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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-31 00:42:56 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-31 00:42:56 +0000 |
commit | 01125519eed1ab1d2293e96e859e6711365b3d12 (patch) | |
tree | a576886c0d27b08c6e6445bbe942b2d12e435fd7 | |
parent | 55d99ca77ba52ce480be9e2ec6ff9c35ddd575ed (diff) | |
download | hercules-01125519eed1ab1d2293e96e859e6711365b3d12.tar.gz hercules-01125519eed1ab1d2293e96e859e6711365b3d12.tar.bz2 hercules-01125519eed1ab1d2293e96e859e6711365b3d12.tar.xz hercules-01125519eed1ab1d2293e96e859e6711365b3d12.zip |
- Fixed the pc_additem weight check breaking when your current weight is above your max.
- Some minor cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11621 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/pc.c | 2 | ||||
-rw-r--r-- | src/map/script.c | 7 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 2 |
4 files changed, 9 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 5db1502c1..9c55f5d9b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2826,7 +2826,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) data = itemdb_search(item_data->nameid); w = data->weight*amount; - if(w > sd->max_weight - sd->weight) + if(sd->weight + w > sd->max_weight) return 2; i = MAX_INVENTORY; diff --git a/src/map/script.c b/src/map/script.c index 28cb7ed7e..4d8c820cf 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -5892,8 +5892,11 @@ BUILDIN_FUNC(countitem) nameid = conv_num(st,data); if (nameid < 500) { - if(battle_config.error_log) ShowError("wrong item ID : countitem(%i)\n", nameid); - script_reportsrc(st); + if(battle_config.error_log) + { + ShowError("wrong item ID : countitem(%i)\n", nameid); + script_reportsrc(st); + } script_pushint(st,0); return 1; } diff --git a/src/map/skill.c b/src/map/skill.c index 157a7abda..f991275a6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8775,7 +8775,7 @@ int skill_check_condition(struct map_session_data* sd, short skill, short lv, in if((skill == AM_POTIONPITCHER || skill == CR_SLIMPITCHER || - skill == CR_CULTIVATION) && i != lv%11 - 1)//TODO huh? what is this for? [FlavioJS] + skill == CR_CULTIVATION) && i != lv%11 - 1)//TODO huh? what is this for? [FlavioJS] //These itemsdo not need a check versus ALL their item requirements, but only versus the item in the same slot position (eg: lv1 requires only item[0], lv5 requires only item[4]) [Skotlex] continue; index[i] = pc_search_inventory(sd,itemid[i]); diff --git a/src/map/status.c b/src/map/status.c index 3b6d0460a..ddc3ce745 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3366,6 +3366,7 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan { if(!sc || !sc->count) return cap_value(batk,0,USHRT_MAX); + if(sc->data[SC_INCBASEATK].timer!=-1) batk += sc->data[SC_INCBASEATK].val1; if(sc->data[SC_ATKPOTION].timer!=-1) @@ -3464,6 +3465,7 @@ static signed short status_calc_critical(struct block_list *bl, struct status_ch { if(!sc || !sc->count) return cap_value(critical,10,SHRT_MAX); + if (sc->data[SC_INCCRI].timer!=-1) critical += sc->data[SC_INCCRI].val2; if (sc->data[SC_EXPLOSIONSPIRITS].timer!=-1) |