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authorflaid <flaid@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-15 21:30:17 +0000
committerflaid <flaid@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-15 21:30:17 +0000
commit1ec9c82750a775daa00c68bcd8c4e28e7e2859a6 (patch)
tree9dd2d2cf06e6d36b8aaff2f08df62596c0abad65
parentfb6f98bcc3021d88cf642809c2eea5f5f7d72d91 (diff)
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item_db stat optimization and fix bugreport:6001
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16307 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/pre-re/item_db.txt4
-rw-r--r--db/re/item_db.txt4
-rw-r--r--sql-files/item_db.sql4
3 files changed, 6 insertions, 6 deletions
diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt
index 657a10260..1735d698a 100644
--- a/db/pre-re/item_db.txt
+++ b/db/pre-re/item_db.txt
@@ -6528,9 +6528,9 @@
//
18595,Horn_Of_Ancient,Horn of Ancient,5,40,,200,,8,,1,0xFFFFFFFF,7,2,256,,50,1,757,{ autobonus "{ bonus bAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
18596,Sprout_Hat,Sprout Hat,5,20,,200,,4,,0,0xFFFFFFFF,7,2,256,,70,1,758,{ skill "WZ_HEAVENDRIVE", 3; },{},{}
-18597,Mercury_Riser,Mercury Riser,5,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() == 7 || getrefine() == 8) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,4; bonus bCritical,4; }},{},{}
+18597,Mercury_Riser,Mercury Riser,5,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }},{},{}
//
-18600,Cat_Ear_Beret,Cat Ear Beret,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); }},{},{}
+18600,Cat_Ear_Beret,Cat Ear Beret,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; } },{},{}
//
18612,White_Musang_Hat,White Musang Hat,5,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0; },{},{}
18613,Black_Musang_Hat,Black Musang Hat,5,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0; },{},{}
diff --git a/db/re/item_db.txt b/db/re/item_db.txt
index 3c811e0dc..432385c8f 100644
--- a/db/re/item_db.txt
+++ b/db/re/item_db.txt
@@ -7244,9 +7244,9 @@
//
18595,Horn_Of_Ancient,Horn of Ancient,5,40,,200,,8,,1,0xFFFFFFFF,7,2,256,,50,1,757,{ autobonus "{ bonus bAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
18596,Sprout_Hat,Sprout Hat,5,20,,200,,4,,0,0xFFFFFFFF,7,2,256,,70,1,758,{ skill "WZ_HEAVENDRIVE", 3; },{},{}
-18597,Mercury_Riser,Mercury Riser,5,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() == 7 || getrefine() == 8) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,4; bonus bCritical,4; }},{},{}
+18597,Mercury_Riser,Mercury Riser,5,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }},{},{}
//
-18600,Cat_Ear_Beret,Cat Ear Beret,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); }},{},{}
+18600,Cat_Ear_Beret,Cat Ear Beret,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; } },{},{}
//
18602,Watermelon_Bite,Watermelon Bite,5,20,,100,,4,,0,0xFFFFFFFF,7,2,1,,30,0,763,{ bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4; },{},{}
//
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index 1cd1a2743..a5755478d 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -7262,9 +7262,9 @@ REPLACE INTO `item_db` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',5,20,NU
#
REPLACE INTO `item_db` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',5,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,757,'autobonus \"{ bonus bAtk,100; }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (18596,'Sprout_Hat','Sprout Hat',5,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,758,'skill \"WZ_HEAVENDRIVE\",3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (18597,'Mercury_Riser','Mercury Riser',5,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() == 7 || getrefine() == 8) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18597,'Mercury_Riser','Mercury Riser',5,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;}',NULL,NULL);
#
-REPLACE INTO `item_db` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',5,30,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,761,'if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,2*(getrefine() - 4); bonus2 bSubRace,RC_DemiHuman,2*(getrefine() - 4);}',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',5,30,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,761,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;}',NULL,NULL);
#
REPLACE INTO `item_db` VALUES (18602,'Watermelon_Bite','Watermelon Bite',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL);
#