status_get_emblem_id(bl); speed = status_get_speed(bl); dir = unit_getdir(bl); - level = status_get_lv(bl); - level = clif_setlevel(level); + level = status_get_lv(bl); level = clif_setlevel(level); if(pcdb_checkid(vd->class_)) { @@ -900,16 +897,14 @@ static int clif_set0078(struct block_list* bl, unsigned char* buf) /*========================================== * Prepares 'unit walking' packet *------------------------------------------*/ -static int clif_set007b(struct block_list* bl, struct unit_data* ud, unsigned char* buf) +static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buf) { struct status_change* sc; struct view_data* vd; int guild_id, emblem_id, lv; - nullpo_retr(0, bl); sc = status_get_sc(bl); vd = status_get_viewdata(bl); - guild_id = status_get_guild_id(bl); emblem_id = status_get_emblem_id(bl); lv = status_get_lv(bl); @@ -1074,6 +1069,54 @@ static int clif_set007b(struct block_list* bl, struct unit_data* ud, unsigned ch } } +/*========================================== + * Prepares 'unit spawned' packet + *------------------------------------------*/ +static int clif_set_unit_spawned(struct block_list* bl, unsigned char* buf) +{ + struct status_change* sc = status_get_sc(bl); + struct view_data* vd = status_get_viewdata(bl); + + if( pcdb_checkid(vd->class_) ) + { // player spawn packet + int id = ( PACKETVER >= 7 ) ? 0x22b + : ( PACKETVER >= 4 ) ? 0x1d9 + : 0x79; + int len = clif_set_unit_standing(bl, buf); + WBUFW(buf,0) = id; // override packet id + WBUFW(buf,len-3) = WBUFW(buf,len-2); // spawn packet doesn't have the 'dead_sit' field + return packet_len(id); + } + else + { // npc/mob/pet/homun spawn packet + struct status_change *sc = status_get_sc(bl); + memset(buf,0,sizeof(buf)); + WBUFW(buf, 0) = 0x7c; + WBUFL(buf, 2) = bl->id; + WBUFW(buf, 6) = status_get_speed(bl); + WBUFW(buf, 8) = (sc)? sc->opt1 : 0; + WBUFW(buf,10) = (sc)? sc->opt2 : 0; + WBUFW(buf,12) = (sc)? sc->option : 0; + WBUFW(buf,14) = vd->hair_style; //Required for pets (removes attack cursor) + //16W: Weapon + WBUFW(buf,18) = vd->head_bottom; //Pet armor (ignored by client) + WBUFW(buf,20) = vd->class_; + //22W: Shield + //24W: Head top + //26W: Head mid + //28W: Hair color + //30W: Cloth color + //32W: Head dir + //34B: karma + //35B: Sex + WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl)); + //39B: ??? + //40B: ??? + return packet_len(0x7c); + } +} + + //Modifies the buffer for disguise characters and sends it to self. //Flag = 0: change id to negative, buf will have disguise data. //Flag = 1: change id to positive, class and option to make your own char invisible. @@ -1205,56 +1248,18 @@ int clif_spawn(struct block_list *bl) { unsigned char buf[128]; struct view_data *vd; + int len; - nullpo_retr(0, bl); vd = status_get_viewdata(bl); if( !vd || vd->class_ == INVISIBLE_CLASS ) return 0; - if( pcdb_checkid(vd->class_) ) - { // player spawn packet - int id = ( PACKETVER >= 7 ) ? 0x22b - : ( PACKETVER >= 4 ) ? 0x1d9 - : 0x79; - int len = clif_set0078(bl, buf); - WBUFW(buf,0) = id; // override packet id - WBUFW(buf,len-3) = WBUFW(buf,len-2); // spawn packet doesn't have the 'dead_sit' field - clif_send(buf, packet_len(id), bl, AREA_WOS); - if (disguised(bl)) - clif_setdisguise((TBL_PC*)bl, buf, packet_len(id), 0); - } - else - { // npc/mob/pet/homun spawn packet - struct status_change *sc = status_get_sc(bl); - memset(buf,0,sizeof(buf)); - WBUFW(buf, 0) = 0x7c; - WBUFL(buf, 2) = bl->id; - WBUFW(buf, 6) = status_get_speed(bl); - WBUFW(buf, 8) = (sc)? sc->opt1 : 0; - WBUFW(buf,10) = (sc)? sc->opt2 : 0; - WBUFW(buf,12) = (sc)? sc->option : 0; - WBUFW(buf,14) = vd->hair_style; //Required for pets (removes attack cursor) - //16W: Weapon - WBUFW(buf,18) = vd->head_bottom; //Pet armor (ignored by client) - WBUFW(buf,20) = vd->class_; - //22W: Shield - //24W: Head top - //26W: Head mid - //28W: Hair color - //30W: Cloth color - //32W: Head dir - //34B: karma - //35B: Sex - WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl)); - //39B: ??? - //40B: ??? - clif_send(buf,packet_len(0x7c),bl,AREA_WOS); - if (disguised(bl)) { - WBUFL(buf,2)=-bl->id; - clif_send(buf,packet_len(0x7c),bl,SELF); - } - } - + len = clif_set_unit_spawned(bl, buf); + clif_send(buf, len, bl, AREA_WOS); + + if (disguised(bl)) + clif_setdisguise((TBL_PC*)bl, buf, len, 0); + if (vd->cloth_color) clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); @@ -1438,7 +1443,7 @@ static void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_ uint8 buf[128]; int len; - len = clif_set007b(bl,ud,buf); + len = clif_set_unit_walking(bl,ud,buf); clif_send(buf,len,bl,AREA_WOS); if (disguised(bl)) clif_setdisguise((TBL_PC*)bl, buf, len, 0); @@ -3540,13 +3545,10 @@ int clif_storageclose(struct map_session_data *sd) return 0; } -// -// callbackŚn ? -// /*========================================== * PC•\Ž¦ *------------------------------------------*/ -void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) +static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) { int len; if(dstsd->chatID) @@ -3572,10 +3574,8 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds clif_changestatus(&dstsd->bl,SP_MANNER,dstsd->status.manner); // pvp circle for duel [LuzZza] - /* - if(dstsd->duel_group) - clif_specialeffect(&dstsd->bl, 159, 4); - */ + //if(dstsd->duel_group) + // clif_specialeffect(&dstsd->bl, 159, 4); } void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) @@ -3590,7 +3590,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) return; ud = unit_bl2ud(bl); - len = ( ud && ud->walktimer != -1 ) ? clif_set007b(bl,ud,buf) : clif_set0078(bl,buf); + len = ( ud && ud->walktimer != -1 ) ? clif_set_unit_walking(bl,ud,buf) : clif_set_unit_standing(bl,buf); clif_send(buf,len,&sd->bl,SELF); if (vd->cloth_color) @@ -3610,8 +3610,9 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) break; case BL_NPC: { - if(((TBL_NPC*)bl)->chat_id) - clif_dispchat((struct chat_data*)map_id2bl(((TBL_NPC*)bl)->chat_id),sd->fd); + TBL_NPC* nd = (TBL_NPC*)bl; + if( nd->chat_id ) + clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); } break; case BL_MOB: |