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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-09 06:49:47 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-09 06:49:47 +0000
commitc2632e1a4aa735136062173ac6bda98e6c041e7a (patch)
treedf2b2342a91ad90dd46693b787144c970d9cc5e7
parent133d6e1686771a4acda5dc421499199528196e0c (diff)
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Follow up fix in assassin job quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12329 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/jobs/2-1/assassin.txt5
2 files changed, 5 insertions, 2 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index ec21f4e90..f7c21c3fc 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,6 +1,8 @@
Date Added
======
2008/03/08
+ * Rev. 12329 Follow up fix in assassin job quest. [L0ne_W0lf]
+2008/03/08
* Fixed a typo in AuctionWarper function name. [Paradox924X]
2008/03/07
* Rev 12319 Follow-up fixes to counteragent quest. (bugreport:1122) [L0ne_W0lf]
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index d8429acd5..a117885ec 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 3.1
+//= 3.1a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -42,6 +42,7 @@
//= 2.9b Moved a wrong 'break'. [Zephyrus_cr]
//= 3.0 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//= 3.1 Fixed problem with waiting room. (bugreport:1099) [L0ne_W0lf]
+//= 3.1a Follow up fix. Forgot to replace a label. [L0ne_W0lf]
//============================================================
in_moc_16,19,33,1 script Guildsman#asn 55,{
@@ -1332,7 +1333,7 @@ OnTouch:
mapannounce "in_moc_16",strcharinfo(0) + ", you're trapped. You will be sent back.",bc_map;
set ASSIN_Q,2;
warp "in_moc_16",19,161;
- donpcevent "Beholder#ASNTEST::OnDisable";
+ donpcevent "Beholder#ASNTEST::OnReset";
donpcevent "Standby Room#ASNTEST::OnStart";
}
end;