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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-11 10:12:43 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-11 10:12:43 +0000
commitc57e33ab6b4b57e9d2e18dd1f4402cee5c945372 (patch)
tree6f55e32088b5eee6a15b3ed980d9564c2854603c
parentf9669b9fb6cca8fc5b31bc78c5ae20eaa0badec5 (diff)
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Translated two sections to english
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@545 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--conf-tmpl/battle_athena.conf17
1 files changed, 7 insertions, 10 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
index a950720d3..bab565357 100644
--- a/conf-tmpl/battle_athena.conf
+++ b/conf-tmpl/battle_athena.conf
@@ -602,22 +602,19 @@ player_skill_partner_check: yes
// Is the character of a GM account set as the object of a display by @ command etc. or not?
hide_GM_session: no
-// ƒ†ƒjƒbƒgˆÚ“®ˆ-•?@B0‚Å-{ŽIŽd-l(‰ñü•‰‰×¨dAŽIˆ-¨Œy)A1‚ÅAthenaŽd-l(‰ñü•‰‰×¨ŒyAŽIˆ-¨d)
-// translation (babelfish):
-// Unit portable place - ? @.
-// With 0 - {mackerel SI -l (circuit load -> heavily, the mackerel place - the ? ? lightly),
-// With 1 - Athena SI -l (circuit load -> lightly, the mackerel place - the ? ? it is heavy)
+
+// Skill unit movement processing method
+// 0 - Aegis system : Network load -> Heavier, Server load -> Lighter
+// 1 - Athena system : Network load -> Lighter, Server load -> Heavier
unit_movement_type: 0
// Are other requests accepted during [various things[party,guild]] a request or not?
// It does not accept by no accepted by yes.
invite_request_check: yes
-// ƒŠ??ƒuƒgƒ‰ƒbƒv‚ÌŽd-l 0:-{ŽIŽd-lAã©1ŒÂ 1:AthenaŽd-lAŽg‚Á‚½ƒAƒCƒe?‚ðŽg‚Á‚½ŒÂ”
-// translation (babelfish):
-// SI of ???????? -l
-// 0: - {Mackerel SI -l, trap 1
-// 1:Athena SI -l, the quantity which used the item which was used
+// Remove trap type
+// 0 - Aegis system : Returns 1 'Trap' item
+// 1 - Athena system : Allows the returned item and amount to be defined
skill_removetrap_type: 0
// Will display experience gained from killing a monster. (Note 1)