diff options
author | kenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-15 19:20:26 +0000 |
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committer | kenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-15 19:20:26 +0000 |
commit | 4c17e226055a0c98ec62f846dfb00fbf98c947d1 (patch) | |
tree | 41b1f1713054c3b8e3889b7ec6de65ece0e33148 | |
parent | 1b90eeba2222378f3f6cdb46e7d805db4c7e7329 (diff) | |
download | hercules-4c17e226055a0c98ec62f846dfb00fbf98c947d1.tar.gz hercules-4c17e226055a0c98ec62f846dfb00fbf98c947d1.tar.bz2 hercules-4c17e226055a0c98ec62f846dfb00fbf98c947d1.tar.xz hercules-4c17e226055a0c98ec62f846dfb00fbf98c947d1.zip |
Added support for the new min and max equip level in the SQL item database. (Follow up r16632)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16639 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | sql-files/item_db_re.sql | 3784 | ||||
-rw-r--r-- | sql-files/upgrade_svn16639.sql | 1 |
2 files changed, 1893 insertions, 1892 deletions
diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 360702dc9..7fe8b0af2 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -20,7 +20,7 @@ CREATE TABLE `item_db_re` ( `equip_genders` tinyint(2) unsigned default NULL, `equip_locations` smallint(4) unsigned default NULL, `weapon_level` tinyint(2) unsigned default NULL, - `equip_level` tinyint(3) unsigned default NULL, + `equip_level` varchar(10) default '', `refineable` tinyint(1) unsigned default NULL, `view` smallint(3) unsigned default NULL, `script` text, @@ -32,7 +32,7 @@ CREATE TABLE `item_db_re` ( # Items Database # # Structure of Database: -# REPLACE INTO `item_db_re` VALUES ( ID,'AegisName','Name',Type,Buy,Sell,Weight,'ATK',DEF,Range,Slots,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,'Script','OnEquip_Script','OnUnequip_Script'); +# REPLACE INTO `item_db_re` VALUES ( ID,'AegisName','Name',Type,Buy,Sell,Weight,'ATK',DEF,Range,Slots,Job,Upper,Gender,Loc,wLV,'eLV',Refineable,View,'Script','OnEquip_Script','OnUnequip_Script'); # # Note (ATK field) # - in RE this field is able to store a optional value, for the weapons' matk @@ -185,8 +185,8 @@ REPLACE INTO `item_db_re` VALUES (644,'Gift_Box','Gift Box',2,1000,NULL,200,NULL #ASPD in RE they give a fixed +4/+6/+9 ASPD REPLACE INTO `item_db_re` VALUES (645,'Center_Potion','Concentration Potion',2,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (656,'Awakening_Potion','Awakening Potion',2,1500,NULL,150,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,40,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (657,'Berserk_Potion','Berserk Potion',2,3000,NULL,200,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,85,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (656,'Awakening_Potion','Awakening Potion',2,1500,NULL,150,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,'40',NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (657,'Berserk_Potion','Berserk Potion',2,3000,NULL,200,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,'85',NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (658,'Union_Of_Tribe','Union of Tribe',2,2,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'guildgetexp rand(600000,1200000);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (659,'Heart_Of_Her','Her Heart',2,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1188;',NULL,NULL); @@ -488,696 +488,696 @@ REPLACE INTO `item_db_re` VALUES (1099,'Worn_Out_Prison_Uniform','Worn-out Priso # Weapons # =================================================================== # 1-Handed Swords -REPLACE INTO `item_db_re` VALUES (1101,'Sword','Sword',4,100,NULL,500,'25',NULL,1,3,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1102,'Sword_','Sword',4,100,NULL,500,'25',NULL,1,4,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1103,'Sword__','Sword',4,100,NULL,500,'25',NULL,1,NULL,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1104,'Falchion','Falchion',4,1500,NULL,600,'39',NULL,1,3,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1105,'Falchion_','Falchion',4,1500,NULL,600,'39',NULL,1,4,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1106,'Falchion__','Falchion',4,1500,NULL,600,'39',NULL,1,NULL,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1107,'Blade','Blade',4,2900,NULL,700,'53',NULL,1,3,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1108,'Blade_','Blade',4,2900,NULL,700,'53',NULL,1,4,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1109,'Blade__','Blade',4,2900,NULL,700,'53',NULL,1,NULL,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1110,'Lapier','Rapier',4,10000,NULL,500,'70',NULL,1,2,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1111,'Lapier_','Rapier',4,10000,NULL,500,'70',NULL,1,3,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1112,'Lapier__','Rapier',4,10000,NULL,500,'70',NULL,1,NULL,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1113,'Scimiter','Scimitar',4,17000,NULL,700,'85',NULL,1,2,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1114,'Scimiter_','Scimitar',4,17000,NULL,700,'85',NULL,1,3,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1115,'Scimiter__','Scimitar',4,17000,NULL,700,'85',NULL,1,3,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1116,'Katana','Katana',4,2000,NULL,1000,'60',NULL,1,3,0x00004082,7,2,34,1,4,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1117,'Katana_','Katana',4,2000,NULL,1000,'60',NULL,1,4,0x00004082,7,2,34,1,4,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1118,'Katana__','Katana',4,2000,NULL,1000,'60',NULL,1,NULL,0x00004082,7,2,34,1,4,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1119,'Tsurugi','Tsurugi',4,51000,NULL,1200,'130',NULL,1,1,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1120,'Tsurugi_','Tsurugi',4,51000,NULL,1200,'130',NULL,1,2,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1121,'Tsurugi__','Tsurugi',4,51000,NULL,1200,'130',NULL,1,NULL,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1122,'Ring_Pommel_Saber','Ring Pommel Saber',4,24000,NULL,900,'100',NULL,1,2,0x000654E2,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1123,'Haedonggum','Haedonggum',4,50000,NULL,900,'120',NULL,1,1,0x000654E2,7,2,2,3,27,1,2,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1124,'Orcish_Sword','Orcish Sword',4,20,NULL,800,'90',NULL,1,NULL,0x000654E3,7,2,2,3,5,1,2,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1125,'Ring_Pommel_Saber_','Ring Pommel Saber',4,24000,NULL,900,'100',NULL,1,3,0x000654E2,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1126,'Saber','Saber',4,49000,NULL,1000,'115',NULL,1,2,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1127,'Saber_','Saber',4,49000,NULL,1000,'115',NULL,1,3,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1128,'Hae_Dong_Gum_','Haedonggum',4,50000,NULL,900,'120',NULL,1,2,0x000654E2,7,2,2,3,27,1,2,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1129,'Flamberge','Flamberge',4,60000,NULL,1500,'150',NULL,1,NULL,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1130,'Nagan','Nagan',4,20,NULL,500,'120',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1131,'Ice_Falchon','Ice Falchion',4,20,NULL,600,'100',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1132,'Edge','Edge',4,20,NULL,700,'115',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bWeaponComaRace,RC_NonBoss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1133,'Fire_Brand','Fireblend',4,20,NULL,500,'100',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1134,'Scissores_Sword','Caesar\'s Sword',4,20,NULL,700,'140',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1135,'Cutlas','Cutlus',4,20,NULL,900,'150',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1136,'Solar_Sword','Solar Sword',4,20,NULL,1200,'85',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1137,'Excalibur','Excalibur',4,20,NULL,1200,'150',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1138,'Mysteltainn_','Mysteltainn',4,20,NULL,1000,'170',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1139,'Tale_Fing_','Tirfing',4,20,NULL,1000,'200',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1140,'Byeorrun_Gum','Byeollungum',4,20,NULL,900,'150',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1141,'Immaterial_Sword','Immaterial Sword',4,20,NULL,900,'140',NULL,1,NULL,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1142,'Jewel_Sword','Jeweled Sword',4,20,NULL,2200,'104',NULL,1,NULL,0x000654E2,7,2,2,3,68,1,2,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1143,'Gaia_Sword','Gaia Sword',4,20,NULL,2500,'140',NULL,1,NULL,0x000654E2,7,2,2,3,74,1,2,'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1144,'Sasimi','Sashimi',4,20,NULL,1400,'75',NULL,1,NULL,0x000654E2,7,2,2,3,48,1,2,'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1145,'Holy_Avenger','Holy Avenger',4,450000,NULL,1350,'125',NULL,1,NULL,0x00004000,7,2,2,3,75,1,2,'bonus bAtkEle,Ele_Holy; bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1146,'Town_Sword','Town Sword',4,42000,NULL,800,'100',NULL,1,1,0x00000001,7,2,2,3,30,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1147,'Town_Sword_','Town Sword',4,42000,NULL,800,'100',NULL,1,2,0x00000001,7,2,2,3,30,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1148,'Star_Dust_Blade','Star Dust Blade',4,20,NULL,1000,'140',NULL,1,1,0x00000001,7,2,2,4,45,1,2,'bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1149,'Flamberge_','Flamberge',4,60000,NULL,1500,'150',NULL,1,2,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1101,'Sword','Sword',4,100,NULL,500,'25',NULL,1,3,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1102,'Sword_','Sword',4,100,NULL,500,'25',NULL,1,4,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1103,'Sword__','Sword',4,100,NULL,500,'25',NULL,1,NULL,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1104,'Falchion','Falchion',4,1500,NULL,600,'39',NULL,1,3,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1105,'Falchion_','Falchion',4,1500,NULL,600,'39',NULL,1,4,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1106,'Falchion__','Falchion',4,1500,NULL,600,'39',NULL,1,NULL,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1107,'Blade','Blade',4,2900,NULL,700,'53',NULL,1,3,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1108,'Blade_','Blade',4,2900,NULL,700,'53',NULL,1,4,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1109,'Blade__','Blade',4,2900,NULL,700,'53',NULL,1,NULL,0x000654E3,7,2,2,1,'2',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1110,'Lapier','Rapier',4,10000,NULL,500,'70',NULL,1,2,0x000654E3,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1111,'Lapier_','Rapier',4,10000,NULL,500,'70',NULL,1,3,0x000654E3,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1112,'Lapier__','Rapier',4,10000,NULL,500,'70',NULL,1,NULL,0x000654E3,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1113,'Scimiter','Scimitar',4,17000,NULL,700,'85',NULL,1,2,0x000654E3,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1114,'Scimiter_','Scimitar',4,17000,NULL,700,'85',NULL,1,3,0x000654E3,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1115,'Scimiter__','Scimitar',4,17000,NULL,700,'85',NULL,1,3,0x000654E3,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1116,'Katana','Katana',4,2000,NULL,1000,'60',NULL,1,3,0x00004082,7,2,34,1,'4',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1117,'Katana_','Katana',4,2000,NULL,1000,'60',NULL,1,4,0x00004082,7,2,34,1,'4',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1118,'Katana__','Katana',4,2000,NULL,1000,'60',NULL,1,NULL,0x00004082,7,2,34,1,'4',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1119,'Tsurugi','Tsurugi',4,51000,NULL,1200,'130',NULL,1,1,0x000654E2,7,2,2,3,'27',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1120,'Tsurugi_','Tsurugi',4,51000,NULL,1200,'130',NULL,1,2,0x000654E2,7,2,2,3,'27',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1121,'Tsurugi__','Tsurugi',4,51000,NULL,1200,'130',NULL,1,NULL,0x000654E2,7,2,2,3,'27',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1122,'Ring_Pommel_Saber','Ring Pommel Saber',4,24000,NULL,900,'100',NULL,1,2,0x000654E2,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1123,'Haedonggum','Haedonggum',4,50000,NULL,900,'120',NULL,1,1,0x000654E2,7,2,2,3,'27',1,2,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1124,'Orcish_Sword','Orcish Sword',4,20,NULL,800,'90',NULL,1,NULL,0x000654E3,7,2,2,3,'5',1,2,'bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1125,'Ring_Pommel_Saber_','Ring Pommel Saber',4,24000,NULL,900,'100',NULL,1,3,0x000654E2,7,2,2,2,'14',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1126,'Saber','Saber',4,49000,NULL,1000,'115',NULL,1,2,0x000654E2,7,2,2,3,'27',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1127,'Saber_','Saber',4,49000,NULL,1000,'115',NULL,1,3,0x000654E2,7,2,2,3,'27',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1128,'Hae_Dong_Gum_','Haedonggum',4,50000,NULL,900,'120',NULL,1,2,0x000654E2,7,2,2,3,'27',1,2,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1129,'Flamberge','Flamberge',4,60000,NULL,1500,'150',NULL,1,NULL,0x00004080,7,2,2,3,'27',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1130,'Nagan','Nagan',4,20,NULL,500,'120',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1131,'Ice_Falchon','Ice Falchion',4,20,NULL,600,'100',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1132,'Edge','Edge',4,20,NULL,700,'115',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bWeaponComaRace,RC_NonBoss,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1133,'Fire_Brand','Fireblend',4,20,NULL,500,'100',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1134,'Scissores_Sword','Caesar\'s Sword',4,20,NULL,700,'140',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1135,'Cutlas','Cutlus',4,20,NULL,900,'150',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1136,'Solar_Sword','Solar Sword',4,20,NULL,1200,'85',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1137,'Excalibur','Excalibur',4,20,NULL,1200,'150',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1138,'Mysteltainn_','Mysteltainn',4,20,NULL,1000,'170',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1139,'Tale_Fing_','Tirfing',4,20,NULL,1000,'200',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1140,'Byeorrun_Gum','Byeollungum',4,20,NULL,900,'150',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1141,'Immaterial_Sword','Immaterial Sword',4,20,NULL,900,'140',NULL,1,NULL,0x000654E2,7,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1142,'Jewel_Sword','Jeweled Sword',4,20,NULL,2200,'104',NULL,1,NULL,0x000654E2,7,2,2,3,'68',1,2,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1143,'Gaia_Sword','Gaia Sword',4,20,NULL,2500,'140',NULL,1,NULL,0x000654E2,7,2,2,3,'74',1,2,'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1144,'Sasimi','Sashimi',4,20,NULL,1400,'75',NULL,1,NULL,0x000654E2,7,2,2,3,'48',1,2,'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1145,'Holy_Avenger','Holy Avenger',4,450000,NULL,1350,'125',NULL,1,NULL,0x00004000,7,2,2,3,'75',1,2,'bonus bAtkEle,Ele_Holy; bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1146,'Town_Sword','Town Sword',4,42000,NULL,800,'100',NULL,1,1,0x00000001,7,2,2,3,'30',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1147,'Town_Sword_','Town Sword',4,42000,NULL,800,'100',NULL,1,2,0x00000001,7,2,2,3,'30',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1148,'Star_Dust_Blade','Star Dust Blade',4,20,NULL,1000,'140',NULL,1,1,0x00000001,7,2,2,4,'45',1,2,'bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1149,'Flamberge_','Flamberge',4,60000,NULL,1500,'150',NULL,1,2,0x00004080,7,2,2,3,'27',1,2,NULL,NULL,NULL); # 2-Handed Swords -REPLACE INTO `item_db_re` VALUES (1151,'Slayer','Slayer',4,15000,NULL,1300,'90',NULL,1,2,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1152,'Slayer_','Slayer',4,15000,NULL,1300,'90',NULL,1,3,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1153,'Slayer__','Slayer',4,15000,NULL,1300,'90',NULL,1,NULL,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1154,'Bastard_Sword','Bastard Sword',4,22500,NULL,1600,'115',NULL,1,2,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1155,'Bastard_Sword_','Bastard Sword',4,22500,NULL,1600,'115',NULL,1,3,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1156,'Bastard_Sword__','Bastard Sword',4,22500,NULL,1600,'115',NULL,1,NULL,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1157,'Two_Hand_Sword','Two-Handed Sword',4,60000,NULL,2200,'160',NULL,1,1,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword',4,60000,NULL,2200,'160',NULL,1,2,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword',4,60000,NULL,2200,'160',NULL,1,NULL,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1160,'Broad_Sword','Broad Sword',4,65000,NULL,2000,'140',NULL,1,1,0x00004082,7,2,34,3,33,1,3,'bonus bDef,5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1161,'Balmung','Balmung',4,20,NULL,1000,'250',NULL,1,NULL,0xFFFFFFFF,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1162,'Broad_Sword_','Broad Sword',4,65000,NULL,2000,'140',NULL,1,2,0x00004082,7,2,34,3,33,1,3,'bonus bDef,5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1163,'Claymore','Claymore',4,74000,NULL,2500,'180',NULL,1,NULL,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1164,'Muramasa','Muramasa',4,20,NULL,1000,'155',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1165,'Masamune','Masamune',4,20,NULL,1000,'200',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1166,'Dragon_Slayer','Dragon Slayer',4,20,NULL,1300,'150',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1167,'Schweizersabel','Schweizersabel',4,20,NULL,1600,'160',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1168,'Zweihander','Zweihander',4,20,NULL,2200,'200',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1169,'Executioner_','Executioner',4,20,NULL,2200,'155',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1170,'Katzbalger','Katzbalger',4,20,NULL,2000,'175',NULL,1,NULL,0x00004082,7,2,34,4,48,1,3,'bonus bVit,5; bonus bDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1171,'Zweihander_','Zweihander',4,20,NULL,2200,'200',NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1172,'Claymore_','Claymore',4,74000,NULL,2500,'180',NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1173,'Muramasa_C','Muramasa',4,1,NULL,0,'204',NULL,1,NULL,0x00004082,7,2,34,4,1,NULL,3,'bonus bCritical,30; bonus bAspdRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1151,'Slayer','Slayer',4,15000,NULL,1300,'90',NULL,1,2,0x00004082,7,2,34,2,'18',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1152,'Slayer_','Slayer',4,15000,NULL,1300,'90',NULL,1,3,0x00004082,7,2,34,2,'18',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1153,'Slayer__','Slayer',4,15000,NULL,1300,'90',NULL,1,NULL,0x00004082,7,2,34,2,'18',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1154,'Bastard_Sword','Bastard Sword',4,22500,NULL,1600,'115',NULL,1,2,0x00004082,7,2,34,2,'18',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1155,'Bastard_Sword_','Bastard Sword',4,22500,NULL,1600,'115',NULL,1,3,0x00004082,7,2,34,2,'18',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1156,'Bastard_Sword__','Bastard Sword',4,22500,NULL,1600,'115',NULL,1,NULL,0x00004082,7,2,34,2,'18',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1157,'Two_Hand_Sword','Two-Handed Sword',4,60000,NULL,2200,'160',NULL,1,1,0x00004082,7,2,34,3,'33',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword',4,60000,NULL,2200,'160',NULL,1,2,0x00004082,7,2,34,3,'33',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword',4,60000,NULL,2200,'160',NULL,1,NULL,0x00004082,7,2,34,3,'33',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1160,'Broad_Sword','Broad Sword',4,65000,NULL,2000,'140',NULL,1,1,0x00004082,7,2,34,3,'33',1,3,'bonus bDef,5; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1161,'Balmung','Balmung',4,20,NULL,1000,'250',NULL,1,NULL,0xFFFFFFFF,7,2,34,4,'48',1,3,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1162,'Broad_Sword_','Broad Sword',4,65000,NULL,2000,'140',NULL,1,2,0x00004082,7,2,34,3,'33',1,3,'bonus bDef,5; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1163,'Claymore','Claymore',4,74000,NULL,2500,'180',NULL,1,NULL,0x00004080,7,2,34,3,'33',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1164,'Muramasa','Muramasa',4,20,NULL,1000,'155',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1165,'Masamune','Masamune',4,20,NULL,1000,'200',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1166,'Dragon_Slayer','Dragon Slayer',4,20,NULL,1300,'150',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1167,'Schweizersabel','Schweizersabel',4,20,NULL,1600,'160',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1168,'Zweihander','Zweihander',4,20,NULL,2200,'200',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1169,'Executioner_','Executioner',4,20,NULL,2200,'155',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1170,'Katzbalger','Katzbalger',4,20,NULL,2000,'175',NULL,1,NULL,0x00004082,7,2,34,4,'48',1,3,'bonus bVit,5; bonus bDef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1171,'Zweihander_','Zweihander',4,20,NULL,2200,'200',NULL,1,2,0x00004082,7,2,34,4,'48',1,3,'bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1172,'Claymore_','Claymore',4,74000,NULL,2500,'180',NULL,1,2,0x00004080,7,2,34,3,'33',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1173,'Muramasa_C','Muramasa',4,1,NULL,0,'204',NULL,1,NULL,0x00004082,7,2,34,4,'1',NULL,3,'bonus bCritical,30; bonus bAspdRate,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1174,'Executioner_C','Executioner',4,2,NULL,0,'190',NULL,1,NULL,0x00004082,7,2,34,4,NULL,NULL,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1175,'Altas_Weapon','Atlas Weapon',4,20,NULL,3500,'200',NULL,1,1,0x00004082,2,2,34,4,55,1,3,'bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1176,'Muscle_Cutter','Muscle Cutter',4,20,NULL,2200,'160',NULL,1,2,0x00004082,2,2,34,4,55,1,3,'bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1175,'Altas_Weapon','Atlas Weapon',4,20,NULL,3500,'200',NULL,1,1,0x00004082,2,2,34,4,'55',1,3,'bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1176,'Muscle_Cutter','Muscle Cutter',4,20,NULL,2200,'160',NULL,1,2,0x00004082,2,2,34,4,'55',1,3,'bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1177,'Muramash','Muramash',4,20,NULL,0,'120',NULL,1,NULL,0x00004082,7,2,34,1,NULL,NULL,3,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1178,'Schweizersabel_','Schweizersabel',4,20,NULL,1600,'160',NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1179,'Executioner__','Executioner',4,20,NULL,2200,'155',NULL,1,1,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',4,20,NULL,1300,'150',NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,'250',NULL,1,2,0x00004082,2,2,34,4,90,1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{bonus bBaseAtk,50;}",10,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,'200',NULL,1,2,0x00004082,7,2,34,4,50,1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{bonus bCritical,100; bonus bBaseAtk,50;}",1,5000,0,"{specialeffect2 EF_FIRESPLASHHIT;}"; bonus bHPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,80,1,3,'bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',4,20,NULL,2200,'275',NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',4,20,NULL,2000,'200',NULL,1,2,0x00004082,2,2,34,4,70,1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,20,NULL,0,'220',NULL,1,NULL,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',4,10000,NULL,2000,'180',NULL,1,1,0x00004082,7,2,34,4,80,1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,'200',NULL,2,3,0x00004082,2,2,34,2,50,1,3,'if(readparam(bStr)>=95) { bonus bAtk,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1190,'Claymore_C','Claymore',4,NULL,NULL,0,'220',NULL,1,NULL,0x00004080,7,2,34,3,1,NULL,3,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1191,'Alca_Bringer','Alca Bringer',4,20,NULL,3400,'280',NULL,2,NULL,0x00004082,7,2,34,3,100,1,3,'bonus bAspd,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1192,'P_Slayer1','Eden Slayer I',4,NULL,NULL,0,'162',NULL,1,NULL,0x00004082,7,2,34,2,26,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1193,'P_Slayer2','Eden Slayer II',4,NULL,NULL,0,'185',NULL,1,NULL,0x00004082,7,2,34,2,40,NULL,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1178,'Schweizersabel_','Schweizersabel',4,20,NULL,1600,'160',NULL,1,2,0x00004082,7,2,34,4,'48',1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1179,'Executioner__','Executioner',4,20,NULL,2200,'155',NULL,1,1,0x00004082,7,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',4,20,NULL,1300,'150',NULL,1,2,0x00004082,7,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,'250',NULL,1,2,0x00004082,2,2,34,4,'90',1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{bonus bBaseAtk,50;}",10,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,'200',NULL,1,2,0x00004082,7,2,34,4,'50',1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{bonus bCritical,100; bonus bBaseAtk,50;}",1,5000,0,"{specialeffect2 EF_FIRESPLASHHIT;}"; bonus bHPGainValue,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',4,20,NULL,2200,'275',NULL,1,2,0x00004082,2,2,34,4,'80',1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',4,20,NULL,2000,'200',NULL,1,2,0x00004082,2,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,20,NULL,0,'220',NULL,1,NULL,0x00004082,7,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',4,10000,NULL,2000,'180',NULL,1,1,0x00004082,7,2,34,4,'80',1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,'200',NULL,2,3,0x00004082,2,2,34,2,'50',1,3,'if(readparam(bStr)>=95) { bonus bAtk,20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1190,'Claymore_C','Claymore',4,NULL,NULL,0,'220',NULL,1,NULL,0x00004080,7,2,34,3,'1',NULL,3,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1191,'Alca_Bringer','Alca Bringer',4,20,NULL,3400,'280',NULL,2,NULL,0x00004082,7,2,34,3,'100',1,3,'bonus bAspd,(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1192,'P_Slayer1','Eden Slayer I',4,NULL,NULL,0,'162',NULL,1,NULL,0x00004082,7,2,34,2,'26',NULL,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1193,'P_Slayer2','Eden Slayer II',4,NULL,NULL,0,'185',NULL,1,NULL,0x00004082,7,2,34,2,'40',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1194,'F_Executioner_C','Executioner',4,2,NULL,0,'190',NULL,1,NULL,0x00004082,7,2,34,4,NULL,NULL,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1195,'E_Executioner_C','Executioner',4,2,NULL,0,'190',NULL,1,NULL,0x00004082,7,2,34,4,NULL,NULL,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed Sword',4,20,NULL,400,'280',NULL,1,NULL,0x00004082,7,2,34,3,110,1,3,'bonus bUnbreakableWeapon,0; bonus bAgi,3; bonus bMaxHPRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1197,'P_Slayer3','Eden Slayer III',4,NULL,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,60,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1198,'Cutlass','Cutlass',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,1,50,NULL,3,'bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed Sword',4,20,NULL,400,'280',NULL,1,NULL,0x00004082,7,2,34,3,'110',1,3,'bonus bUnbreakableWeapon,0; bonus bAgi,3; bonus bMaxHPRate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1197,'P_Slayer3','Eden Slayer III',4,NULL,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'60',NULL,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1198,'Cutlass','Cutlass',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,1,'50',NULL,3,'bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL); # Daggers -REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',4,50,NULL,400,'17',NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',4,50,NULL,400,'17',NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1203,'Knife__','Knife',4,50,NULL,400,'17',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1204,'Cutter','Cutter',4,1250,NULL,500,'30',NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1205,'Cutter_','Cutter',4,1250,NULL,500,'30',NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1206,'Cutter__','Cutter',4,1250,NULL,500,'30',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1207,'Main_Gauche','Main Gauche',4,2400,NULL,600,'43',NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1208,'Main_Gauche_','Main Gauche',4,2400,NULL,600,'43',NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1209,'Main_Gauche__','Main Gauche',4,2400,NULL,600,'43',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1210,'Dirk','Dirk',4,8500,NULL,500,'59',NULL,1,2,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1211,'Dirk_','Dirk',4,8500,NULL,500,'59',NULL,1,3,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1212,'Dirk__','Dirk',4,8500,NULL,500,'59',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1213,'Dagger','Dagger',4,14000,NULL,600,'73',NULL,1,2,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1214,'Dagger_','Dagger',4,14000,NULL,600,'73',NULL,1,3,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1215,'Dagger__','Dagger',4,14000,NULL,600,'73',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1216,'Stiletto','Stiletto',4,19500,NULL,700,'87',NULL,1,2,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1217,'Stiletto_','Stiletto',4,19500,NULL,700,'87',NULL,1,3,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1218,'Stiletto__','Stiletto',4,19500,NULL,700,'87',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1219,'Gladius','Gladius',4,43000,NULL,700,'105',NULL,1,2,0x028F5EEE,7,2,2,3,24,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1220,'Gladius_','Gladius',4,43000,NULL,700,'105',NULL,1,3,0x028F5EEE,7,2,2,3,24,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1221,'Gladius__','Gladius',4,43000,NULL,700,'105',NULL,1,NULL,0x028F5EEE,7,2,2,3,24,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1222,'Damascus','Damascus',4,49000,NULL,800,'118',NULL,1,1,0x028F5EEE,7,2,2,3,24,1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1223,'Forturn_Sword','Fortune Sword',4,20,NULL,500,'90',NULL,1,NULL,0x028F5EEE,7,2,2,4,24,1,1,'bonus bLuk,5; bonus bFlee2,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1224,'Sword_Breaker','Swordbreaker',4,20,NULL,1000,'70',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1225,'Mail_Breaker','Mailbreaker',4,20,NULL,1000,'70',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1226,'Damascus_','Damascus',4,49000,NULL,800,'118',NULL,1,2,0x028F5EEE,7,2,2,3,24,1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1227,'Weeder_Knife','Weeder Knife',4,20,NULL,400,'80',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1228,'Combat_Knife','Combat Knife',4,20,NULL,400,'80',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',4,20,NULL,500,'75',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1230,'House_Auger','Ice Pick',4,20,NULL,600,'80',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1231,'Bazerald','Bazerald',4,20,NULL,500,'70:105',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bAtkEle,Ele_Fire; bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1232,'Assasin_Dagger','Assassin Dagger',4,20,NULL,600,'140',NULL,1,NULL,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1233,'Exercise','Exorciser',4,20,NULL,700,'90',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',4,20,NULL,700,'50',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1235,'Azoth','Azoth',4,20,NULL,700,'110',NULL,1,NULL,0x00040000,7,2,2,4,36,1,1,'bonus bClassChange,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1236,'Sucsamad','Sucsamad',4,20,NULL,800,'140',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1237,'Grimtooth_','Grimtooth',4,20,NULL,800,'180',NULL,1,NULL,0x028F5EEE,7,2,2,4,36,1,1,'bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1238,'Zeny_Knife','Zeny Knife',4,20,NULL,1200,'64',NULL,1,NULL,0x028F5EEE,7,2,2,3,70,1,1,'bonus2 bGetZenyNum,100,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1239,'Poison_Knife','Poison Knife',4,20,NULL,800,'64',NULL,1,NULL,0x028F5EEE,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1240,'Princess_Knife','Princess Knife',4,20,NULL,400,'84',NULL,1,NULL,0x028F5EEE,7,2,2,4,1,1,1,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1241,'Cursed_Dagger','Cursed Dagger',4,80000,NULL,400,'55',NULL,1,NULL,0x00810204,7,2,2,4,85,1,1,'bonus2 bAddEff,Eff_Curse,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1242,'Counter_Dagger','Dagger of Counter',4,120000,NULL,550,'140',NULL,1,NULL,0x00810204,7,2,2,4,55,1,1,'bonus bCritical,90;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1243,'Novice_Knife','Novice Main-Gauche',4,1,NULL,1,'45',NULL,1,NULL,0x00000001,7,2,2,1,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1244,'Holy_Dagger','Holy Dagger',4,20,NULL,800,'100',NULL,1,NULL,0x02021040,7,2,2,4,55,1,1,'bonus bAtkEle,Ele_Holy; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1245,'Cinquedea','Cinquedea',4,40000,NULL,700,'110',NULL,1,1,0x00000001,7,2,2,3,30,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1246,'Cinquedea_','Cinquedea',4,40000,NULL,700,'110',NULL,1,2,0x00000001,7,2,2,3,30,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1247,'Kindling_Dagger','Kindle Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',4,50,NULL,400,'17',NULL,1,3,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',4,50,NULL,400,'17',NULL,1,4,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1203,'Knife__','Knife',4,50,NULL,400,'17',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1204,'Cutter','Cutter',4,1250,NULL,500,'30',NULL,1,3,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1205,'Cutter_','Cutter',4,1250,NULL,500,'30',NULL,1,4,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1206,'Cutter__','Cutter',4,1250,NULL,500,'30',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1207,'Main_Gauche','Main Gauche',4,2400,NULL,600,'43',NULL,1,3,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1208,'Main_Gauche_','Main Gauche',4,2400,NULL,600,'43',NULL,1,4,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1209,'Main_Gauche__','Main Gauche',4,2400,NULL,600,'43',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1210,'Dirk','Dirk',4,8500,NULL,500,'59',NULL,1,2,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1211,'Dirk_','Dirk',4,8500,NULL,500,'59',NULL,1,3,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1212,'Dirk__','Dirk',4,8500,NULL,500,'59',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1213,'Dagger','Dagger',4,14000,NULL,600,'73',NULL,1,2,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1214,'Dagger_','Dagger',4,14000,NULL,600,'73',NULL,1,3,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1215,'Dagger__','Dagger',4,14000,NULL,600,'73',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1216,'Stiletto','Stiletto',4,19500,NULL,700,'87',NULL,1,2,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1217,'Stiletto_','Stiletto',4,19500,NULL,700,'87',NULL,1,3,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1218,'Stiletto__','Stiletto',4,19500,NULL,700,'87',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1219,'Gladius','Gladius',4,43000,NULL,700,'105',NULL,1,2,0x028F5EEE,7,2,2,3,'24',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1220,'Gladius_','Gladius',4,43000,NULL,700,'105',NULL,1,3,0x028F5EEE,7,2,2,3,'24',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1221,'Gladius__','Gladius',4,43000,NULL,700,'105',NULL,1,NULL,0x028F5EEE,7,2,2,3,'24',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1222,'Damascus','Damascus',4,49000,NULL,800,'118',NULL,1,1,0x028F5EEE,7,2,2,3,'24',1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1223,'Forturn_Sword','Fortune Sword',4,20,NULL,500,'90',NULL,1,NULL,0x028F5EEE,7,2,2,4,'24',1,1,'bonus bLuk,5; bonus bFlee2,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1224,'Sword_Breaker','Swordbreaker',4,20,NULL,1000,'70',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1225,'Mail_Breaker','Mailbreaker',4,20,NULL,1000,'70',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bBreakArmorRate,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1226,'Damascus_','Damascus',4,49000,NULL,800,'118',NULL,1,2,0x028F5EEE,7,2,2,3,'24',1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1227,'Weeder_Knife','Weeder Knife',4,20,NULL,400,'80',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1228,'Combat_Knife','Combat Knife',4,20,NULL,400,'80',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',4,20,NULL,500,'75',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1230,'House_Auger','Ice Pick',4,20,NULL,600,'80',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1231,'Bazerald','Bazerald',4,20,NULL,500,'70:105',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bAtkEle,Ele_Fire; bonus bInt,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1232,'Assasin_Dagger','Assassin Dagger',4,20,NULL,600,'140',NULL,1,NULL,0x00001000,7,2,2,4,'36',1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1233,'Exercise','Exorciser',4,20,NULL,700,'90',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',4,20,NULL,700,'50',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1235,'Azoth','Azoth',4,20,NULL,700,'110',NULL,1,NULL,0x00040000,7,2,2,4,'36',1,1,'bonus bClassChange,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1236,'Sucsamad','Sucsamad',4,20,NULL,800,'140',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1237,'Grimtooth_','Grimtooth',4,20,NULL,800,'180',NULL,1,NULL,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1238,'Zeny_Knife','Zeny Knife',4,20,NULL,1200,'64',NULL,1,NULL,0x028F5EEE,7,2,2,3,'70',1,1,'bonus2 bGetZenyNum,100,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1239,'Poison_Knife','Poison Knife',4,20,NULL,800,'64',NULL,1,NULL,0x028F5EEE,7,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1240,'Princess_Knife','Princess Knife',4,20,NULL,400,'84',NULL,1,NULL,0x028F5EEE,7,2,2,4,'1',1,1,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1241,'Cursed_Dagger','Cursed Dagger',4,80000,NULL,400,'55',NULL,1,NULL,0x00810204,7,2,2,4,'85',1,1,'bonus2 bAddEff,Eff_Curse,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1242,'Counter_Dagger','Dagger of Counter',4,120000,NULL,550,'140',NULL,1,NULL,0x00810204,7,2,2,4,'55',1,1,'bonus bCritical,90;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1243,'Novice_Knife','Novice Main-Gauche',4,1,NULL,1,'45',NULL,1,NULL,0x00000001,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1244,'Holy_Dagger','Holy Dagger',4,20,NULL,800,'100',NULL,1,NULL,0x02021040,7,2,2,4,'55',1,1,'bonus bAtkEle,Ele_Holy; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1245,'Cinquedea','Cinquedea',4,40000,NULL,700,'110',NULL,1,1,0x00000001,7,2,2,3,'30',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1246,'Cinquedea_','Cinquedea',4,40000,NULL,700,'110',NULL,1,2,0x00000001,7,2,2,3,'30',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1247,'Kindling_Dagger','Kindle Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); # Katars -REPLACE INTO `item_db_re` VALUES (1250,'Jur','Jur',4,19500,NULL,800,'125',NULL,1,2,0x00001000,7,2,34,2,18,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1251,'Jur_','Jur',4,19500,NULL,800,'125',NULL,1,3,0x00001000,7,2,34,2,18,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1252,'Katar','Katar',4,41000,NULL,1200,'148',NULL,1,1,0x00001000,7,2,34,3,33,1,16,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1253,'Katar_','Katar',4,41000,NULL,1200,'148',NULL,1,2,0x00001000,7,2,34,3,33,1,16,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1254,'Jamadhar','Jamadhar',4,37200,NULL,1500,'165',NULL,1,NULL,0x00001000,7,2,34,3,33,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1255,'Jamadhar_','Jamadhar',4,37200,NULL,1500,'165',NULL,1,1,0x00001000,7,2,34,3,33,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1256,'Katar_Of_Cold_Icicle','Katar of Frozen Icicle',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul',4,52500,NULL,1700,'150',NULL,1,NULL,0x00001000,7,2,34,3,65,1,16,'bonus bAtkEle,Ele_Undead;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1261,'Infiltrator','Infiltrator',4,57000,NULL,1500,'140',NULL,1,NULL,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',4,20,NULL,1200,'115',NULL,1,NULL,0x00001000,7,2,34,3,55,1,16,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1263,'Unholy_Touch','Unholy Touch',4,20,NULL,1250,'151',NULL,1,NULL,0x00001000,7,2,34,4,70,1,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1264,'Various_Jur','Specialty Jur',4,20,NULL,800,'90',NULL,1,4,0x00001000,7,2,34,1,1,1,16,'bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1265,'Bloody_Roar','Bloody Roar',4,20,NULL,1000,'120',NULL,1,NULL,0x00001000,7,2,34,4,75,1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1266,'Infiltrator_','Infiltrator',4,57000,NULL,1500,'140',NULL,1,1,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1267,'Infiltrator_C','Infiltrator',4,1,NULL,0,'189',NULL,1,NULL,0x00001000,7,2,34,4,1,NULL,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',4,20,NULL,1450,'160',NULL,1,1,0x00001000,2,2,34,4,55,1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1269,'Inverse_Scale','Inverse Scale',4,20,NULL,1500,'140',NULL,1,NULL,0x00001000,2,2,34,4,55,1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1270,'Drill_Katar','Drill Katar',4,20,NULL,1400,'110',NULL,1,1,0x00001000,2,2,34,4,55,1,16,'bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1271,'Blood_Tears','Blood Tears',4,20,NULL,1700,'120',NULL,1,2,0x00001000,2,2,34,4,55,1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1250,'Jur','Jur',4,19500,NULL,800,'125',NULL,1,2,0x00001000,7,2,34,2,'18',1,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1251,'Jur_','Jur',4,19500,NULL,800,'125',NULL,1,3,0x00001000,7,2,34,2,'18',1,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1252,'Katar','Katar',4,41000,NULL,1200,'148',NULL,1,1,0x00001000,7,2,34,3,'33',1,16,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1253,'Katar_','Katar',4,41000,NULL,1200,'148',NULL,1,2,0x00001000,7,2,34,3,'33',1,16,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1254,'Jamadhar','Jamadhar',4,37200,NULL,1500,'165',NULL,1,NULL,0x00001000,7,2,34,3,'33',1,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1255,'Jamadhar_','Jamadhar',4,37200,NULL,1500,'165',NULL,1,1,0x00001000,7,2,34,3,'33',1,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1256,'Katar_Of_Cold_Icicle','Katar of Frozen Icicle',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind',4,45000,NULL,1200,'105',NULL,1,NULL,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul',4,52500,NULL,1700,'150',NULL,1,NULL,0x00001000,7,2,34,3,'65',1,16,'bonus bAtkEle,Ele_Undead;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1261,'Infiltrator','Infiltrator',4,57000,NULL,1500,'140',NULL,1,NULL,0x00001000,7,2,34,4,'75',1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',4,20,NULL,1200,'115',NULL,1,NULL,0x00001000,7,2,34,3,'55',1,16,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1263,'Unholy_Touch','Unholy Touch',4,20,NULL,1250,'151',NULL,1,NULL,0x00001000,7,2,34,4,'70',1,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1264,'Various_Jur','Specialty Jur',4,20,NULL,800,'90',NULL,1,4,0x00001000,7,2,34,1,'1',1,16,'bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1265,'Bloody_Roar','Bloody Roar',4,20,NULL,1000,'120',NULL,1,NULL,0x00001000,7,2,34,4,'75',1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1266,'Infiltrator_','Infiltrator',4,57000,NULL,1500,'140',NULL,1,1,0x00001000,7,2,34,4,'75',1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1267,'Infiltrator_C','Infiltrator',4,1,NULL,0,'189',NULL,1,NULL,0x00001000,7,2,34,4,'1',NULL,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',4,20,NULL,1450,'160',NULL,1,1,0x00001000,2,2,34,4,'55',1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1269,'Inverse_Scale','Inverse Scale',4,20,NULL,1500,'140',NULL,1,NULL,0x00001000,2,2,34,4,'55',1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1270,'Drill_Katar','Drill Katar',4,20,NULL,1400,'110',NULL,1,1,0x00001000,2,2,34,4,'55',1,16,'bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1271,'Blood_Tears','Blood Tears',4,20,NULL,1700,'120',NULL,1,2,0x00001000,2,2,34,4,'55',1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1272,'Scratcher','Scratcher',4,20,NULL,0,'120',NULL,1,NULL,0x00001000,7,2,34,1,NULL,NULL,16,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',4,1,NULL,0,'148',NULL,1,NULL,0x00001000,7,2,34,4,NULL,NULL,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',4,1,NULL,0,'179',NULL,1,NULL,0x00001000,7,2,34,4,NULL,NULL,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; bonus bCritical,-1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1279,'BF_Katar1','Brave Carnage Katar',4,20,NULL,0,'130',NULL,1,NULL,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',4,20,NULL,0,'130',NULL,1,NULL,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,20,NULL,0,'140',NULL,1,NULL,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{bonus bAspdRate,100;}",70,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,20,NULL,0,'140',NULL,1,NULL,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine()>8) autobonus "{bonus bAspdRate,100;}",70,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',4,45000,NULL,1200,'105',NULL,1,3,0x00001000,7,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1279,'BF_Katar1','Brave Carnage Katar',4,20,NULL,0,'130',NULL,1,NULL,0x00001000,7,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',4,20,NULL,0,'130',NULL,1,NULL,0x00001000,7,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,20,NULL,0,'140',NULL,1,NULL,0x00001000,7,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{bonus bAspdRate,100;}",70,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,20,NULL,0,'140',NULL,1,NULL,0x00001000,7,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine()>8) autobonus "{bonus bAspdRate,100;}",70,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',4,20,NULL,0,'175',NULL,1,NULL,0x00001000,7,2,34,4,NULL,NULL,16,'bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1284,'Krishna','Krishna',4,20,NULL,1200,'120',NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1285,'Cakram','Chakram',4,20,NULL,1000,'130',NULL,1,2,0x00001000,2,2,34,3,50,1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1286,'Jamadhar_C','Jamadhar',4,NULL,NULL,0,'200',NULL,1,NULL,0x00001000,7,2,34,3,1,NULL,16,'bonus bUnbreakableWeapon,0; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1287,'Durga','Durga',4,20,NULL,1200,'190',NULL,1,1,0x00001000,7,2,34,3,100,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1288,'Bloody_Fear_C','Bloody Fear',4,1,NULL,0,'145',NULL,1,NULL,0x00001000,7,2,34,4,1,NULL,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1289,'P_Katar1','Eden Katar I',4,NULL,NULL,0,'155',NULL,1,NULL,0x00001000,7,2,34,3,60,NULL,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1290,'Agent_Katar','Agent Katar',4,41000,NULL,1200,'170',NULL,1,1,0x00001000,7,2,34,3,100,1,16,'bonus bHit,readparam(bLuk)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1291,'Guillotine_Katar','Guillotine Katar',4,56000,NULL,1500,'200',NULL,1,NULL,0x00001000,7,2,34,4,140,1,16,'bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1284,'Krishna','Krishna',4,20,NULL,1200,'120',NULL,1,2,0x00001000,2,2,34,3,'50',1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1285,'Cakram','Chakram',4,20,NULL,1000,'130',NULL,1,2,0x00001000,2,2,34,3,'50',1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1286,'Jamadhar_C','Jamadhar',4,NULL,NULL,0,'200',NULL,1,NULL,0x00001000,7,2,34,3,'1',NULL,16,'bonus bUnbreakableWeapon,0; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1287,'Durga','Durga',4,20,NULL,1200,'190',NULL,1,1,0x00001000,7,2,34,3,'100',1,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1288,'Bloody_Fear_C','Bloody Fear',4,1,NULL,0,'145',NULL,1,NULL,0x00001000,7,2,34,4,'1',NULL,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1289,'P_Katar1','Eden Katar I',4,NULL,NULL,0,'155',NULL,1,NULL,0x00001000,7,2,34,3,'60',NULL,16,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1290,'Agent_Katar','Agent Katar',4,41000,NULL,1200,'170',NULL,1,1,0x00001000,7,2,34,3,'100',1,16,'bonus bHit,readparam(bLuk)/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1291,'Guillotine_Katar','Guillotine Katar',4,56000,NULL,1500,'200',NULL,1,NULL,0x00001000,7,2,34,4,'140',1,16,'bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",30; */',NULL,NULL); #1292, -REPLACE INTO `item_db_re` VALUES (1293,'Bellum_Jahmadar','Bellum Jahmadar',4,20,NULL,1200,'170',NULL,1,NULL,0x00001000,7,2,34,4,95,1,16,'bonus bAspdRate,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1294,'Bellum_Scale','Bellum Scale',4,20,NULL,1200,'50',NULL,1,NULL,0x00001000,7,2,34,4,95,1,16,'bonus2 bSPVanishRate,10000,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1293,'Bellum_Jahmadar','Bellum Jahmadar',4,20,NULL,1200,'170',NULL,1,NULL,0x00001000,7,2,34,4,'95',1,16,'bonus bAspdRate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1294,'Bellum_Scale','Bellum Scale',4,20,NULL,1200,'50',NULL,1,NULL,0x00001000,7,2,34,4,'95',1,16,'bonus2 bSPVanishRate,10000,10;',NULL,NULL); # 1-Handed Axes -REPLACE INTO `item_db_re` VALUES (1301,'Axe','Axe',4,500,NULL,800,'38',NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1302,'Axe_','Axe',4,500,NULL,800,'38',NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1303,'Axe__','Axe',4,500,NULL,800,'38',NULL,1,NULL,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1304,'Orcish_Axe','Orcish Axe',4,20,NULL,1500,'75',NULL,1,NULL,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1305,'Cleaver','Cleaver',4,20,NULL,1200,'140',NULL,1,NULL,0x000444A2,7,2,2,4,44,1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1306,'War_Axe','War Axe',4,20,NULL,4200,'140',NULL,1,1,0x00040400,7,2,2,3,76,1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1307,'Windhawk','Windhawk',4,18000,NULL,1500,'115',NULL,1,NULL,0x000654E2,7,2,2,2,14,1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1308,'Golden_Axe','Golden Axe',4,20,NULL,3000,'170',NULL,1,NULL,0x00000001,7,2,2,4,45,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,'75',NULL,1,4,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,20,NULL,0,'130',NULL,1,NULL,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1311,'Vecer_Axe','Vecer Axe',4,20,NULL,1500,'140',NULL,1,2,0x000444A2,2,2,2,3,50,1,6,'if(readparam(bLuk)>=90) { bonus bAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,NULL,NULL,0,'110',NULL,1,NULL,0x000654E3,7,2,2,3,1,NULL,6,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',4,NULL,NULL,500,'77',NULL,1,NULL,0x000654E3,7,2,2,1,1,NULL,6,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1301,'Axe','Axe',4,500,NULL,800,'38',NULL,1,3,0x000654E3,7,2,2,1,'3',1,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1302,'Axe_','Axe',4,500,NULL,800,'38',NULL,1,4,0x000654E3,7,2,2,1,'3',1,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1303,'Axe__','Axe',4,500,NULL,800,'38',NULL,1,NULL,0x000654E3,7,2,2,1,'3',1,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1304,'Orcish_Axe','Orcish Axe',4,20,NULL,1500,'75',NULL,1,NULL,0x000654E3,7,2,2,3,'3',1,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1305,'Cleaver','Cleaver',4,20,NULL,1200,'140',NULL,1,NULL,0x000444A2,7,2,2,4,'44',1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1306,'War_Axe','War Axe',4,20,NULL,4200,'140',NULL,1,1,0x00040400,7,2,2,3,'76',1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1307,'Windhawk','Windhawk',4,18000,NULL,1500,'115',NULL,1,NULL,0x000654E2,7,2,2,2,'14',1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1308,'Golden_Axe','Golden Axe',4,20,NULL,3000,'170',NULL,1,NULL,0x00000001,7,2,2,4,'45',1,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,'75',NULL,1,4,0x000654E3,7,2,2,3,'3',1,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,20,NULL,0,'130',NULL,1,NULL,0x000444A2,7,2,2,4,'80',1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1311,'Vecer_Axe','Vecer Axe',4,20,NULL,1500,'140',NULL,1,2,0x000444A2,2,2,2,3,'50',1,6,'if(readparam(bLuk)>=90) { bonus bAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,NULL,NULL,0,'110',NULL,1,NULL,0x000654E3,7,2,2,3,'1',NULL,6,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',4,NULL,NULL,500,'77',NULL,1,NULL,0x000654E3,7,2,2,1,'1',NULL,6,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1314,'F_Tomahawk_C','Tomahawk',4,2,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',4,1,NULL,0,'229',NULL,1,NULL,0x000444A2,7,2,34,4,1,NULL,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',4,1,NULL,0,'229',NULL,1,NULL,0x000444A2,7,2,34,4,'1',NULL,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); # 2-Handed Axes -REPLACE INTO `item_db_re` VALUES (1351,'Battle_Axe','Battle Axe',4,5400,NULL,1500,'80',NULL,1,3,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1352,'Battle_Axe_','Battle Axe',4,5400,NULL,1500,'80',NULL,1,4,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1353,'Battle_Axe__','Battle Axe',4,5400,NULL,1500,'80',NULL,1,NULL,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1354,'Hammer','Hammer',4,15500,NULL,2000,'120',NULL,1,2,0x000444A2,7,2,34,2,16,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1355,'Hammer_','Hammer',4,15500,NULL,2000,'120',NULL,1,3,0x000444A2,7,2,34,2,16,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1356,'Hammer__','Hammer',4,15500,NULL,2000,'120',NULL,1,NULL,0x000444A2,7,2,34,2,16,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1357,'Buster','Buster',4,34000,NULL,2200,'155',NULL,1,1,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1358,'Buster_','Buster',4,34000,NULL,2200,'155',NULL,1,2,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1359,'Buster__','Buster',4,34000,NULL,2200,'155',NULL,1,NULL,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1360,'Two_Handed_Axe','Two-Handed Axe',4,55000,NULL,2500,'185',NULL,1,1,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe',4,55000,NULL,2500,'185',NULL,1,2,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe',4,55000,NULL,2500,'185',NULL,1,NULL,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1363,'Brood_Axe','Bloody Axe',4,20,NULL,4000,'170',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1364,'Great_Axe','Great Axe',4,20,NULL,1800,'187',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1365,'Sabbath','Sabbath',4,20,NULL,2300,'120',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1366,'Right_Epsilon','Light Epsilon',4,20,NULL,2300,'180',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1367,'Slaughter','Slaughter',4,20,NULL,2500,'120',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1368,'Tomahawk','Tomahawk',4,20,NULL,2500,'165',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1369,'Guillotine','Guillotine',4,20,NULL,3000,'215',NULL,1,NULL,0x000444A2,7,2,34,4,44,1,7,'bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRace,RC_DemiHuman,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1370,'Doom_Slayer','Doom Slayer',4,20,NULL,6000,'10',NULL,1,NULL,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1371,'Doom_Slayer_','Doom Slayer',4,20,NULL,6000,'10',NULL,1,1,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1372,'Right_Epsilon_C','Light Epsilon',4,1,NULL,0,'229',NULL,1,NULL,0x000444A2,7,2,34,4,1,NULL,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1351,'Battle_Axe','Battle Axe',4,5400,NULL,1500,'80',NULL,1,3,0x000444A2,7,2,34,1,'3',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1352,'Battle_Axe_','Battle Axe',4,5400,NULL,1500,'80',NULL,1,4,0x000444A2,7,2,34,1,'3',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1353,'Battle_Axe__','Battle Axe',4,5400,NULL,1500,'80',NULL,1,NULL,0x000444A2,7,2,34,1,'3',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1354,'Hammer','Hammer',4,15500,NULL,2000,'120',NULL,1,2,0x000444A2,7,2,34,2,'16',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1355,'Hammer_','Hammer',4,15500,NULL,2000,'120',NULL,1,3,0x000444A2,7,2,34,2,'16',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1356,'Hammer__','Hammer',4,15500,NULL,2000,'120',NULL,1,NULL,0x000444A2,7,2,34,2,'16',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1357,'Buster','Buster',4,34000,NULL,2200,'155',NULL,1,1,0x000444A2,7,2,34,3,'30',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1358,'Buster_','Buster',4,34000,NULL,2200,'155',NULL,1,2,0x000444A2,7,2,34,3,'30',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1359,'Buster__','Buster',4,34000,NULL,2200,'155',NULL,1,NULL,0x000444A2,7,2,34,3,'30',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1360,'Two_Handed_Axe','Two-Handed Axe',4,55000,NULL,2500,'185',NULL,1,1,0x000444A2,7,2,34,3,'30',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe',4,55000,NULL,2500,'185',NULL,1,2,0x000444A2,7,2,34,3,'30',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe',4,55000,NULL,2500,'185',NULL,1,NULL,0x000444A2,7,2,34,3,'30',1,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1363,'Brood_Axe','Bloody Axe',4,20,NULL,4000,'170',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1364,'Great_Axe','Great Axe',4,20,NULL,1800,'187',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1365,'Sabbath','Sabbath',4,20,NULL,2300,'120',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1366,'Right_Epsilon','Light Epsilon',4,20,NULL,2300,'180',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1367,'Slaughter','Slaughter',4,20,NULL,2500,'120',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1368,'Tomahawk','Tomahawk',4,20,NULL,2500,'165',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1369,'Guillotine','Guillotine',4,20,NULL,3000,'215',NULL,1,NULL,0x000444A2,7,2,34,4,'44',1,7,'bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRace,RC_DemiHuman,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1370,'Doom_Slayer','Doom Slayer',4,20,NULL,6000,'10',NULL,1,NULL,0x000444A2,7,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1371,'Doom_Slayer_','Doom Slayer',4,20,NULL,6000,'10',NULL,1,1,0x000444A2,7,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1372,'Right_Epsilon_C','Light Epsilon',4,1,NULL,0,'229',NULL,1,NULL,0x000444A2,7,2,34,4,'1',NULL,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',4,2,NULL,0,'205',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1374,'Tomahawk_C','Tomahawk',4,2,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1375,'Berdysz','Berdysz',4,20,NULL,2500,'200',NULL,1,2,0x000444A2,2,2,34,3,70,1,7,'bonus2 bSubSize,1,13; bonus2 bSubSize,2,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1376,'Heart_Breaker','Heart Breaker',4,20,NULL,2000,'175',NULL,1,1,0x000444A2,2,2,34,4,70,1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',4,20,NULL,3500,'332',NULL,1,1,0x000444A2,2,2,34,4,80,1,7,'bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1375,'Berdysz','Berdysz',4,20,NULL,2500,'200',NULL,1,2,0x000444A2,2,2,34,3,'70',1,7,'bonus2 bSubSize,1,13; bonus2 bSubSize,2,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1376,'Heart_Breaker','Heart Breaker',4,20,NULL,2000,'175',NULL,1,1,0x000444A2,2,2,34,4,'70',1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',4,20,NULL,3500,'332',NULL,1,1,0x000444A2,2,2,34,4,'80',1,7,'bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1378,'Great_Axe_C','Refined Great Axe',4,1,NULL,0,'215',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',4,20,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',4,20,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus "{bonus bBreakArmorRate,10000;}",20,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,NULL,NULL,0,'100',NULL,1,3,0x000444A2,7,2,34,1,3,NULL,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,20,NULL,0,'220',NULL,1,NULL,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,20,NULL,1500,'200',NULL,1,NULL,0x000444A2,7,2,34,4,60,1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1384,'Veteran_Axe','Veteran Axe',4,10000,NULL,3000,'250',NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bAtk,10; } bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,20,NULL,2700,'210',NULL,1,NULL,0x000444A2,2,2,34,4,75,1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',4,20,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',4,20,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus "{bonus bBreakArmorRate,10000;}",20,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,NULL,NULL,0,'100',NULL,1,3,0x000444A2,7,2,34,1,'3',NULL,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,20,NULL,0,'220',NULL,1,NULL,0x000444A2,7,2,34,4,'80',1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,20,NULL,1500,'200',NULL,1,NULL,0x000444A2,7,2,34,4,'60',1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1384,'Veteran_Axe','Veteran Axe',4,10000,NULL,3000,'250',NULL,1,2,0x000444A2,7,2,34,3,'80',1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bAtk,10; } bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,20,NULL,2700,'210',NULL,1,NULL,0x000444A2,2,2,34,4,'75',1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,NULL,NULL,0,'20',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1387,'Giant_Axe','Giant Axe',4,20,NULL,4000,'330',NULL,1,1,0x000444A2,2,2,34,3,50,1,7,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',4,NULL,NULL,0,'220',NULL,1,NULL,0x000444A2,7,2,34,3,1,NULL,7,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1387,'Giant_Axe','Giant Axe',4,20,NULL,4000,'330',NULL,1,1,0x000444A2,2,2,34,3,'50',1,7,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',4,NULL,NULL,0,'220',NULL,1,NULL,0x000444A2,7,2,34,3,'1',NULL,7,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1389,'E_Tomahawk_C','Tomahawk',4,2,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1390,'E_Right_Epsilon_C','Light Epsilon',4,1,NULL,0,'229',NULL,1,NULL,0x000444A2,7,2,34,4,1,NULL,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1391,'P_Two_Handed_Axe1','Eden Two-Handed Axe I',4,NULL,NULL,0,'195',NULL,1,NULL,0x000444A2,7,2,34,3,60,NULL,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1392,'Ignus_Steel','Ignus Steel',4,56000,NULL,1900,'250',NULL,1,1,0x000444A2,7,2,34,4,95,1,7,'bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1393,'End_Sectora','End Sectora',4,56000,NULL,1900,'250',NULL,1,1,0x000444A2,7,2,34,4,95,1,7,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1390,'E_Right_Epsilon_C','Light Epsilon',4,1,NULL,0,'229',NULL,1,NULL,0x000444A2,7,2,34,4,'1',NULL,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1391,'P_Two_Handed_Axe1','Eden Two-Handed Axe I',4,NULL,NULL,0,'195',NULL,1,NULL,0x000444A2,7,2,34,3,'60',NULL,7,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1392,'Ignus_Steel','Ignus Steel',4,56000,NULL,1900,'250',NULL,1,1,0x000444A2,7,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1393,'End_Sectora','End Sectora',4,56000,NULL,1900,'250',NULL,1,1,0x000444A2,7,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0;',NULL,NULL); #1394, -REPLACE INTO `item_db_re` VALUES (1395,'Bellum_Buster','Bellum Buster',4,20,NULL,2500,'50',NULL,1,NULL,0x000444A2,7,2,34,4,95,1,7,'bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1396,'Bellum_Guillotine','Bellum Guillotine',4,20,NULL,5500,'300',NULL,1,NULL,0x000444A2,7,2,34,4,95,1,7,'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; /* if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1395,'Bellum_Buster','Bellum Buster',4,20,NULL,2500,'50',NULL,1,NULL,0x000444A2,7,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1396,'Bellum_Guillotine','Bellum Guillotine',4,20,NULL,5500,'300',NULL,1,NULL,0x000444A2,7,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; /* if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; }',NULL,NULL); # 1-Handed Spears -REPLACE INTO `item_db_re` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,'28',NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,'28',NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1403,'Javelin__','Javelin',4,150,NULL,700,'28',NULL,3,NULL,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1404,'Spear','Spear',4,1700,NULL,850,'44',NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1405,'Spear_','Spear',4,1700,NULL,850,'44',NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1406,'Spear__','Spear',4,1700,NULL,850,'44',NULL,3,NULL,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1407,'Pike','Pike',4,3450,NULL,1000,'60',NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1408,'Pike_','Pike',4,3450,NULL,1000,'60',NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1409,'Pike__','Pike',4,3450,NULL,1000,'60',NULL,3,NULL,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1410,'Lance','Lance',4,60000,NULL,2500,'185',NULL,3,NULL,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1411,'Lance_','Lance',4,60000,NULL,2500,'185',NULL,3,NULL,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1412,'Lance__','Lance',4,60000,NULL,2500,'185',NULL,3,NULL,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1413,'Gungnir','Gungnir',4,20,NULL,500,'120',NULL,3,NULL,0x00004082,7,2,2,4,4,1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1414,'Gelerdria','Gelerdria',4,20,NULL,700,'145',NULL,3,NULL,0x00004082,7,2,2,4,48,1,4,'bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1415,'Skewer','Brocca',4,20,NULL,850,'100',NULL,3,NULL,0x00004082,7,2,2,4,48,1,4,'bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddEle,Ele_Neutral,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1416,'Tjungkuletti','Tjungkuletti',4,20,NULL,1000,'95',NULL,3,NULL,0x00004082,7,2,2,4,48,1,4,'bonus bSPDrainValue,1; bonus bSPGainValue,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1417,'Pole_Axe','Pole Axe',4,20,NULL,3800,'160',NULL,3,1,0x00004082,7,2,2,3,71,1,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1418,'Gungnir_','Gungnir',4,20,NULL,500,'120',NULL,3,2,0x00004082,7,2,2,4,4,1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1419,'Pole_Axe_C','Pole Axe',4,1,NULL,4800,'159',NULL,3,NULL,0x00004082,7,2,2,3,1,NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1420,'Long_Horn','Long Horn',4,20,NULL,1000,'150',NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1421,'Battle_Hook','Battle Hook',4,20,NULL,900,'140',NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill "KN_PIERCE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1422,'Hunting_Spear','Hunting Spear',4,20,NULL,4200,'180',NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,'28',NULL,3,3,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,'28',NULL,3,4,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1403,'Javelin__','Javelin',4,150,NULL,700,'28',NULL,3,NULL,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1404,'Spear','Spear',4,1700,NULL,850,'44',NULL,3,3,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1405,'Spear_','Spear',4,1700,NULL,850,'44',NULL,3,4,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1406,'Spear__','Spear',4,1700,NULL,850,'44',NULL,3,NULL,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1407,'Pike','Pike',4,3450,NULL,1000,'60',NULL,3,3,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1408,'Pike_','Pike',4,3450,NULL,1000,'60',NULL,3,4,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1409,'Pike__','Pike',4,3450,NULL,1000,'60',NULL,3,NULL,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1410,'Lance','Lance',4,60000,NULL,2500,'185',NULL,3,NULL,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1411,'Lance_','Lance',4,60000,NULL,2500,'185',NULL,3,NULL,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1412,'Lance__','Lance',4,60000,NULL,2500,'185',NULL,3,NULL,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1413,'Gungnir','Gungnir',4,20,NULL,500,'120',NULL,3,NULL,0x00004082,7,2,2,4,'4',1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1414,'Gelerdria','Gelerdria',4,20,NULL,700,'145',NULL,3,NULL,0x00004082,7,2,2,4,'48',1,4,'bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1415,'Skewer','Brocca',4,20,NULL,850,'100',NULL,3,NULL,0x00004082,7,2,2,4,'48',1,4,'bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddEle,Ele_Neutral,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1416,'Tjungkuletti','Tjungkuletti',4,20,NULL,1000,'95',NULL,3,NULL,0x00004082,7,2,2,4,'48',1,4,'bonus bSPDrainValue,1; bonus bSPGainValue,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1417,'Pole_Axe','Pole Axe',4,20,NULL,3800,'160',NULL,3,1,0x00004082,7,2,2,3,'71',1,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1418,'Gungnir_','Gungnir',4,20,NULL,500,'120',NULL,3,2,0x00004082,7,2,2,4,'4',1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1419,'Pole_Axe_C','Pole Axe',4,1,NULL,4800,'159',NULL,3,NULL,0x00004082,7,2,2,3,'1',NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1420,'Long_Horn','Long Horn',4,20,NULL,1000,'150',NULL,3,1,0x00004082,2,2,2,4,'65',1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1421,'Battle_Hook','Battle Hook',4,20,NULL,900,'140',NULL,3,1,0x00004082,2,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill "KN_PIERCE",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1422,'Hunting_Spear','Hunting Spear',4,20,NULL,4200,'180',NULL,3,1,0x00004082,2,2,2,4,'60',1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1423,'Pole_XO','Pole XO',4,20,NULL,0,'120',NULL,3,NULL,0x00004082,7,2,2,1,NULL,NULL,4,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1424,'Skewer_C','Refined Brocca',4,1,NULL,0,'149',NULL,3,NULL,0x00004082,7,2,2,4,NULL,NULL,4,'bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1425,'BF_Spear1','Assaulter Spear',4,20,NULL,0,'60',NULL,3,NULL,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',4,20,NULL,0,'130',NULL,3,NULL,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1425,'BF_Spear1','Assaulter Spear',4,20,NULL,0,'60',NULL,3,NULL,0x00004082,7,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',4,20,NULL,0,'130',NULL,3,NULL,0x00004082,7,2,2,4,'80',1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',4,20,NULL,0,'160',NULL,3,NULL,0x00004082,7,2,2,3,NULL,NULL,4,'bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1428,'Long_Horn_M','Long Horn',4,20,NULL,1000,'150',NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,20,NULL,4200,'180',NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1430,'Pike_C','Pike',4,NULL,NULL,0,'74',NULL,3,NULL,0x00004082,7,2,2,1,1,NULL,4,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1431,'F_Pole_Axe_C','Pole Axe',4,1,NULL,4800,'195',NULL,3,NULL,0x00004082,7,2,2,3,1,NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1432,'E_Pole_Axe_C','Pole Axe',4,1,NULL,4800,'195',NULL,3,NULL,0x00004082,7,2,2,3,1,NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',4,20,NULL,1800,'180:50',NULL,3,1,0x00004082,7,2,2,3,102,1,4,'bonus2 bSkillAtk,"LG_CANNONSPEAR",20+getrefine()/2; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1434,'P_Spear1','Eden Spear I',4,NULL,NULL,0,'165',NULL,3,NULL,0x00004082,7,2,2,3,60,NULL,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',4,56000,NULL,1600,'180',NULL,3,1,0x00004000,7,2,2,4,100,1,4,'bonus bMaxSP,-100; /* bonus2 bSkillAtk,"LG_CANNONSPEAR",10; */ bonus bBaseAtk,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1436,'Bellum_Spear','Bellum Spear',4,20,NULL,850,'150',NULL,3,NULL,0x00004082,7,2,2,4,95,1,4,'bonus2 bAddRace,RC_DemiHuman,60; /* if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1428,'Long_Horn_M','Long Horn',4,20,NULL,1000,'150',NULL,3,1,0x00004082,2,2,2,4,'65',1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,20,NULL,4200,'180',NULL,3,1,0x00004082,2,2,2,4,'60',1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1430,'Pike_C','Pike',4,NULL,NULL,0,'74',NULL,3,NULL,0x00004082,7,2,2,1,'1',NULL,4,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1431,'F_Pole_Axe_C','Pole Axe',4,1,NULL,4800,'195',NULL,3,NULL,0x00004082,7,2,2,3,'1',NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1432,'E_Pole_Axe_C','Pole Axe',4,1,NULL,4800,'195',NULL,3,NULL,0x00004082,7,2,2,3,'1',NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',4,20,NULL,1800,'180:50',NULL,3,1,0x00004082,7,2,2,3,'102',1,4,'bonus2 bSkillAtk,"LG_CANNONSPEAR",20+getrefine()/2; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1434,'P_Spear1','Eden Spear I',4,NULL,NULL,0,'165',NULL,3,NULL,0x00004082,7,2,2,3,'60',NULL,4,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',4,56000,NULL,1600,'180',NULL,3,1,0x00004000,7,2,2,4,'100',1,4,'bonus bMaxSP,-100; /* bonus2 bSkillAtk,"LG_CANNONSPEAR",10; */ bonus bBaseAtk,(getrefine()/3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1436,'Bellum_Spear','Bellum Spear',4,20,NULL,850,'150',NULL,3,NULL,0x00004082,7,2,2,4,'95',1,4,'bonus2 bAddRace,RC_DemiHuman,60; /* if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; }',NULL,NULL); # 2-Handed Spears -REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,'84',NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,'84',NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1453,'Guisarme__','Guisarme',4,13000,NULL,1000,'84',NULL,3,NULL,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1454,'Glaive','Glaive',4,20000,NULL,1200,'104',NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1455,'Glaive_','Glaive',4,20000,NULL,1200,'104',NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1456,'Glaive__','Glaive',4,20000,NULL,1200,'104',NULL,3,NULL,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1457,'Partizan','Partizan',4,27000,NULL,2000,'124',NULL,3,1,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1458,'Partizan_','Partizan',4,27000,NULL,2000,'124',NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1459,'Partizan__','Partizan',4,27000,NULL,2000,'124',NULL,3,NULL,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1460,'Trident','Trident',4,51000,NULL,1200,'150',NULL,3,2,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1461,'Trident_','Trident',4,51000,NULL,1200,'150',NULL,3,3,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1462,'Trident__','Trident',4,51000,NULL,1200,'150',NULL,3,NULL,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1463,'Halberd','Halberd',4,54000,NULL,2500,'165',NULL,3,1,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1464,'Halberd_','Halberd',4,54000,NULL,2500,'165',NULL,3,2,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1465,'Halberd__','Halberd',4,54000,NULL,2500,'165',NULL,3,NULL,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1466,'Crescent_Scythe','Crescent Scythe',4,20,NULL,2500,'180',NULL,3,NULL,0x00004082,7,2,34,4,48,1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1467,'Bill_Guisarme','Bill Guisarme',4,20,NULL,1000,'183',NULL,3,NULL,0x00004082,7,2,34,4,48,1,5,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1468,'Zephyrus','Zephyrus',4,20,NULL,2000,'170',NULL,3,NULL,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',4,20,NULL,2500,'180',NULL,3,NULL,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1470,'Brionac','Brionac',4,20,NULL,3000,'190',NULL,3,NULL,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddRace,RC_Boss,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1471,'Hell_Fire','Hellfire',4,20,NULL,3500,'200',NULL,3,NULL,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,'84',NULL,3,2,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,'84',NULL,3,3,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1453,'Guisarme__','Guisarme',4,13000,NULL,1000,'84',NULL,3,NULL,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1454,'Glaive','Glaive',4,20000,NULL,1200,'104',NULL,3,2,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1455,'Glaive_','Glaive',4,20000,NULL,1200,'104',NULL,3,3,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1456,'Glaive__','Glaive',4,20000,NULL,1200,'104',NULL,3,NULL,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1457,'Partizan','Partizan',4,27000,NULL,2000,'124',NULL,3,1,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1458,'Partizan_','Partizan',4,27000,NULL,2000,'124',NULL,3,2,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1459,'Partizan__','Partizan',4,27000,NULL,2000,'124',NULL,3,NULL,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1460,'Trident','Trident',4,51000,NULL,1200,'150',NULL,3,2,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1461,'Trident_','Trident',4,51000,NULL,1200,'150',NULL,3,3,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1462,'Trident__','Trident',4,51000,NULL,1200,'150',NULL,3,NULL,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1463,'Halberd','Halberd',4,54000,NULL,2500,'165',NULL,3,1,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1464,'Halberd_','Halberd',4,54000,NULL,2500,'165',NULL,3,2,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1465,'Halberd__','Halberd',4,54000,NULL,2500,'165',NULL,3,NULL,0x00004082,7,2,34,3,'33',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1466,'Crescent_Scythe','Crescent Scythe',4,20,NULL,2500,'180',NULL,3,NULL,0x00004082,7,2,34,4,'48',1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1467,'Bill_Guisarme','Bill Guisarme',4,20,NULL,1000,'183',NULL,3,NULL,0x00004082,7,2,34,4,'48',1,5,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1468,'Zephyrus','Zephyrus',4,20,NULL,2000,'170',NULL,3,NULL,0x00004082,7,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',4,20,NULL,2500,'180',NULL,3,NULL,0x00004082,7,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1470,'Brionac','Brionac',4,20,NULL,3000,'190',NULL,3,NULL,0x00004082,7,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddRace,RC_Boss,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1471,'Hell_Fire','Hellfire',4,20,NULL,3500,'200',NULL,3,NULL,0x00004082,7,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3;',NULL,NULL); # 2-Handed Staffs -REPLACE INTO `item_db_re` VALUES (1472,'Staff_Of_Soul','Soul Staff',4,20,NULL,1400,'25:200',NULL,1,NULL,0x00810204,7,2,34,3,73,1,10,'bonus bInt,5; bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1473,'Wizardy_Staff','Wizardry Staff',4,20,NULL,2400,'120:200',NULL,1,NULL,0x00810204,7,2,34,4,90,1,10,'bonus bInt,6; bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1472,'Staff_Of_Soul','Soul Staff',4,20,NULL,1400,'25:200',NULL,1,NULL,0x00810204,7,2,34,3,'73',1,10,'bonus bInt,5; bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1473,'Wizardy_Staff','Wizardry Staff',4,20,NULL,2400,'120:200',NULL,1,NULL,0x00810204,7,2,34,4,'90',1,10,'bonus bInt,6; bonus bDex,2;',NULL,NULL); # 2-Handed Spears -REPLACE INTO `item_db_re` VALUES (1474,'Gae_Bolg','Gae Bolg',4,20,NULL,2000,'160',NULL,3,NULL,0x00004082,7,2,34,4,60,1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',4,20,NULL,3700,'200',NULL,4,NULL,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',4,20,NULL,2500,'180',NULL,3,1,0x00004082,7,2,34,4,48,1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1477,'Spectral_Spear','Spectral Spear',4,20,NULL,2000,'170',NULL,3,NULL,0x00004082,7,2,34,4,75,1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1478,'Ahlspiess','Ahlspiess',4,20,NULL,1000,'120',NULL,3,NULL,0x00004080,7,2,34,4,65,1,5,'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1479,'Spectral_Spear_','Spectral Spear',4,20,NULL,2000,'170',NULL,3,1,0x00004082,7,2,34,4,75,1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1480,'Gae_Bolg_','Gae Bolg',4,20,NULL,2000,'160',NULL,3,2,0x00004082,7,2,34,4,60,1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1481,'Zephyrus_','Zephyrus',4,20,NULL,2000,'170',NULL,3,3,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1482,'BF_Lance1','Assaulter Lance',4,NULL,NULL,0,'160',NULL,3,NULL,0x00004082,7,2,34,3,80,1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1483,'Ivory_Lance','Ivory Lance',4,20,NULL,1000,'160',NULL,3,1,0x00004082,2,2,34,3,50,1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1484,'Cardo','Cardo',4,20,NULL,5600,'150',NULL,3,1,0x00000080,2,2,34,4,70,1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1485,'Battle_Fork','Battle Fork',4,20,NULL,700,'112',NULL,3,4,0x00004082,2,2,34,2,50,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',4,20,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1487,'Lance_C','Lance',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,3,1,NULL,5,'bonus2 bAddSize,0,50; bonus2 bAddSize,1,50; bonus2 bAddSize,2,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1488,'Ahlspiess_C','Ahlspiess',4,20,NULL,0,'135',NULL,3,NULL,0x00004080,7,2,34,4,1,1,5,'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1489,'Marlin','Marlin',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,2,2,34,1,50,NULL,5,'bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; /* bonus2 bSkillAtk,"LG_INSPIRATION",50; */ if(BaseLevel>99) { bonus bBaseAtk,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1490,'Gigantic_Lance','Gigantic Lance',4,20,NULL,20000,'20',NULL,3,NULL,0x00000080,7,2,34,4,140,1,5,'bonus bAspd,-10; if(readparam(bStr)>=120){ bonus bBaseAtk,300; }',NULL,'heal 0,-600;'); +REPLACE INTO `item_db_re` VALUES (1474,'Gae_Bolg','Gae Bolg',4,20,NULL,2000,'160',NULL,3,NULL,0x00004082,7,2,34,4,'60',1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',4,20,NULL,3700,'200',NULL,4,NULL,0x00004082,7,2,34,4,'75',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',4,20,NULL,2500,'180',NULL,3,1,0x00004082,7,2,34,4,'48',1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1477,'Spectral_Spear','Spectral Spear',4,20,NULL,2000,'170',NULL,3,NULL,0x00004082,7,2,34,4,'75',1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1478,'Ahlspiess','Ahlspiess',4,20,NULL,1000,'120',NULL,3,NULL,0x00004080,7,2,34,4,'65',1,5,'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1479,'Spectral_Spear_','Spectral Spear',4,20,NULL,2000,'170',NULL,3,1,0x00004082,7,2,34,4,'75',1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1480,'Gae_Bolg_','Gae Bolg',4,20,NULL,2000,'160',NULL,3,2,0x00004082,7,2,34,4,'60',1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1481,'Zephyrus_','Zephyrus',4,20,NULL,2000,'170',NULL,3,3,0x00004082,7,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1482,'BF_Lance1','Assaulter Lance',4,NULL,NULL,0,'160',NULL,3,NULL,0x00004082,7,2,34,3,'80',1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1483,'Ivory_Lance','Ivory Lance',4,20,NULL,1000,'160',NULL,3,1,0x00004082,2,2,34,3,'50',1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1484,'Cardo','Cardo',4,20,NULL,5600,'150',NULL,3,1,0x00000080,2,2,34,4,'70',1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1485,'Battle_Fork','Battle Fork',4,20,NULL,700,'112',NULL,3,4,0x00004082,2,2,34,2,'50',1,5,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',4,20,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,4,'80',1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1487,'Lance_C','Lance',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,3,'1',NULL,5,'bonus2 bAddSize,0,50; bonus2 bAddSize,1,50; bonus2 bAddSize,2,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1488,'Ahlspiess_C','Ahlspiess',4,20,NULL,0,'135',NULL,3,NULL,0x00004080,7,2,34,4,'1',1,5,'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1489,'Marlin','Marlin',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,2,2,34,1,'50',NULL,5,'bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; /* bonus2 bSkillAtk,"LG_INSPIRATION",50; */ if(BaseLevel>99) { bonus bBaseAtk,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1490,'Gigantic_Lance','Gigantic Lance',4,20,NULL,20000,'20',NULL,3,NULL,0x00000080,7,2,34,4,'140',1,5,'bonus bAspd,-10; if(readparam(bStr)>=120){ bonus bBaseAtk,300; }',NULL,'heal 0,-600;'); #1491, -REPLACE INTO `item_db_re` VALUES (1492,'Bellum_Glave','Bellum Glave',4,20,NULL,4500,'250',NULL,3,NULL,0x00004082,7,2,34,4,95,1,5,'bonus2 bAddRace,RC_DemiHuman,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",100,2000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1492,'Bellum_Glave','Bellum Glave',4,20,NULL,4500,'250',NULL,3,NULL,0x00004082,7,2,34,4,'95',1,5,'bonus2 bAddRace,RC_DemiHuman,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",100,2000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); # Maces -REPLACE INTO `item_db_re` VALUES (1501,'Club','Club',4,120,NULL,700,'23',NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1502,'Club_','Club',4,120,NULL,700,'23',NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1503,'Club__','Club',4,120,NULL,700,'23',NULL,1,NULL,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1504,'Mace','Mace',4,1600,NULL,800,'37',NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1505,'Mace_','Mace',4,1600,NULL,800,'37',NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1506,'Mace__','Mace',4,1600,NULL,800,'37',NULL,1,NULL,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1507,'Smasher','Smasher',4,9000,NULL,1000,'54',NULL,1,2,0x0004C5B3,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1508,'Smasher_','Smasher',4,9000,NULL,1000,'54',NULL,1,3,0x0004C5B3,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1509,'Smasher__','Smasher',4,9000,NULL,1000,'54',NULL,1,3,0x0004C5B3,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1510,'Flail','Flail',4,16000,NULL,900,'69',NULL,1,2,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1511,'Flail_','Flail',4,16000,NULL,900,'69',NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1512,'Flail__','Flail',4,16000,NULL,900,'69',NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1513,'Morning_Star','Morning Star',4,41000,NULL,1500,'110',NULL,1,1,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1514,'Morning_Star_','Morning Star',4,41000,NULL,1500,'110',NULL,1,2,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1515,'Morning_Star__','Morning Star',4,41000,NULL,1500,'110',NULL,1,2,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1516,'Sword_Mace','Sword Mace',4,50000,NULL,1200,'130',NULL,1,NULL,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1517,'Sword_Mace_','Sword Mace',4,50000,NULL,1200,'130',NULL,1,1,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1518,'Sword_Mace__','Sword Mace',4,50000,NULL,1200,'130',NULL,1,1,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1519,'Chain','Chain',4,23000,NULL,800,'84',NULL,1,2,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1520,'Chain_','Chain',4,23000,NULL,800,'84',NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1521,'Chain__','Chain',4,23000,NULL,800,'84',NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1522,'Stunner','Stunner',4,60000,NULL,2000,'140',NULL,1,NULL,0x00008110,7,2,2,3,27,1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1523,'Spike','Spike',4,20,NULL,700,'85',NULL,1,NULL,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1524,'Golden_Mace','Golden Mace',4,20,NULL,800,'110',NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1525,'Long_Mace','Long Mace',4,20,NULL,800,'135',NULL,3,NULL,0x00008110,7,2,2,4,40,1,8,'bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1526,'Slash','Slash',4,20,NULL,1000,'145',NULL,1,NULL,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1527,'Quadrille','Quadrille',4,20,NULL,900,'165',NULL,1,NULL,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1528,'Grand_Cross','Grand Cross',4,20,NULL,1500,'140',NULL,1,NULL,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1529,'Iron_Driver','Iron Driver',4,20,NULL,3000,'155',NULL,2,NULL,0x00008100,7,2,2,3,78,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1530,'Mjolnir','Mjolnir',4,20,NULL,6000,'250',NULL,1,NULL,0x000444A2,7,2,2,4,95,NULL,8,'bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1531,'Spanner','Wrench',4,20,NULL,2500,'115',NULL,1,NULL,0x00008110,7,2,2,3,55,1,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1532,'Stunner_','Stunner',4,60000,NULL,2000,'140',NULL,1,2,0x00008110,7,2,2,3,27,1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung',4,20,NULL,1000,'170',NULL,1,NULL,0xFFFFFFFF,7,2,2,4,48,1,8,'bonus bAllStats,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1501,'Club','Club',4,120,NULL,700,'23',NULL,1,3,0x0004C5B3,7,2,2,1,'2',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1502,'Club_','Club',4,120,NULL,700,'23',NULL,1,4,0x0004C5B3,7,2,2,1,'2',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1503,'Club__','Club',4,120,NULL,700,'23',NULL,1,NULL,0x0004C5B3,7,2,2,1,'2',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1504,'Mace','Mace',4,1600,NULL,800,'37',NULL,1,3,0x0004C5B3,7,2,2,1,'2',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1505,'Mace_','Mace',4,1600,NULL,800,'37',NULL,1,4,0x0004C5B3,7,2,2,1,'2',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1506,'Mace__','Mace',4,1600,NULL,800,'37',NULL,1,NULL,0x0004C5B3,7,2,2,1,'2',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1507,'Smasher','Smasher',4,9000,NULL,1000,'54',NULL,1,2,0x0004C5B3,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1508,'Smasher_','Smasher',4,9000,NULL,1000,'54',NULL,1,3,0x0004C5B3,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1509,'Smasher__','Smasher',4,9000,NULL,1000,'54',NULL,1,3,0x0004C5B3,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1510,'Flail','Flail',4,16000,NULL,900,'69',NULL,1,2,0x0004C5B2,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1511,'Flail_','Flail',4,16000,NULL,900,'69',NULL,1,3,0x0004C5B2,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1512,'Flail__','Flail',4,16000,NULL,900,'69',NULL,1,3,0x0004C5B2,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1513,'Morning_Star','Morning Star',4,41000,NULL,1500,'110',NULL,1,1,0x0004C5B2,7,2,2,3,'27',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1514,'Morning_Star_','Morning Star',4,41000,NULL,1500,'110',NULL,1,2,0x0004C5B2,7,2,2,3,'27',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1515,'Morning_Star__','Morning Star',4,41000,NULL,1500,'110',NULL,1,2,0x0004C5B2,7,2,2,3,'27',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1516,'Sword_Mace','Sword Mace',4,50000,NULL,1200,'130',NULL,1,NULL,0x0004C5B2,7,2,2,3,'27',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1517,'Sword_Mace_','Sword Mace',4,50000,NULL,1200,'130',NULL,1,1,0x0004C5B2,7,2,2,3,'27',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1518,'Sword_Mace__','Sword Mace',4,50000,NULL,1200,'130',NULL,1,1,0x0004C5B2,7,2,2,3,'27',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1519,'Chain','Chain',4,23000,NULL,800,'84',NULL,1,2,0x0004C5B2,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1520,'Chain_','Chain',4,23000,NULL,800,'84',NULL,1,3,0x0004C5B2,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1521,'Chain__','Chain',4,23000,NULL,800,'84',NULL,1,3,0x0004C5B2,7,2,2,2,'14',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1522,'Stunner','Stunner',4,60000,NULL,2000,'140',NULL,1,NULL,0x00008110,7,2,2,3,'27',1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1523,'Spike','Spike',4,20,NULL,700,'85',NULL,1,NULL,0x00008110,7,2,2,4,'40',1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1524,'Golden_Mace','Golden Mace',4,20,NULL,800,'110',NULL,1,1,0x00008110,7,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1525,'Long_Mace','Long Mace',4,20,NULL,800,'135',NULL,3,NULL,0x00008110,7,2,2,4,'40',1,8,'bonus bLongAtkDef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1526,'Slash','Slash',4,20,NULL,1000,'145',NULL,1,NULL,0x00008110,7,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1527,'Quadrille','Quadrille',4,20,NULL,900,'165',NULL,1,NULL,0x00008110,7,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1528,'Grand_Cross','Grand Cross',4,20,NULL,1500,'140',NULL,1,NULL,0x00008110,7,2,2,4,'40',1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1529,'Iron_Driver','Iron Driver',4,20,NULL,3000,'155',NULL,2,NULL,0x00008100,7,2,2,3,'78',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1530,'Mjolnir','Mjolnir',4,20,NULL,6000,'250',NULL,1,NULL,0x000444A2,7,2,2,4,'95',NULL,8,'bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1531,'Spanner','Wrench',4,20,NULL,2500,'115',NULL,1,NULL,0x00008110,7,2,2,3,'55',1,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1532,'Stunner_','Stunner',4,60000,NULL,2000,'140',NULL,1,2,0x00008110,7,2,2,3,'27',1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung',4,20,NULL,1000,'170',NULL,1,NULL,0xFFFFFFFF,7,2,2,4,'48',1,8,'bonus bAllStats,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1534,'Spanner_C','Wrench',4,2,NULL,0,'150',NULL,1,NULL,0x00008110,7,2,2,3,NULL,NULL,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',4,4444,NULL,44,'4',NULL,1,1,0x0004C5B2,7,2,2,4,44,1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',4,4444,NULL,44,'4',NULL,1,1,0x0004C5B2,7,2,2,4,'44',1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1536,'Good_Morning_Star','Good Morning Star',4,20,NULL,0,'120',NULL,1,NULL,0x0004C5B2,7,2,2,1,NULL,NULL,8,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1537,'Quadrille_C','Refined Quadrille',4,1,NULL,0,'193',NULL,1,NULL,0x00008110,7,2,2,4,NULL,NULL,8,'bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1538,'Spike_','Spike',4,20,NULL,700,'85',NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1539,'Golden_Mace_','Golden Mace',4,20,NULL,800,'110',NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1540,'Grand_Cross_','Grand Cross',4,20,NULL,1500,'140',NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1541,'Nemesis','Nemesis',4,20,NULL,900,'120',NULL,1,NULL,0x00008110,7,2,2,4,60,1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{bonus bBaseAtk,50;}",10,20000,BF_WEAPON,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',4,20,NULL,0,'105',NULL,1,NULL,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',4,20,NULL,0,'105',NULL,1,NULL,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{bonus2 bAddEff,Eff_Stun,5000;}",10,6000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1544,'Lunakaligo','Lunakaligo',4,20,NULL,700,'110',NULL,1,3,0x00008110,2,2,2,3,50,1,8,'if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1545,'N_Mace','Novice Mace',4,NULL,NULL,0,'57',NULL,1,3,0x0004C5B3,7,2,2,1,2,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,20,NULL,0,'130',NULL,1,NULL,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1538,'Spike_','Spike',4,20,NULL,700,'85',NULL,1,2,0x00008110,7,2,2,4,'40',1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1539,'Golden_Mace_','Golden Mace',4,20,NULL,800,'110',NULL,1,2,0x00008110,7,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1540,'Grand_Cross_','Grand Cross',4,20,NULL,1500,'140',NULL,1,1,0x00008110,7,2,2,4,'40',1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1541,'Nemesis','Nemesis',4,20,NULL,900,'120',NULL,1,NULL,0x00008110,7,2,2,4,'60',1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{bonus bBaseAtk,50;}",10,20000,BF_WEAPON,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',4,20,NULL,0,'105',NULL,1,NULL,0x0004C5B3,7,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',4,20,NULL,0,'105',NULL,1,NULL,0x0004C5B3,7,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{bonus2 bAddEff,Eff_Stun,5000;}",10,6000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1544,'Lunakaligo','Lunakaligo',4,20,NULL,700,'110',NULL,1,3,0x00008110,2,2,2,3,'50',1,8,'if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1545,'N_Mace','Novice Mace',4,NULL,NULL,0,'57',NULL,1,3,0x0004C5B3,7,2,2,1,'2',NULL,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,20,NULL,0,'130',NULL,1,NULL,0x0004C5B3,7,2,2,4,'80',1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',4,20,NULL,0,'150',NULL,1,NULL,0x0004C5B2,7,2,2,3,NULL,NULL,8,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,10000,NULL,1800,'160',NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1549,'Pilebuncker','Pile Bunker',4,10000,NULL,3500,'450',NULL,1,NULL,0x00000400,8,2,2,3,99,1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,10000,NULL,1800,'160',NULL,1,2,0x00008110,7,2,2,3,'80',1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1549,'Pilebuncker','Pile Bunker',4,10000,NULL,3500,'450',NULL,1,NULL,0x00000400,8,2,2,3,'99',1,8,NULL,NULL,NULL); # Books -REPLACE INTO `item_db_re` VALUES (1550,'Book','Book',4,30000,NULL,600,'85',NULL,1,3,0x00410100,7,2,2,2,14,1,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1551,'Bible','Bible',4,60000,NULL,1000,'115',NULL,1,2,0x00410100,7,2,2,3,27,1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1552,'Tablet','Tablet',4,51000,NULL,800,'125',NULL,1,1,0x00410100,7,2,2,3,27,1,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1553,'Book_Of_Billows','Book of Billows',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse',4,60000,NULL,800,'120',NULL,1,NULL,0x00410100,7,2,2,4,40,1,15,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',4,1500,NULL,300,'60',NULL,1,1,0x00410100,7,2,2,4,40,1,15,'bonus2 bAddDamageClass,1188,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',4,20,NULL,700,'130',NULL,1,NULL,0x00410100,7,2,2,4,70,1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',4,20,NULL,1100,'100:120',NULL,1,2,0x00410100,7,2,2,3,60,1,15,'if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1561,'Hardback','Hardcover Book',4,20,NULL,1500,'140',NULL,1,1,0x00410100,7,2,2,4,55,1,15,'bonus bStr,3; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',4,20,NULL,700,'110',NULL,1,1,0x00410100,7,2,2,4,80,NULL,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',4,1,NULL,0,'135:140',NULL,1,2,0x00410100,7,2,2,3,1,NULL,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1564,'Encyclopedia','Encyclopedia',4,20,NULL,2000,'110:100',NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1565,'Death_Note','Ledger of Death',4,20,NULL,1000,'137:100',NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1550,'Book','Book',4,30000,NULL,600,'85',NULL,1,3,0x00410100,7,2,2,2,'14',1,15,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1551,'Bible','Bible',4,60000,NULL,1000,'115',NULL,1,2,0x00410100,7,2,2,3,'27',1,15,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1552,'Tablet','Tablet',4,51000,NULL,800,'125',NULL,1,1,0x00410100,7,2,2,3,'27',1,15,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1553,'Book_Of_Billows','Book of Billows',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind',4,35000,NULL,750,'90',NULL,1,NULL,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse',4,60000,NULL,800,'120',NULL,1,NULL,0x00410100,7,2,2,4,'40',1,15,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',4,1500,NULL,300,'60',NULL,1,1,0x00410100,7,2,2,4,'40',1,15,'bonus2 bAddDamageClass,1188,150;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',4,20,NULL,700,'130',NULL,1,NULL,0x00410100,7,2,2,4,'70',1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',4,20,NULL,1100,'100:120',NULL,1,2,0x00410100,7,2,2,3,'60',1,15,'if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1561,'Hardback','Hardcover Book',4,20,NULL,1500,'140',NULL,1,1,0x00410100,7,2,2,4,'55',1,15,'bonus bStr,3; bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',4,20,NULL,700,'110',NULL,1,1,0x00410100,7,2,2,4,'80',NULL,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',4,1,NULL,0,'135:140',NULL,1,2,0x00410100,7,2,2,3,'1',NULL,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1564,'Encyclopedia','Encyclopedia',4,20,NULL,2000,'110:100',NULL,1,2,0x00410100,7,2,2,3,'70',1,15,'bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1565,'Death_Note','Ledger of Death',4,20,NULL,1000,'137:100',NULL,1,2,0x00410100,7,2,2,4,'85',1,15,'bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',4,20,NULL,0,'120:125',NULL,1,NULL,0x00410100,7,2,2,1,NULL,NULL,15,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1567,'Hardback_C','Refined Hardcover Book',4,1,NULL,0,'168:100',NULL,1,NULL,0x00410100,7,2,2,4,NULL,NULL,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1568,'Book_Of_Billows_','Book of Billows',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1572,'Principles_Of_Magic','Principles of Magic',4,20,NULL,300,'60:160',NULL,1,2,0x00410100,7,2,2,3,60,1,15,'bonus bInt,3; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1573,'Ancient_Magic','Ancient Magic',4,20,NULL,700,'30:140',NULL,1,2,0x00410100,7,2,2,3,70,1,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',4,20,NULL,0,'90:125',NULL,1,NULL,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4,20,NULL,0,'90:125',NULL,1,NULL,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{bonus bBaseAtk,200;}",30,3000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1568,'Book_Of_Billows_','Book of Billows',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind',4,35000,NULL,750,'90',NULL,1,3,0x00410100,7,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1572,'Principles_Of_Magic','Principles of Magic',4,20,NULL,300,'60:160',NULL,1,2,0x00410100,7,2,2,3,'60',1,15,'bonus bInt,3; bonus bSPrecovRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1573,'Ancient_Magic','Ancient Magic',4,20,NULL,700,'30:140',NULL,1,2,0x00410100,7,2,2,3,'70',1,15,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',4,20,NULL,0,'90:125',NULL,1,NULL,0x00410100,7,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4,20,NULL,0,'90:125',NULL,1,NULL,0x00410100,7,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,'80',1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{bonus bBaseAtk,200;}",30,3000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',4,20,NULL,0,'90:115',NULL,1,NULL,0x00410100,7,2,2,4,'80',1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',4,20,NULL,0,'140',NULL,1,NULL,0x00410100,7,2,2,3,NULL,NULL,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',4,20,NULL,1000,'137',NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',4,20,NULL,1000,'137',NULL,1,2,0x00410100,7,2,2,4,'85',1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',4,NULL,NULL,0,'145:100',NULL,1,NULL,0x00410100,7,2,2,3,NULL,NULL,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,'135',NULL,1,2,0x00410100,7,2,2,3,1,NULL,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,'135',NULL,1,2,0x00410100,7,2,2,3,1,NULL,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1583,'P_Book1','Eden Book I',4,NULL,NULL,0,'135:110',NULL,1,NULL,0x00410100,7,2,2,3,60,NULL,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1584,'Cold_Magic_Book','Cold Magic Book',4,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,7,2,2,4,100,1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()/3); /* bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()/3); */ bonus bUseSPrate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,'135',NULL,1,2,0x00410100,7,2,2,3,'1',NULL,15,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,'135',NULL,1,2,0x00410100,7,2,2,3,'1',NULL,15,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1583,'P_Book1','Eden Book I',4,NULL,NULL,0,'135:110',NULL,1,NULL,0x00410100,7,2,2,3,'60',NULL,15,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1584,'Cold_Magic_Book','Cold Magic Book',4,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,7,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()/3); /* bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()/3); */ bonus bUseSPrate,getrefine();',NULL,NULL); #1585, -REPLACE INTO `item_db_re` VALUES (1586,'Bellum_Bible','Bellum Bible',4,20,NULL,600,'110:125',NULL,1,NULL,0x00410100,7,2,2,4,95,1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1587,'Bellum_Great_Encyclopedia','Bellum Great Encyclopedia',4,20,NULL,1000,'130',NULL,1,NULL,0x00410100,7,2,2,4,95,1,15,'bonus2 bAddRace,RC_DemiHuman,80+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30; autobonus "{bonus bBaseAtk,200;}",10,3000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1586,'Bellum_Bible','Bellum Bible',4,20,NULL,600,'110:125',NULL,1,NULL,0x00410100,7,2,2,4,'95',1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1587,'Bellum_Great_Encyclopedia','Bellum Great Encyclopedia',4,20,NULL,1000,'130',NULL,1,NULL,0x00410100,7,2,2,4,'95',1,15,'bonus2 bAddRace,RC_DemiHuman,80+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30; autobonus "{bonus bBaseAtk,200;}",10,3000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); # GM Weapon -REPLACE INTO `item_db_re` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,'200',NULL,2,NULL,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,'200',NULL,2,NULL,0xFFFFFFFF,7,2,2,1,'1',1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1;',NULL,NULL); # Staffs -REPLACE INTO `item_db_re` VALUES (1601,'Rod','Rod',4,50,NULL,400,'15:30',NULL,1,3,0x00818315,7,2,2,1,1,1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1602,'Rod_','Rod',4,50,NULL,400,'15:30',NULL,1,4,0x00818315,7,2,2,1,1,1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1603,'Rod__','Rod',4,50,NULL,400,'15:30',NULL,1,NULL,0x00818315,7,2,2,1,1,1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1604,'Wand','Wand',4,2500,NULL,400,'25:45',NULL,1,2,0x00818315,7,2,2,2,12,1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1605,'Wand_','Wand',4,2500,NULL,400,'25:45',NULL,1,3,0x00818315,7,2,2,2,12,1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1606,'Wand__','Wand',4,2500,NULL,400,'25:45',NULL,1,NULL,0x00818315,7,2,2,2,12,1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1607,'Staff','Staff',4,9500,NULL,400,'40:70',NULL,1,2,0x00818314,7,2,2,2,12,1,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1608,'Staff_','Staff',4,9500,NULL,400,'40:70',NULL,1,3,0x00818314,7,2,2,2,12,1,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1609,'Staff__','Staff',4,9500,NULL,400,'40:70',NULL,1,NULL,0x00818314,7,2,2,2,12,1,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1610,'Arc_Wand','Arc Wand',4,45000,NULL,400,'60:95',NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1611,'Arc_Wand_','Arc Wand',4,45000,NULL,400,'60:95',NULL,1,2,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1612,'Arc_Wand__','Arc Wand',4,45000,NULL,400,'60:95',NULL,1,NULL,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1613,'Mighty_Staff','Mighty Staff',4,20,NULL,700,'130:100',NULL,1,NULL,0x00818314,7,2,2,3,24,1,10,'bonus bStr,10; bonus bSPDrainValue,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1614,'Blessed_Wand','Wand of Occult',4,20,NULL,700,'75:105',NULL,1,NULL,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1615,'Bone_Wand','Evil Bone Wand',4,20,NULL,700,'40:110',NULL,1,NULL,0x00818314,7,2,2,3,24,1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1616,'Staff_Of_Wing','Wing Staff',4,20,NULL,500,'60:115',NULL,1,NULL,0x00810204,7,2,2,4,40,1,10,'bonus bCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1617,'Survival_Rod','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,NULL,0x00818314,7,2,2,3,24,1,10,'bonus bDex,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1618,'Survival_Rod_','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bDex,3; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1619,'Survival_Rod2','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,NULL,0x00818314,7,2,2,3,24,1,10,'bonus bInt,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',4,43000,NULL,500,'70:120',NULL,1,1,0x00000001,7,2,2,3,30,1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',4,20,NULL,500,'70:120',NULL,1,2,0x00000001,7,2,2,3,30,1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1623,'Mighty_Staff_C','Mighty Staff',4,1,NULL,0,'165:100',NULL,1,NULL,0x00818314,7,2,2,3,1,NULL,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',4,20,NULL,800,'60:170',NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1625,'Healing_Staff','Healing Staff',4,20,NULL,400,'10:105',NULL,1,NULL,0x00008110,7,2,2,3,55,1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',4,20,NULL,500,'80:145',NULL,1,NULL,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1601,'Rod','Rod',4,50,NULL,400,'15:30',NULL,1,3,0x00818315,7,2,2,1,'1',1,10,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1602,'Rod_','Rod',4,50,NULL,400,'15:30',NULL,1,4,0x00818315,7,2,2,1,'1',1,10,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1603,'Rod__','Rod',4,50,NULL,400,'15:30',NULL,1,NULL,0x00818315,7,2,2,1,'1',1,10,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1604,'Wand','Wand',4,2500,NULL,400,'25:45',NULL,1,2,0x00818315,7,2,2,2,'12',1,10,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1605,'Wand_','Wand',4,2500,NULL,400,'25:45',NULL,1,3,0x00818315,7,2,2,2,'12',1,10,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1606,'Wand__','Wand',4,2500,NULL,400,'25:45',NULL,1,NULL,0x00818315,7,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1607,'Staff','Staff',4,9500,NULL,400,'40:70',NULL,1,2,0x00818314,7,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1608,'Staff_','Staff',4,9500,NULL,400,'40:70',NULL,1,3,0x00818314,7,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1609,'Staff__','Staff',4,9500,NULL,400,'40:70',NULL,1,NULL,0x00818314,7,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1610,'Arc_Wand','Arc Wand',4,45000,NULL,400,'60:95',NULL,1,1,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1611,'Arc_Wand_','Arc Wand',4,45000,NULL,400,'60:95',NULL,1,2,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1612,'Arc_Wand__','Arc Wand',4,45000,NULL,400,'60:95',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1613,'Mighty_Staff','Mighty Staff',4,20,NULL,700,'130:100',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bStr,10; bonus bSPDrainValue,-2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1614,'Blessed_Wand','Wand of Occult',4,20,NULL,700,'75:105',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1615,'Bone_Wand','Evil Bone Wand',4,20,NULL,700,'40:110',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1616,'Staff_Of_Wing','Wing Staff',4,20,NULL,500,'60:115',NULL,1,NULL,0x00810204,7,2,2,4,'40',1,10,'bonus bCastrate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1617,'Survival_Rod','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bDex,2; bonus bMaxHP,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1618,'Survival_Rod_','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,7,2,2,3,'24',1,10,'bonus bDex,3; bonus bMaxHP,400;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1619,'Survival_Rod2','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,NULL,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,2; bonus bMaxHP,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',4,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,7,2,2,3,'24',1,10,'bonus bInt,3; bonus bMaxHP,400;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',4,43000,NULL,500,'70:120',NULL,1,1,0x00000001,7,2,2,3,'30',1,10,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',4,20,NULL,500,'70:120',NULL,1,2,0x00000001,7,2,2,3,'30',1,10,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1623,'Mighty_Staff_C','Mighty Staff',4,1,NULL,0,'165:100',NULL,1,NULL,0x00818314,7,2,2,3,'1',NULL,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',4,20,NULL,800,'60:170',NULL,1,2,0x00018314,2,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1625,'Healing_Staff','Healing Staff',4,20,NULL,400,'10:105',NULL,1,NULL,0x00008110,7,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',4,20,NULL,500,'80:145',NULL,1,NULL,0x00018314,2,2,2,3,'70',1,10,'bonus bInt,4; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1627,'Staffy','Staffy',4,20,NULL,0,'40:120',NULL,1,NULL,0x00818314,7,2,2,1,NULL,NULL,10,'bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',4,1,NULL,0,'71:145',NULL,1,NULL,0x00818314,7,2,2,3,NULL,NULL,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',4,20,NULL,500,'40:125',NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1630,'Release_Of_Wish','Release of Wish',4,20,NULL,500,'30:125',NULL,1,NULL,0x00810204,7,2,2,3,50,1,10,'bonus bInt,3; bonus bHealPower,5; autobonus "{bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000;}",10,10000,BF_MAGIC,"{specialeffect2 EF_HEAL;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,'50:140',NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',4,20,NULL,700,'60:160',NULL,1,NULL,0x00018314,2,2,2,4,75,1,10,'bonus bInt,3; bonus bDex,3; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',4,20,NULL,500,'80:170',NULL,1,NULL,0x00018314,2,2,2,4,70,1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',4,20,NULL,0,'10:125',NULL,1,NULL,0x00008110,7,2,2,3,1,NULL,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',4,NULL,NULL,0,'15:32',NULL,1,3,0x00818315,7,2,2,1,1,NULL,10,'bonus bMatkRate,16;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',4,20,NULL,500,'40:125',NULL,1,1,0x00818314,7,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1630,'Release_Of_Wish','Release of Wish',4,20,NULL,500,'30:125',NULL,1,NULL,0x00810204,7,2,2,3,'50',1,10,'bonus bInt,3; bonus bHealPower,5; autobonus "{bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000;}",10,10000,BF_MAGIC,"{specialeffect2 EF_HEAL;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,'50:140',NULL,1,1,0x00008100,7,2,2,4,'70',1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,'80',1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,'80',1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',4,20,NULL,0,'70:125',NULL,1,NULL,0x00818314,7,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',4,20,NULL,700,'60:160',NULL,1,NULL,0x00018314,2,2,2,4,'75',1,10,'bonus bInt,3; bonus bDex,3; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',4,20,NULL,500,'80:170',NULL,1,NULL,0x00018314,2,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',4,20,NULL,0,'10:125',NULL,1,NULL,0x00008110,7,2,2,3,'1',NULL,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',4,NULL,NULL,0,'15:32',NULL,1,3,0x00818315,7,2,2,1,'1',NULL,10,'bonus bMatkRate,16;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',4,20,NULL,0,'70:135',NULL,1,NULL,0x00818314,7,2,2,4,'80',1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,20,NULL,0,'100:120',NULL,1,NULL,0x00818314,7,2,2,2,NULL,NULL,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',4,20,NULL,100,'100:155',NULL,1,NULL,0x00818314,7,2,2,4,70,1,10,'bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,20,NULL,500,'80:145',NULL,1,NULL,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,20,NULL,800,'60:170',NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,20,NULL,500,'30:180',NULL,1,2,0x00010204,2,2,2,3,50,1,10,'bonus bInt,4; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bCastRate,"WZ_STORMGUST",-8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1647,'Croce_Staff','Croce Staff',4,20,NULL,500,'30:175',NULL,1,1,0x00008110,2,2,2,3,50,1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,20,NULL,500,'30:180',NULL,1,NULL,0x00010200,2,2,2,4,50,1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',4,20,NULL,500,'30:180',NULL,1,NULL,0x00818315,7,2,2,3,100,1,10,'/* bonus bFixedCastRate,-getrefine(); */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',4,NULL,NULL,0,'60:125',NULL,1,NULL,0x00818314,7,2,2,2,26,NULL,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',4,NULL,NULL,0,'60:150',NULL,1,NULL,0x00818314,7,2,2,2,40,NULL,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',4,NULL,NULL,500,'35:0',NULL,1,NULL,0x00818315,7,2,2,1,1,NULL,10,'bonus bInt,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',4,20,NULL,0,'10:100',NULL,1,NULL,0x00008110,7,2,2,3,1,NULL,10,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',4,20,NULL,500,'40:170',NULL,1,1,0x00818315,7,2,2,3,102,1,10,'if(getrefine()>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; bonus bMaxHPRate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;'); +REPLACE INTO `item_db_re` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',4,20,NULL,100,'100:155',NULL,1,NULL,0x00818314,7,2,2,4,'70',1,10,'bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,20,NULL,500,'80:145',NULL,1,NULL,0x00018314,2,2,2,3,'70',1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,20,NULL,800,'60:170',NULL,1,2,0x00018314,2,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,20,NULL,500,'30:180',NULL,1,2,0x00010204,2,2,2,3,'50',1,10,'bonus bInt,4; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bCastRate,"WZ_STORMGUST",-8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1647,'Croce_Staff','Croce Staff',4,20,NULL,500,'30:175',NULL,1,1,0x00008110,2,2,2,3,'50',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,20,NULL,500,'30:180',NULL,1,NULL,0x00010200,2,2,2,4,'50',1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',4,20,NULL,500,'30:180',NULL,1,NULL,0x00818315,7,2,2,3,'100',1,10,'/* bonus bFixedCastRate,-getrefine(); */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',4,NULL,NULL,0,'60:125',NULL,1,NULL,0x00818314,7,2,2,2,'26',NULL,10,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',4,NULL,NULL,0,'60:150',NULL,1,NULL,0x00818314,7,2,2,2,'40',NULL,10,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',4,NULL,NULL,500,'35:0',NULL,1,NULL,0x00818315,7,2,2,1,'1',NULL,10,'bonus bInt,2; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',4,20,NULL,0,'10:100',NULL,1,NULL,0x00008110,7,2,2,3,'1',NULL,10,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',4,20,NULL,500,'40:170',NULL,1,1,0x00818315,7,2,2,3,'102',1,10,'if(getrefine()>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; bonus bMaxHPRate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;'); #1655, #1656, -REPLACE INTO `item_db_re` VALUES (1657,'Mercy_Staff1','Mercy Staff I',4,20,NULL,500,'30:160',NULL,1,2,0x00000100,7,2,2,3,100,1,10,'bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10; if(isequipped(2471,2569,15029)){ bonus bHealPower,25; };',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',4,NULL,NULL,0,'60:170',NULL,1,NULL,0x00818314,7,2,2,3,60,NULL,10,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1659,'Light_of_Recovery','Light of Recovery',4,56000,NULL,400,'30:160',NULL,1,1,0x00000100,7,2,2,4,110,1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*3/2); bonus bUseSPrate,(getrefine()*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1660,'Mercy_Staff2','Mercy Staff II',4,20,NULL,500,'30:180',NULL,1,1,0x00000100,7,2,2,3,130,1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; if(isequipped(2471,2569,15029)){ bonus bHealPower,45; /* bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; */ };',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',4,20,NULL,1400,'100:50',NULL,1,NULL,0x00000200,7,2,2,4,95,1,10,'bonus bInt,10; bonus bMdef,20; bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1657,'Mercy_Staff1','Mercy Staff I',4,20,NULL,500,'30:160',NULL,1,2,0x00000100,7,2,2,3,'100',1,10,'bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10; if(isequipped(2471,2569,15029)){ bonus bHealPower,25; };',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',4,NULL,NULL,0,'60:170',NULL,1,NULL,0x00818314,7,2,2,3,'60',NULL,10,'bonus bInt,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1659,'Light_of_Recovery','Light of Recovery',4,56000,NULL,400,'30:160',NULL,1,1,0x00000100,7,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*3/2); bonus bUseSPrate,(getrefine()*3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1660,'Mercy_Staff2','Mercy Staff II',4,20,NULL,500,'30:180',NULL,1,1,0x00000100,7,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; if(isequipped(2471,2569,15029)){ bonus bHealPower,45; /* bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; */ };',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',4,20,NULL,1400,'100:50',NULL,1,NULL,0x00000200,7,2,2,4,'95',1,10,'bonus bInt,10; bonus bMdef,20; bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL); # Bows -REPLACE INTO `item_db_re` VALUES (1701,'Bow','Bow',4,1000,NULL,500,'15',NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1702,'Bow_','Bow',4,1000,NULL,500,'15',NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1703,'Bow__','Bow',4,1000,NULL,0,'15',NULL,5,NULL,0x000A0848,7,2,34,1,4,1,11,'bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1704,'Composite_Bow','Composite Bow',4,2500,NULL,600,'29',NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1705,'Composite_Bow_','Composite Bow',4,2500,NULL,600,'29',NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1706,'Composite_Bow__','Composite Bow',4,2500,NULL,600,'29',NULL,5,NULL,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1707,'Great_Bow','Great Bow',4,10000,NULL,1000,'50',NULL,5,2,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1708,'Great_Bow_','Great Bow',4,10000,NULL,1000,'50',NULL,5,3,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1709,'Great_Bow__','Great Bow',4,10000,NULL,1000,'50',NULL,5,NULL,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1710,'CrossBow','Crossbow',4,17000,NULL,900,'65',NULL,5,2,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1711,'CrossBow_','Crossbow',4,17000,NULL,900,'65',NULL,5,3,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1712,'CrossBow__','Crossbow',4,17000,NULL,900,'65',NULL,5,NULL,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1713,'Arbalest','Arbalest',4,48000,NULL,1000,'90',NULL,5,1,0x000A0848,7,2,34,3,33,1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1714,'Kakkung','Gakkung Bow',4,42000,NULL,1100,'100',NULL,5,1,0x000A0848,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1715,'Arbalest_','Arbalest',4,48000,NULL,1000,'90',NULL,5,2,0x000A0848,7,2,34,3,33,1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1716,'Kakkung_','Gakkung Bow',4,42000,NULL,1100,'100',NULL,5,2,0x000A0848,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1718,'Hunter_Bow','Hunter Bow',4,64000,NULL,1500,'125',NULL,5,NULL,0x00000800,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow',4,20,NULL,500,'75',NULL,11,NULL,0x00000040,7,2,34,4,48,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1720,'Bow_Of_Rudra','Rudra Bow',4,20,NULL,1200,'150',NULL,5,NULL,0x000A0808,7,2,34,4,48,1,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1721,'Repeting_CrossBow','Repeating Crossbow',4,89000,NULL,2000,'95',NULL,9,1,0x00020840,7,2,34,3,65,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1722,'Balistar','Ballista',4,124000,NULL,3500,'145',NULL,5,NULL,0x00080800,7,2,34,4,77,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1723,'Luna_Bow','Luna Bow',4,20,NULL,2000,'100',NULL,5,2,0x00000800,7,2,34,3,30,1,11,'bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1724,'Dragon_Wing','Dragon Wing',4,20,NULL,1200,'100',NULL,5,NULL,0x000A0848,7,2,34,4,60,1,11,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow',4,20,NULL,1700,'120',NULL,5,1,0x00080800,7,2,34,4,70,1,11,'bonus bInt,2; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1726,'Hunter_Bow_','Hunter Bow',4,64000,NULL,1500,'125',NULL,5,1,0x00000800,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1727,'Balistar_','Ballista',4,124000,NULL,3500,'145',NULL,5,1,0x00080800,7,2,34,4,77,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1728,'Balistar_C','Ballista',4,1,NULL,0,'194',NULL,5,NULL,0x00080800,7,2,34,4,1,NULL,11,'bonus bLongAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1729,'Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,'185',NULL,5,NULL,0x000A0808,7,2,34,4,1,NULL,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1730,'Burning_Bow','Burning Bow',4,20,NULL,1400,'95',NULL,5,1,0x000A0808,7,2,34,3,55,1,11,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1731,'Frozen_Bow','Frozen Bow',4,20,NULL,1400,'100',NULL,5,1,0x000A0808,7,2,34,3,55,1,11,'bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1732,'Earth_Bow','Earth Bow',4,20,NULL,1400,'105',NULL,5,1,0x000A0808,7,2,34,3,55,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1733,'Gust_Bow','Gust Bow',4,20,NULL,1400,'95',NULL,5,1,0x000A0808,7,2,34,3,55,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow',4,20,NULL,1600,'120',NULL,5,NULL,0x000A0808,7,2,34,4,65,1,11,'bonus2 bAddMonsterDropItem,1753,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1735,'Kkakkung','Kkakkung',4,20,NULL,0,'120',NULL,5,NULL,0x000A0848,7,2,34,1,1,NULL,11,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1736,'Double_Bound','Double Bound',4,20,NULL,900,'70',NULL,5,3,0x00000800,2,2,34,3,70,1,11,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1737,'Ixion_Wing','Ixion Wings',4,20,NULL,300,'135',NULL,5,1,0x00000800,2,2,34,4,70,1,11,'autobonus "{bonus bAspdRate,7;}",10+(getrefine()*2),7000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1738,'BF_Bow1','Valorous Battle CrossBow',4,NULL,NULL,0,'100',NULL,5,NULL,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',4,NULL,NULL,0,'100',NULL,5,NULL,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1740,'Nepenthes_Bow','Nepenthes Bow',4,20,NULL,1000,'105',NULL,5,2,0x00000800,2,2,34,4,60,1,11,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1741,'Cursed_Lyre','Cursed Lyre',4,20,NULL,1250,'125',NULL,5,1,0x00080808,2,2,34,4,80,1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',4,1,NULL,0,'49',NULL,5,3,0x000A0848,7,2,34,1,4,NULL,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',4,NULL,NULL,0,'100',NULL,5,NULL,0x001A0848,7,2,34,4,80,1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',4,NULL,NULL,0,'170',NULL,5,NULL,0x000A0848,7,2,34,4,1,NULL,11,'bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1745,'Falken_Blitz','Falken Blitz',4,NULL,NULL,1000,'100',NULL,5,2,0x00080808,2,2,34,3,50,1,11,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1746,'Elven_Bow','Elven Bow',4,20,NULL,1500,'160',NULL,5,1,0x00080800,7,2,34,3,100,1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1747,'P_Bow1','Eden Bow I',4,NULL,NULL,0,'82',NULL,5,3,0x000A0848,7,2,34,2,26,NULL,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1748,'P_Bow2','Eden Bow II',4,NULL,NULL,0,'120',NULL,5,3,0x000A0848,7,2,34,2,40,NULL,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1749,'Tourist_Bow','Tourist Bow',4,NULL,NULL,500,'40',NULL,5,NULL,0x000A0848,7,2,34,1,1,NULL,11,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1701,'Bow','Bow',4,1000,NULL,500,'15',NULL,5,3,0x000A0848,7,2,34,1,'4',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1702,'Bow_','Bow',4,1000,NULL,500,'15',NULL,5,4,0x000A0848,7,2,34,1,'4',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1703,'Bow__','Bow',4,1000,NULL,0,'15',NULL,5,NULL,0x000A0848,7,2,34,1,'4',1,11,'bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1704,'Composite_Bow','Composite Bow',4,2500,NULL,600,'29',NULL,5,3,0x000A0848,7,2,34,1,'4',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1705,'Composite_Bow_','Composite Bow',4,2500,NULL,600,'29',NULL,5,4,0x000A0848,7,2,34,1,'4',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1706,'Composite_Bow__','Composite Bow',4,2500,NULL,600,'29',NULL,5,NULL,0x000A0848,7,2,34,1,'4',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1707,'Great_Bow','Great Bow',4,10000,NULL,1000,'50',NULL,5,2,0x000A0848,7,2,34,2,'18',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1708,'Great_Bow_','Great Bow',4,10000,NULL,1000,'50',NULL,5,3,0x000A0848,7,2,34,2,'18',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1709,'Great_Bow__','Great Bow',4,10000,NULL,1000,'50',NULL,5,NULL,0x000A0848,7,2,34,2,'18',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1710,'CrossBow','Crossbow',4,17000,NULL,900,'65',NULL,5,2,0x000A0848,7,2,34,2,'18',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1711,'CrossBow_','Crossbow',4,17000,NULL,900,'65',NULL,5,3,0x000A0848,7,2,34,2,'18',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1712,'CrossBow__','Crossbow',4,17000,NULL,900,'65',NULL,5,NULL,0x000A0848,7,2,34,2,'18',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1713,'Arbalest','Arbalest',4,48000,NULL,1000,'90',NULL,5,1,0x000A0848,7,2,34,3,'33',1,11,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1714,'Kakkung','Gakkung Bow',4,42000,NULL,1100,'100',NULL,5,1,0x000A0848,7,2,34,3,'33',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1715,'Arbalest_','Arbalest',4,48000,NULL,1000,'90',NULL,5,2,0x000A0848,7,2,34,3,'33',1,11,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1716,'Kakkung_','Gakkung Bow',4,42000,NULL,1100,'100',NULL,5,2,0x000A0848,7,2,34,3,'33',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1718,'Hunter_Bow','Hunter Bow',4,64000,NULL,1500,'125',NULL,5,NULL,0x00000800,7,2,34,3,'33',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow',4,20,NULL,500,'75',NULL,11,NULL,0x00000040,7,2,34,4,'48',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1720,'Bow_Of_Rudra','Rudra Bow',4,20,NULL,1200,'150',NULL,5,NULL,0x000A0808,7,2,34,4,'48',1,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1721,'Repeting_CrossBow','Repeating Crossbow',4,89000,NULL,2000,'95',NULL,9,1,0x00020840,7,2,34,3,'65',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1722,'Balistar','Ballista',4,124000,NULL,3500,'145',NULL,5,NULL,0x00080800,7,2,34,4,'77',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1723,'Luna_Bow','Luna Bow',4,20,NULL,2000,'100',NULL,5,2,0x00000800,7,2,34,3,'30',1,11,'bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1724,'Dragon_Wing','Dragon Wing',4,20,NULL,1200,'100',NULL,5,NULL,0x000A0848,7,2,34,4,'60',1,11,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow',4,20,NULL,1700,'120',NULL,5,1,0x00080800,7,2,34,4,'70',1,11,'bonus bInt,2; bonus bSPrecovRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1726,'Hunter_Bow_','Hunter Bow',4,64000,NULL,1500,'125',NULL,5,1,0x00000800,7,2,34,3,'33',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1727,'Balistar_','Ballista',4,124000,NULL,3500,'145',NULL,5,1,0x00080800,7,2,34,4,'77',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1728,'Balistar_C','Ballista',4,1,NULL,0,'194',NULL,5,NULL,0x00080800,7,2,34,4,'1',NULL,11,'bonus bLongAtkRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1729,'Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,'185',NULL,5,NULL,0x000A0808,7,2,34,4,'1',NULL,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1730,'Burning_Bow','Burning Bow',4,20,NULL,1400,'95',NULL,5,1,0x000A0808,7,2,34,3,'55',1,11,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1731,'Frozen_Bow','Frozen Bow',4,20,NULL,1400,'100',NULL,5,1,0x000A0808,7,2,34,3,'55',1,11,'bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1732,'Earth_Bow','Earth Bow',4,20,NULL,1400,'105',NULL,5,1,0x000A0808,7,2,34,3,'55',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1733,'Gust_Bow','Gust Bow',4,20,NULL,1400,'95',NULL,5,1,0x000A0808,7,2,34,3,'55',1,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow',4,20,NULL,1600,'120',NULL,5,NULL,0x000A0808,7,2,34,4,'65',1,11,'bonus2 bAddMonsterDropItem,1753,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1735,'Kkakkung','Kkakkung',4,20,NULL,0,'120',NULL,5,NULL,0x000A0848,7,2,34,1,'1',NULL,11,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1736,'Double_Bound','Double Bound',4,20,NULL,900,'70',NULL,5,3,0x00000800,2,2,34,3,'70',1,11,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1737,'Ixion_Wing','Ixion Wings',4,20,NULL,300,'135',NULL,5,1,0x00000800,2,2,34,4,'70',1,11,'autobonus "{bonus bAspdRate,7;}",10+(getrefine()*2),7000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1738,'BF_Bow1','Valorous Battle CrossBow',4,NULL,NULL,0,'100',NULL,5,NULL,0x000A0848,7,2,34,3,'80',1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',4,NULL,NULL,0,'100',NULL,5,NULL,0x000A0848,7,2,34,3,'80',1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1740,'Nepenthes_Bow','Nepenthes Bow',4,20,NULL,1000,'105',NULL,5,2,0x00000800,2,2,34,4,'60',1,11,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1741,'Cursed_Lyre','Cursed Lyre',4,20,NULL,1250,'125',NULL,5,1,0x00080808,2,2,34,4,'80',1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',4,1,NULL,0,'49',NULL,5,3,0x000A0848,7,2,34,1,'4',NULL,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',4,NULL,NULL,0,'100',NULL,5,NULL,0x001A0848,7,2,34,4,'80',1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',4,NULL,NULL,0,'170',NULL,5,NULL,0x000A0848,7,2,34,4,'1',NULL,11,'bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1745,'Falken_Blitz','Falken Blitz',4,NULL,NULL,1000,'100',NULL,5,2,0x00080808,2,2,34,3,'50',1,11,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1746,'Elven_Bow','Elven Bow',4,20,NULL,1500,'160',NULL,5,1,0x00080800,7,2,34,3,'100',1,11,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1747,'P_Bow1','Eden Bow I',4,NULL,NULL,0,'82',NULL,5,3,0x000A0848,7,2,34,2,'26',NULL,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1748,'P_Bow2','Eden Bow II',4,NULL,NULL,0,'120',NULL,5,3,0x000A0848,7,2,34,2,'40',NULL,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1749,'Tourist_Bow','Tourist Bow',4,NULL,NULL,500,'40',NULL,5,NULL,0x000A0848,7,2,34,1,'1',NULL,11,'bonus bDex,2;',NULL,NULL); # Arrows -REPLACE INTO `item_db_re` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,'25',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1752,'Fire_Arrow','Fire Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1753,'Steel_Arrow','Steel Arrow',10,4,NULL,2,'40',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1754,'Crystal_Arrow','Crystal Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1755,'Arrow_Of_Wind','Arrow of Wind',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1756,'Stone_Arrow','Stone Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1757,'Immatrial_Arrow','Immaterial Arrow',10,3,NULL,1,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1758,'Stun_Arrow','Stun Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1759,'Freezing_Arrow','Frozen Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1760,'Flash_Arrow','Flash Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1761,'Curse_Arrow','Cursed Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1762,'Rusty_Arrow','Rusty Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1763,'Poison_Arrow','Poison Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1764,'Incisive_Arrow','Sharp Arrow',10,20,NULL,3,'10',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bCritical,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1765,'Oridecon_Arrow','Oridecon Arrow',10,30,NULL,3,'50',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1766,'Arrow_Of_Counter_Evil','Arrow of Counter Evil',10,40,NULL,3,'50',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1767,'Arrow_Of_Shadow','Arrow of Shadow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1768,'Sleep_Arrow','Sleep Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Sleep,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1769,'Silence_Arrow','Mute Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1770,'Iron_Arrow','Iron Arrow',10,2,NULL,1,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5,'30',NULL,NULL,NULL,0x00001000,7,2,32768,NULL,1,NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,'50',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,100,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,10,NULL,1,'35',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,100,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1775,'Siege_Craft_Arrow_S','Siege Craft Arrow S',10,NULL,NULL,1,'45',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,130,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1776,'Siege_Craft_Arrow_A','Siege Craft Arrow A',10,NULL,NULL,1,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,95,NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,'25',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1752,'Fire_Arrow','Fire Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1753,'Steel_Arrow','Steel Arrow',10,4,NULL,2,'40',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1754,'Crystal_Arrow','Crystal Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1755,'Arrow_Of_Wind','Arrow of Wind',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1756,'Stone_Arrow','Stone Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1757,'Immatrial_Arrow','Immaterial Arrow',10,3,NULL,1,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1758,'Stun_Arrow','Stun Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1759,'Freezing_Arrow','Frozen Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1760,'Flash_Arrow','Flash Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Blind,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1761,'Curse_Arrow','Cursed Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1762,'Rusty_Arrow','Rusty Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1763,'Poison_Arrow','Poison Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1764,'Incisive_Arrow','Sharp Arrow',10,20,NULL,3,'10',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bCritical,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1765,'Oridecon_Arrow','Oridecon Arrow',10,30,NULL,3,'50',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1766,'Arrow_Of_Counter_Evil','Arrow of Counter Evil',10,40,NULL,3,'50',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1767,'Arrow_Of_Shadow','Arrow of Shadow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Dark;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1768,'Sleep_Arrow','Sleep Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Sleep,2000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1769,'Silence_Arrow','Mute Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Silence,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1770,'Iron_Arrow','Iron Arrow',10,2,NULL,1,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5,'30',NULL,NULL,NULL,0x00001000,7,2,32768,NULL,'1',NULL,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,'50',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'100',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,10,NULL,1,'35',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'100',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1775,'Siege_Craft_Arrow_S','Siege Craft Arrow S',10,NULL,NULL,1,'45',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'130',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1776,'Siege_Craft_Arrow_A','Siege Craft Arrow A',10,NULL,NULL,1,'30',NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,'95',NULL,1,NULL,NULL,NULL); # Knuckles -REPLACE INTO `item_db_re` VALUES (1801,'Waghnakh','Waghnak',4,8000,NULL,400,'30',NULL,1,3,0x00008100,7,2,2,1,1,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1802,'Waghnakh_','Waghnak',4,8000,NULL,400,'30',NULL,1,4,0x00008100,7,2,2,1,1,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1803,'Knuckle_Duster','Knuckle Dusters',4,25000,NULL,450,'50',NULL,1,2,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1804,'Knuckle_Duster_','Knuckle Dusters',4,25000,NULL,450,'50',NULL,1,3,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1805,'Hora','Studded Knuckles',4,32000,NULL,450,'65',NULL,1,2,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1806,'Hora_','Studded Knuckles',4,32000,NULL,450,'65',NULL,1,3,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1807,'Fist','Fist',4,53000,NULL,650,'115',NULL,1,NULL,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1808,'Fist_','Fist',4,53000,NULL,650,'115',NULL,1,1,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1809,'Claw','Claw',4,67000,NULL,500,'86',NULL,1,1,0x00008100,7,2,2,3,24,1,12,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1810,'Claw_','Claw',4,67000,NULL,500,'86',NULL,1,2,0x00008100,7,2,2,3,24,1,12,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1811,'Finger','Finger',4,58000,NULL,500,'97',NULL,1,1,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1812,'Finger_','Finger',4,58000,NULL,500,'97',NULL,1,2,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle',4,20,NULL,450,'110',NULL,1,NULL,0x00008100,7,2,2,4,36,1,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1814,'Berserk','Berserk',4,20,NULL,500,'120',NULL,1,NULL,0x00008100,7,2,2,4,36,1,12,'bonus bAspdRate,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1815,'Claw_Of_Garm','Hatii Claw',4,20,NULL,550,'152',NULL,1,1,0x00008100,7,2,2,4,70,1,12,'bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1816,'Berserk_','Berserk',4,20,NULL,500,'120',NULL,1,1,0x00008100,7,2,2,4,36,1,12,'bonus bAspdRate,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1817,'Kaiser_Knuckle_C','Kaiser Knuckle',4,1,NULL,0,'159',NULL,1,NULL,0x00008100,7,2,2,4,1,NULL,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1818,'Magma_Fist','Magma Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1819,'Icicle_Fist','Icicle Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1820,'Electric_Fist','Electric Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1821,'Seismic_Fist','Seismic Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',4,20,NULL,500,'30',NULL,1,4,0x00008100,7,2,2,3,60,1,12,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus "{bonus2 bCastrate,271,-100;}",50,6000,BF_WEAPON,"{specialeffect2 EF_SUFFRAGIUM;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',4,20,NULL,600,'95',NULL,1,3,0x00008000,2,2,2,3,60,1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",1,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1801,'Waghnakh','Waghnak',4,8000,NULL,400,'30',NULL,1,3,0x00008100,7,2,2,1,'1',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1802,'Waghnakh_','Waghnak',4,8000,NULL,400,'30',NULL,1,4,0x00008100,7,2,2,1,'1',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1803,'Knuckle_Duster','Knuckle Dusters',4,25000,NULL,450,'50',NULL,1,2,0x00008100,7,2,2,2,'12',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1804,'Knuckle_Duster_','Knuckle Dusters',4,25000,NULL,450,'50',NULL,1,3,0x00008100,7,2,2,2,'12',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1805,'Hora','Studded Knuckles',4,32000,NULL,450,'65',NULL,1,2,0x00008100,7,2,2,2,'12',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1806,'Hora_','Studded Knuckles',4,32000,NULL,450,'65',NULL,1,3,0x00008100,7,2,2,2,'12',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1807,'Fist','Fist',4,53000,NULL,650,'115',NULL,1,NULL,0x00008100,7,2,2,3,'24',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1808,'Fist_','Fist',4,53000,NULL,650,'115',NULL,1,1,0x00008100,7,2,2,3,'24',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1809,'Claw','Claw',4,67000,NULL,500,'86',NULL,1,1,0x00008100,7,2,2,3,'24',1,12,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1810,'Claw_','Claw',4,67000,NULL,500,'86',NULL,1,2,0x00008100,7,2,2,3,'24',1,12,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1811,'Finger','Finger',4,58000,NULL,500,'97',NULL,1,1,0x00008100,7,2,2,3,'24',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1812,'Finger_','Finger',4,58000,NULL,500,'97',NULL,1,2,0x00008100,7,2,2,3,'24',1,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle',4,20,NULL,450,'110',NULL,1,NULL,0x00008100,7,2,2,4,'36',1,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1814,'Berserk','Berserk',4,20,NULL,500,'120',NULL,1,NULL,0x00008100,7,2,2,4,'36',1,12,'bonus bAspdRate,12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1815,'Claw_Of_Garm','Hatii Claw',4,20,NULL,550,'152',NULL,1,1,0x00008100,7,2,2,4,'70',1,12,'bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1816,'Berserk_','Berserk',4,20,NULL,500,'120',NULL,1,1,0x00008100,7,2,2,4,'36',1,12,'bonus bAspdRate,12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1817,'Kaiser_Knuckle_C','Kaiser Knuckle',4,1,NULL,0,'159',NULL,1,NULL,0x00008100,7,2,2,4,'1',NULL,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1818,'Magma_Fist','Magma Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1819,'Icicle_Fist','Icicle Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1820,'Electric_Fist','Electric Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1821,'Seismic_Fist','Seismic Fist',4,20,NULL,650,'80',NULL,1,3,0x00008100,7,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',4,20,NULL,500,'30',NULL,1,4,0x00008100,7,2,2,3,'60',1,12,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,3,'80',1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus "{bonus2 bCastrate,271,-100;}",50,6000,BF_WEAPON,"{specialeffect2 EF_SUFFRAGIUM;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',4,20,NULL,600,'95',NULL,1,3,0x00008000,2,2,2,3,'60',1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",1,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1828,'Monk_Knuckle','Monk Knuckle',4,20,NULL,0,'150',NULL,1,NULL,0x00008100,7,2,2,4,NULL,NULL,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1829,'Fist_C','Fist',4,NULL,NULL,0,'150',NULL,1,NULL,0x00008100,7,2,2,3,1,NULL,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',4,20,NULL,500,'142',NULL,1,1,0x00008100,7,2,2,3,102,1,12,'/* bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; */ bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',4,NULL,NULL,0,'120',NULL,1,NULL,0x00008100,7,2,2,3,60,NULL,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1832,'Bellum_Claw','Bellum Claw',4,20,NULL,650,'160',NULL,1,NULL,0x00008100,7,2,2,4,95,1,12,'bonus2 bAddRace,RC_DemiHuman,100; if(getrefine()>7) { bonus2 bAddRace,RC_DemiHuman,20; } if(getrefine()>9) { bonus2 bCastrate,271,-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1829,'Fist_C','Fist',4,NULL,NULL,0,'150',NULL,1,NULL,0x00008100,7,2,2,3,'1',NULL,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',4,20,NULL,500,'142',NULL,1,1,0x00008100,7,2,2,3,'102',1,12,'/* bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; */ bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',4,NULL,NULL,0,'120',NULL,1,NULL,0x00008100,7,2,2,3,'60',NULL,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1832,'Bellum_Claw','Bellum Claw',4,20,NULL,650,'160',NULL,1,NULL,0x00008100,7,2,2,4,'95',1,12,'bonus2 bAddRace,RC_DemiHuman,100; if(getrefine()>7) { bonus2 bAddRace,RC_DemiHuman,20; } if(getrefine()>9) { bonus2 bCastrate,271,-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); # Instruments -REPLACE INTO `item_db_re` VALUES (1901,'Violin','Violin',4,4000,NULL,700,'50',NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1902,'Violin_','Violin',4,4000,NULL,700,'50',NULL,1,4,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1903,'Mandolin','Mandolin',4,18000,NULL,400,'90',NULL,1,2,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1904,'Mandolin_','Mandolin',4,18000,NULL,400,'90',NULL,1,3,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1905,'Lute','Lute',4,24500,NULL,500,'105',NULL,1,2,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1906,'Lute_','Lute',4,24500,NULL,500,'105',NULL,1,3,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1907,'Guitar','Guitar',4,47000,NULL,900,'142',NULL,1,NULL,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1908,'Guitar_','Guitar',4,47000,NULL,900,'142',NULL,1,1,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1909,'Harp','Harp',4,62000,NULL,900,'114',NULL,1,1,0x00080000,7,1,2,3,27,1,13,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1910,'Harp_','Harp',4,62000,NULL,900,'114',NULL,1,2,0x00080000,7,1,2,3,27,1,13,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1911,'Guh_Moon_Goh','Gumoongoh',4,54000,NULL,1300,'126',NULL,1,1,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1912,'Guh_Moon_Goh_','Gumoongoh',4,54000,NULL,1300,'126',NULL,1,2,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1913,'Electronic_Guitar','Electric Guitar',4,20,NULL,1800,'110',NULL,1,NULL,0x00080000,7,1,2,4,70,1,13,'skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1914,'Guitar_Of_Passion','Burning Passion Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1918,'Oriental_Lute','Oriental Lute',4,20,NULL,1200,'150',NULL,1,NULL,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1919,'Base_Guitar','Bass Guitar',4,20,NULL,1500,'130',NULL,1,1,0x00080000,2,1,2,3,70,1,13,'bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1920,'Berserk_Guitar','Berserk Guitar',4,20,NULL,1800,'10',NULL,1,NULL,0x00080000,2,1,2,4,70,1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1901,'Violin','Violin',4,4000,NULL,700,'50',NULL,1,3,0x00080000,7,1,2,1,'2',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1902,'Violin_','Violin',4,4000,NULL,700,'50',NULL,1,4,0x00080000,7,1,2,1,'2',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1903,'Mandolin','Mandolin',4,18000,NULL,400,'90',NULL,1,2,0x00080000,7,1,2,2,'14',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1904,'Mandolin_','Mandolin',4,18000,NULL,400,'90',NULL,1,3,0x00080000,7,1,2,2,'14',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1905,'Lute','Lute',4,24500,NULL,500,'105',NULL,1,2,0x00080000,7,1,2,2,'14',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1906,'Lute_','Lute',4,24500,NULL,500,'105',NULL,1,3,0x00080000,7,1,2,2,'14',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1907,'Guitar','Guitar',4,47000,NULL,900,'142',NULL,1,NULL,0x00080000,7,1,2,3,'27',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1908,'Guitar_','Guitar',4,47000,NULL,900,'142',NULL,1,1,0x00080000,7,1,2,3,'27',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1909,'Harp','Harp',4,62000,NULL,900,'114',NULL,1,1,0x00080000,7,1,2,3,'27',1,13,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1910,'Harp_','Harp',4,62000,NULL,900,'114',NULL,1,2,0x00080000,7,1,2,3,'27',1,13,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1911,'Guh_Moon_Goh','Gumoongoh',4,54000,NULL,1300,'126',NULL,1,1,0x00080000,7,1,2,3,'27',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1912,'Guh_Moon_Goh_','Gumoongoh',4,54000,NULL,1300,'126',NULL,1,2,0x00080000,7,1,2,3,'27',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1913,'Electronic_Guitar','Electric Guitar',4,20,NULL,1800,'110',NULL,1,NULL,0x00080000,7,1,2,4,'70',1,13,'skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1914,'Guitar_Of_Passion','Burning Passion Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',4,20,NULL,900,'110',NULL,1,NULL,0x00080000,7,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1918,'Oriental_Lute','Oriental Lute',4,20,NULL,1200,'150',NULL,1,NULL,0x00080000,7,1,2,4,'65',1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1919,'Base_Guitar','Bass Guitar',4,20,NULL,1500,'130',NULL,1,1,0x00080000,2,1,2,3,'70',1,13,'bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1920,'Berserk_Guitar','Berserk Guitar',4,20,NULL,1800,'10',NULL,1,NULL,0x00080000,2,1,2,4,'70',1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom',4,20,NULL,0,'120',NULL,1,NULL,0x00080000,7,1,2,1,NULL,NULL,13,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1922,'Oriental_Lute_','Oriental Lute',4,20,NULL,1200,'150',NULL,1,2,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',4,20,NULL,0,'50',NULL,1,NULL,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',4,20,NULL,0,'50',NULL,1,NULL,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1925,'Cello','Cello',4,20,NULL,700,'110',NULL,1,3,0x00080000,2,1,2,3,70,1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',4,20,NULL,1000,'120',NULL,1,2,0x00080000,2,1,2,4,60,1,13,'bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',4,20,NULL,0,'50',NULL,1,NULL,0x00080000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1922,'Oriental_Lute_','Oriental Lute',4,20,NULL,1200,'150',NULL,1,2,0x00080000,7,1,2,4,'65',1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',4,20,NULL,0,'50',NULL,1,NULL,0x00080000,7,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',4,20,NULL,0,'50',NULL,1,NULL,0x00080000,7,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1925,'Cello','Cello',4,20,NULL,700,'110',NULL,1,3,0x00080000,2,1,2,3,'70',1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',4,20,NULL,1000,'120',NULL,1,2,0x00080000,2,1,2,4,'60',1,13,'bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',4,20,NULL,0,'50',NULL,1,NULL,0x00080000,7,1,2,4,'80',1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',4,NULL,NULL,0,'40',NULL,1,NULL,0x00080000,2,1,2,4,NULL,NULL,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',4,NULL,NULL,0,'177',NULL,1,NULL,0x00080000,7,1,2,3,1,NULL,13,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,7,1,2,3,102,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1931,'P_Guitar1','Eden Guitar I',4,NULL,NULL,0,'125',NULL,1,NULL,0x00080000,7,1,2,3,60,NULL,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',4,NULL,NULL,0,'177',NULL,1,NULL,0x00080000,7,1,2,3,'1',NULL,13,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,7,1,2,3,'102',1,13,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1931,'P_Guitar1','Eden Guitar I',4,NULL,NULL,0,'125',NULL,1,NULL,0x00080000,7,1,2,3,'60',NULL,13,NULL,NULL,NULL); # Whips -REPLACE INTO `item_db_re` VALUES (1950,'Rope','Rope',4,2500,NULL,400,'45',NULL,2,3,0x00080000,7,NULL,2,1,3,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1951,'Rope_','Rope',4,2500,NULL,400,'45',NULL,2,4,0x00080000,7,NULL,2,1,3,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1952,'Line','Whip',4,12000,NULL,300,'80',NULL,2,2,0x00080000,7,NULL,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1953,'Line_','Whip',4,12000,NULL,300,'80',NULL,2,3,0x00080000,7,NULL,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1954,'Wire','Wire Whip',4,17500,NULL,1000,'95',NULL,2,2,0x00080000,7,NULL,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1955,'Wire_','Wire Whip',4,17500,NULL,1000,'95',NULL,2,3,0x00080000,7,NULL,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1956,'Rante','Rante Whip',4,32000,NULL,900,'135',NULL,2,NULL,0x00080000,7,NULL,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1957,'Rante_','Rante Whip',4,32000,NULL,900,'135',NULL,2,1,0x00080000,7,NULL,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1958,'Tail','Tail Whip',4,41000,NULL,700,'105',NULL,2,1,0x00080000,7,NULL,2,3,30,1,14,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1959,'Tail_','Tail Whip',4,41000,NULL,700,'105',NULL,2,2,0x00080000,7,NULL,2,3,30,1,14,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1960,'Whip','Whip',4,38000,NULL,700,'120',NULL,2,1,0x00080000,7,NULL,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1961,'Whip_','Whip',4,38000,NULL,700,'120',NULL,2,2,0x00080000,7,NULL,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1962,'Lariat','Lariat Whip',4,20,NULL,400,'100',NULL,2,NULL,0x00080000,7,NULL,2,4,44,1,14,'bonus bDex,5; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1963,'Rapture_Rose','Rapture Rose',4,20,NULL,300,'115',NULL,2,NULL,0x00080000,7,NULL,2,4,44,1,14,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1964,'Chemeti','Chemeti Whip',4,20,NULL,700,'135',NULL,2,NULL,0x00080000,7,NULL,2,4,44,1,14,'bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,30,1,14,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,30,1,14,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1967,'Whip_Of_Earth','Gaia Whip',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,30,1,14,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1968,'Jump_Rope','Skipping Rope',4,20,NULL,400,'120',NULL,2,NULL,0x00080000,7,NULL,2,3,30,1,14,'bonus bCritical,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1969,'Bladed_Whip','Blade Whip',4,20,NULL,1200,'140',NULL,2,NULL,0x00080000,7,NULL,2,4,30,1,14,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',4,20,NULL,1100,'150',NULL,2,NULL,0x00080000,7,NULL,2,4,65,1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1971,'Electric_Wire','Electric Wire',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,30,1,14,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1972,'Electric_Eel','Electric Eel',4,20,NULL,2000,'100',NULL,2,2,0x00080000,2,NULL,2,4,70,1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',4,20,NULL,1500,'110',NULL,2,1,0x00080000,2,NULL,2,4,70,1,14,'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1974,'Carrot_Whip','Carrot Whip',4,20,NULL,1300,'185',NULL,2,NULL,0x00080000,2,NULL,2,4,70,1,14,'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1950,'Rope','Rope',4,2500,NULL,400,'45',NULL,2,3,0x00080000,7,NULL,2,1,'3',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1951,'Rope_','Rope',4,2500,NULL,400,'45',NULL,2,4,0x00080000,7,NULL,2,1,'3',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1952,'Line','Whip',4,12000,NULL,300,'80',NULL,2,2,0x00080000,7,NULL,2,2,'16',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1953,'Line_','Whip',4,12000,NULL,300,'80',NULL,2,3,0x00080000,7,NULL,2,2,'16',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1954,'Wire','Wire Whip',4,17500,NULL,1000,'95',NULL,2,2,0x00080000,7,NULL,2,2,'16',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1955,'Wire_','Wire Whip',4,17500,NULL,1000,'95',NULL,2,3,0x00080000,7,NULL,2,2,'16',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1956,'Rante','Rante Whip',4,32000,NULL,900,'135',NULL,2,NULL,0x00080000,7,NULL,2,3,'30',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1957,'Rante_','Rante Whip',4,32000,NULL,900,'135',NULL,2,1,0x00080000,7,NULL,2,3,'30',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1958,'Tail','Tail Whip',4,41000,NULL,700,'105',NULL,2,1,0x00080000,7,NULL,2,3,'30',1,14,'bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1959,'Tail_','Tail Whip',4,41000,NULL,700,'105',NULL,2,2,0x00080000,7,NULL,2,3,'30',1,14,'bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1960,'Whip','Whip',4,38000,NULL,700,'120',NULL,2,1,0x00080000,7,NULL,2,3,'30',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1961,'Whip_','Whip',4,38000,NULL,700,'120',NULL,2,2,0x00080000,7,NULL,2,3,'30',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1962,'Lariat','Lariat Whip',4,20,NULL,400,'100',NULL,2,NULL,0x00080000,7,NULL,2,4,'44',1,14,'bonus bDex,5; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1963,'Rapture_Rose','Rapture Rose',4,20,NULL,300,'115',NULL,2,NULL,0x00080000,7,NULL,2,4,'44',1,14,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1964,'Chemeti','Chemeti Whip',4,20,NULL,700,'135',NULL,2,NULL,0x00080000,7,NULL,2,4,'44',1,14,'bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,'30',1,14,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,'30',1,14,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1967,'Whip_Of_Earth','Gaia Whip',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,'30',1,14,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1968,'Jump_Rope','Skipping Rope',4,20,NULL,400,'120',NULL,2,NULL,0x00080000,7,NULL,2,3,'30',1,14,'bonus bCritical,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1969,'Bladed_Whip','Blade Whip',4,20,NULL,1200,'140',NULL,2,NULL,0x00080000,7,NULL,2,4,'30',1,14,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',4,20,NULL,1100,'150',NULL,2,NULL,0x00080000,7,NULL,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1971,'Electric_Wire','Electric Wire',4,20,NULL,700,'110',NULL,2,NULL,0x00080000,7,NULL,2,3,'30',1,14,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1972,'Electric_Eel','Electric Eel',4,20,NULL,2000,'100',NULL,2,2,0x00080000,2,NULL,2,4,'70',1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',4,20,NULL,1500,'110',NULL,2,1,0x00080000,2,NULL,2,4,'70',1,14,'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1974,'Carrot_Whip','Carrot Whip',4,20,NULL,1300,'185',NULL,2,NULL,0x00080000,2,NULL,2,4,'70',1,14,'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',4,20,NULL,0,'120',NULL,2,NULL,0x00080000,7,NULL,2,1,NULL,NULL,14,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',4,20,NULL,1100,'150',NULL,2,2,0x00080000,7,NULL,2,4,65,1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',4,20,NULL,0,'50',NULL,2,NULL,0x00080000,7,NULL,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1978,'BF_Whip2','Brave Battle Lariat',4,20,NULL,0,'50',NULL,2,NULL,0x00080000,7,NULL,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',4,20,NULL,1000,'120',NULL,2,2,0x00080000,2,NULL,2,4,60,1,14,'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1980,'Whip_Of_Balance','Whip of Balance',4,20,NULL,700,'110',NULL,2,3,0x00080000,2,NULL,2,3,70,1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,20,NULL,0,'50',NULL,2,NULL,0x00080000,7,NULL,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',4,20,NULL,1100,'150',NULL,2,2,0x00080000,7,NULL,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',4,20,NULL,0,'50',NULL,2,NULL,0x00080000,7,NULL,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1978,'BF_Whip2','Brave Battle Lariat',4,20,NULL,0,'50',NULL,2,NULL,0x00080000,7,NULL,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',4,20,NULL,1000,'120',NULL,2,2,0x00080000,2,NULL,2,4,'60',1,14,'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1980,'Whip_Of_Balance','Whip of Balance',4,20,NULL,700,'110',NULL,2,3,0x00080000,2,NULL,2,3,'70',1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,20,NULL,0,'50',NULL,2,NULL,0x00080000,7,NULL,2,4,'80',1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1982,'Phenomena_Whip','Phenomena Whip',4,20,NULL,0,'160',NULL,2,NULL,0x00080000,7,NULL,2,4,NULL,NULL,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',4,NULL,NULL,0,'170',NULL,2,NULL,0x00080000,7,NULL,2,3,1,NULL,14,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,7,NULL,2,3,102,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',4,20,NULL,1000,'100:130',NULL,1,NULL,0x00080000,7,NULL,2,4,110,1,14,'bonus bInt,2; bonus bAgi,-2; /* bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',4,NULL,NULL,0,'125',NULL,2,NULL,0x00080000,7,NULL,2,3,60,NULL,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',4,NULL,NULL,0,'170',NULL,2,NULL,0x00080000,7,NULL,2,3,'1',NULL,14,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,7,NULL,2,3,'102',1,14,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',4,20,NULL,1000,'100:130',NULL,1,NULL,0x00080000,7,NULL,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; /* bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',4,NULL,NULL,0,'125',NULL,2,NULL,0x00080000,7,NULL,2,3,'60',NULL,14,NULL,NULL,NULL); # Additional 2-Handed Staffs -REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,'120:210',NULL,1,NULL,0x00008100,7,2,34,4,70,1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,20,NULL,0,'70:210',NULL,1,NULL,0x00018314,7,2,34,4,80,1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2004,'Kronos','Kronos',4,20,NULL,1000,'30:240',NULL,1,NULL,0x00010204,2,2,34,4,50,1,23,'bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{bonus bMatkRate,12; bonus buseSPRate,20;}",1,5000,BF_MAGIC,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,'30:220',NULL,1,1,0x00008110,2,2,34,3,50,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{}",20,1000,"AL_HEAL","{specialeffect2 EF_MAGICALATTHIT; heal 0,200;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',4,20,NULL,1900,'80:150',NULL,1,NULL,0x00810204,7,2,34,4,60,1,23,'bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2007,'Golden_Rod_Staff1','Golden Rod Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,100,1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,"WZ_JUPITEL",12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2008,'Aqua_Staff1','Aqua Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,100,1,23,'bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2009,'Crimson_Staff1','Crimson Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,100,1,23,'bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2010,'Forest_Staff1','Forest Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,100,1,23,'bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2011,'Golden_Rod_Staff2','Golden Rod Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,130,1,10,'bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Aqua Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,130,1,10,'bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Crimson Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,130,1,10,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Forest Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,130,1,10,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,2,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,'120:210',NULL,1,NULL,0x00008100,7,2,34,4,'70',1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,20,NULL,0,'70:210',NULL,1,NULL,0x00018314,7,2,34,4,'80',1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,2,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2004,'Kronos','Kronos',4,20,NULL,1000,'30:240',NULL,1,NULL,0x00010204,2,2,34,4,'50',1,23,'bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{bonus bMatkRate,12; bonus buseSPRate,20;}",1,5000,BF_MAGIC,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,'30:220',NULL,1,1,0x00008110,2,2,34,3,'50',1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{}",20,1000,"AL_HEAL","{specialeffect2 EF_MAGICALATTHIT; heal 0,200;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',4,20,NULL,1900,'80:150',NULL,1,NULL,0x00810204,7,2,34,4,'60',1,23,'bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2007,'Golden_Rod_Staff1','Golden Rod Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,"WZ_JUPITEL",12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2008,'Aqua_Staff1','Aqua Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2009,'Crimson_Staff1','Crimson Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2010,'Forest_Staff1','Forest Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2011,'Golden_Rod_Staff2','Golden Rod Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Aqua Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Crimson Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Forest Staff II',4,20,NULL,900,'30:270',NULL,1,1,0x00000200,7,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL); #2015, -REPLACE INTO `item_db_re` VALUES (2016,'Bellum_Arcwand','Bellum Arcwand',4,20,NULL,800,'110:220',NULL,1,NULL,0x00818314,7,2,34,4,95,1,10,'bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bCastrate,-20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2016,'Bellum_Arcwand','Bellum Arcwand',4,20,NULL,800,'110:220',NULL,1,NULL,0x00818314,7,2,34,4,'95',1,10,'bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bCastrate,-20; }',NULL,NULL); # Shields # =================================================================== REPLACE INTO `item_db_re` VALUES (2101,'Guard','Guard',5,500,NULL,300,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,NULL,1,1,NULL,NULL,NULL); @@ -1189,72 +1189,72 @@ REPLACE INTO `item_db_re` VALUES (2106,'Shield_','Shield',5,56000,NULL,1300,NULL REPLACE INTO `item_db_re` VALUES (2107,'Mirror_Shield','Mirror Shield',5,60000,NULL,1000,NULL,45,NULL,NULL,0x00404082,7,2,32,NULL,NULL,1,4,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2108,'Mirror_Shield_','Mirror Shield',5,60000,NULL,1000,NULL,45,NULL,1,0x00404082,7,2,32,NULL,NULL,1,4,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2109,'Memorize_Book','Memory Book',5,20,NULL,1000,NULL,25,NULL,NULL,0x00810204,7,2,32,NULL,NULL,1,5,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2110,'Holy_Guard','Holy Guard',5,85000,NULL,1400,NULL,110,NULL,NULL,0x00004000,7,2,32,NULL,68,NULL,4,'bonus bVit,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NULL,1600,NULL,120,NULL,NULL,0x00004000,7,2,32,NULL,83,1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2110,'Holy_Guard','Holy Guard',5,85000,NULL,1400,NULL,110,NULL,NULL,0x00004000,7,2,32,NULL,'68',NULL,4,'bonus bVit,2; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NULL,1600,NULL,120,NULL,NULL,0x00004000,7,2,32,NULL,'83',1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,20,NULL,NULL,0x00000001,7,2,32,NULL,NULL,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,20,NULL,1,0x00000001,7,2,32,NULL,40,1,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,45,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,'bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,80,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,30,NULL,1,0x00000001,7,2,32,NULL,20,1,1,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,50,NULL,NULL,0x02000000,7,2,32,NULL,20,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,50,NULL,1,0x02000000,7,2,32,NULL,20,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard',5,40000,NULL,150,NULL,45,NULL,NULL,0x02000000,7,2,32,NULL,50,1,1,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',5,40000,NULL,150,NULL,45,NULL,1,0x02000000,7,2,32,NULL,50,1,1,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,20,NULL,1,0x00000001,7,2,32,NULL,'40',1,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,45,NULL,1,0xFFFFFFFE,7,2,32,NULL,'65',1,2,'bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,80,NULL,1,0xFFFFFFFE,7,2,32,NULL,'65',1,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,30,NULL,1,0x00000001,7,2,32,NULL,'20',1,1,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,50,NULL,NULL,0x02000000,7,2,32,NULL,'20',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,50,NULL,1,0x02000000,7,2,32,NULL,'20',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard',5,40000,NULL,150,NULL,45,NULL,NULL,0x02000000,7,2,32,NULL,'50',1,1,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',5,40000,NULL,150,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'50',1,1,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2121,'Memorize_Book_','Memory Book',5,20,NULL,1000,NULL,25,NULL,1,0x00810204,7,2,32,NULL,NULL,1,5,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2122,'Platinum_Shield','Platinum Shield',5,20,NULL,1200,NULL,95,NULL,NULL,0xFFFFFFFE,2,2,32,NULL,68,1,4,'bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2123,'Orleans_Server','Orleans\'s Server',5,20,NULL,1000,NULL,75,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2124,'Thorny_Buckler','Thorny Buckler',5,20,NULL,1000,NULL,85,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,2,'bonus bMdef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2125,'Strong_Shield','Strong Shield',5,20,NULL,2500,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,4,'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2126,'Guyak_Shield','Guyak Shield',5,20,NULL,700,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,32,NULL,1,1,2,'bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{bonus bShortWeaponDamageReturn,5;}",20,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2122,'Platinum_Shield','Platinum Shield',5,20,NULL,1200,NULL,95,NULL,NULL,0xFFFFFFFE,2,2,32,NULL,'68',1,4,'bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2123,'Orleans_Server','Orleans\'s Server',5,20,NULL,1000,NULL,75,NULL,1,0xFFFFFFFE,2,2,32,NULL,'55',1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2124,'Thorny_Buckler','Thorny Buckler',5,20,NULL,1000,NULL,85,NULL,1,0xFFFFFFFE,2,2,32,NULL,'55',1,2,'bonus bMdef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2125,'Strong_Shield','Strong Shield',5,20,NULL,2500,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,'75',1,4,'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2126,'Guyak_Shield','Guyak Shield',5,20,NULL,700,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,32,NULL,'1',1,2,'bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{bonus bShortWeaponDamageReturn,5;}",20,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2127,'Secular_Mission','Secular Mission',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,NULL,NULL,4,'bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,120,NULL,1,0x00004000,7,2,32,NULL,83,1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2129,'Exorcism_Bible','Exorcism Bible',5,20,NULL,600,NULL,80,NULL,NULL,0x00008100,7,2,32,NULL,50,1,5,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) { bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2130,'Cross_Shield','Cross Shield',5,20,NULL,2000,NULL,130,NULL,1,0x00004000,7,2,32,NULL,80,1,4,'bonus bStr,1; bonus2 bSkillAtk,PA_SHIELDCHAIN,30; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,30; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',5,20,NULL,1000,NULL,18,NULL,1,0x00810204,2,2,32,NULL,70,1,5,'bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,120,NULL,1,0x00004000,7,2,32,NULL,'83',1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2129,'Exorcism_Bible','Exorcism Bible',5,20,NULL,600,NULL,80,NULL,NULL,0x00008100,7,2,32,NULL,'50',1,5,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) { bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2130,'Cross_Shield','Cross Shield',5,20,NULL,2000,NULL,130,NULL,1,0x00004000,7,2,32,NULL,'80',1,4,'bonus bStr,1; bonus2 bSkillAtk,PA_SHIELDCHAIN,30; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,30; bonus bUseSPrate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',5,20,NULL,1000,NULL,18,NULL,1,0x00810204,2,2,32,NULL,'70',1,5,'bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',5,20,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,2,2,32,NULL,NULL,NULL,2,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,105,NULL,1,0x00004082,2,2,32,NULL,50,1,4,'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2134,'Shield_Of_Naga','Shield of Naga',5,20,NULL,500,NULL,35,NULL,1,0x00CFFF80,2,2,32,NULL,70,1,2,'bonus bMdef,3; autobonus2 "{bonus bShortWeaponDamageReturn,(getrefine()*3);}",10,5000,BF_WEAPON,"{specialeffect2 EF_GUARD;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2135,'Shadow_Guard','Shadow Guard',5,20,NULL,800,NULL,52,NULL,1,0x00020000,2,2,32,NULL,70,1,2,'if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus "{bonus bFlee,20;}",200,10000,BF_WEAPON,"{specialeffect2 EF_INCAGILITY;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,105,NULL,1,0x00004082,2,2,32,NULL,'50',1,4,'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2134,'Shield_Of_Naga','Shield of Naga',5,20,NULL,500,NULL,35,NULL,1,0x00CFFF80,2,2,32,NULL,'70',1,2,'bonus bMdef,3; autobonus2 "{bonus bShortWeaponDamageReturn,(getrefine()*3);}",10,5000,BF_WEAPON,"{specialeffect2 EF_GUARD;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2135,'Shadow_Guard','Shadow Guard',5,20,NULL,800,NULL,52,NULL,1,0x00020000,2,2,32,NULL,'70',1,2,'if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus "{bonus bFlee,20;}",200,10000,BF_WEAPON,"{specialeffect2 EF_INCAGILITY;}"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2136,'Cracked_Buckler','Cracked Buckler',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,NULL,NULL,2,'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",1,50; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,2,2,32,NULL,95,NULL,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2138,'Bradium_Shield','Bradium Shield',5,20,NULL,1800,NULL,98,NULL,1,0x00CFFF80,2,2,32,NULL,65,1,3,'bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2139,'Flame_Thrower','Flame Thrower',5,20000,NULL,2000,NULL,60,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,99,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',5,20,NULL,0,NULL,70,NULL,1,0x00000080,7,2,32,NULL,99,1,4,'bonus bMaxSPrate,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,20,NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,20,NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,20,NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,20,NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2145,'Time_Keepr_Shield','Time Keeper Shield',5,30000,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,1,1,3,'bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,1,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2146,'Siver_Guard','Silver Guard',5,12500,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,7,2,32,NULL,22,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2147,'Round_Buckler','Round Buckleer',5,24000,NULL,600,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,22,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2148,'Rotha_Shield','Rosa Shield',5,56000,NULL,1300,NULL,130,NULL,1,0x00004082,7,2,32,NULL,100,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2149,'Upg_Guard','Upg Guard',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,32,NULL,1,1,1,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2150,'Upg_Buckler','Upg Buckler',5,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,7,2,32,NULL,1,1,2,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2151,'Upg_Shield','Upg Shield',5,20,NULL,650,NULL,65,NULL,1,0x00004082,7,2,32,NULL,1,1,3,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',5,NULL,NULL,0,NULL,120,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,1,NULL,3,'bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',5,20,NULL,2500,NULL,120,NULL,1,0x00004000,7,2,32,NULL,102,1,4,'bonus bMdef,5; /* if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,32,NULL,10,1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,2,2,32,NULL,'95',NULL,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2138,'Bradium_Shield','Bradium Shield',5,20,NULL,1800,NULL,98,NULL,1,0x00CFFF80,2,2,32,NULL,'65',1,3,'bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2139,'Flame_Thrower','Flame Thrower',5,20000,NULL,2000,NULL,60,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'99',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',5,20,NULL,0,NULL,70,NULL,1,0x00000080,7,2,32,NULL,'99',1,4,'bonus bMaxSPrate,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2145,'Time_Keepr_Shield','Time Keeper Shield',5,30000,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,3,'bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,1,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2146,'Siver_Guard','Silver Guard',5,12500,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,7,2,32,NULL,'22',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2147,'Round_Buckler','Round Buckleer',5,24000,NULL,600,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,'22',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2148,'Rotha_Shield','Rosa Shield',5,56000,NULL,1300,NULL,130,NULL,1,0x00004082,7,2,32,NULL,'100',1,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2149,'Upg_Guard','Upg Guard',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus bMaxHPrate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2150,'Upg_Buckler','Upg Buckler',5,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,7,2,32,NULL,'1',1,2,'bonus bMaxHPrate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2151,'Upg_Shield','Upg Shield',5,20,NULL,650,NULL,65,NULL,1,0x00004082,7,2,32,NULL,'1',1,3,'bonus bMaxHPrate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',5,NULL,NULL,0,NULL,120,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',NULL,3,'bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',5,20,NULL,2500,NULL,120,NULL,1,0x00004000,7,2,32,NULL,'102',1,4,'bonus bMdef,5; /* if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,32,NULL,'10',1,1,NULL,NULL,NULL); #2155, -REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible Of Promise Vol1',5,20,NULL,500,NULL,10,NULL,1,0x00000100,7,2,32,NULL,110,1,5,'/* skill "ALL_ODINS_POWER",1; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible Of Promise Vol1',5,20,NULL,500,NULL,10,NULL,1,0x00000100,7,2,32,NULL,'110',1,5,'/* skill "ALL_ODINS_POWER",1; */',NULL,NULL); #2157, #2158, #2159, -REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',5,56000,NULL,2800,NULL,130,NULL,1,0x00004082,7,2,32,NULL,100,1,4,'bonus2 bSubSize,2,5; if(getrefine()>=9){ bonus2 bSubSize,2,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Tomb_of_Water','Geffenia Tomb of Water',5,56000,NULL,1000,NULL,30,NULL,NULL,0x00000200,7,2,32,NULL,100,1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ /* bonus bEquipmentMatk,10; */ bonus bMaxHP,800; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible Of Promise Vol2',5,20,NULL,500,NULL,20,NULL,1,0x00000100,7,2,32,NULL,140,1,5,'bonus bMdef,5; bonus bHealPower,5; /* skill "ALL_ODINS_POWER",2; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',5,56000,NULL,2800,NULL,130,NULL,1,0x00004082,7,2,32,NULL,'100',1,4,'bonus2 bSubSize,2,5; if(getrefine()>=9){ bonus2 bSubSize,2,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Tomb_of_Water','Geffenia Tomb of Water',5,56000,NULL,1000,NULL,30,NULL,NULL,0x00000200,7,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ /* bonus bEquipmentMatk,10; */ bonus bMaxHP,800; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible Of Promise Vol2',5,20,NULL,500,NULL,20,NULL,1,0x00000100,7,2,32,NULL,'140',1,5,'bonus bMdef,5; bonus bHealPower,5; /* skill "ALL_ODINS_POWER",2; */',NULL,NULL); #2163, #2164, #2165, #2166, #2167, -REPLACE INTO `item_db_re` VALUES (2168,'Immune_Shield','Immune Shield',5,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,7,2,32,NULL,1,1,1,'if(getrefine()>=5){ bonus2 bSubEle,Ele_Neutral,getrefine()-4; } if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,5; } if(getrefine()>=9){ bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; } if(getrefine()>=13){ bonus2 bSubEle,Ele_Neutral,12-getrefine(); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2169,'Kalasag','Kalasag',5,20,NULL,400,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,1,1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasag','Bayani Kalasag',5,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,7,2,32,NULL,1,1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2171,'Fox_Wrist_Guard','Fox Wrist Guard',5,40000,NULL,200,NULL,45,NULL,1,0x02000000,7,2,32,NULL,100,1,1,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Wrist_Guard','Wolf Wrist Guard',5,45000,NULL,250,NULL,70,NULL,1,0x02000000,7,2,32,NULL,100,1,1,'autobonus "{bonus bBaseAtk,100; bonus bFlee,-50;}",10,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Wrist_Guard','Crescent Wrist Guard',5,45000,NULL,250,NULL,45,NULL,1,0x02000000,7,2,32,NULL,100,1,1,'bonus bDelayRate,-2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2168,'Immune_Shield','Immune Shield',5,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'if(getrefine()>=5){ bonus2 bSubEle,Ele_Neutral,getrefine()-4; } if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,5; } if(getrefine()>=9){ bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; } if(getrefine()>=13){ bonus2 bSubEle,Ele_Neutral,12-getrefine(); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2169,'Kalasag','Kalasag',5,20,NULL,400,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasag','Bayani Kalasag',5,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,7,2,32,NULL,'1',1,1,'bonus2 bSubRace,RC_Boss,getrefine()/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2171,'Fox_Wrist_Guard','Fox Wrist Guard',5,40000,NULL,200,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Wrist_Guard','Wolf Wrist Guard',5,45000,NULL,250,NULL,70,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'autobonus "{bonus bBaseAtk,100; bonus bFlee,-50;}",10,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Wrist_Guard','Crescent Wrist Guard',5,45000,NULL,250,NULL,45,NULL,1,0x02000000,7,2,32,NULL,'100',1,1,'bonus bDelayRate,-2;',NULL,NULL); # GM Shield -REPLACE INTO `item_db_re` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,1,1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone,0; bonus bSpeedRate,25;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;'); +REPLACE INTO `item_db_re` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone,0; bonus bSpeedRate,25;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;'); # Headgears # =================================================================== REPLACE INTO `item_db_re` VALUES (2201,'Sunglasses','Sunglasses',5,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); @@ -1290,8 +1290,8 @@ REPLACE INTO `item_db_re` VALUES (2230,'Gemmed_Sallet','Gemmed Sallet',5,50000,N REPLACE INTO `item_db_re` VALUES (2231,'Gemmed_Sallet_','Gemmed Sallet',5,50000,NULL,500,NULL,8,NULL,1,0x000654E2,7,2,256,NULL,NULL,1,0,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2232,'Circlet','Circlet',5,7500,NULL,300,NULL,6,NULL,NULL,0x00818314,7,2,256,NULL,NULL,1,18,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2233,'Circlet_','Circlet',5,7500,NULL,300,NULL,6,NULL,1,0x00818314,7,2,256,NULL,NULL,1,18,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2234,'Tiara','Tiara',5,20,NULL,400,NULL,7,NULL,NULL,0xFFFFFFFE,7,NULL,256,NULL,45,1,19,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2235,'Crown','Crown',5,20,NULL,400,NULL,7,NULL,NULL,0xFFFFFFFE,7,1,256,NULL,45,1,45,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2234,'Tiara','Tiara',5,20,NULL,400,NULL,7,NULL,NULL,0xFFFFFFFE,7,NULL,256,NULL,'45',1,19,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2235,'Crown','Crown',5,20,NULL,400,NULL,7,NULL,NULL,0xFFFFFFFE,7,1,256,NULL,'45',1,45,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2236,'Santa\'s_Hat','Santa Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,20,'bonus bMdef,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2237,'Weird_Goatee','Bandit Beard',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,21,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2238,'Weird_Moustache','Moustache',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,22,NULL,NULL,NULL); @@ -1302,7 +1302,7 @@ REPLACE INTO `item_db_re` VALUES (2242,'Luxury_Sunglasses','Purple Glasses',5,24 REPLACE INTO `item_db_re` VALUES (2243,'Spinning_Eyes','Geek Glasses',5,20000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,27,'bonus2 bResEff,Eff_Blind,1500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2244,'Big_Sis\'_Ribbon','Big Ribbon',5,15000,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,28,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2245,'Sweet_Gents','Sweet Gent',5,15000,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,29,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2246,'Golden_Gear','Golden Gear',5,20,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,40,1,30,'bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2246,'Golden_Gear','Golden Gear',5,20,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'40',1,30,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2247,'Oldman\'s_Romance','Romantic Gent',5,15000,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,31,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2248,'Western_Grace','Western Grace',5,15000,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,32,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2249,'Coronet','Coronet',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,33,'bonus bInt,1;',NULL,NULL); @@ -1314,7 +1314,7 @@ REPLACE INTO `item_db_re` VALUES (2254,'Angelic_Chain','Angel Wing',5,20,NULL,10 REPLACE INTO `item_db_re` VALUES (2255,'Satanic_Chain','Evil Wing',5,20,NULL,100,NULL,6,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,39,'bonus bMdef,2; bonus bStr,1; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2256,'Magestic_Goat','Majestic Goat',5,20,NULL,800,NULL,9,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2257,'Snowy_Horn','Unicorn Horn',5,20,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,42,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2258,'Sharp_Gear','Spiky Band',5,20,NULL,1000,NULL,12,NULL,NULL,0x0066D5F2,7,2,256,NULL,50,1,43,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2258,'Sharp_Gear','Spiky Band',5,20,NULL,1000,NULL,12,NULL,NULL,0x0066D5F2,7,2,256,NULL,'50',1,43,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2259,'Mini_Propeller','Mini Propeller',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,46,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2260,'Mini_Glasses','Mini Glasses',5,28000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,47,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2261,'Prontera_Army_Cap','Army Cap',5,20,NULL,400,NULL,8,NULL,NULL,0x000654E2,7,2,256,NULL,NULL,1,48,NULL,NULL,NULL); @@ -1322,7 +1322,7 @@ REPLACE INTO `item_db_re` VALUES (2262,'Pierrot_Nose','Clown Nose',5,20,NULL,100 REPLACE INTO `item_db_re` VALUES (2263,'Gangster_Patch','Zorro Masque',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,50,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2264,'Munak_Turban','Munak Hat',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2265,'Ganster_Mask','Gangster Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,52,'bonus2 bResEff,Eff_Silence,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2266,'Iron_Cane','Iron Cain',5,20,NULL,300,NULL,4,NULL,NULL,0x00004082,7,2,1,NULL,50,NULL,53,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2266,'Iron_Cane','Iron Cain',5,20,NULL,300,NULL,4,NULL,NULL,0x00004082,7,2,1,NULL,'50',NULL,53,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2267,'Cigar','Cigarette',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,54,'bonus2 bSubRace,RC_Insect,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2268,'Smoking_Pipe','Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus2 bSubRace,RC_Insect,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2269,'Centimental_Flower','Romantic Flower',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); @@ -1341,18 +1341,18 @@ REPLACE INTO `item_db_re` VALUES (2281,'Phantom_Of_Opera','Opera Masque',5,20,NU REPLACE INTO `item_db_re` VALUES (2282,'Spirit_Chain','Halo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,69,'bonus2 bSubEle,Ele_Holy,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2283,'Ear_Mufs','Ear Muffs',5,20,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,70,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2284,'Antler','Antlers',5,20,NULL,500,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,71,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2285,'Apple_Of_Archer','Apple of Archer',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,30,1,72,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2286,'Elven_Ears','Elven Ears',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,70,NULL,73,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2285,'Apple_Of_Archer','Apple of Archer',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'30',1,72,'bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2286,'Elven_Ears','Elven Ears',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'70',NULL,73,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2287,'Pirate_Bandana','Pirate Bandana',5,20,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,74,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2288,'Mr_Scream','Mr. Scream',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,513,NULL,NULL,NULL,75,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat',5,20,NULL,700,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,76,'bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2290,'Funeral_Costume','Funeral Hat',5,3000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,77,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2291,'Masquerade','Masquerade',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,78,'bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2292,'Welding_Mask','Welding Mask',5,20,NULL,300,NULL,2,NULL,NULL,0x00040420,7,2,513,NULL,50,NULL,79,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2292,'Welding_Mask','Welding Mask',5,20,NULL,300,NULL,2,NULL,NULL,0x00040420,7,2,513,NULL,'50',NULL,79,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2293,'Pretend_Murdered','Pretend Murdered',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,80,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2294,'Star_Dust','Stellar',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,81,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2295,'Blinker','Blinker',5,1500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,82,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2296,'Binoculars','Binoculars',5,20,NULL,100,NULL,2,NULL,NULL,0x00080808,7,2,512,NULL,50,NULL,83,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2296,'Binoculars','Binoculars',5,20,NULL,100,NULL,2,NULL,NULL,0x00080808,7,2,512,NULL,'50',NULL,83,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2297,'Goblini_Mask','Goblin Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,513,NULL,NULL,NULL,84,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2298,'Green_Feeler','Green Feeler',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,85,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2299,'Viking_Helm','Orc Helm',5,20,NULL,500,NULL,9,NULL,NULL,0x000654E2,7,2,256,NULL,NULL,1,86,NULL,NULL,NULL); @@ -1368,15 +1368,15 @@ REPLACE INTO `item_db_re` VALUES (2307,'Mantle','Mantle',5,10000,NULL,600,NULL,3 REPLACE INTO `item_db_re` VALUES (2308,'Mantle_','Mantle',5,10000,NULL,600,NULL,37,NULL,1,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2309,'Coat','Coat',5,22000,NULL,1200,NULL,42,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2310,'Coat_','Coat',5,22000,NULL,1200,NULL,42,NULL,1,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2311,'Mink_Coat','Mink Coat',5,20,NULL,2300,NULL,30,NULL,1,0xFFFFFFFE,7,2,16,NULL,30,1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2311,'Mink_Coat','Mink Coat',5,20,NULL,2300,NULL,30,NULL,1,0xFFFFFFFE,7,2,16,NULL,'30',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2312,'Padded_Armor','Padded Armor',5,48000,NULL,2800,NULL,35,NULL,NULL,0x000654E2,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2313,'Padded_Armor_','Padded Armor',5,48000,NULL,2800,NULL,35,NULL,1,0x000654E2,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2314,'Chain_Mail','Chain Mail',5,65000,NULL,3300,NULL,55,NULL,NULL,0x000654E2,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2315,'Chain_Mail_','Chain Mail',5,65000,NULL,3300,NULL,55,NULL,1,0x000654E2,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2316,'Plate_Armor','Full Plate',5,80000,NULL,4500,NULL,70,NULL,NULL,0x00004082,7,2,16,NULL,40,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2317,'Plate_Armor_','Full Plate',5,80000,NULL,4500,NULL,70,NULL,1,0x00004082,7,2,16,NULL,40,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes',5,20,NULL,2500,NULL,59,NULL,1,0x00040420,7,2,16,NULL,70,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2319,'Glittering_Clothes','Glittering Jacket',5,20,NULL,2500,NULL,58,NULL,1,0xFFFFFFFE,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2316,'Plate_Armor','Full Plate',5,80000,NULL,4500,NULL,70,NULL,NULL,0x00004082,7,2,16,NULL,'40',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2317,'Plate_Armor_','Full Plate',5,80000,NULL,4500,NULL,70,NULL,1,0x00004082,7,2,16,NULL,'40',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes',5,20,NULL,2500,NULL,59,NULL,1,0x00040420,7,2,16,NULL,'70',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2319,'Glittering_Clothes','Glittering Jacket',5,20,NULL,2500,NULL,58,NULL,1,0xFFFFFFFE,7,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2320,'Formal_Suit','Formal Suit',5,20,NULL,300,NULL,40,NULL,1,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2321,'Silk_Robe','Silk Robe',5,8000,NULL,400,NULL,20,NULL,NULL,0x0085C7B6,7,2,16,NULL,NULL,1,0,'bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2322,'Silk_Robe_','Silk Robe',5,8000,NULL,400,NULL,20,NULL,1,0x0085C7B6,7,2,16,NULL,NULL,1,0,'bonus bMdef,10;',NULL,NULL); @@ -1384,78 +1384,78 @@ REPLACE INTO `item_db_re` VALUES (2323,'Scapulare','Scapulare',5,6500,NULL,400,N REPLACE INTO `item_db_re` VALUES (2324,'Scapulare_','Scapulare',5,6500,NULL,400,NULL,24,NULL,1,0x00008110,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2325,'Saint_Robe','Saint\'s Robe',5,54000,NULL,600,NULL,50,NULL,NULL,0x00048530,7,2,16,NULL,NULL,1,0,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2326,'Saint_Robe_','Saint\'s Robe',5,54000,NULL,600,NULL,50,NULL,1,0x00048530,7,2,16,NULL,NULL,1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2327,'Holy_Robe','Holy Robe',5,20,NULL,1700,NULL,57,NULL,NULL,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2327,'Holy_Robe','Holy Robe',5,20,NULL,1700,NULL,57,NULL,NULL,0x00008110,7,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2328,'Wooden_Mail','Wooden Mail',5,5500,NULL,1000,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2329,'Wooden_Mail_','Wooden Mail',5,5500,NULL,1000,NULL,25,NULL,1,0x000444A2,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2330,'Tights','Tights',5,71000,NULL,500,NULL,27,NULL,NULL,0x00080808,7,2,16,NULL,45,1,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2331,'Tights_','Tights',5,71000,NULL,500,NULL,27,NULL,1,0x00080808,7,2,16,NULL,45,1,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2330,'Tights','Tights',5,71000,NULL,500,NULL,27,NULL,NULL,0x00080808,7,2,16,NULL,'45',1,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2331,'Tights_','Tights',5,71000,NULL,500,NULL,27,NULL,1,0x00080808,7,2,16,NULL,'45',1,0,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2332,'Silver_Robe','Silver Robe',5,7000,NULL,700,NULL,23,NULL,NULL,0x00810204,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2333,'Silver_Robe_','Silver Robe',5,7000,NULL,700,NULL,23,NULL,1,0x00810204,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2334,'Mage_Coat','Mage Coat',5,20,NULL,600,NULL,40,NULL,NULL,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2334,'Mage_Coat','Mage Coat',5,20,NULL,600,NULL,40,NULL,NULL,0x00810204,7,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2335,'Thief_Clothes','Thief Clothes',5,74000,NULL,100,NULL,40,NULL,NULL,0x02021040,7,2,16,NULL,NULL,1,0,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2336,'Thief_Clothes_','Thief Clothes',5,74000,NULL,100,NULL,40,NULL,1,0x02021040,7,2,16,NULL,NULL,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2337,'Ninja_Suit','Ninja Suit',5,20,NULL,1500,NULL,58,NULL,NULL,0x02021040,7,2,16,NULL,50,1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2337,'Ninja_Suit','Ninja Suit',5,20,NULL,1500,NULL,58,NULL,NULL,0x02021040,7,2,16,NULL,'50',1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2338,'Wedding_Dress','Wedding Dress',5,43000,NULL,500,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,'bonus bMdef,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2339,'G_Strings','Pantie',5,1000,NULL,100,NULL,22,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2340,'Novice_Breast','Novice Breastplate',5,89000,NULL,500,NULL,4,NULL,1,0x00000001,7,2,16,NULL,10,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2341,'Full_Plate_Armor','Legion Plate Armor',5,94000,NULL,5500,NULL,79,NULL,NULL,0x00004000,7,2,16,NULL,70,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor',5,102500,NULL,5500,NULL,79,NULL,1,0x00004000,7,2,16,NULL,70,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2343,'Robe_Of_Casting','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,NULL,0x00810200,7,2,16,NULL,75,1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2347,'Water_Sprits_Armor_','Saphien\'s Armor of Ocean',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2348,'Wind_Sprits_Armor','Aebecee\'s Raging Typhoon Armor',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2349,'Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2350,'Earth_Sprits_Armor','Claytos Cracking Earth Armor',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Earth Armor',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2340,'Novice_Breast','Novice Breastplate',5,89000,NULL,500,NULL,4,NULL,1,0x00000001,7,2,16,NULL,'10',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2341,'Full_Plate_Armor','Legion Plate Armor',5,94000,NULL,5500,NULL,79,NULL,NULL,0x00004000,7,2,16,NULL,'70',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor',5,102500,NULL,5500,NULL,79,NULL,1,0x00004000,7,2,16,NULL,'70',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2343,'Robe_Of_Casting','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,NULL,0x00810200,7,2,16,NULL,'75',1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2347,'Water_Sprits_Armor_','Saphien\'s Armor of Ocean',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2348,'Wind_Sprits_Armor','Aebecee\'s Raging Typhoon Armor',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2349,'Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2350,'Earth_Sprits_Armor','Claytos Cracking Earth Armor',5,136000,NULL,2200,NULL,25,NULL,NULL,0x000444A2,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Earth Armor',5,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,7,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit',5,1,NULL,1,NULL,25,NULL,NULL,0x00000001,7,2,16,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',5,30000,NULL,2500,NULL,53,NULL,1,0xFFFFFFFE,7,2,16,NULL,65,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',5,50000,NULL,3500,NULL,58,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,54,1,0,'bonus bVit,2; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,25,NULL,1,0x00000001,7,2,16,NULL,40,1,0,'bonus bMdef,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5,20,NULL,2500,NULL,45,NULL,1,0x00008100,7,2,16,NULL,70,1,0,'bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',5,NULL,NULL,2800,NULL,55,NULL,1,0xFFFFFFFE,2,2,16,NULL,1,1,0,'bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,1,NULL,0,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2359,'Ninja_Suit_','Ninja Suit',5,20,NULL,1500,NULL,58,NULL,1,0x02021040,7,2,16,NULL,50,1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,1,0x00810200,7,2,16,NULL,75,1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2361,'Blue_Aodai','Blue Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2362,'Red_Aodai','Red Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2363,'White_Aodai','White Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0x00000001,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor',5,20,NULL,3000,NULL,85,NULL,1,0x000444A2,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',5,20,NULL,300,NULL,15,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus bCastrate,15; bonus bNoCastCancel,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2366,'Divine_Cloth','Divine Cloth',5,20,NULL,1500,NULL,50,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2367,'Sniping_Suit','Sniping Suit',5,20,NULL,750,NULL,42,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',5,30000,NULL,2500,NULL,53,NULL,1,0xFFFFFFFE,7,2,16,NULL,'65',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',5,50000,NULL,3500,NULL,58,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'54',1,0,'bonus bVit,2; bonus bMaxHPrate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,25,NULL,1,0x00000001,7,2,16,NULL,'40',1,0,'bonus bMdef,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5,20,NULL,2500,NULL,45,NULL,1,0x00008100,7,2,16,NULL,'70',1,0,'bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',5,NULL,NULL,2800,NULL,55,NULL,1,0xFFFFFFFE,2,2,16,NULL,'1',1,0,'bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',NULL,0,'bonus bLuk,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2359,'Ninja_Suit_','Ninja Suit',5,20,NULL,1500,NULL,58,NULL,1,0x02021040,7,2,16,NULL,'50',1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',5,124800,NULL,1100,NULL,40,NULL,1,0x00810200,7,2,16,NULL,'75',1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2361,'Blue_Aodai','Blue Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2362,'Red_Aodai','Red Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2363,'White_Aodai','White Robe',5,20,NULL,500,NULL,NULL,NULL,NULL,0x00000001,7,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor',5,20,NULL,3000,NULL,85,NULL,1,0x000444A2,2,2,16,NULL,'55',1,0,'bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',5,20,NULL,300,NULL,15,NULL,1,0xFFFFFFFE,2,2,16,NULL,'55',1,0,'bonus bCastrate,15; bonus bNoCastCancel,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2366,'Divine_Cloth','Divine Cloth',5,20,NULL,1500,NULL,50,NULL,1,0xFFFFFFFE,2,2,16,NULL,'55',1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2367,'Sniping_Suit','Sniping Suit',5,20,NULL,750,NULL,42,NULL,1,0x00000800,2,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,'bonus bMdef,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',5,NULL,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,NULL,0,'bonus bUnbreakableArmor,0; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',5,NULL,NULL,0,NULL,15,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2371,'G_Strings_','Pantie',5,1000,NULL,100,NULL,22,NULL,1,0xFFFFFFFF,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL,40,NULL,1,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2373,'Holy_Robe_','Holy Robe',5,20,NULL,1700,NULL,57,NULL,1,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2374,'Diabolus_Robe','Diabolus Robe',5,20,NULL,300,NULL,57,NULL,1,0x00098B1C,2,2,16,NULL,55,1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2375,'Diabolus_Armor','Diabolus Armor',5,20,NULL,600,NULL,79,NULL,1,0x000654E2,2,2,16,NULL,55,1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,10,NULL,0,NULL,57,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',5,10,NULL,0,NULL,50,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2378,'Assassin_Robe','Assassin Robe',5,10,NULL,0,NULL,41,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',5,10,NULL,0,NULL,36,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2380,'Medic_Robe','Medic\'s Robe',5,10,NULL,0,NULL,25,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',5,10,NULL,0,NULL,35,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',5,10,NULL,0,NULL,25,NULL,1,0x01000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2383,'Brynhild','Brynhild',5,20,NULL,400,NULL,120,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,94,NULL,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL,40,NULL,1,0x00810204,7,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2373,'Holy_Robe_','Holy Robe',5,20,NULL,1700,NULL,57,NULL,1,0x00008110,7,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2374,'Diabolus_Robe','Diabolus Robe',5,20,NULL,300,NULL,57,NULL,1,0x00098B1C,2,2,16,NULL,'55',1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2375,'Diabolus_Armor','Diabolus Armor',5,20,NULL,600,NULL,79,NULL,1,0x000654E2,2,2,16,NULL,'55',1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,10,NULL,0,NULL,57,NULL,1,0x006444A2,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',5,10,NULL,0,NULL,50,NULL,1,0x00040420,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2378,'Assassin_Robe','Assassin Robe',5,10,NULL,0,NULL,41,NULL,1,0x02021040,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',5,10,NULL,0,NULL,36,NULL,1,0x00810204,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2380,'Medic_Robe','Medic\'s Robe',5,10,NULL,0,NULL,25,NULL,1,0x00008110,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',5,10,NULL,0,NULL,35,NULL,1,0x00080808,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',5,10,NULL,0,NULL,25,NULL,1,0x01000000,7,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2383,'Brynhild','Brynhild',5,20,NULL,400,NULL,120,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'94',NULL,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,'bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2385,'Recuperative_Armor','Recuperative Armor',5,20,NULL,0,NULL,12,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;'); -REPLACE INTO `item_db_re` VALUES (2386,'Chameleon_Armor','Chameleon Armor',5,20,NULL,1700,NULL,55,NULL,NULL,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{bonus bNoMagicDamage,100;}",10,2000,BF_MAGIC,"{specialeffect2 EF_ENERGYCOAT;}"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2387,'Sprint_Mail','Sprint Mail',5,20,NULL,1000,NULL,20,NULL,1,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,AL_HEAL,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2388,'Kandura','Kandura',5,20,NULL,300,NULL,36,NULL,1,0x00001000,2,2,16,NULL,70,1,0,'bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2389,'Armor_Of_Naga','Armor of Naga',5,20,NULL,1000,NULL,45,NULL,1,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bMdef,2; autobonus "{bonus bBaseAtk,20;}",10,10000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2390,'Improved_Tights','Improved Tights',5,20,NULL,400,NULL,38,NULL,1,0x00080808,2,2,16,NULL,75,1,0,'bonus bMdef,2; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2391,'Life_Link','Life Link',5,20,NULL,3500,NULL,75,NULL,1,0x00004082,2,2,16,NULL,82,1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2386,'Chameleon_Armor','Chameleon Armor',5,20,NULL,1700,NULL,55,NULL,NULL,0x00CFFF80,2,2,16,NULL,'70',1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{bonus bNoMagicDamage,100;}",10,2000,BF_MAGIC,"{specialeffect2 EF_ENERGYCOAT;}"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2387,'Sprint_Mail','Sprint Mail',5,20,NULL,1000,NULL,20,NULL,1,0x00CFFF80,2,2,16,NULL,'70',1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,AL_HEAL,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2388,'Kandura','Kandura',5,20,NULL,300,NULL,36,NULL,1,0x00001000,2,2,16,NULL,'70',1,0,'bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2389,'Armor_Of_Naga','Armor of Naga',5,20,NULL,1000,NULL,45,NULL,1,0x00CFFF80,2,2,16,NULL,'70',1,0,'bonus bMdef,2; autobonus "{bonus bBaseAtk,20;}",10,10000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2390,'Improved_Tights','Improved Tights',5,20,NULL,400,NULL,38,NULL,1,0x00080808,2,2,16,NULL,'75',1,0,'bonus bMdef,2; bonus bFlee2,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2391,'Life_Link','Life Link',5,20,NULL,3500,NULL,75,NULL,1,0x00004082,2,2,16,NULL,'82',1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2392,'Old_Pant','Old Green Pantie',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit',5,NULL,NULL,0,NULL,45,NULL,1,0xFFFFFFFF,7,2,16,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2394,'Krieger_Suit1','Glorious Suit',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2394,'Krieger_Suit1','Glorious Suit',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'81',1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,'61',1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,'bonus bMaxHP,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',5,10,NULL,900,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2398,'Sniping_Suit_M','Sniping Suit',5,20,NULL,750,NULL,42,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2398,'Sniping_Suit_M','Sniping Suit',5,20,NULL,750,NULL,42,NULL,1,0x00000800,2,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2399,'Dragon_Vest','Dragon Vest',5,20,NULL,500,NULL,20,NULL,1,0xFFFFFFFE,2,2,16,NULL,NULL,1,0,'bonus bMdef,3;',NULL,NULL); # Footgears # =================================================================== @@ -1468,23 +1468,23 @@ REPLACE INTO `item_db_re` VALUES (2406,'Boots_','Boots',5,18000,NULL,600,NULL,16 REPLACE INTO `item_db_re` VALUES (2407,'Chrystal_Pumps','Crystal Pumps',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFE,7,NULL,64,NULL,NULL,1,0,'bonus bMdef,10; bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2408,'Cuffs','Shackles',5,5000,NULL,3000,NULL,15,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2409,'Spiky_Heel','High Heels',5,8500,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2410,'Sleipnir','Sleipnir',5,20,NULL,3500,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,94,NULL,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2411,'Grave','Greaves',5,48000,NULL,750,NULL,27,NULL,NULL,0x00004080,7,2,64,NULL,65,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2412,'Grave_','Greaves',5,54000,NULL,750,NULL,15,NULL,1,0x00004080,7,2,64,NULL,65,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2413,'Safty_Boots','Safety Boots',5,34000,NULL,350,NULL,6,NULL,NULL,0x00004082,7,2,64,NULL,30,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2410,'Sleipnir','Sleipnir',5,20,NULL,3500,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'94',NULL,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2411,'Grave','Greaves',5,48000,NULL,750,NULL,27,NULL,NULL,0x00004080,7,2,64,NULL,'65',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2412,'Grave_','Greaves',5,54000,NULL,750,NULL,15,NULL,1,0x00004080,7,2,64,NULL,'65',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2413,'Safty_Boots','Safety Boots',5,34000,NULL,350,NULL,6,NULL,NULL,0x00004082,7,2,64,NULL,'30',NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2414,'Novice_Boots','Novice Slippers',5,1,NULL,1,NULL,5,NULL,NULL,0x00000001,7,2,64,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2415,'Slipper','Bunny Slipper',5,34000,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,7,NULL,64,NULL,30,1,0,'bonus bLuk,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2416,'Novice_Shoes','Novice Shoes',5,35000,NULL,500,NULL,8,NULL,1,0x00000001,7,2,64,NULL,40,1,0,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2417,'Fricco_Shoes','Fricco\'s Shoes',5,30000,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,65,1,0,'bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2418,'Vidar\'s_Boots','Vidar\'s Boots',5,30000,NULL,650,NULL,13,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,65,1,0,'bonus bMaxHPrate,9; bonus bMaxSPrate,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves',5,30000,NULL,700,NULL,13,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,54,1,0,'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation',5,10000,NULL,300,NULL,8,NULL,1,0x00000001,7,2,64,NULL,25,1,0,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes',5,NULL,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,2,2,64,NULL,1,1,0,'bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals',5,24000,NULL,200,NULL,7,NULL,1,0x00818314,7,2,64,NULL,40,1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2423,'Variant_Shoes','Variant Shoes',5,20,NULL,500,NULL,13,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,20,NULL,500,NULL,16,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2415,'Slipper','Bunny Slipper',5,34000,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,7,NULL,64,NULL,'30',1,0,'bonus bLuk,3; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2416,'Novice_Shoes','Novice Shoes',5,35000,NULL,500,NULL,8,NULL,1,0x00000001,7,2,64,NULL,'40',1,0,'bonus bMaxHPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2417,'Fricco_Shoes','Fricco\'s Shoes',5,30000,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,'65',1,0,'bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2418,'Vidar\'s_Boots','Vidar\'s Boots',5,30000,NULL,650,NULL,13,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,'65',1,0,'bonus bMaxHPrate,9; bonus bMaxSPrate,9;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves',5,30000,NULL,700,NULL,13,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,'54',1,0,'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation',5,10000,NULL,300,NULL,8,NULL,1,0x00000001,7,2,64,NULL,'25',1,0,'bonus bMaxHP,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes',5,NULL,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,2,2,64,NULL,'1',1,0,'bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals',5,24000,NULL,200,NULL,7,NULL,1,0x00818314,7,2,64,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2423,'Variant_Shoes','Variant Shoes',5,20,NULL,500,NULL,13,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'85',1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFE,2,2,64,NULL,'55',1,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,20,NULL,500,NULL,16,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'55',1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'75',1,0,'bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2427,'Golden_Shoes','Golden Shoes',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMdef,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2428,'Freyja_Boots','Freyja Boots',5,NULL,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2429,'Iron_Boots01','Iron Boots',5,NULL,NULL,1500,NULL,5,NULL,NULL,0x03146350,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); @@ -1492,65 +1492,65 @@ REPLACE INTO `item_db_re` VALUES (2430,'Iron_Boots02','Iron Boots',5,NULL,NULL,8 REPLACE INTO `item_db_re` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2432,'Spiky_Heel_','High Heels',5,8500,NULL,600,NULL,10,NULL,1,0xFFFFFFFE,7,2,64,NULL,NULL,1,0,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2433,'Diabolus_Boots','Diabolus Boots',5,20,NULL,250,NULL,15,NULL,1,0x00CFFF80,2,2,64,NULL,NULL,1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',5,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2435,'Battle_Greave','Battle Greaves',5,10,NULL,0,NULL,15,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2436,'Combat_Boots','Combat Boots',5,10,NULL,0,NULL,9,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2437,'Battle_Boots','Battle Boots',5,10,NULL,0,NULL,9,NULL,1,0x01000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',5,10,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,80,1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',5,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,2,2,64,NULL,'55',1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2435,'Battle_Greave','Battle Greaves',5,10,NULL,0,NULL,15,NULL,1,0x026654E2,7,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2436,'Combat_Boots','Combat Boots',5,10,NULL,0,NULL,9,NULL,1,0x00898B1C,7,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2437,'Battle_Boots','Battle Boots',5,10,NULL,0,NULL,9,NULL,1,0x01000000,7,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',5,10,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'80',1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2439,'Refresh_Shoes','Refresh Shoes',5,20,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMaxHPRate,17; bonus bMaxSPRate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2440,'Sprint_Shoes','Sprint Shoes',5,20,NULL,300,NULL,10,NULL,1,0x00CFFF80,2,2,64,NULL,70,1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2440,'Sprint_Shoes','Sprint Shoes',5,20,NULL,300,NULL,10,NULL,1,0x00CFFF80,2,2,64,NULL,'70',1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2441,'Beach_Sandal','Beach Sandals',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2442,'Boots_Perforated','Red Stocking Boots',5,NULL,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,20; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',5,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,'81',1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,'61',1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,1,0,'bonus bMaxHPRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2447,'Military_Boots','Army Boots',5,NULL,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2448,'Air_Boss','Air Boss',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2449,'Variant_Shoes_M','Variant Shoes',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',5,20,NULL,500,NULL,16,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,60,1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,20,NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,20,NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,20,NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,20,NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2455,'Time_Keepr_Boots','Time Keeper\'s Boots',5,30000,NULL,0,NULL,17,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,1,1,0,'bonus bMdef,1; bonus bMaxHP,100; bonus bHPrecovRate,10; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2456,'Para_Team_Boots1','Eden Team Boots I',5,NULL,NULL,0,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,12,NULL,0,'bonus bHPrecovRate,10; bonus bSPrecovRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2457,'Para_Team_Boots2','Eden Team Boots II',5,NULL,NULL,0,NULL,16,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,26,NULL,0,'bonus bHPrecovRate,12; bonus bSPrecovRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2458,'Para_Team_Boots3','Eden Team Boots III',5,NULL,NULL,0,NULL,18,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,40,NULL,0,'bonus bHPrecovRate,14; bonus bSPrecovRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2459,'Upg_Shoes','Upg Shoes',5,20,NULL,200,NULL,15,NULL,1,0xFFFFFFFE,7,2,64,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2460,'Upg_Boots','Upg Boots',5,20,NULL,300,NULL,21,NULL,1,0x016E5CEA,7,2,64,NULL,1,1,0,'bonus bMaxHPRate,3; ',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2461,'Upg_Greave','Upg Greaves',5,20,NULL,400,NULL,32,NULL,1,0x00004080,7,2,64,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2462,'Sleipnir_C','Sleipnir',5,20,NULL,0,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,94,NULL,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2463,'Feral_Boots','Feral Boots',5,20,NULL,0,NULL,12,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,75,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2464,'No_Fear_Shoes','No Fear Shoes',5,NULL,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,20,NULL,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2465,'Dance_Shoes','Dance Shoes',5,20,NULL,300,NULL,15,NULL,1,0x00080000,7,2,64,NULL,105,1,0,'bonus bAgi,1; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2466,'Training_Shoes','Training Shoes',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,1,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,100,1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,100,1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,100,1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,100,1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2471,'Mercy_Shoes','Mercy Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,100,1,0,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2472,'Judgement_Shoes','Judgement Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,100,1,0,'bonus bMaxSP,150; /* bonus2 bSkillAtk,"AB_JUDEX",30; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',5,NULL,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,60,NULL,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2449,'Variant_Shoes_M','Variant Shoes',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'85',1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',5,20,NULL,500,NULL,16,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'60',1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2455,'Time_Keepr_Boots','Time Keeper\'s Boots',5,30000,NULL,0,NULL,17,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,1; bonus bMaxHP,100; bonus bHPrecovRate,10; bonus bSPrecovRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2456,'Para_Team_Boots1','Eden Team Boots I',5,NULL,NULL,0,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'12',NULL,0,'bonus bHPrecovRate,10; bonus bSPrecovRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2457,'Para_Team_Boots2','Eden Team Boots II',5,NULL,NULL,0,NULL,16,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'26',NULL,0,'bonus bHPrecovRate,12; bonus bSPrecovRate,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2458,'Para_Team_Boots3','Eden Team Boots III',5,NULL,NULL,0,NULL,18,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'40',NULL,0,'bonus bHPrecovRate,14; bonus bSPrecovRate,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2459,'Upg_Shoes','Upg Shoes',5,20,NULL,200,NULL,15,NULL,1,0xFFFFFFFE,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2460,'Upg_Boots','Upg Boots',5,20,NULL,300,NULL,21,NULL,1,0x016E5CEA,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3; ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2461,'Upg_Greave','Upg Greaves',5,20,NULL,400,NULL,32,NULL,1,0x00004080,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2462,'Sleipnir_C','Sleipnir',5,20,NULL,0,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'94',NULL,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2463,'Feral_Boots','Feral Boots',5,20,NULL,0,NULL,12,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'75',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2464,'No_Fear_Shoes','No Fear Shoes',5,NULL,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2465,'Dance_Shoes','Dance Shoes',5,20,NULL,300,NULL,15,NULL,1,0x00080000,7,2,64,NULL,'105',1,0,'bonus bAgi,1; bonus bAspdRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2466,'Training_Shoes','Training Shoes',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'1',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2471,'Mercy_Shoes','Mercy Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,'100',1,0,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2472,'Judgement_Shoes','Judgement Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,'100',1,0,'bonus bMaxSP,150; /* bonus2 bSkillAtk,"AB_JUDEX",30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',5,NULL,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'60',NULL,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL); #2474, -REPLACE INTO `item_db_re` VALUES (2475,'Urj_Greaves','Urj Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,100,1,0,'bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2476,'Pertz_Greaves','Pertz Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,100,1,0,'bonus bMaxSP,40; bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2477,'Sabath_Shoes','Sabath Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,100,1,0,'bonus bMaxSP,30; bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2478,'Nabeu\'s_Shoes','Nabeu\'s Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,100,1,0,'bonus bFlee,3; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2479,'White_Wing_Boots','White Wing Boots',5,20,NULL,400,NULL,18,NULL,1,0x00000800,7,2,64,NULL,100,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2480,'Black_Wing_Boots','Black Wing Boots',5,20,NULL,400,NULL,18,NULL,1,0x00000800,8,2,64,NULL,100,1,0,'bonus bInt,2; bonus bMaxSPRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2475,'Urj_Greaves','Urj Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2476,'Pertz_Greaves','Pertz Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2477,'Sabath_Shoes','Sabath Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,'100',1,0,'bonus bMaxSP,30; bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2478,'Nabeu\'s_Shoes','Nabeu\'s Shoes',5,20,NULL,400,NULL,18,NULL,1,0x00001000,7,2,64,NULL,'100',1,0,'bonus bFlee,3; bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2479,'White_Wing_Boots','White Wing Boots',5,20,NULL,400,NULL,18,NULL,1,0x00000800,7,2,64,NULL,'100',1,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2480,'Black_Wing_Boots','Black Wing Boots',5,20,NULL,400,NULL,18,NULL,1,0x00000800,8,2,64,NULL,'100',1,0,'bonus bInt,2; bonus bMaxSPRate,5;',NULL,NULL); #2481, #2482, -REPLACE INTO `item_db_re` VALUES (2483,'Siege_Greaves','Siege Greaves',5,NULL,NULL,750,NULL,30,NULL,1,0x006444A2,7,2,64,NULL,95,1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2484,'Siege_Boots','Siege Boots',5,NULL,NULL,500,NULL,20,NULL,1,0x036E5CEA,7,2,64,NULL,95,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',5,NULL,NULL,350,NULL,15,NULL,1,0x00818315,7,2,64,NULL,95,1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2483,'Siege_Greaves','Siege Greaves',5,NULL,NULL,750,NULL,30,NULL,1,0x006444A2,7,2,64,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2484,'Siege_Boots','Siege Boots',5,NULL,NULL,500,NULL,20,NULL,1,0x036E5CEA,7,2,64,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',5,NULL,NULL,350,NULL,15,NULL,1,0x00818315,7,2,64,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); #2486, #2487, #2488, #2489, #2490, -REPLACE INTO `item_db_re` VALUES (2491,'Nightmare_Bangungot_Boots','Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,1,1,0,'bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Nightmare_Bangungot_Boots','Bayani Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,7,2,64,NULL,1,1,0,'bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2491,'Nightmare_Bangungot_Boots','Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Nightmare_Bangungot_Boots','Bayani Nightmare Bangungot Boots',5,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; }',NULL,NULL); # Garments # =================================================================== REPLACE INTO `item_db_re` VALUES (2501,'Hood','Hood',5,1000,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,1,0,NULL,NULL,NULL); @@ -1559,125 +1559,125 @@ REPLACE INTO `item_db_re` VALUES (2503,'Muffler','Muffler',5,5000,NULL,400,NULL, REPLACE INTO `item_db_re` VALUES (2504,'Muffler_','Muffler',5,5000,NULL,400,NULL,8,NULL,1,0xFFFFFFFE,7,2,4,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2505,'Manteau','Manteau',5,32000,NULL,600,NULL,13,NULL,NULL,0x006654E2,7,2,4,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2506,'Manteau_','Manteau',5,32000,NULL,600,NULL,13,NULL,1,0x006654E2,7,2,4,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',5,82000,NULL,600,NULL,9,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,40,1,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',5,82000,NULL,600,NULL,9,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'40',1,0,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau',5,56000,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,NULL,1,0,'bonus bUnbreakableGarment,0; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,10,NULL,NULL,0x00810204,7,2,4,NULL,75,1,0,'bonus bMdef,5; bonus bVit,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,10,NULL,NULL,0x00810204,7,2,4,NULL,'75',1,0,'bonus bMdef,5; bonus bVit,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2510,'Novice_Hood','Somber Novice Hood',5,1,NULL,1,NULL,4,NULL,NULL,0x00000001,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',5,5000,NULL,700,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,75,1,0,'bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2512,'Novice_Manteau','Novice Manteau',5,50000,NULL,500,NULL,7,NULL,1,0x00000001,7,2,4,NULL,40,1,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2513,'Celestial_Robe','Heavenly Maiden Robe',5,20,NULL,500,NULL,18,NULL,1,0xFFFFFFFE,7,2,4,NULL,80,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2514,'Pauldron','Pauldron',5,20,NULL,800,NULL,25,NULL,1,0x000654E2,7,2,4,NULL,80,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2515,'Wing_Of_Eagle','Eagle Wing',5,20000,NULL,300,NULL,12,NULL,1,0x00810204,7,2,4,NULL,85,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2516,'Falcon_Robe','Falcon Muffler',5,30000,NULL,400,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,65,1,0,'bonus bFlee,15; bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau',5,30000,NULL,600,NULL,13,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,65,1,0,'bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl',5,30000,NULL,600,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,33,1,0,'bonus bMaxSPrate,10; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau',5,30000,NULL,600,NULL,9,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,61,1,0,'bonus bLuk,2; bonus bFlee2,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2520,'Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders',5,30000,NULL,700,NULL,11,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,54,1,0,'bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2521,'Angel\'s_Warmth','Angelic Cardigan',5,10000,NULL,400,NULL,5,NULL,1,0x00000001,7,2,4,NULL,20,1,0,'bonus bHPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2522,'Undershirt','Undershirt',5,20000,NULL,150,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2523,'Undershirt_','Undershirt',5,20000,NULL,150,NULL,5,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau',5,NULL,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,2,2,4,NULL,1,1,0,'bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',5,82000,NULL,600,NULL,9,NULL,1,0xFFFFFFFE,7,2,4,NULL,40,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale',5,20,NULL,10,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,50,1,0,'bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2527,'Dragon_Breath','Dragon Breath',5,20,NULL,600,NULL,16,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,'bonus2 bSubRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2528,'Wool_Scarf','Wool Scarf',5,20,NULL,500,NULL,11,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2529,'Rider_Insignia','Rider Insignia',5,20,NULL,500,NULL,13,NULL,NULL,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2530,'Rider_Insignia_','Rider Insignia',5,20,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2531,'Ulfhedinn','Ulfhedinn',5,20,NULL,700,NULL,13,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,NPC_STONESKIN,1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,20,NULL,400,NULL,8,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',5,5000,NULL,700,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'75',1,0,'bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2512,'Novice_Manteau','Novice Manteau',5,50000,NULL,500,NULL,7,NULL,1,0x00000001,7,2,4,NULL,'40',1,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2513,'Celestial_Robe','Heavenly Maiden Robe',5,20,NULL,500,NULL,18,NULL,1,0xFFFFFFFE,7,2,4,NULL,'80',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2514,'Pauldron','Pauldron',5,20,NULL,800,NULL,25,NULL,1,0x000654E2,7,2,4,NULL,'80',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2515,'Wing_Of_Eagle','Eagle Wing',5,20000,NULL,300,NULL,12,NULL,1,0x00810204,7,2,4,NULL,'85',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2516,'Falcon_Robe','Falcon Muffler',5,30000,NULL,400,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'65',1,0,'bonus bFlee,15; bonus bFlee2,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau',5,30000,NULL,600,NULL,13,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'65',1,0,'bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl',5,30000,NULL,600,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'33',1,0,'bonus bMaxSPrate,10; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau',5,30000,NULL,600,NULL,9,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'61',1,0,'bonus bLuk,2; bonus bFlee2,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2520,'Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders',5,30000,NULL,700,NULL,11,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'54',1,0,'bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2521,'Angel\'s_Warmth','Angelic Cardigan',5,10000,NULL,400,NULL,5,NULL,1,0x00000001,7,2,4,NULL,'20',1,0,'bonus bHPrecovRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2522,'Undershirt','Undershirt',5,20000,NULL,150,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2523,'Undershirt_','Undershirt',5,20000,NULL,150,NULL,5,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau',5,NULL,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,2,2,4,NULL,'1',1,0,'bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',5,82000,NULL,600,NULL,9,NULL,1,0xFFFFFFFE,7,2,4,NULL,'40',1,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale',5,20,NULL,10,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'50',1,0,'bonus bMaxHP,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2527,'Dragon_Breath','Dragon Breath',5,20,NULL,600,NULL,16,NULL,1,0xFFFFFFFE,2,2,4,NULL,'48',1,0,'bonus2 bSubRace,RC_Dragon,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2528,'Wool_Scarf','Wool Scarf',5,20,NULL,500,NULL,11,NULL,1,0xFFFFFFFE,2,2,4,NULL,'55',1,0,'bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2529,'Rider_Insignia','Rider Insignia',5,20,NULL,500,NULL,13,NULL,NULL,0xFFFFFFFE,2,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2530,'Rider_Insignia_','Rider Insignia',5,20,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,2,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2531,'Ulfhedinn','Ulfhedinn',5,20,NULL,700,NULL,13,NULL,1,0x000654E2,2,2,4,NULL,'70',1,0,'bonus3 bAutoSpellWhenHit,NPC_STONESKIN,1,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,20,NULL,400,NULL,8,NULL,1,0x00098B1C,2,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2533,'Freyja_Cape','Freyja Cape',5,NULL,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',5,1,NULL,0,NULL,5,NULL,NULL,0x00810204,7,2,4,NULL,NULL,NULL,0,'bonus bVit,10; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',5,20,NULL,250,NULL,7,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',5,20,NULL,250,NULL,7,NULL,1,0xFFFFFFFE,7,2,4,NULL,'60',1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2537,'Diabolus_Manteau','Diabolus Manteau',5,20,NULL,250,NULL,15,NULL,1,0x00CFFF80,2,2,4,NULL,NULL,1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',5,10,NULL,0,NULL,28,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',5,10,NULL,0,NULL,20,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',5,10,NULL,0,NULL,20,NULL,1,0x01000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2541,'Asprika','Asprika',5,20,NULL,400,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,94,NULL,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',5,20,NULL,70,NULL,16,NULL,1,0xFFFFFFFE,2,2,4,NULL,70,1,0,'bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',5,10,NULL,0,NULL,28,NULL,1,0x026654E2,7,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',5,10,NULL,0,NULL,20,NULL,1,0x00898B1C,7,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',5,10,NULL,0,NULL,20,NULL,1,0x01000000,7,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2541,'Asprika','Asprika',5,20,NULL,400,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'94',NULL,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',5,20,NULL,70,NULL,16,NULL,1,0xFFFFFFFE,2,2,4,NULL,'70',1,0,'bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2543,'Sylphid_Manteau','Sylphid Manteau',5,20,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,NULL,0,'bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',5,20,NULL,300,NULL,14,NULL,1,0x00CFDF80,2,2,4,NULL,NULL,1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2545,'Musika','Musika',5,20,NULL,500,NULL,10,NULL,1,0x00008100,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,AL_HEAL,getskilllv("AL_HEAL") ? getskilllv("AL_HEAL") : 1,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2545,'Musika','Musika',5,20,NULL,500,NULL,10,NULL,1,0x00008100,2,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,AL_HEAL,getskilllv("AL_HEAL") ? getskilllv("AL_HEAL") : 1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2546,'Beach_Manteau','Beach Manteau',5,20,NULL,600,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,4,NULL,NULL,1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',5,NULL,NULL,0,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2548,'Muffler_C','Neo Muffler',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,2,2,4,NULL,95,NULL,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2548,'Muffler_C','Neo Muffler',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,2,2,4,NULL,'95',NULL,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,'81',1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',5,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",1,200,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',5,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",1,200,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2553,'Dragon_Manteau','Dragon Manteau',5,20,NULL,1000,NULL,14,NULL,1,0xFFFFFFFE,2,2,4,NULL,NULL,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',5,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,20,NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,20,NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,20,NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,20,NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2559,'Time_Keepr_Manteau','Time Keeper\'s Manteau',5,30000,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2560,'Para_Team_Manteau1','Eden Team Manteau I',5,NULL,NULL,0,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,12,NULL,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2561,'Upg_Hood','Upg Hood',5,NULL,NULL,100,NULL,9,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2562,'Upg_Muffler','Upg Muffler',5,20,NULL,200,NULL,13,NULL,1,0xFFFFFFFE,7,2,4,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2563,'Upg_Manteau','Upg Manteau',5,20,NULL,300,NULL,18,NULL,1,0x006654E2,7,2,4,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2564,'Feral_Tail','Feral Tail',5,20,NULL,0,NULL,16,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,75,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2565,'Beach_Towel','Beach Towel',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,3; bonus bFlee,7; ',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2566,'Half_Asprika','Half Asprika',5,20,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,47,NULL,0,'bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',5,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFE,2,2,4,NULL,'90',1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2559,'Time_Keepr_Manteau','Time Keeper\'s Manteau',5,30000,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2560,'Para_Team_Manteau1','Eden Team Manteau I',5,NULL,NULL,0,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'12',NULL,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2561,'Upg_Hood','Upg Hood',5,NULL,NULL,100,NULL,9,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2562,'Upg_Muffler','Upg Muffler',5,20,NULL,200,NULL,13,NULL,1,0xFFFFFFFE,7,2,4,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2563,'Upg_Manteau','Upg Manteau',5,20,NULL,300,NULL,18,NULL,1,0x006654E2,7,2,4,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2564,'Feral_Tail','Feral Tail',5,20,NULL,0,NULL,16,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'75',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2565,'Beach_Towel','Beach Towel',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,3; bonus bFlee,7; ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2566,'Half_Asprika','Half Asprika',5,20,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'47',NULL,0,'bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0;',NULL,NULL); #2567, -REPLACE INTO `item_db_re` VALUES (2568,'Muffler_Of_Roki','Loki\'s Muffler',5,20,NULL,400,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,100,NULL,0,'bonus bAgi,1; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",5; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2569,'Mercy_Shawl','Mercy Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,100,1,0,'bonus bFlee2,5; /* bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,10; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2570,'Judgement_Shawl','Judgement Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,100,1,0,'bonus bFlee,5; /* bonus3 bAutoSpellWhenHit,"AB_ORATIO",getskilllv("AB_ORATIO") ? getskilllv("AB_ORATIO") : 2,10; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2571,'Para_Team_Manteau2','Eden Team Manteau II',5,NULL,NULL,0,NULL,18,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,60,NULL,0,'bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2568,'Muffler_Of_Roki','Loki\'s Muffler',5,20,NULL,400,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'100',NULL,0,'bonus bAgi,1; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",5; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2569,'Mercy_Shawl','Mercy Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,'100',1,0,'bonus bFlee2,5; /* bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,10; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2570,'Judgement_Shawl','Judgement Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,'100',1,0,'bonus bFlee,5; /* bonus3 bAutoSpellWhenHit,"AB_ORATIO",getskilllv("AB_ORATIO") ? getskilllv("AB_ORATIO") : 2,10; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2571,'Para_Team_Manteau2','Eden Team Manteau II',5,NULL,NULL,0,NULL,18,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'60',NULL,0,'bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); #2572, REPLACE INTO `item_db_re` VALUES (2573,'Archangel_Wings','Archangel Wings',5,NULL,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,7,2,4,NULL,NULL,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2574,'Urj_Manteau','Urj Manteau',5,20,NULL,600,NULL,20,NULL,NULL,0x00000080,8,2,4,NULL,100,1,0,'bonus bMaxHPRate,2; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2575,'Pertz_Manteau','Pertz Manteau',5,20,NULL,600,NULL,16,NULL,NULL,0x00000080,8,2,4,NULL,100,1,0,'bonus bFlee,10; bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2574,'Urj_Manteau','Urj Manteau',5,20,NULL,600,NULL,20,NULL,NULL,0x00000080,8,2,4,NULL,'100',1,0,'bonus bMaxHPRate,2; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2575,'Pertz_Manteau','Pertz Manteau',5,20,NULL,600,NULL,16,NULL,NULL,0x00000080,8,2,4,NULL,'100',1,0,'bonus bFlee,10; bonus bCritical,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2576,'Adventurer\'s_Backpack','Adventurer\'s Backpack',5,NULL,NULL,200,NULL,20,NULL,1,0xFFFFFFFF,7,2,4,NULL,NULL,1,2,'skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,30; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,20; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2577,'Sabath_Hood','Sabath Hood',5,20,NULL,100,NULL,13,NULL,NULL,0x00001000,7,2,4,NULL,100,1,0,'bonus bFlee,12; bonus bCritical,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2578,'Nabeu\'s_Hood','Nabeu\'s Hood',5,20,NULL,100,NULL,13,NULL,NULL,0x00001000,7,2,4,NULL,100,1,0,'bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2577,'Sabath_Hood','Sabath Hood',5,20,NULL,100,NULL,13,NULL,NULL,0x00001000,7,2,4,NULL,'100',1,0,'bonus bFlee,12; bonus bCritical,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2578,'Nabeu\'s_Hood','Nabeu\'s Hood',5,20,NULL,100,NULL,13,NULL,NULL,0x00001000,7,2,4,NULL,'100',1,0,'bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2;',NULL,NULL); #2579, -REPLACE INTO `item_db_re` VALUES (2580,'White_Wing_Manteau','White Wing Manteau',5,20,NULL,200,NULL,15,NULL,NULL,0x00000800,7,2,4,NULL,100,1,0,'bonus bAgi,2; bonus bFlee,10; autobonus2 "{bonus bFlee,20;}",10,7000,BF_LONG,"{specialeffect2 EF_WIND;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau',5,20,NULL,200,NULL,15,NULL,NULL,0x00000800,8,2,4,NULL,100,1,0,'bonus bInt,2; if(getequiprefinerycnt(EQI_GARMENT)>6) bonus bFlee2,getequiprefinerycnt(EQI_GARMENT)-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2582,'Salvage_Cape','Salvage Cape',5,56000,NULL,400,NULL,1,NULL,NULL,0x00000300,7,2,4,NULL,130,1,0,'skill "NJ_UTSUSEMI",1; bonus bUseSPrate,100;',NULL,'heal 0,-1200;'); +REPLACE INTO `item_db_re` VALUES (2580,'White_Wing_Manteau','White Wing Manteau',5,20,NULL,200,NULL,15,NULL,NULL,0x00000800,7,2,4,NULL,'100',1,0,'bonus bAgi,2; bonus bFlee,10; autobonus2 "{bonus bFlee,20;}",10,7000,BF_LONG,"{specialeffect2 EF_WIND;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau',5,20,NULL,200,NULL,15,NULL,NULL,0x00000800,8,2,4,NULL,'100',1,0,'bonus bInt,2; if(getequiprefinerycnt(EQI_GARMENT)>6) bonus bFlee2,getequiprefinerycnt(EQI_GARMENT)-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2582,'Salvage_Cape','Salvage Cape',5,56000,NULL,400,NULL,1,NULL,NULL,0x00000300,7,2,4,NULL,'130',1,0,'skill "NJ_UTSUSEMI",1; bonus bUseSPrate,100;',NULL,'heal 0,-1200;'); #2583, #2584, #2585, -REPLACE INTO `item_db_re` VALUES (2586,'Siege_Manteau','Siege Manteau',5,NULL,NULL,600,NULL,32,NULL,1,0xFFFFFFFE,7,2,4,NULL,95,1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2587,'Siege_Muffler','Siege Muffler',5,NULL,NULL,400,NULL,15,NULL,1,0xFFFFFFFF,7,2,4,NULL,95,1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2586,'Siege_Manteau','Siege Manteau',5,NULL,NULL,600,NULL,32,NULL,1,0xFFFFFFFE,7,2,4,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2587,'Siege_Muffler','Siege Muffler',5,NULL,NULL,400,NULL,15,NULL,1,0xFFFFFFFF,7,2,4,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); #2588, #2589, -REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Skin_Clothes','Buwaya Skin Clothes',5,20,NULL,200,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bHealpower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Skin_Clothes','Bayani Buwaya Skin Clothes',5,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bHealpower2,getrefine(); bonus bAddItemHealRate,getrefine(); bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Skin_Clothes','Buwaya Skin Clothes',5,20,NULL,200,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bHealpower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Skin_Clothes','Bayani Buwaya Skin Clothes',5,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bHealpower2,getrefine(); bonus bAddItemHealRate,getrefine(); bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); # Accessories # =================================================================== -REPLACE INTO `item_db_re` VALUES (2601,'Ring','Ring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2602,'Earring','Earring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2603,'Necklace','Necklace',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2604,'Glove','Glove',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2605,'Brooch','Brooch',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2601,'Ring','Ring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2602,'Earring','Earring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2603,'Necklace','Necklace',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2604,'Glove','Glove',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2605,'Brooch','Brooch',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2607,'Clip','Clip',5,30000,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2608,'Rosary','Rosary',5,15000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus bMdef,5; bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2608,'Rosary','Rosary',5,15000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus bMdef,5; bonus bLuk,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2609,'Skul_Ring','Skull Ring',5,10000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2610,'Gold_Ring','Gold Ring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2611,'Silver_Ring','Silver Ring',5,20000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2612,'Flower_Ring','Flower Ring',5,1500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2613,'Diamond_Ring','Diamond Ring',5,45000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2614,'An_Eye_Of_Dullahan','Eye of Dullahan',5,90000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,50,NULL,0,'bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2615,'Safety_Ring','Safety Ring',5,75000,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,40,NULL,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2616,'Critical_Ring','Critical Ring',5,75000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,40,NULL,0,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,35,NULL,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,35,NULL,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2619,'Thimble_Of_Archer','Bow Thimble',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x00080808,7,2,136,NULL,65,NULL,0,'bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x02021040,7,2,136,NULL,70,NULL,0,'if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2621,'Ring_','Ring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,NULL,0,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2622,'Earring_','Earring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,NULL,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2623,'Necklace_','Necklace',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,NULL,0,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2624,'Glove_','Glove',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,NULL,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2625,'Brooch_','Brooch',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,NULL,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2626,'Rosary_','Rosary',5,15000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,NULL,0,'bonus bMdef,3; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2627,'Belt','Belt',5,20000,NULL,1200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,25,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',5,400,NULL,200,NULL,NULL,NULL,1,0x00000001,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',5,20,NULL,8000,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,94,NULL,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)==120) bonus2 bAddRace,RC_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',5,20,NULL,1500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,94,NULL,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',5,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',5,125000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,65,NULL,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',5,204000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,80,NULL,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2614,'An_Eye_Of_Dullahan','Eye of Dullahan',5,90000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'50',NULL,0,'bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2615,'Safety_Ring','Safety Ring',5,75000,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'40',NULL,0,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2616,'Critical_Ring','Critical Ring',5,75000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'40',NULL,0,'bonus bCritical,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'35',NULL,0,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'35',NULL,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2619,'Thimble_Of_Archer','Bow Thimble',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x00080808,7,2,136,NULL,'65',NULL,0,'bonus bLongAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x02021040,7,2,136,NULL,'70',NULL,0,'if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2621,'Ring_','Ring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2622,'Earring_','Earring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2623,'Necklace_','Necklace',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2624,'Glove_','Glove',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2625,'Brooch_','Brooch',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2626,'Rosary_','Rosary',5,15000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bMdef,3; bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2627,'Belt','Belt',5,20000,NULL,1200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'25',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',5,400,NULL,200,NULL,NULL,NULL,1,0x00000001,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',5,20,NULL,8000,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'94',NULL,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)==120) bonus2 bAddRace,RC_Boss,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',5,20,NULL,1500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'94',NULL,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',5,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',5,125000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'65',NULL,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',5,204000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2634,'Bridegroom_Ring','Wedding Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,1,136,NULL,NULL,NULL,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2635,'Bride_Ring','Wedding Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,NULL,136,NULL,NULL,NULL,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2636,'Gold_Ring_','Gold Christmas Ring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bLuk,1;',NULL,NULL); @@ -1685,69 +1685,69 @@ REPLACE INTO `item_db_re` VALUES (2637,'Silver_Ring_','Silver Christmas Ring',5, REPLACE INTO `item_db_re` VALUES (2638,'Exorcize_Sachet','Sacred Incense',5,20000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bStr,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2639,'Purification_Sachet','Occult Incense',5,20000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2640,'Kafra_Ring','Kafra Ring',5,40000,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,NULL,NULL,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus bLuk,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2641,'Fashionable_Sack','Fashion Hip Sack',5,20,NULL,700,NULL,NULL,NULL,NULL,0x00040420,7,2,136,NULL,50,NULL,0,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2641,'Fashionable_Sack','Fashion Hip Sack',5,20,NULL,700,NULL,NULL,NULL,NULL,0x00040420,7,2,136,NULL,'50',NULL,0,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2642,'Serin\'s_Gold_Ring','Serin\'s Gold Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring',5,45000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2644,'The_Sign_','The Sign',5,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus2 bMagicAddRace,RC_NonBoss,5; bonus2 bMagicAddRace,RC_Boss,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2645,'Moonlight_Ring','Moonlight Ring',5,40000,NULL,200,NULL,NULL,NULL,NULL,0x02021040,7,2,136,NULL,60,NULL,0,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2645,'Moonlight_Ring','Moonlight Ring',5,40000,NULL,200,NULL,NULL,NULL,NULL,0x02021040,7,2,136,NULL,'60',NULL,0,'bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2647,'Nile_Rose','Nile Rose',5,2,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,33,NULL,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,33,NULL,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',5,30000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,61,NULL,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant',5,30000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,61,NULL,0,'bonus bStr,2; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,40,NULL,0,'bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,90,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash',5,20000,NULL,300,NULL,1,NULL,NULL,0x02021040,7,2,136,NULL,30,NULL,0,'bonus bStr,1; bonus bAgi,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball',5,50000,NULL,4000,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2656,'Hyper_Changer','Armor Charm',5,20000,NULL,1000,NULL,1,NULL,NULL,0x000654E2,7,2,136,NULL,1,NULL,0,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2657,'Lab_Passport','Laboratory Permit',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'33',NULL,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'33',NULL,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',5,30000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'61',NULL,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant',5,30000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'61',NULL,0,'bonus bStr,2; bonus bCritical,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'40',NULL,0,'bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'90',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash',5,20000,NULL,300,NULL,1,NULL,NULL,0x02021040,7,2,136,NULL,'30',NULL,0,'bonus bStr,1; bonus bAgi,1; bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball',5,50000,NULL,4000,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2656,'Hyper_Changer','Armor Charm',5,20000,NULL,1000,NULL,1,NULL,NULL,0x000654E2,7,2,136,NULL,'1',NULL,0,'bonus bMaxHP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2657,'Lab_Passport','Laboratory Permit',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2658,'Nile_Rose_','Nile Rose',5,2,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2659,'Vesper_Core01','Vesper Core 01',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2660,'Vesper_Core02','Vesper Core 02',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2661,'Vesper_Core03','Vesper Core 03',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2662,'Vesper_Core04','Vesper Core 04',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',5,20,NULL,900,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,75,NULL,0,'bonus bHit,15; bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2664,'Scarf_Belt','Belcarf',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,75,NULL,0,'bonus bDex,2; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',5,20,NULL,500,NULL,NULL,NULL,NULL,0x00008110,7,2,136,NULL,60,NULL,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2666,'Lamp_Of_Hope','Lantern of Hope',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,60,NULL,0,'bonus bHit,5; bonus bCritical,5; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2668,'Women\'s_Glory','Woman Glory',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2659,'Vesper_Core01','Vesper Core 01',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2660,'Vesper_Core02','Vesper Core 02',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2661,'Vesper_Core03','Vesper Core 03',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2662,'Vesper_Core04','Vesper Core 04',5,20,NULL,100,NULL,1,NULL,NULL,0x00CFFF80,2,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',5,20,NULL,900,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'75',NULL,0,'bonus bHit,15; bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2664,'Scarf_Belt','Belcarf',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'75',NULL,0,'bonus bDex,2; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',5,20,NULL,500,NULL,NULL,NULL,NULL,0x00008110,7,2,136,NULL,'60',NULL,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2666,'Lamp_Of_Hope','Lantern of Hope',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'60',NULL,0,'bonus bHit,5; bonus bCritical,5; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2668,'Women\'s_Glory','Woman Glory',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2669,'Golden_Necklace_','RJC Necklace',5,30000,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2670,'Ring_Of_Longing','Ring of Longing',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,30,NULL,0,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',5,10000,NULL,100,NULL,NULL,NULL,1,0x00080808,7,2,136,NULL,65,NULL,0,'bonus bLongAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2670,'Ring_Of_Longing','Ring of Longing',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'30',NULL,0,'bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',5,10000,NULL,100,NULL,NULL,NULL,1,0x00080808,7,2,136,NULL,'65',NULL,0,'bonus bLongAtkRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,48,NULL,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2674,'Honor_Ring','Ring of Honor',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2675,'Lord_Ring','Lord Ring',5,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bAddMonsterDropItem,7618,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'48',NULL,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2674,'Honor_Ring','Ring of Honor',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2675,'Lord_Ring','Lord Ring',5,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bAllStats,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddMonsterDropItem,7618,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2677,'Spiritual_Ring','Spiritual Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',5,20,NULL,100,NULL,2,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2682,'Ring_Of_Water','Ring of Water',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2683,'Ring_Of_Fire','Ring of Fire',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2684,'Ring_Of_Wind','Ring of Wind',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus2 bSubEle,Ele_Wind,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2685,'Ring_Of_Earth','Ring of Earth',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,20,NULL,0,'bonus2 bSubEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2686,'Elven_Ears_C','Elven Ears',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2687,'Steel_Flower_C','Steel Flower',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2689,'Earring_C','Earring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2690,'Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2691,'Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2692,'Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2693,'Brooch_C','Brooch',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2694,'Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2695,'Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2699,'Vesper_Core04_C','Vesper Core 04',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2700,'Red_Silk_Seal','Red Silk Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00004082,2,2,136,NULL,60,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2701,'Orleans_Glove','Orleans\'s Glove',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,NULL,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2702,'Bison_Horn','Bison Horn',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,NULL,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2703,'Expert_Ring','Expert Ring',5,20,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,50,NULL,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2682,'Ring_Of_Water','Ring of Water',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2683,'Ring_Of_Fire','Ring of Fire',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2684,'Ring_Of_Wind','Ring of Wind',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus2 bSubEle,Ele_Wind,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2685,'Ring_Of_Earth','Ring of Earth',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'20',NULL,0,'bonus2 bSubEle,Ele_Earth,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2686,'Elven_Ears_C','Elven Ears',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2687,'Steel_Flower_C','Steel Flower',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2689,'Earring_C','Earring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2690,'Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bStr,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2691,'Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bVit,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2692,'Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2693,'Brooch_C','Brooch',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2694,'Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2695,'Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2699,'Vesper_Core04_C','Vesper Core 04',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2700,'Red_Silk_Seal','Red Silk Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00004082,2,2,136,NULL,'60',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2701,'Orleans_Glove','Orleans\'s Glove',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,'90',NULL,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2702,'Bison_Horn','Bison Horn',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,'90',NULL,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2703,'Expert_Ring','Expert Ring',5,20,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,'50',NULL,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2704,'Golden_Accessory','Golden Accessories',5,20,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMdef,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2705,'Golden_Accessory2','Golden Accessories',5,20,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12018,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2706,'Handcuff','Arrest Handcuffs',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); @@ -1756,58 +1756,58 @@ REPLACE INTO `item_db_re` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft' REPLACE INTO `item_db_re` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',5,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,NULL,NULL,0,'bonus bBaseAtk,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2711,'Spiritual_Ring_C','Spiritual Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bInt,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',5,NULL,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,30,NULL,0,'bonus bVit,3; bonus bAgi,3; bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',5,NULL,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'30',NULL,0,'bonus bVit,3; bonus bAgi,3; bonus bLuk,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2713,'Certificate_TW','Certificate',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2714,'Marvelous_Pandent','Marvelous Pendant',5,NULL,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2715,'Skul_Ring_','Skull Ring',5,10000,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_Undead,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2716,'Librarian_Glove','Librarian Glove',5,20,NULL,100,NULL,NULL,NULL,1,0x00810200,7,2,136,NULL,80,NULL,0,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2717,'Pocket_Watch_','Pocket Watch',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00010204,7,2,136,NULL,80,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2718,'Lunatic_Brooch','Lunatic Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0x00080808,7,2,136,NULL,65,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2719,'Iron_Wrist','Iron Wrist',5,20,NULL,700,NULL,1,NULL,NULL,0x000444A2,7,2,136,NULL,50,NULL,0,'bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2720,'Medal_Swordman','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00404082,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2721,'Medal_Thief','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x02021040,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2722,'Medal_Acolyte','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00008110,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2723,'Medal_Mage','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00810204,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2724,'Medal_Archer','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00080808,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2725,'Medal_Merchant','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00040420,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2726,'Icarus_Wing','Icarus Wings',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,2,2,136,NULL,70,NULL,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2727,'Bowman_Scarf','Bowman Scarf',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00000800,2,2,136,NULL,70,NULL,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2728,'Cursed_Hand','Cursed Hand',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,NULL,0,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2716,'Librarian_Glove','Librarian Glove',5,20,NULL,100,NULL,NULL,NULL,1,0x00810200,7,2,136,NULL,'80',NULL,0,'bonus bMaxSP,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2717,'Pocket_Watch_','Pocket Watch',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00010204,7,2,136,NULL,'80',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2718,'Lunatic_Brooch','Lunatic Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0x00080808,7,2,136,NULL,'65',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2719,'Iron_Wrist','Iron Wrist',5,20,NULL,700,NULL,1,NULL,NULL,0x000444A2,7,2,136,NULL,'50',NULL,0,'bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2720,'Medal_Swordman','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00404082,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2721,'Medal_Thief','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x02021040,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2722,'Medal_Acolyte','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00008110,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2723,'Medal_Mage','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00810204,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2724,'Medal_Archer','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00080808,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2725,'Medal_Merchant','Medal of Honor',5,20,NULL,0,NULL,1,NULL,NULL,0x00040420,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2726,'Icarus_Wing','Icarus Wings',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,2,2,136,NULL,'70',NULL,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2727,'Bowman_Scarf','Bowman Scarf',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00000800,2,2,136,NULL,'70',NULL,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2728,'Cursed_Hand','Cursed Hand',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2729,'Diabolus_Ring','Diabolus Ring',5,20,NULL,50,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,NULL,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,NULL,0,'bonus bMaxSP,50; bonus bCastRate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2732,'Morroc_Ring','Death Loop',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,NULL,0,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2733,'Medal_Gunner','Sheriff Badge',5,20,NULL,0,NULL,1,NULL,NULL,0x01000000,7,2,136,NULL,70,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bMaxSP,50; bonus bCastRate,-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2732,'Morroc_Ring','Death Loop',5,20,NULL,50,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'80',NULL,0,'bonus bCritical,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2733,'Medal_Gunner','Sheriff Badge',5,20,NULL,0,NULL,1,NULL,NULL,0x01000000,7,2,136,NULL,'70',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2734,'Directive_A','Directive',5,NULL,NULL,0,NULL,1,NULL,NULL,0x00000001,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2735,'Directive_B','Directive',5,NULL,NULL,0,NULL,1,NULL,NULL,0x00000001,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2736,'Navel_Ring','Navel Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,75,NULL,0,'bonus bDex,3; bonus bLuk,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2737,'Foot_Ring','Foot Ring',5,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,75,NULL,0,'bonus bVit,3; bonus bMaxHPRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2736,'Navel_Ring','Navel Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'75',NULL,0,'bonus bDex,3; bonus bLuk,3; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2737,'Foot_Ring','Foot Ring',5,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'75',NULL,0,'bonus bVit,3; bonus bMaxHPRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2738,'Shiny_Coin','Shiny Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,6; bonus2 bAddRace,RC_Boss,6; bonus bMatkRate,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2739,'Ordinary_Coin','Ordinary Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2740,'Rusty_Coin','Rusty Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,70,NULL,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{bonus bHealPower,20;}",50,2000,"AL_HEAL"; autobonus3 "{bonus bHealPower,20;}",50,2000,"AM_POTIONPITCHER"; autobonus3 "{bonus bHealPower,20;}",50,2000,"PR_SANCTUARY";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,70,NULL,0,'bonus bCastrate,-10; bonus bDelayRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,20,NULL,200,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,70,NULL,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2746,'Cold_Heart','Cold Heart',5,20,NULL,100,NULL,1,NULL,NULL,0x00001000,2,2,136,NULL,80,NULL,0,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2747,'Black_Cat','Black Cat',5,20,NULL,100,NULL,1,NULL,NULL,0x00020000,2,2,136,NULL,80,NULL,0,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2748,'Cursed_Star','Cursed Star',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00080808,2,2,136,NULL,84,NULL,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;'); -REPLACE INTO `item_db_re` VALUES (2749,'Linen_Glove','Linen Glove',5,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,2,2,136,NULL,90,NULL,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{bonus bHealPower,20;}",50,2000,"AL_HEAL"; autobonus3 "{bonus bHealPower,20;}",50,2000,"AM_POTIONPITCHER"; autobonus3 "{bonus bHealPower,20;}",50,2000,"PR_SANCTUARY";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bCastrate,-10; bonus bDelayRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,20,NULL,200,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2746,'Cold_Heart','Cold Heart',5,20,NULL,100,NULL,1,NULL,NULL,0x00001000,2,2,136,NULL,'80',NULL,0,'bonus bAgi,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2747,'Black_Cat','Black Cat',5,20,NULL,100,NULL,1,NULL,NULL,0x00020000,2,2,136,NULL,'80',NULL,0,'bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2748,'Cursed_Star','Cursed Star',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00080808,2,2,136,NULL,'84',NULL,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;'); +REPLACE INTO `item_db_re` VALUES (2749,'Linen_Glove','Linen Glove',5,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,2,2,136,NULL,'90',NULL,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2751,'Academy_Badge','Academy Of Badge',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2752,'Praxinus_C','Praccsinos',5,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2753,'Beholder_Ring','Beholder Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2754,'Hallow_Ring','Hallow Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2755,'Clamorous_Ring','Clamorous Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2756,'Chemical_Ring','Chemical Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Plant,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2757,'Insecticide_Ring','Insecticide Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2758,'Fisher_Ring','Fischer Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2759,'Decussate_Ring','Decussate Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2760,'Bloody_Ring','Bloody Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2761,'Satanic_Ring','Satanic Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2762,'Dragoon_Ring','Dragon Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,2,2,136,NULL,95,NULL,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2752,'Praxinus_C','Praccsinos',5,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2753,'Beholder_Ring','Beholder Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2754,'Hallow_Ring','Hallow Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2755,'Clamorous_Ring','Clamorous Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2756,'Chemical_Ring','Chemical Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Plant,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2757,'Insecticide_Ring','Insecticide Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2758,'Fisher_Ring','Fischer Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2759,'Decussate_Ring','Decussate Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2760,'Bloody_Ring','Bloody Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2761,'Satanic_Ring','Satanic Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2762,'Dragoon_Ring','Dragon Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,2,2,136,NULL,'95',NULL,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',5,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2765,'Novice_Figure','Novice Figure',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMaxHP,70; if(Class==Job_Novice) bonus bMaxHP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2766,'Swordman_Figure','Swordman Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2;',NULL,NULL); @@ -1816,125 +1816,125 @@ REPLACE INTO `item_db_re` VALUES (2768,'Mage_Figure','Mage Figure',5,NULL,NULL,0 REPLACE INTO `item_db_re` VALUES (2769,'Archer_Figure','Archer Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2770,'Thief_Figure','Thief Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2771,'Merchant_Figure','Merchant Figure',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,81,NULL,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,61,NULL,0,'bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'81',NULL,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'61',NULL,0,'bonus bAllStats,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2775,'Lure','Lure',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,'setoption Option_Summer,1;','setoption Option_Summer,0;'); -REPLACE INTO `item_db_re` VALUES (2777,'Shaman_Ring','Shaman Ring',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,30,NULL,0,'bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2778,'Shaman_Earing','Shaman Earrings',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,30,NULL,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,30,NULL,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,80,NULL,0,'autobonus "{bonus bAspdRate,2;}",10,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit',5,NULL,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2777,'Shaman_Ring','Shaman Ring',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'30',NULL,0,'bonus bUseSPrate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2778,'Shaman_Earing','Shaman Earrings',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'30',NULL,0,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'30',NULL,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'80',NULL,0,'autobonus "{bonus bAspdRate,2;}",10,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit',5,NULL,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,70,NULL,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'skill "ALL_WEWISH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,NULL,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'70',NULL,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'skill "ALL_WEWISH",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,'90',NULL,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2788,'Bradium_Earing','Bradium Earring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'/* bonus bEquipmentMatk,5; */ bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2789,'Bradium_Ring','Bradium Ring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_Boss,2; bonus2 bAddRace,RC_NonBoss,2; bonus bStr,1; bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,1; bonus bAspdRate,2; bonus bFlee,4; if(readparam(bAgi)>=120){ bonus bCritical,4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bHit,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bHit,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',5,NULL,NULL,0,NULL,2,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',5,NULL,NULL,0,NULL,NULL,NULL,1,0x00000080,7,2,136,NULL,99,NULL,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,99,NULL,0,'if(JobLevel<30) { bonus bAllStats,6-(JobLevel/5); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2796,'Magical_Stone','Rocks',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00810204,7,2,136,NULL,99,NULL,0,'bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2797,'Magical_Stone_','Rocks',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00810204,7,2,136,NULL,99,NULL,0,'bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00008100,7,2,136,NULL,99,NULL,0,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_arch02") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',5,NULL,NULL,0,NULL,NULL,NULL,1,0x00000080,7,2,136,NULL,'99',NULL,0,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'99',NULL,0,'if(JobLevel<30) { bonus bAllStats,6-(JobLevel/5); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2796,'Magical_Stone','Rocks',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00810204,7,2,136,NULL,'99',NULL,0,'bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2797,'Magical_Stone_','Rocks',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00810204,7,2,136,NULL,'99',NULL,0,'bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00008100,7,2,136,NULL,'99',NULL,0,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_arch02") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2799,'Kuirpenring','Kuirpenring',5,NULL,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2800,'Accelerator','Accelerator',5,100000,NULL,100,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2801,'Hovering_Booster','Hovering Booster',5,100000,NULL,2000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2802,'Suicidal_Device','Suicidal Device',5,500000,NULL,1000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2803,'Shape_Shifter','Shape Shifter',5,100000,NULL,500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2804,'Cooling_Device','Cooling Device',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2805,'Magnetic_Field_Generator','Magnetic Field Generator',5,100000,NULL,6000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2806,'Barrier_Builder','Barrier Builder',5,150000,NULL,8000,NULL,3,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2807,'Repair_Kit','Repair Kit',5,200000,NULL,400,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2808,'Camouflage_Generator','Camouflague Generator',5,250000,NULL,1000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2810,'Special_Cooler','Special Cooler',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,99,NULL,0,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,20,NULL,0,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,20,NULL,0,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,20,NULL,0,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,20,NULL,0,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2800,'Accelerator','Accelerator',5,100000,NULL,100,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2801,'Hovering_Booster','Hovering Booster',5,100000,NULL,2000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2802,'Suicidal_Device','Suicidal Device',5,500000,NULL,1000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2803,'Shape_Shifter','Shape Shifter',5,100000,NULL,500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2804,'Cooling_Device','Cooling Device',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2805,'Magnetic_Field_Generator','Magnetic Field Generator',5,100000,NULL,6000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2806,'Barrier_Builder','Barrier Builder',5,150000,NULL,8000,NULL,3,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2807,'Repair_Kit','Repair Kit',5,200000,NULL,400,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2808,'Camouflage_Generator','Camouflague Generator',5,250000,NULL,1000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bAgi,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2810,'Special_Cooler','Special Cooler',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2815,'Th_Ring_Of_Water','Ring Of Water',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2816,'Radar_Ring1','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2817,'Radar_Ring2','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2818,'Radar_Ring3','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2819,'Swordman_Manual','Swordsman Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,1,NULL,0,'bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2820,'Thief_Manual','Thief Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,1,NULL,0,'bonus bMaxSP,100; skill "TF_DOUBLE",3; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2821,'Acolyte_Manual','Acolyte Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,1,NULL,0,'bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2822,'Archer_Manual','Archer Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,1,NULL,0,'bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2823,'Merchant_Manual','Merchant Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,1,NULL,0,'bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",10; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2824,'Mage_Manual','Mage Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,1,NULL,0,'bonus bMaxSP,100; skill "MG_SRECOVERY",1; skill "MG_COLDBOLT",1; skill "MG_FIREWALL",1; skill "MG_FIREBOLT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2825,'Shaman_EaringB','Shaman Earrings',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2826,'Dark_Knight_BeltB','Dark Knight Belt',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2827,'Dark_Knight_GloveB','Dark Knight Glove',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'autobonus "{bonus bMaxHPRate,10;}",10,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2828,'Upg_Clip','Upg Clip',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bMaxHPRate,3; bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2829,'Greed_Clip','Greed Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,10,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2830,'Magingiorde_C','Megingjard',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,94,NULL,0,'bonus bStr,40; bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2831,'Brysinggamen_C','Brisingamen',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,94,NULL,0,'bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2832,'Freyja_Ring','Freyja\'s Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2833,'Odin\'s_Recall','Odin\'s Recall',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2819,'Swordman_Manual','Swordsman Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2820,'Thief_Manual','Thief Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "TF_DOUBLE",3; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2821,'Acolyte_Manual','Acolyte Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2822,'Archer_Manual','Archer Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2823,'Merchant_Manual','Merchant Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",10; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2824,'Mage_Manual','Mage Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "MG_SRECOVERY",1; skill "MG_COLDBOLT",1; skill "MG_FIREWALL",1; skill "MG_FIREBOLT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2825,'Shaman_EaringB','Shaman Earrings',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2826,'Dark_Knight_BeltB','Dark Knight Belt',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2827,'Dark_Knight_GloveB','Dark Knight Glove',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'autobonus "{bonus bMaxHPRate,10;}",10,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2828,'Upg_Clip','Upg Clip',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bMaxHPRate,3; bonus bMaxSP,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2829,'Greed_Clip','Greed Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'10',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2830,'Magingiorde_C','Megingjard',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'94',NULL,0,'bonus bStr,40; bonus bMdef,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2831,'Brysinggamen_C','Brisingamen',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'94',NULL,0,'bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2832,'Freyja_Ring','Freyja\'s Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2833,'Odin\'s_Recall','Odin\'s Recall',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2834,'F_All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2835,'F_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2836,'F_Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2837,'F_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2838,'F_Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2839,'F_Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2840,'F_Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2841,'Caracas_Ring','Caracas Ring',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,99,NULL,0,'bonus bInt,2; bonus bDex,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2842,'F_Earing_C','Earring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2843,'Gold_Trickle','Gold Trickle',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,75,NULL,0,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2844,'El_Dicastes_Light','Light Of El Discastes',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,80,NULL,0,'skill "RETURN_TO_ELDICASTES",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2845,'No_Fear_Belt','No Fear Belt',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,20,NULL,0,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2835,'F_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2836,'F_Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2837,'F_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2838,'F_Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bVit,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2839,'F_Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bStr,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2840,'F_Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2841,'Caracas_Ring','Caracas Ring',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'99',NULL,0,'bonus bInt,2; bonus bDex,2; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2842,'F_Earing_C','Earring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2843,'Gold_Trickle','Gold Trickle',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'75',NULL,0,'bonus bMaxSP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2844,'El_Dicastes_Light','Light Of El Discastes',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'80',NULL,0,'skill "RETURN_TO_ELDICASTES",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2845,'No_Fear_Belt','No Fear Belt',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2846,'E_All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2847,'E_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2848,'E_Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2849,'E_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2850,'E_Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2851,'E_Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2852,'E_Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2853,'Telekinetic_Orb','Telekinetic Orb',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,110,NULL,0,'bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; /* bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2854,'Alchemy_Glove','Alchemy Glove',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,7,2,136,NULL,125,NULL,0,'bonus bMdef,2; bonus bInt,1; bonus3 bAutoSpell,"MG_FIREBALL",5,10; bonus5 bAutoSpell,"MG_FIREBOLT",5,10,BF_MAGIC,1; bonus2 bSubEle,Ele_Water,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2855,'Whike_Black_Tail','Whike Black Tail',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,45,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2856,'Half_Megin','Half Megingjard',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,47,NULL,0,'bonus bMdef,3; bonus bStr,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2857,'Half_Brysing','Half Brisingamen',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,47,NULL,0,'bonus bStr,3; bonus bInt,5; bonus bVit,3; bonus bDex,3; bonus bAgi,3; bonus bLuk,5; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2858,'Pendant_Of_Guardian','Guardian Pendant',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,70,NULL,0,'skill "ALL_GUARDIAN_RECALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,100,NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Wind,15; bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,100,NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2861,'Crimson_Orb','Crismon Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,100,NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2862,'Forest_Orb','Forest Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,100,NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2864,'Light_Of_Cure','Liht Of Cure',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,110,NULL,0,'bonus bVit,2; bonus bHealPower,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,110,NULL,0,'bonus bInt,2; bonus bHealPower,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,110,NULL,0,'bonus bDex,2; bonus bHealPower,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2847,'E_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2848,'E_Glove_C','Glove',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2849,'E_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2850,'E_Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bVit,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2851,'E_Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bStr,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2852,'E_Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2853,'Telekinetic_Orb','Telekinetic Orb',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'110',NULL,0,'bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; /* bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2854,'Alchemy_Glove','Alchemy Glove',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,7,2,136,NULL,'125',NULL,0,'bonus bMdef,2; bonus bInt,1; bonus3 bAutoSpell,"MG_FIREBALL",5,10; bonus5 bAutoSpell,"MG_FIREBOLT",5,10,BF_MAGIC,1; bonus2 bSubEle,Ele_Water,-30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2855,'Whike_Black_Tail','Whike Black Tail',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'45',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2856,'Half_Megin','Half Megingjard',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'47',NULL,0,'bonus bMdef,3; bonus bStr,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2857,'Half_Brysing','Half Brisingamen',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'47',NULL,0,'bonus bStr,3; bonus bInt,5; bonus bVit,3; bonus bDex,3; bonus bAgi,3; bonus bLuk,5; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2858,'Pendant_Of_Guardian','Guardian Pendant',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'70',NULL,0,'skill "ALL_GUARDIAN_RECALL",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,'100',NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Wind,15; bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",3,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,'100',NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2861,'Crimson_Orb','Crismon Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,'100',NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2862,'Forest_Orb','Forest Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000200,7,2,136,NULL,'100',NULL,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2864,'Light_Of_Cure','Liht Of Cure',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,'110',NULL,0,'bonus bVit,2; bonus bHealPower,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,'110',NULL,0,'bonus bInt,2; bonus bHealPower,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',5,20,NULL,0,NULL,NULL,NULL,NULL,0x00000100,7,2,136,NULL,'110',NULL,0,'bonus bDex,2; bonus bHealPower,2;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (2883,'Urj_Seal','Urj Seal',5,20,NULL,200,NULL,4,NULL,1,0x00000080,8,2,136,NULL,100,NULL,0,'bonus bMaxHPrate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2884,'Pertz_Seal','Pertz Seal',5,20,NULL,200,NULL,3,NULL,1,0x00000080,8,2,136,NULL,100,NULL,0,'bonus bBaseAtk,20; bonus bMaxSP,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2883,'Urj_Seal','Urj Seal',5,20,NULL,200,NULL,4,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bMaxHPrate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2884,'Pertz_Seal','Pertz Seal',5,20,NULL,200,NULL,3,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,20; bonus bMaxSP,20;',NULL,NULL); #2885, -REPLACE INTO `item_db_re` VALUES (2886,'Sabath_Seal','Sabath Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,100,NULL,0,'bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2887,'Nabeu\'s_Seal','Nabeu\'s Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,100,NULL,0,'bonus bBaseAtk,10; /* bonus bEquipmentMatk,20; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2886,'Sabath_Seal','Sabath Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bCritical,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2887,'Nabeu\'s_Seal','Nabeu\'s Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,10; /* bonus bEquipmentMatk,20; */',NULL,NULL); #2888, #2889, -REPLACE INTO `item_db_re` VALUES (2890,'White_Wing_Brooch','White Wing Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,7,2,136,NULL,100,NULL,0,'bonus bDex,2; bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2891,'Black_Wing_Brooch','Black Wing Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,8,2,136,NULL,100,NULL,0,'bonus bInt,2; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2892,'Assassin\'s_Glove','Assassin\'s Glove',5,56000,NULL,400,NULL,3,NULL,NULL,0x00001000,7,2,136,NULL,100,NULL,0,'bonus bMaxSP,20; bonus bCritical,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2890,'White_Wing_Brooch','White Wing Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,7,2,136,NULL,'100',NULL,0,'bonus bDex,2; bonus bLongAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2891,'Black_Wing_Brooch','Black Wing Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,8,2,136,NULL,'100',NULL,0,'bonus bInt,2; bonus bFlee2,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2892,'Assassin\'s_Glove','Assassin\'s Glove',5,56000,NULL,400,NULL,3,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bMaxSP,20; bonus bCritical,3;',NULL,NULL); #2893, -REPLACE INTO `item_db_re` VALUES (2894,'Sura_Gauntlet','Sura Gauntlet',5,20,NULL,400,NULL,1,NULL,NULL,0x00008000,7,2,136,NULL,130,NULL,0,'bonus bStr,5; bonus bMaxSPRate,6; bonus bMaxHPRate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2894,'Sura_Gauntlet','Sura Gauntlet',5,20,NULL,400,NULL,1,NULL,NULL,0x00008000,7,2,136,NULL,'130',NULL,0,'bonus bStr,5; bonus bMaxSPRate,6; bonus bMaxHPRate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; }',NULL,NULL); #2895, #2896, #2897, -REPLACE INTO `item_db_re` VALUES (2898,'Dark_Rosary','Dark Rosary',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,90,NULL,0,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Amplification Device',5,20,NULL,100,NULL,NULL,NULL,1,0x00080800,7,2,136,NULL,90,NULL,0,'/* bonus2 bSkillAtk,"WM_METALICSOUND",25; */ bonus bCastrate,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2898,'Dark_Rosary','Dark Rosary',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'90',NULL,0,'bonus bMdef,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Amplification Device',5,20,NULL,100,NULL,NULL,NULL,1,0x00080800,7,2,136,NULL,'90',NULL,0,'/* bonus2 bSkillAtk,"WM_METALICSOUND",25; */ bonus bCastrate,-50;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (2907,'Bawaya_Symbol_Tattoo','Bawaya Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bMatkRate,7; /* bonus bFixedCastrate,-7; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2907,'Bawaya_Symbol_Tattoo','Bawaya Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bMatkRate,7; /* bonus bFixedCastrate,-7; */',NULL,NULL); #2908, #2909, -REPLACE INTO `item_db_re` VALUES (2910,'Bakunawa_Symbol_Tattoo','Bakunawa Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2911,'Bangungot_Symbol_Tattoo','Bangungot Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bHealPower,4; bonus bHealPower2,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2910,'Bakunawa_Symbol_Tattoo','Bakunawa Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2911,'Bangungot_Symbol_Tattoo','Bangungot Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bHealPower,4; bonus bHealPower2,7;',NULL,NULL); # Cards # =================================================================== REPLACE INTO `item_db_re` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL); @@ -2609,149 +2609,149 @@ REPLACE INTO `item_db_re` VALUES (4861,'MHP+1%','MaxHP+1%',6,20,NULL,10,NULL,NUL REPLACE INTO `item_db_re` VALUES (4862,'MHP+2%','MaxHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL); # More Headgears # =================================================================== -REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5002,'Gemmed_Crown','Jewel Crown',5,20,NULL,600,NULL,4,NULL,NULL,0x000654E2,7,2,256,NULL,60,1,88,'bonus bInt,2; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5002,'Gemmed_Crown','Jewel Crown',5,20,NULL,600,NULL,4,NULL,NULL,0x000654E2,7,2,256,NULL,'60',1,88,'bonus bInt,2; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5003,'Joker_Jester','Joker Jester',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,89,'bonus bLuk,2; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5004,'Oxygen_Mask','Oxygen Mask',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,90,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5005,'Gas_Mask','Gas Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,513,NULL,NULL,NULL,91,'bonus2 bResEff,Eff_Poison,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5006,'Machoman_Glasses','Machoman\'s Glasses',5,36000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,92,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5007,'Loard_Circlet','Grand Circlet',5,20,NULL,200,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,55,1,93,'bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5007,'Loard_Circlet','Grand Circlet',5,20,NULL,200,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'55',1,93,'bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5008,'Puppy_Love','Puppy Love',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,94,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5009,'Safety_Helmet','Safety Helmet',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,95,'bonus bMdef,3; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5010,'Indian_Hair_Piece','Indian Fillet',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,96,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5011,'Antenna','Aerial',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,97,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5012,'Ph.D_Hat','Ph.D Hat',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,98,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5013,'Horn_Of_Lord_Kaho','Lord Kaho\'s Horn',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,99,'bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5014,'Fin_Helm','Fin Helm',5,20,NULL,300,NULL,2,NULL,NULL,0x00004082,7,2,512,NULL,65,NULL,100,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5014,'Fin_Helm','Fin Helm',5,20,NULL,300,NULL,2,NULL,NULL,0x00004082,7,2,512,NULL,'65',NULL,100,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5015,'Egg_Shell','Egg Shell',5,20,NULL,200,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,101,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5016,'Boy\'s_Cap','Boy\'s Cap',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,102,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5017,'Bone_Helm','Bone Helm',5,20,NULL,800,NULL,15,NULL,NULL,0x000444A2,7,2,256,NULL,70,1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5017,'Bone_Helm','Bone Helm',5,20,NULL,800,NULL,15,NULL,NULL,0x000444A2,7,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5018,'Feather_Bonnet','Feather Bonnet',5,20,NULL,300,NULL,4,NULL,NULL,0x00080808,7,2,256,NULL,NULL,1,104,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5019,'Corsair','Corsair',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,105,'bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5020,'Kafra_Band','Kafra Band',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,106,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5021,'Bankruptcy_Of_Heart','Grief for Greed',5,20,NULL,1200,NULL,4,NULL,NULL,0x00040420,7,2,256,NULL,38,1,107,'bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5021,'Bankruptcy_Of_Heart','Grief for Greed',5,20,NULL,1200,NULL,4,NULL,NULL,0x00040420,7,2,256,NULL,'38',1,107,'bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5022,'Helm_Of_Sun','Hat of the Sun God',5,20,NULL,2400,NULL,4,NULL,NULL,0x00CFDF80,7,2,768,NULL,NULL,1,138,'bonus bStr,3; bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5023,'Hat_Of_Bundle','Parcel Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0x00040420,7,2,256,NULL,NULL,1,108,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5024,'Hat_Of_Cake','Cake Hat',5,20,NULL,1000,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,109,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5025,'Helm_Of_Angel','Helm of Angel',5,20,NULL,1600,NULL,5,NULL,NULL,0x00CFDF80,7,2,256,NULL,74,1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5026,'Hat_Of_Cook','Chef Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,50,1,111,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5025,'Helm_Of_Angel','Helm of Angel',5,20,NULL,1600,NULL,5,NULL,NULL,0x00CFDF80,7,2,256,NULL,'74',1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5026,'Hat_Of_Cook','Chef Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'50',1,111,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5027,'Wizardry_Hat','Mage Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,112,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5028,'Candle','Candle',5,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,113,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5029,'Spore_Hat','Spore Hat',5,20,NULL,900,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,20,1,114,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5030,'Panda_Cap','Panda Hat',5,20,NULL,800,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,40,1,115,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5031,'Mine_Helm','Mine Hat',5,20,NULL,1500,NULL,4,NULL,NULL,0x0006D5F2,7,2,256,NULL,55,1,116,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5029,'Spore_Hat','Spore Hat',5,20,NULL,900,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'20',1,114,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5030,'Panda_Cap','Panda Hat',5,20,NULL,800,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'40',1,115,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5031,'Mine_Helm','Mine Hat',5,20,NULL,1500,NULL,4,NULL,NULL,0x0006D5F2,7,2,256,NULL,'55',1,116,'bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5032,'Picnic_Hat','Sunday Hat',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,117,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5033,'Smokie_Hat','Raccoon Hat',5,20,NULL,900,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,50,1,118,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5033,'Smokie_Hat','Raccoon Hat',5,20,NULL,900,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'50',1,118,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5034,'Light_Bulb_Band','Bulb Band',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,119,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5035,'Poring_Hat','Poring Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,38,1,120,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5036,'Cross_Band','Cross Hat',5,20,NULL,250,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,10,1,121,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5037,'Fruit_Shell','Nut Shell',5,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,5,NULL,122,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5038,'Deviruchi_Cap','Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5039,'Mottled_Egg_Shell','Rainbow Eggshell',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,19,NULL,124,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5035,'Poring_Hat','Poring Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'38',1,120,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5036,'Cross_Band','Cross Hat',5,20,NULL,250,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'10',1,121,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5037,'Fruit_Shell','Nut Shell',5,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'5',NULL,122,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5038,'Deviruchi_Cap','Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5039,'Mottled_Egg_Shell','Rainbow Eggshell',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'19',NULL,124,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5040,'Blush','Blush',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,125,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5041,'Heart_Hair_Pin','Heart Hairpin',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,126,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5042,'Hair_Protector','Bao Bao',5,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,14,1,127,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,20,NULL,128,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5044,'Devil\'s_Wing','Evil Wing Ears',5,20,NULL,350,NULL,2,NULL,NULL,0x0,7,2,256,NULL,45,1,129,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5045,'Magician_Hat','Magician Hat',5,20,NULL,500,NULL,3,NULL,NULL,0x00818314,7,2,256,NULL,50,1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5042,'Hair_Protector','Bao Bao',5,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'14',1,127,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'20',NULL,128,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5044,'Devil\'s_Wing','Evil Wing Ears',5,20,NULL,350,NULL,2,NULL,NULL,0x0,7,2,256,NULL,'45',1,129,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5045,'Magician_Hat','Magician Hat',5,20,NULL,500,NULL,3,NULL,NULL,0x00818314,7,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5046,'Bongun_Hat','Bongun Hat',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,139,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5047,'Fashion_Sunglass','Fashionable Glasses',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,131,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5048,'First_Moon_Hair_Pin','Cresent Hairpin',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,132,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5049,'Stripe_Band','Striped Hairband',5,20,NULL,150,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,133,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,134,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,134,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,135,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5052,'Blue_Hair_Band','Blue Hairband',5,20,NULL,150,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,136,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5053,'Spinx_Helm','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,NULL,0x00004082,7,2,257,NULL,65,NULL,137,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5054,'Assassin_Mask','Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001100,7,2,1,NULL,70,NULL,180,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5053,'Spinx_Helm','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,NULL,0x00004082,7,2,257,NULL,'65',NULL,137,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5054,'Assassin_Mask','Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001100,7,2,1,NULL,'70',NULL,180,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',5,1,NULL,1,NULL,3,NULL,NULL,0x00000001,7,2,256,NULL,NULL,NULL,101,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5056,'Love_Berry','Fruit of Love',5,1,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,140,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears',5,16000,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,45,1,141,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears',5,16000,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'45',1,141,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5058,'Drooping_Kitty','Drooping Cat',5,250000,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5059,'Brown_Bear_Cap','Teddybear Hat',5,20,NULL,800,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,143,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5059,'Brown_Bear_Cap','Teddybear Hat',5,20,NULL,800,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,143,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5060,'Party_Hat','Party Hat',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,144,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5061,'Flower_Hairpin','Flower Hairpin',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,145,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5062,'Straw_Hat','Straw Hat',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,146,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5062,'Straw_Hat','Straw Hat',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,146,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5063,'Plaster','Giant Band Aid',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,147,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5064,'Leaf_Headgear','Smokie Leaf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,148,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5065,'Fish_On_Head','Blue Fish',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus2 bAddRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5066,'Horn_Of_Succubus','Succubus Horn',5,20,NULL,800,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,70,1,150,'bonus bInt,1; bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5065,'Fish_On_Head','Blue Fish',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus2 bAddRace,RC_Fish,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5066,'Horn_Of_Succubus','Succubus Horn',5,20,NULL,800,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'70',1,150,'bonus bInt,1; bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5067,'Sombrero','Sombrero',5,20,NULL,350,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,151,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5068,'Ear_Of_Devil\'s_Wing','Evil Wing Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,152,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5068,'Ear_Of_Devil\'s_Wing','Evil Wing Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,152,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5069,'Mask_Of_Fox','Kitsune Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,153,'bonus bAgi,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5070,'Headband_Of_Power','Hot-blooded Headband',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,154,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5071,'Indian_Headband','Indian Headband',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,155,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5072,'Inccubus_Horn','Incubus Horn',5,20,NULL,800,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,70,1,156,'bonus bAgi,1; bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5072,'Inccubus_Horn','Incubus Horn',5,20,NULL,800,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'70',1,156,'bonus bAgi,1; bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5073,'Cap_Of_Concentration','Model Training Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,157,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5074,'Ear_Of_Angel\'s_Wing','Angel Wing Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,158,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5074,'Ear_Of_Angel\'s_Wing','Angel Wing Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,158,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5075,'Cowboy_Hat','Cowboy Hat',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,159,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5076,'Fur_Hat','Beanie',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,160,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5077,'Tulip_Hairpin','Tulip Hairpin',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,161,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat',5,20,NULL,800,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,162,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat',5,20,NULL,800,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,162,'bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5079,'Crossed_Hair_Band','X Hairpin',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,163,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,45,1,164,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5081,'Mistress_Crown','Crown of Mistress',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,75,1,165,'bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'45',1,164,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5081,'Mistress_Crown','Crown of Mistress',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'75',1,165,'bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5082,'Mushroom_Band','Decorative Mushroom',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,166,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5083,'Red_Tailed_Ribbon','Red Ribbon',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,45,1,167,'bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5083,'Red_Tailed_Ribbon','Red Ribbon',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'45',1,167,'bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5084,'Lazy_Raccoon','Lazy Smokie',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,168,'bonus2 bResEff,Eff_Sleep,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5086,'Alarm_Mask','Alarm Mask',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,513,NULL,NULL,NULL,170,'bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5087,'Goblin_Mask_01','Poker Face',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,171,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5088,'Goblin_Mask_02','Surprised Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,172,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5089,'Goblin_Mask_03','Annoyed Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,173,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5090,'Goblin_Mask_04','Goblin Leader Mask',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,174,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,35,1,175,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5092,'Blue_Coif','Coif',5,150000,NULL,300,NULL,5,NULL,NULL,0x00001100,7,2,768,NULL,65,1,176,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5093,'Blue_Coif_','Coif',5,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,2,768,NULL,65,1,177,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,55,1,178,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',5,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,55,1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5096,'Assassin_Mask_','Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001100,7,2,1,NULL,70,NULL,180,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'35',1,175,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5092,'Blue_Coif','Coif',5,150000,NULL,300,NULL,5,NULL,NULL,0x00001100,7,2,768,NULL,'65',1,176,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5093,'Blue_Coif_','Coif',5,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,2,768,NULL,'65',1,177,'bonus bMaxSP,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',5,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,'55',1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5096,'Assassin_Mask_','Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001100,7,2,1,NULL,'70',NULL,180,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5097,'Cone_Hat_','Holiday Hat',5,NULL,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,144,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5098,'Tiger_Mask','Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5098,'Tiger_Mask','Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5099,'Cat_Hat','Neko Mimi',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5100,'Sales_Signboard','Sales Banner',5,20,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,75,1,183,'bonus bStr,1; bonus bAgi,1; bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5100,'Sales_Signboard','Sales Banner',5,20,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'75',1,183,'bonus bStr,1; bonus bAgi,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5101,'Takius_Blindfold','Takius\'s Blindfold',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,184,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5102,'Round_Eyes','Blank Eyes',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,185,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin',5,20,NULL,600,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,30,NULL,186,'bonus bAgi,2; bonus bCritical,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin',5,20,NULL,600,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'30',NULL,186,'bonus bAgi,2; bonus bCritical,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5104,'Dark_Blindfold','Dark Blinder',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat',5,20,NULL,1000,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,24,1,109,'bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,7,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,144,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat',5,20,NULL,1000,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'24',1,109,'bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,7,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,144,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5107,'Well_Baked_Toast','Crunch Toast',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,188,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5108,'Detective_Hat','Renown Detective\'s Cap',5,20,NULL,350,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,189,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5109,'Red_Bonnet','Red Bonnet',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,190,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5110,'Baby_Pacifier','Baby Pacifier',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,191,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5111,'Galapago_Cap','Galapago Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,55,1,192,'bonus2 bAddMonsterDropItem,605,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5112,'Super_Novice_Hat','Super Novice Hat',5,8500,NULL,400,NULL,4,NULL,NULL,0x00000001,7,2,256,NULL,40,1,193,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5111,'Galapago_Cap','Galapago Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'55',1,192,'bonus2 bAddMonsterDropItem,605,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5112,'Super_Novice_Hat','Super Novice Hat',5,8500,NULL,400,NULL,4,NULL,NULL,0x00000001,7,2,256,NULL,'40',1,193,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5113,'Angry_Mouth','Angry Snarl',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,194,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5114,'Fedora','Bucket Hat',5,6000,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,195,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5115,'Winter_Hat','Winter Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,196,'bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5116,'Banana_Hat','Banana Hat',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,197,'bonus3 bAutoSpell,"SM_PROVOKE",3,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5117,'Mistic_Rose','Mystic Rose',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,198,'bonus2 bSubRace,RC_Plant,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5118,'Ear_Of_Puppy','Puppy Headband',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,199,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5119,'Super_Novice_Hat_','Super Novice Hat',5,8500,NULL,400,NULL,4,NULL,1,0x00000001,7,2,256,NULL,40,1,193,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5119,'Super_Novice_Hat_','Super Novice Hat',5,8500,NULL,400,NULL,4,NULL,1,0x00000001,7,2,256,NULL,'40',1,193,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5120,'Fedora_','Bucket Hat',5,6000,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,195,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5121,'Zherlthsh_Mask','Zealotus Mask',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,70,1,200,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5122,'Magni_Cap','Magni\'s Cap',5,30000,NULL,1000,NULL,9,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,65,1,250,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5123,'Ulle_Cap','Ulle\'s Cap',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,65,1,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet',5,30000,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,65,1,251,'bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss',5,10000,NULL,300,NULL,3,NULL,1,0x00000001,7,2,256,NULL,50,1,255,'bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood',5,30000,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,33,1,256,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm',5,30000,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,61,1,257,'bonus bLuk,2; bonus bBaseAtk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm',5,30000,NULL,500,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,54,1,258,'bonus bVit,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5129,'Bird_Nest','Bird Nest',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,NULL,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5130,'Lion_Mask','Lion Mask',5,20,NULL,700,NULL,NULL,NULL,NULL,0x00CFDF80,7,2,768,NULL,75,1,202,'bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5131,'Close_Helmet','Close Helmet',5,20,NULL,1200,NULL,8,NULL,NULL,0x00004082,7,2,769,NULL,75,1,203,'bonus bVit,3; bonus bMaxHPrate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5121,'Zherlthsh_Mask','Zealotus Mask',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'70',1,200,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5122,'Magni_Cap','Magni\'s Cap',5,30000,NULL,1000,NULL,9,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'65',1,250,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5123,'Ulle_Cap','Ulle\'s Cap',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'65',1,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet',5,30000,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'65',1,251,'bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss',5,10000,NULL,300,NULL,3,NULL,1,0x00000001,7,2,256,NULL,'50',1,255,'bonus bSPrecovRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood',5,30000,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'33',1,256,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm',5,30000,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'61',1,257,'bonus bLuk,2; bonus bBaseAtk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm',5,30000,NULL,500,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'54',1,258,'bonus bVit,3; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5129,'Bird_Nest','Bird Nest',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',NULL,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5130,'Lion_Mask','Lion Mask',5,20,NULL,700,NULL,NULL,NULL,NULL,0x00CFDF80,7,2,768,NULL,'75',1,202,'bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5131,'Close_Helmet','Close Helmet',5,20,NULL,1200,NULL,8,NULL,NULL,0x00004082,7,2,769,NULL,'75',1,203,'bonus bVit,3; bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5132,'Angeling_Hat','Angeling Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,204,'bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5133,'Sheep_Hat','Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,'bonus bShortWeaponDamageReturn,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,75,NULL,207,'bonus bMaxSP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'75',NULL,207,'bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,20,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5137,'Alice_Doll','Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5139,'Hibiscus','Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5140,'Charming_Ribbon','Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',5,20,NULL,400,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,212,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,1,769,NULL,30,1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5137,'Alice_Doll','Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5139,'Hibiscus','Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5140,'Charming_Ribbon','Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',5,20,NULL,400,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',1,212,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,1,769,NULL,'30',1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5144,'Gambler_Hat','Gambler Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,16,'bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',5,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,89,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5146,'Elephant_Hat','Elephant Hat',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1;',NULL,NULL); @@ -2760,43 +2760,43 @@ REPLACE INTO `item_db_re` VALUES (5148,'Phrygian_Cap','Phrygian Cap',5,NULL,NULL REPLACE INTO `item_db_re` VALUES (5149,'Silver_Tiara','Silver Tiara',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,218,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5150,'Joker_Jester_','Joker Jester',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,219,'bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5151,'Headset_OST','Note Headphones',5,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,220,'bonus bMdef,3; bonus2 bResEff,Eff_Stun,1000; bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5152,'Chinese_Crown','Chinese Crown',5,20,NULL,2000,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,1,1,221,'bonus2 bResEff,Eff_Stun,1000; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5152,'Chinese_Crown','Chinese Crown',5,20,NULL,2000,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'1',1,221,'bonus2 bResEff,Eff_Stun,1000; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5153,'Angeling_Hairpin','Angeling Hairpin',5,20,NULL,700,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,222,'bonus bFlee,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5154,'Sunglasses_F','Father\'s Sunglasses',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,12,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5155,'Granpa_Beard_F','Father\'s White Moustache',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,25,'bonus bBaseAtk,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5156,'Flu_Mask_F','Father\'s Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,8,'bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5157,'Viking_Helm_','Orc Helm',5,20,NULL,500,NULL,9,NULL,1,0x000654E2,7,2,256,NULL,NULL,1,86,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5158,'Holy_Bonnet_','Monk Hat',5,30000,NULL,100,NULL,5,NULL,1,0x00008110,7,2,256,NULL,NULL,1,35,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5159,'Golden_Gear_','Golden Gear',5,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,30,'bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5159,'Golden_Gear_','Golden Gear',5,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,'40',1,30,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5160,'Magestic_Goat_','Majestic Goat',5,20,NULL,800,NULL,5,NULL,1,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5161,'Sharp_Gear_','Spiky Band',5,20,NULL,1000,NULL,6,NULL,1,0x0066D5F2,7,2,256,NULL,50,1,43,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5162,'Bone_Helm_','Bone Helm',5,20,NULL,800,NULL,7,NULL,1,0x000444A2,7,2,256,NULL,70,1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5161,'Sharp_Gear_','Spiky Band',5,20,NULL,1000,NULL,6,NULL,1,0x0066D5F2,7,2,256,NULL,'50',1,43,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5162,'Bone_Helm_','Bone Helm',5,20,NULL,800,NULL,7,NULL,1,0x000444A2,7,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5163,'Corsair_','Corsair',5,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,NULL,1,105,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5164,'Tiara_','Tiara',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,NULL,256,NULL,45,1,19,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5165,'Crown_','Crown',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,1,256,NULL,45,1,45,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5166,'Spinx_Helm_','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,1,0x00004082,7,2,257,NULL,65,NULL,137,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5164,'Tiara_','Tiara',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,NULL,256,NULL,'45',1,19,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5165,'Crown_','Crown',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,1,256,NULL,'45',1,45,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5166,'Spinx_Helm_','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,1,0x00004082,7,2,257,NULL,'65',NULL,137,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5167,'Munak_Turban_','Munak Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5168,'Bongun_Hat_','Bongun Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,139,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5169,'Bride_Mask','Bride Mask',5,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,223,'if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5169,'Bride_Mask','Bride Mask',5,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,'40',1,223,'if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5170,'Feather_Beret','Feather Beret',5,30000,NULL,600,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,224,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5171,'Valkyrie_Helm','Valkyrie Helm',5,100000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,256,NULL,NULL,1,225,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5172,'Beret','Beret',5,30000,NULL,700,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,226,'bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5173,'Satto_Hat','Magistrate Hat',5,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,227,'if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5174,'Ayam','Ayam',5,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,228,'if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5173,'Satto_Hat','Magistrate Hat',5,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,227,'if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5174,'Ayam','Ayam',5,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,228,'if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5175,'Censor_Bar','Censor Bar',5,30000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,229,'bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5176,'Hahoe_Mask','Hahoe Mask',5,30000,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,30,NULL,230,'if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask',5,30000,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,231,'if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5176,'Hahoe_Mask','Hahoe Mask',5,30000,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'30',NULL,230,'if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask',5,30000,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,'40',1,231,'if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5178,'Candle_','Candle',5,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,113,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5179,'Gold_Tiara','Golden Tiara',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,232,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5180,'Phrygian_Cap_','France Holiday Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,217,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5181,'Helm_Of_Darkness','Helm of Darkness',5,20,NULL,2000,NULL,3,NULL,1,0x000654E2,7,2,768,NULL,50,1,233,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5182,'Puppy_Hat','Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,235,'bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5184,'Captain_Hat','Captain\'s Hat',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,30,1,236,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5185,'Laurel_Wreath','Laurel Wreath',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,237,'bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5186,'Geographer_Band','Geographer Band',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,238,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5187,'Twin_Ribbon','Twin Ribbon',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,239,'bonus bMaxSP,30; bonus bMdef,3; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,240,'bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5181,'Helm_Of_Darkness','Helm of Darkness',5,20,NULL,2000,NULL,3,NULL,1,0x000654E2,7,2,768,NULL,'50',1,233,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5182,'Puppy_Hat','Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,235,'bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5184,'Captain_Hat','Captain\'s Hat',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'30',1,236,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5185,'Laurel_Wreath','Laurel Wreath',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,237,'bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5186,'Geographer_Band','Geographer Band',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,238,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5187,'Twin_Ribbon','Twin Ribbon',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,239,'bonus bMaxSP,30; bonus bMdef,3; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,240,'bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5189,'Fallen_Leaves','Autumn Leaves',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,241,'bonus bMaxHP,40; bonus bMaxSP,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5190,'Baseball_Cap_','Independence Memorial Hat',5,20,NULL,20,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,216,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5191,'Ribbon_Black','Black Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,242,'bonus bInt,1; bonus bMdef,3;',NULL,NULL); @@ -2816,28 +2816,28 @@ REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',5, REPLACE INTO `item_db_re` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,261,'bonus bAllStats,1; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5206,'Romantic_White_Flower','Romantic White Flower',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,259,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,'40',1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,263,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5212,'Satellite_Hairband','Satellite Hairband',5,NULL,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;',NULL,'sc_end SC_RUWACH;'); -REPLACE INTO `item_db_re` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',5,NULL,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',5,NULL,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,1,1,268,'bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'20',1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5212,'Satellite_Hairband','Satellite Hairband',5,NULL,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;',NULL,'sc_end SC_RUWACH;'); +REPLACE INTO `item_db_re` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',5,NULL,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',5,NULL,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'1',1,268,'bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,38,'bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5218,'Bunny_Band_','Evolved Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5219,'Drooping_Kitty_','Evolved Drooping Cat',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,142,'bonus bMdef,18; bonus bFlee,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5220,'Smoking_Pipe_','Evolved Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,512,NULL,45,NULL,169,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,35,1,175,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,55,1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5225,'Marcher_Hat','Parade Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,269,'bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,512,NULL,'45',NULL,169,'bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'35',1,175,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5225,'Marcher_Hat','Parade Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,269,'bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5226,'Mini_Propeller_','Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,273,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,273,'bonus bStr,1; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5230,'White_Drooping_Kitty','Gray Drooping Cat',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,274,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5231,'Gray_Drooping_Kitty','Brown Drooping Cat',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,275,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5232,'Pink_Drooping_Kitty','Pink Drooping Cat',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,276,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); @@ -2860,24 +2860,24 @@ REPLACE INTO `item_db_re` VALUES (5248,'Robotic_Blindfold','Robotic Blindfold',5 REPLACE INTO `item_db_re` VALUES (5249,'Human_Blindfold','Human Blindfold',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,293,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5250,'Robotic_Ears','Robotic Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,294,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5251,'Round_Ears','Round Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,295,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,1,296,'bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,'bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5254,'Deviling_Hat','Deviling Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,298,'bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat',5,20,NULL,600,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,299,'bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5257,'Soulless_Wing','Soul Ring',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,20,1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5258,'Afro_Wig','Afro Wig',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,10,1,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,296,'bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'20',1,297,'bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5254,'Deviling_Hat','Deviling Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'20',1,298,'bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat',5,20,NULL,600,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,299,'bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'20',1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5257,'Soulless_Wing','Soul Ring',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'20',1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5258,'Afro_Wig','Afro Wig',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'10',1,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,215,'bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5260,'Cookie_Hat','Cookie Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,217,'bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5261,'Silver_Tiara_','Silver Tiara',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,218,'bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5262,'Gold_Tiara_','Golden Tiara',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,232,'bonus bStr,2; bonus bUnbreakableHelm,0; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,769,NULL,20,1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,769,NULL,'20',1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,304,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5266,'Bunny_Band_C','Bunny Band',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5266,'Bunny_Band_C','Bunny Band',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5267,'Sahkkat_C','Sakkat',5,1,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,67,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5268,'Lord_Circlet_C','Grand Circlet',5,1,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5268,'Lord_Circlet_C','Grand Circlet',5,1,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,241,'bonus bFlee2,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5271,'Chinese_Crown_','Phoenix Crown',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,221,'bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5272,'Tongue_Mask_','Tongue Mask',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,253,'bonus3 bAutoSpell,"SM_PROVOKE",5,50;',NULL,NULL); @@ -2885,22 +2885,22 @@ REPLACE INTO `item_db_re` VALUES (5273,'Happy_Wig','Happy Wig',5,20,NULL,100,NUL REPLACE INTO `item_db_re` VALUES (5274,'Shiny_Wig','Shiny Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,306,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); REPLACE INTO `item_db_re` VALUES (5275,'Marvelous_Wig','Marvelous Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,307,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); REPLACE INTO `item_db_re` VALUES (5276,'Fantastic_Wig','Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5277,'Yellow_Bandana','Yellow Bandana',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,20,1,309,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5278,'Yellow_Ribbon','Yellow Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,20,1,310,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5277,'Yellow_Bandana','Yellow Bandana',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'20',1,309,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5278,'Yellow_Ribbon','Yellow Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'20',1,310,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',5,2,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',5,2,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap',5,NULL,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5285,'Vane_Hairpin','Vane Hairpin',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,NULL,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5287,'Vacation_Hat','Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5285,'Vane_Hairpin','Vane Hairpin',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5287,'Vacation_Hat','Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5288,'Red_Glasses','Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bUnbreakableHelm,0; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bUnbreakableHelm,0; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5290,'Drooping_Bunny_','Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5291,'Kettle_Hat','Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,'bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5292,'Dragon_Skull','Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,'bonus2 bSubRace,RC_Dragon,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5291,'Kettle_Hat','Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,'bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5292,'Dragon_Skull','Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,'bonus2 bSubRace,RC_Dragon,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5293,'Ramen_Hat','Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4; bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5294,'Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5295,'Golden_Bandana','Golden Bandana',5,20,NULL,2400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,NULL,138,'bonus bMdef,4;',NULL,NULL); @@ -2908,11 +2908,11 @@ REPLACE INTO `item_db_re` VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail REPLACE INTO `item_db_re` VALUES (5297,'Soulless_Wing_','Soul Wing',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,301,'bonus bAllStats,1; bonus2 bSPRegenRate,2,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,307,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5299,'Ati_Atihan_Hat_','Pagdayaw',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,303,'bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5300,'Bullock_Helm','Bullock Helm',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,45,1,322,'bonus bMaxHP,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5300,'Bullock_Helm','Bullock Helm',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'45',1,322,'bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5301,'Russian_Ribbon','Victory Hairband',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,323,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,324,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,324,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5303,'Flower_Coronet','Flower Crown',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,325,'bonus bMdef,3; bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',5,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,50,1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',5,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,'50',1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5305,'Pirate_Dagger','Pirate Dagger',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,327,'bonus bBaseAtk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5306,'Freyja_Crown','Freya\'s Crown',5,NULL,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,328,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,DC_WINKCHARM,1,50;',NULL,NULL); @@ -2922,60 +2922,60 @@ REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Ha REPLACE INTO `item_db_re` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,333,'bonus bMdef,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',5,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,NULL,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5313,'Diadem','Diadem',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5314,'Hockey_Mask','Hockey Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,50,NULL,336,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5315,'Observer','Observer',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,35,NULL,337,'skill "WZ_ESTIMATION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5316,'Umbrella_Hat','Umbrella Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,339,'bonus3 bAutoSpell,WZ_WATERBALL,3,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5314,'Hockey_Mask','Hockey Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'50',NULL,336,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5315,'Observer','Observer',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'35',NULL,337,'skill "WZ_ESTIMATION",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5316,'Umbrella_Hat','Umbrella Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,339,'bonus3 bAutoSpell,WZ_WATERBALL,3,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,340,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,10,1,341,'bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'10',1,341,'bonus bLuk,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5320,'Champion_Wreath','Champion Wreath',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,342,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5322,'Scarf','Kerchief',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,24,1,343,'bonus bMdef,2; bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5322,'Scarf','Kerchief',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'24',1,343,'bonus bMdef,2; bonus bFlee,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5323,'Misstrance_Crown','Misstrance Crown',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,165,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5325,'Robo_Eye','Robo Eye',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5325,'Robo_Eye','Robo Eye',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5326,'Masquerade_C','Masquerade C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,78,'bonus2 bAddRace,RC_DemiHuman,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero',5,1,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,NULL,NULL,178,'bonus bStr,5; bonus bVit,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,152,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C',5,1,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5331,'Corsair_C','Corsair C',5,1,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5332,'Loki_Mask','Loki Mask',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,20,NULL,346,'bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5333,'Radio_Antenna','Radio Antenna',5,NULL,NULL,1500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',5,NULL,NULL,700,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,38,NULL,348,'bonus bLuk,2; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5332,'Loki_Mask','Loki Mask',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'20',NULL,346,'bonus bFlee2,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5333,'Radio_Antenna','Radio Antenna',5,NULL,NULL,1500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',5,NULL,NULL,700,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'38',NULL,348,'bonus bLuk,2; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5335,'Jumping_Poring','Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,350,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,351,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,352,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,353,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus bMagicHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,356,'bonus2 bSubRace,RC_DemiHuman,5; autobonus "{bonus bBaseAtk,50;}",20,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,358,'bonus2 bSubRace,RC_DemiHuman,5; autobonus "{bonus bAspdRate,5;}",20,30000,0,"{specialeffect2 EF_HASTEUP;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','Gf Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,360,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,350,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,351,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,352,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,353,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus bMagicHPGainValue,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,356,'bonus2 bSubRace,RC_DemiHuman,5; autobonus "{bonus bBaseAtk,50;}",20,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,358,'bonus2 bSubRace,RC_DemiHuman,5; autobonus "{bonus bAspdRate,5;}",20,30000,0,"{specialeffect2 EF_HASTEUP;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','Gf Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,360,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,NULL,1,98,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon',5,15000,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,NULL,1,28,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5349,'Boy\'s_Cap_','Boy\'s Cap',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,NULL,1,102,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,NULL,1,74,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5351,'Sunflower_','Sunflower',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5352,'Poporing_Cap','Poporing Cap',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,38,1,361,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5352,'Poporing_Cap','Poporing Cap',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'38',1,361,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God',5,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,7,2,768,NULL,NULL,1,138,'bonus bStr,3; bonus bInt,2; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,1,256,NULL,NULL,NULL,362,'bonus bCastrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5355,'Muslim_Hat_F','Selendang',5,NULL,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,NULL,363,'bonus bCastrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,206,'bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5357,'Wings_Of_Victory','Wings Of Victory',5,20,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,NULL,365,'bonus bMdef,10; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,366,'bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,367,'bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,45,1,368,'bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5361,'Gang_Scarf','Gangster Scarf',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,60,NULL,369,'bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5362,'Ninja_Scroll','Ninja Scroll',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,60,NULL,370,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',5,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5365,'Fried_Egg','Magnolia Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,NULL,373,'bonus2 bResEff,Eff_Stun,500; skill "HT_FLASHER",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,366,'bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,367,'bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'45',1,368,'bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5361,'Gang_Scarf','Gangster Scarf',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'60',NULL,369,'bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5362,'Ninja_Scroll','Ninja Scroll',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'60',NULL,370,'bonus bMatkRate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',5,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,'70',1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Boss,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5365,'Fried_Egg','Magnolia Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',NULL,373,'bonus2 bResEff,Eff_Stun,500; skill "HT_FLASHER",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5366,'Hat_0f_King','Love Dad Bandana',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,374,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5367,'Hyegun_Hat','Hyegun Hat',5,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,10,NULL,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5367,'Hyegun_Hat','Hyegun Hat',5,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,'10',NULL,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5368,'White_Wing','White Wing',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5369,'Dark_Wing','Dark Wing',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,39,'bonus2 bAddMonsterDropItem,12279,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5370,'Orchid_Hairband','Orchid Hairband',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,376,'bonus bInt,1;',NULL,NULL); @@ -2987,33 +2987,33 @@ REPLACE INTO `item_db_re` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',5, REPLACE INTO `item_db_re` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,382,'bonus bMaxSP,120; bonus3 bAddEffWhenHit,Eff_Curse,100,ATF_SELF;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,383,'bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5379,'Balloon_Hat','Tam',5,NULL,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,385,'bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5379,'Balloon_Hat','Tam',5,NULL,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,385,'bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5380,'Fish_Head_Hat','Fish Head Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,386,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,387,'bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5382,'Bell_Ribbon','Bell Ribbon',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,388,'bonus bVit,1; skill "AL_ANGELUS",1;',NULL,'sc_end SC_ANGELUS;'); -REPLACE INTO `item_db_re` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',5,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,50,1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,390,'bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',5,NULL,NULL,70,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,392,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,393,'skill "TF_DOUBLE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,30,NULL,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',5,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'50',1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'20',1,390,'bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',5,NULL,NULL,70,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,392,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,393,'skill "TF_DOUBLE",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'30',NULL,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5391,'Toast_C','Toast',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,396,'bonus bLuk,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',5,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5397,'Scuba_Mask','Scuba Gear',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,400,'bonus2 bSubEle,Ele_Water,10; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',5,20,NULL,1200,NULL,5,NULL,1,0x000444A2,2,2,256,NULL,85,1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0x00CFFF80,2,2,256,NULL,85,NULL,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',5,20,NULL,1200,NULL,5,NULL,1,0x000444A2,2,2,256,NULL,'85',1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0x00CFFF80,2,2,256,NULL,'85',NULL,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5400,'Fox_Hat','Fox Hat',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,NULL,769,NULL,NULL,NULL,403,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5401,'Black_Glasses','Black Frame Glasses',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,404,'bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',5,10,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,405,'bonus bUnbreakableHelm,0; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',5,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,30,NULL,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,1,407,'bonus4 bAutoSpellWhenHit,AC_CONCENTRATION,2,7,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5405,'Filir_Hat','Filir Hat',5,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,80,NULL,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5401,'Black_Glasses','Black Frame Glasses',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,404,'bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',5,10,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,405,'bonus bUnbreakableHelm,0; bonus bFlee2,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',5,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'30',NULL,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'45',1,407,'bonus4 bAutoSpellWhenHit,AC_CONCENTRATION,2,7,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5405,'Filir_Hat','Filir Hat',5,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'80',NULL,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,410,'bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5408,'Old_Bandanna','Old Bandana',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL); @@ -3023,13 +3023,13 @@ REPLACE INTO `item_db_re` VALUES (5411,'White_Snake_Hat','White Snake Hat',5,20, REPLACE INTO `item_db_re` VALUES (5412,'Sweet_Candy','Sweet Candy',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,414,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,415,'bonus2 bSubEle,Ele_Wind,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5414,'Campfire_Hat','Camp Fire Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,416,'bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,MG_FIREBALL,5,100,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,40,1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5416,'Beer_Cap','Beer Hat',5,20,NULL,600,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,18,1,418,'bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'40',1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5416,'Beer_Cap','Beer Hat',5,20,NULL,600,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'18',1,418,'bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5417,'Crown_Parrot','Crown Parrots',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,419,'bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,DC_SCREAM,1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5418,'Soldier_Hat','Legionnaire Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,420,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bUseSPrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',5,NULL,NULL,0,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,769,NULL,70,NULL,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,70,NULL,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,"MG_FIREBOLT",2; bonus2 bSkillAtk,"WZ_FIREPILLAR",2; bonus2 bSkillAtk,"WZ_METEOR",2; bonus2 bSkillAtk,"SM_BASH",2; bonus2 bSkillAtk,"SM_MAGNUM",2; bonus2 bSkillAtk,"KN_PIERCE",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',5,NULL,NULL,0,NULL,8,NULL,NULL,0xFFFFFFFE,7,2,769,NULL,'70',NULL,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50;',NULL,'sc_end SC_SIGHT;'); +REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'70',NULL,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,"MG_FIREBOLT",2; bonus2 bSkillAtk,"WZ_FIREPILLAR",2; bonus2 bSkillAtk,"WZ_METEOR",2; bonus2 bSkillAtk,"SM_BASH",2; bonus2 bSkillAtk,"SM_MAGNUM",2; bonus2 bSkillAtk,"KN_PIERCE",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',5,20,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5423,'Lovecap_China','I Love China',5,20,NULL,250,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,425,NULL,NULL,NULL); @@ -3039,382 +3039,382 @@ REPLACE INTO `item_db_re` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakade REPLACE INTO `item_db_re` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,1,429,'bonus2 bSubRace,RC_DemiHuman,12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5429,'Bogy_Cap','Bogy Cap',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,430,'bonus bHPrecovRate,5; bonus bSPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,431,'bonus2 bSubEle,Ele_Fire,20; skill "MG_FIREBOLT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5431,'Chicken_Hat','Chicken Hat',5,20,NULL,1000,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5431,'Chicken_Hat','Chicken Hat',5,20,NULL,1000,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,433,'if(gettime(6)==9&&gettime(5)>=10&&gettime(5)<=24) bonus bAllStats,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5433,'Golden_Wreath','Golden Laurel',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,434,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5434,'Cola_Can','Cola Can',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,435,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5435,'Coke_Hat','Red Minstrel Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5435,'Coke_Hat','Red Minstrel Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5438,'Fillet_Green','Cute Green Ribbon',5,500,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,439,'bonus bMaxSP,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5439,'Fillet_Red','Cute Red Ribbon',5,500,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,440,'bonus bMaxSP,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5440,'Fillet_Blue','Cute Blue Ribbon',5,500,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,441,'bonus bMaxSP,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5441,'Fillet_White','Cute White Ribbon',5,500,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,442,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5442,'Necktie','Necktie',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5442,'Necktie','Necktie',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5444,'Hair_Brush','Hair Brush',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,445,'bonus bCritical,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,446,'bonus bMaxSP,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5447,'Frog_Cap','Frog Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5447,'Frog_Cap','Frog Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5448,'Solo_Play_Box1','Soloplay Box1',5,NULL,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,769,NULL,NULL,1,449,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5449,'Solo_Play_Box2','Soloplay Box2',5,NULL,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,769,NULL,NULL,1,450,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5450,'Sun_Cap','Solar Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,20,1,451,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',5,20,NULL,2500,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',5,20,NULL,2500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',5,20,NULL,2500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5450,'Sun_Cap','Solar Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'20',1,451,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',5,20,NULL,2500,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',5,20,NULL,2500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',5,20,NULL,2500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5454,'Dog_Cap_','Puppy Hat',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,234,'bonus bStr,1; bonus bInt,1; autobonus "{bonus bCritical,100;}",10,3000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; autobonus "{bonus bIgnoreMdefRate,100;}",10,3000,BF_MAGIC,"{specialeffect2 EF_MAGICALATTHIT;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5455,'Geographer_Band_','Decorative Geographer',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,238,'bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5456,'Vacation_Hat_','Summer Hat',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,456,'bonus bHPrecovRate,5; bonus bHPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',5,NULL,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',5,20,NULL,1000,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,50,1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,90,NULL,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,90,NULL,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',5,20,NULL,1000,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'90',NULL,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'90',NULL,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,50,NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,50,NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,471,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,471,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,472,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,474,'skill "SM_BASH",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'30',1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,474,'skill "SM_BASH",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,476,'bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,477,' bonus bAllStats,2; bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5481,'Hermose_Cap','Hermode Cap',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5483,'Odin_Mask','Odin Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,50,NULL,480,'bonus bHit,-10; bonus2 bAddRace,RC_Demihuman,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,476,'bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,477,' bonus bAllStats,2; bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5481,'Hermose_Cap','Hermode Cap',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,'80',1,479,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5483,'Odin_Mask','Odin Mask',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'50',NULL,480,'bonus bHit,-10; bonus2 bAddRace,RC_Demihuman,6;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5485,'Tiger_Face','Tiger Face',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5485,'Tiger_Face','Tiger Face',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,'60',1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,395,'bonus bAllStats,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,417,'bonus bLuk,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5489,'Love_Daddy','Love Daddy Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,484,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5490,'Anubis_Helm','Anubis Helm',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,NULL,485,'bonus bMdef,5; bonus2 bSubRace,RC_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5490,'Anubis_Helm','Anubis Helm',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,485,'bonus bMdef,5; bonus2 bSubRace,RC_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5492,'Boy\'s_Cap_I','Student Cap',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',5,NULL,NULL,0,NULL,5,NULL,NULL,0x00004082,7,2,257,NULL,NULL,NULL,137,'bonus bStr,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5495,'Power_Of_Thor','Power Of Thor',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5496,'Dice_Hat','Dice Hat',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,NULL,494,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',5,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,495,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',5,20,NULL,600,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,50,NULL,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5495,'Power_Of_Thor','Power Of Thor',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'75',1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5496,'Dice_Hat','Dice Hat',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',NULL,494,'bonus bLuk,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',5,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',1,495,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',5,20,NULL,600,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'50',NULL,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5499,'Pizza_Hat','Pizza Hat',5,20,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,487,'skill "SM_PROVOKE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',5,NULL,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',5,NULL,NULL,100,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,496,'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,1,1,491,'bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',5,NULL,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',5,NULL,NULL,100,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,496,'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'1',1,491,'bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',5,NULL,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5504,'China_Wedding_Veil','Wedding Weil',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,70,1,489,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5504,'China_Wedding_Veil','Wedding Weil',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'70',1,489,'bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',5,NULL,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',5,NULL,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5508,'Shark_Hat','Shark Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5509,'Sting_Hat','Sting hat',5,20,NULL,1000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_fire,5; bonus2 bSubEle,Ele_earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5510,'Shower_Cap','Shower Cap',5,20,NULL,0,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',5,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,508,'bonus bSPrecovRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5513,'Aquarius_Crown','Aquarius Crown',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,510,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5514,'Pisces_Diadem','Pisces Diadem',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,511,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5515,'Pisces_Crown','Pisces Crown',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5516,'Hawk_Eyes01','hawk Eyes',5,10,NULL,100,NULL,NULL,NULL,NULL,0x00000800,2,2,512,NULL,60,NULL,23,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',5,10,NULL,100,NULL,NULL,NULL,NULL,0x00080808,7,2,512,NULL,60,NULL,23,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5519,'Peacock_Feather','Peacock Feather',5,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,514,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',5,NULL,NULL,400,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,515,'bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bMatkRate,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',5,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,'30',1,508,'bonus bSPrecovRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5513,'Aquarius_Crown','Aquarius Crown',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,510,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5514,'Pisces_Diadem','Pisces Diadem',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,511,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5515,'Pisces_Crown','Pisces Crown',5,20,NULL,300,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5516,'Hawk_Eyes01','hawk Eyes',5,10,NULL,100,NULL,NULL,NULL,NULL,0x00000800,2,2,512,NULL,'60',NULL,23,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',5,10,NULL,100,NULL,NULL,NULL,NULL,0x00080808,7,2,512,NULL,'60',NULL,23,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5519,'Peacock_Feather','Peacock Feather',5,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,514,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',5,NULL,NULL,400,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,515,'bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bMatkRate,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5521,'Angry_Mouth_C','Angry Mouth',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,194,'bonus bDelayRate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,516,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,517,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,518,'bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,519,'bonus bMaxHP,80; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,NULL,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5528,'King_Frog_Hat','Frog King Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,522,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',5,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5530,'Raven_Cap','Raven Cap',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,524,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',NULL,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5528,'King_Frog_Hat','Frog King Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,522,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',5,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,768,NULL,'70',1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5530,'Raven_Cap','Raven Cap',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,524,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,525,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,70,NULL,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'80',1,261,'bonus bAllStats,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'70',NULL,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5535,'Side_Cap','Side Cap',5,NULL,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5536,'Spare_Card','Spare Card',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,526,'bonus2 bAddMonsterDropItem,6187,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5537,'Quati_Hat','Kwati Hat',5,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,NULL,527,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5538,'Tucan_Hat','Tucan Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,NULL,528,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5539,'Jaguar_Hat','Jaguar Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,25,1,530,'bonus bMdef,2; skill "MC_LOUD",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',5,30000,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5536,'Spare_Card','Spare Card',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,526,'bonus2 bAddMonsterDropItem,6187,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5537,'Quati_Hat','Kwati Hat',5,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'45',NULL,527,'bonus bAgi,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5538,'Tucan_Hat','Tucan Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',NULL,528,'bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5539,'Jaguar_Hat','Jaguar Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,'25',1,530,'bonus bMdef,2; skill "MC_LOUD",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',5,20,NULL,700,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',5,30000,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bCastrate,"WZ_HEAVENDRIVE",-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,50,1,534,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'50',1,534,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,537,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',5,NULL,NULL,0,NULL,8,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',5,NULL,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5554,'Octopus_Hat','Octopus Hat',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,1,538,'bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5554,'Octopus_Hat','Octopus Hat',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,538,'bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,539,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5556,'Fur_Seal_Hat','Seal Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,55,1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',5,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,1,541,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5558,'Saci_Hat','Luxury Hat',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5556,'Fur_Seal_Hat','Seal Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,'55',1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',5,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',1,541,'bonus bAgi,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5558,'Saci_Hat','Luxury Hat',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,543,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5560,'Bullock_Helm_J','Bullock Helm',5,20,NULL,3000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,75,1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5560,'Bullock_Helm_J','Bullock Helm',5,20,NULL,3000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'75',1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',5,NULL,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,NULL,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',NULL,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,547,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,85,1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,1,NULL,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,1,NULL,546,'bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,548,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,'85',1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'1',NULL,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'1',NULL,546,'bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,549,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,551,'bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMAtk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,551,'bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMAtk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta_Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,552,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,553,'bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,553,'bonus bVit,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,554,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5574,'Pencil_in_Mouth','Well-Chewed Pencil',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,10,NULL,555,'bonus bdex,2; bonus bHitRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,556,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5574,'Pencil_in_Mouth','Well-Chewed Pencil',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'10',NULL,555,'bonus bdex,2; bonus bHitRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,556,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5576,'Japan_Winecup','Wine Cup',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,557,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5577,'Dark_Knight_Mask_','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5577,'Dark_Knight_Mask_','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,'80',1,479,'bonus bStr,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5578,'Voyage_Hat','Voyage_Hat',5,200,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,236,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,558,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,'70',1,558,'bonus bAgi,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bAtk,15; bonus bFlee,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,12,1,465,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',5,NULL,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,564,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,563,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',5,NULL,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,563,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{bonus bSplashRange,1;}",10,10000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bAtk,15; bonus bFlee,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'12',1,465,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',5,NULL,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,564,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,563,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',5,NULL,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,563,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{bonus bSplashRange,1;}",10,10000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,417,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,567,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,80,NULL,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,549,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,569,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',5,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,570,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,571,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,572,'bonus bMdef,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{bonus bDex,20;}",10,6000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; }',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5599,'Virgo_Diadem','Virgo Diadem',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5601,'Br_Beret','Brazil Beret',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,513,NULL,50,NULL,530,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5603,'RTC_Winner_Only','RTC First Place',5,NULL,NULL,250,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,577,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',5,NULL,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,578,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',5,NULL,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,579,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',5,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,3,1,580,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,581,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,582,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',5,NULL,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,584,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5611,'Turtle_Hat','Turtle_Hat',5,NULL,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,585,'bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,567,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'80',NULL,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,549,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,569,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',5,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,570,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,571,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,572,'bonus bMdef,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{bonus bDex,20;}",10,6000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; }',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5599,'Virgo_Diadem','Virgo Diadem',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5601,'Br_Beret','Brazil Beret',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,513,NULL,'50',NULL,530,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5603,'RTC_Winner_Only','RTC First Place',5,NULL,NULL,250,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,577,'bonus bAllStats,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',5,NULL,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,578,'bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',5,NULL,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,579,'bonus bAllStats,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',5,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,581,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,582,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',5,NULL,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,584,'bonus bLuk,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5611,'Turtle_Hat','Turtle_Hat',5,NULL,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,585,'bonus bAgi,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5618,'F_Cat_Hat','F Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5619,'F_Bunny_Band_','F Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5624,'F_Red_Glasses','F Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus bDex,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',5,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm,0;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,30,NULL,383,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,593,'bonus bDex,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,594,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,1,595,'bonus bAspdRate,2; bonus bCastRate,-2; ',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',5,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,598,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',5,20,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,206,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,340,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,599,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,NULL,600,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5672,'Southern_Cross','Southern Cross',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,601,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,602,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5674,'Pig_Moneybox','Pig Moneybox',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,603,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5675,'Poring_Letter','Poring Letter',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,10,NULL,604,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5676,'Scorpio_Crown','Scorpio Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,605,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,606,'bonus bDex,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',5,200,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,607,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,608,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,609,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,586,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',5,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,0;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'30',NULL,383,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bCastRate,-2; ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',5,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'30',1,598,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',5,20,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,206,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,340,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,599,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',NULL,600,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5672,'Southern_Cross','Southern Cross',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,601,'bonus bInt,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,602,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5674,'Pig_Moneybox','Pig Moneybox',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,603,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5675,'Poring_Letter','Poring Letter',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'10',NULL,604,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5676,'Scorpio_Crown','Scorpio Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,605,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,606,'bonus bDex,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',5,200,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,607,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,608,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,609,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5681,'F_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,244,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,610,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,41,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,88,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,48,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,104,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,86,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,611,'bonus bVit,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,612,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,613,'if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } ',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,539,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',5,NULL,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,NULL,614,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,610,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,41,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,88,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,48,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,104,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,86,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'75',1,612,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,613,'if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',5,NULL,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',NULL,614,'bonus bVit,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,NULL,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5701,'E_Cat_Hat','E Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5702,'E_Bunny_Band_','E Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,NULL,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5707,'E_Red_Glasses','E Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,NULL,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,NULL,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus bDex,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,244,'bonus bMdef,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,615,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,617,'bonus bDex,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,101,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,619,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,1,NULL,620,'bonus bLuk,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,100,1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',5,20,NULL,100,NULL,12,NULL,1,0x00000100,8,2,256,NULL,100,1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',5,20,NULL,100,NULL,12,NULL,1,0x00000800,8,2,768,NULL,100,1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,1,256,NULL,100,1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5750,'Shadow_Handicraft','Shadow Crown',5,20,NULL,100,NULL,12,NULL,1,0x00020000,8,2,256,NULL,100,1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,12,NULL,1,0x00080000,8,1,256,NULL,100,1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5752,'Midas_Whisper','Midas Whispers',5,20,NULL,100,NULL,12,NULL,1,0x00040000,8,2,256,NULL,100,1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,5; bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,100,1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5754,'Blazing_Soul','Burning Spirit',5,20,NULL,100,NULL,12,NULL,1,0x00008000,8,2,256,NULL,100,1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bHit,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',5,20,NULL,100,NULL,12,NULL,NULL,0x00001000,8,2,513,NULL,100,1,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee2,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',5,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,100,1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',5,20,NULL,100,NULL,12,NULL,1,0x00004000,8,2,768,NULL,100,1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',5,20,NULL,100,NULL,17,NULL,1,0x00080000,8,NULL,256,NULL,100,1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus bUseSPrate,-10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,636,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,NULL,256,NULL,100,1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,638,'bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,642,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,643,'bonus bVit,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,50,NULL,644,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,645,'bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,NULL,646,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,349,'autobonus "{sc_start SC_WINDWEAPON,180000,1;}",3,180000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,109,'bonus bDex,1; bonus bMdef,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,95,1,651,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,95,1,652,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,95,1,496,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,653,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,654,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,655,'bonus bMdef,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,656,'bonus bStr,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,657,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,658,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,615,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,617,'bonus bDex,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,101,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,619,'bonus bLuk,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,'1',NULL,620,'bonus bLuk,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',5,20,NULL,100,NULL,12,NULL,1,0x00000100,8,2,256,NULL,'100',1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',5,20,NULL,100,NULL,12,NULL,1,0x00000800,8,2,768,NULL,'100',1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,1,256,NULL,'100',1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5750,'Shadow_Handicraft','Shadow Crown',5,20,NULL,100,NULL,12,NULL,1,0x00020000,8,2,256,NULL,'100',1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,12,NULL,1,0x00080000,8,1,256,NULL,'100',1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5752,'Midas_Whisper','Midas Whispers',5,20,NULL,100,NULL,12,NULL,1,0x00040000,8,2,256,NULL,'100',1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,5; bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,'100',1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5754,'Blazing_Soul','Burning Spirit',5,20,NULL,100,NULL,12,NULL,1,0x00008000,8,2,256,NULL,'100',1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bHit,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',5,20,NULL,100,NULL,12,NULL,NULL,0x00001000,8,2,513,NULL,'100',1,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee2,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',5,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,'100',1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',5,20,NULL,100,NULL,12,NULL,1,0x00004000,8,2,768,NULL,'100',1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',5,20,NULL,100,NULL,17,NULL,1,0x00080000,8,NULL,256,NULL,'100',1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus bUseSPrate,-10;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,NULL,256,NULL,'100',1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,638,'bonus bAgi,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,642,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,643,'bonus bVit,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'50',NULL,644,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,645,'bonus bMdef,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,646,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,349,'autobonus "{sc_start SC_WINDWEAPON,180000,1;}",3,180000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,109,'bonus bDex,1; bonus bMdef,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'95',1,651,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'95',1,652,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'95',1,496,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,653,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,654,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,655,'bonus bMdef,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,656,'bonus bStr,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,657,'bonus bInt,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,658,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5781,'Persika','Persika',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,659,NULL,NULL,NULL); # -# REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',5,10,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,665,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,30,NULL,666,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,661,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,30,NULL,667,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,1,610,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5792,'Fish_Pin','Fish Pin',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,669,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,575,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5794,'3D_Glasses_','3D Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,661,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5795,'Red_Dress_Hat','Red Dress Hat',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,670,'bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5796,'Cheer_Scarf','Cheer Scarf',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',5,10,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,665,'bonus bLuk,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'30',NULL,666,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,661,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'30',NULL,667,'bonus bVit,1;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',1,610,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5792,'Fish_Pin','Fish Pin',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,669,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,575,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5794,'3D_Glasses_','3D Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,661,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5795,'Red_Dress_Hat','Red Dress Hat',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,670,'bonus bMdef,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5796,'Cheer_Scarf','Cheer Scarf',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5800,'Blush_Of_Groom','Blush of Groom',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,125,'bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if(getskilllv("AL_HEAL")==10) { bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; } else { bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,215,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',5,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5805,'Victorious_Coronet','Victorious Coronet',5,NULL,NULL,150,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,NULL,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5805,'Victorious_Coronet','Victorious Coronet',5,NULL,NULL,150,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,67,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5807,'October_Fest_Cap','October Fest Cap',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,50,1,104,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5807,'October_Fest_Cap','October Fest Cap',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'50',1,104,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',5,20,NULL,250,NULL,5,NULL,1,0x000FDF80,2,2,769,NULL,NULL,1,364,'bonus2 bResEff,Eff_Stone,2000+(getrefine()*200); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*200); bonus2 bResEff,Eff_Stun,2000+(getrefine()*200);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat',5,NULL,NULL,100,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,216,'bonus bAllStats,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,98,'bonus bInt,5; bonus bVit,3; bonus bDex,3;',NULL,NULL); @@ -3431,40 +3431,40 @@ REPLACE INTO `item_db_re` VALUES (5819,'Carnival_Circlet','Carnival Circlet',5,N REPLACE INTO `item_db_re` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',5,10,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,499,'bonus2 bExpAddRace,RC_Boss,5; bonus2 bExpAddRace,RC_NonBoss,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',5,10000,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Undead,7;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5823,'Love_Arrow','Love Arrow',5,5000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',5,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,265,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',5,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,265,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5827,'Book_File_Hat','Book File Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,423,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',5,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,30,1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,67,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,28,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,313,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,117,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,45,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,19,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,102,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,12,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,100,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,125,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,73,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,596,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5844,'Loyal_Ring3','Loyal Ring3',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,641,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',5,50,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,572,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,50,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5849,'Doctor_Hairband','Doctor Hairband',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,60,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,648,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,60,NULL,138,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',5,20,NULL,500,NULL,-7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,40,1,537,'bonus bMdef,-7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5827,'Book_File_Hat','Book File Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,423,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',5,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'30',1,0,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,67,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,28,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,313,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,117,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,45,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,19,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,102,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,12,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,100,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,125,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,73,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,596,'bonus bLuk,2;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5844,'Loyal_Ring3','Loyal Ring3',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,641,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',5,50,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,572,'bonus bMdef,5;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,50,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5849,'Doctor_Hairband','Doctor Hairband',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,60,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,648,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'60',NULL,138,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',5,20,NULL,500,NULL,-7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'40',1,537,'bonus bMdef,-7;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,671,'bonus bStr,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,672,'bonus bInt,2; bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,673,'bonus bInt,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,674,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,671,'bonus bStr,2; bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,672,'bonus bInt,2; bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,673,'bonus bInt,2; bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,674,'bonus bAllStats,1;',NULL,NULL); # More Etc Items # =================================================================== REPLACE INTO `item_db_re` VALUES (6000,'Dark_Ashes','Ashes of Darkness',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5321,7 +5321,7 @@ REPLACE INTO `item_db_re` VALUES (12243,'M_Berserk_Potion','Mercenary Berserk Po REPLACE INTO `item_db_re` VALUES (12244,'Old_Gift_Box','Old Gift Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_OldGiftBox),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12245,'Green_Ale_US','Green Ale',0,5000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12246,'Magic_Card_Album','Mystical Card Album',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_MagicCardAlbum),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12247,'Halohalo','Halo-Halo',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,20,NULL,NULL,'sc_start SC_INCALLSTATUS,600000,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12247,'Halohalo','Halo-Halo',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,'20',NULL,NULL,'sc_start SC_INCALLSTATUS,600000,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12248,'Masquerade_Ball_Box','Fancy Ball Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Masquerade),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12249,'Payroll_Of_Kafra_','Payment Statement for Kafra Employee',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12250,'Str_Dish10_M','Steamed Tongue',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,3600000,10; percentheal 20,20;',NULL,NULL); @@ -5331,7 +5331,7 @@ REPLACE INTO `item_db_re` VALUES (12253,'Dex_Dish10_M','Hwergelmir\'s Tonic',2,N REPLACE INTO `item_db_re` VALUES (12254,'Luk_Dish10_M','Cooked Nine Tail',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,3600000,10; percentheal 14,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12255,'Vit_Dish10_M','Immortal Stew',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,3600000,10; percentheal 25,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12256,'PRO_Gift_Box','PRO Gift Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12257,'Cold_Medicine','Cold Medicine',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,50,NULL,NULL,'percentheal 25,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12257,'Cold_Medicine','Cold Medicine',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,'50',NULL,NULL,'percentheal 25,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rang02") { monster "this",-1,-1,"--ja--",1904,1,""; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12259,'Miracle_Medicine','Miracle Tonic',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp 3000000,1500000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit',2,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Summer,600000,0;',NULL,NULL); @@ -5684,8 +5684,8 @@ REPLACE INTO `item_db_re` VALUES (12700,'Upside_Down_Shirt','Upside Down Shirt', REPLACE INTO `item_db_re` VALUES (12701,'Old_Blue_Box_F','Old Blue Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12702,'Old_Bleu_Box','Old Navy Box',2,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_BleuBox),1; getitem groupranditem(IG_BleuBox),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12703,'Holy_Egg_2','Holy Egg',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12704,'Elixir_Of_Life','Elixir of Life',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,85,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12705,'Noble_Nameplate','Noble Nameplate',2,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,90,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12704,'Elixir_Of_Life','Elixir of Life',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,'85',NULL,NULL,'percentheal 100,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12705,'Noble_Nameplate','Noble Nameplate',2,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,'90',NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12706,'Lucky_Cookie01','Lucky Cookie',11,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_GLORIA",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12707,'Lucky_Cookie02','Lucky Cookie',11,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12708,'Lucky_Cookie03','Lucky Cookie',11,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_IMPOSITIO",3;',NULL,NULL); @@ -5867,240 +5867,240 @@ REPLACE INTO `item_db_re` VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch B # More Weapons # =================================================================== # Daggers and Ninja Weapons -REPLACE INTO `item_db_re` VALUES (13000,'Jujube_Dagger','Jujube Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13001,'Dragon_Killer','Dragon Killer',4,20,NULL,900,'110',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13002,'Ginnungagap','Ginnungagap',4,20,NULL,700,'148',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13003,'Coward','Cowardice Blade',4,52000,NULL,700,'80',NULL,1,1,0x02021040,7,2,2,3,55,1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13004,'Coward_','Cowardice Blade',4,52000,NULL,700,'80',NULL,1,2,0x02021040,7,2,2,3,55,1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',4,20,NULL,600,'120',NULL,1,2,0x00000001,7,2,2,4,50,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13006,'Khukri','Khukri',4,240000,NULL,600,'150',NULL,1,NULL,0x02000000,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13007,'Jitte','Jitte',4,20000,NULL,400,'70',NULL,1,NULL,0x02000000,7,2,2,2,35,1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13008,'Jitte_','Jitte',4,20000,NULL,400,'70',NULL,1,1,0x02000000,7,2,2,2,35,1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13009,'Kamaitachi','Kamaitachi',4,48000,NULL,900,'125',NULL,2,NULL,0x02000000,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13010,'Asura','Asura',4,3000,NULL,600,'50:50',NULL,1,2,0x02000000,7,2,2,1,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13011,'Asura_','Asura',4,3000,NULL,600,'50:50',NULL,1,3,0x02000000,7,2,2,1,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13012,'Murasame','Murasame',4,20,NULL,700,'95',NULL,1,1,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13013,'Murasame_','Murasame',4,20,NULL,700,'95',NULL,1,2,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13014,'Hakujin','Hakujin',4,20,NULL,800,'120',NULL,1,NULL,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13015,'Hakujin_','Hakujin',4,20,NULL,800,'120',NULL,1,1,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13016,'Poison_Knife_','Poison Knife',4,20,NULL,800,'64',NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13017,'House_Auger_','Ice Pick',4,20,NULL,600,'70',NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13018,'Sucsamad_','Sucsamad',4,20,NULL,800,'140',NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13019,'Ginnungagap_','Ginnungagap',4,20,NULL,700,'148',NULL,1,1,0xFE9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',4,20,NULL,1000,'170',NULL,1,NULL,0xFFFFFFFF,7,2,2,4,48,1,1,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13021,'Combat_Knife_C','Combat Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,1,NULL,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,1,NULL,1,'bonus bCritical,90;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13023,'Asura_C','Ashura',4,1,NULL,0,'120:98',NULL,1,NULL,0x02000000,7,2,2,1,1,NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13000,'Jujube_Dagger','Jujube Dagger',4,10000,NULL,600,'39',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13001,'Dragon_Killer','Dragon Killer',4,20,NULL,900,'110',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13002,'Ginnungagap','Ginnungagap',4,20,NULL,700,'148',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13003,'Coward','Cowardice Blade',4,52000,NULL,700,'80',NULL,1,1,0x02021040,7,2,2,3,'55',1,1,'bonus bDef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13004,'Coward_','Cowardice Blade',4,52000,NULL,700,'80',NULL,1,2,0x02021040,7,2,2,3,'55',1,1,'bonus bDef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',4,20,NULL,600,'120',NULL,1,2,0x00000001,7,2,2,4,'50',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13006,'Khukri','Khukri',4,240000,NULL,600,'150',NULL,1,NULL,0x02000000,7,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13007,'Jitte','Jitte',4,20000,NULL,400,'70',NULL,1,NULL,0x02000000,7,2,2,2,'35',1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13008,'Jitte_','Jitte',4,20000,NULL,400,'70',NULL,1,1,0x02000000,7,2,2,2,'35',1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13009,'Kamaitachi','Kamaitachi',4,48000,NULL,900,'125',NULL,2,NULL,0x02000000,7,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13010,'Asura','Asura',4,3000,NULL,600,'50:50',NULL,1,2,0x02000000,7,2,2,1,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13011,'Asura_','Asura',4,3000,NULL,600,'50:50',NULL,1,3,0x02000000,7,2,2,1,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13012,'Murasame','Murasame',4,20,NULL,700,'95',NULL,1,1,0x02000000,7,2,2,2,'24',1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13013,'Murasame_','Murasame',4,20,NULL,700,'95',NULL,1,2,0x02000000,7,2,2,2,'24',1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13014,'Hakujin','Hakujin',4,20,NULL,800,'120',NULL,1,NULL,0x02000000,7,2,2,3,'42',1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13015,'Hakujin_','Hakujin',4,20,NULL,800,'120',NULL,1,1,0x02000000,7,2,2,3,'42',1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13016,'Poison_Knife_','Poison Knife',4,20,NULL,800,'64',NULL,1,2,0x028F5EEE,7,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13017,'House_Auger_','Ice Pick',4,20,NULL,600,'70',NULL,1,1,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13018,'Sucsamad_','Sucsamad',4,20,NULL,800,'140',NULL,1,1,0x028F5EEE,7,2,2,4,'36',1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13019,'Ginnungagap_','Ginnungagap',4,20,NULL,700,'148',NULL,1,1,0xFE9F7EEF,7,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',4,20,NULL,1000,'170',NULL,1,NULL,0xFFFFFFFF,7,2,2,4,'48',1,1,'bonus bAllStats,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13021,'Combat_Knife_C','Combat Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,'1',NULL,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,'1',NULL,1,'bonus bCritical,90;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13023,'Asura_C','Ashura',4,1,NULL,0,'120:98',NULL,1,NULL,0x02000000,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',4,2,NULL,0,'105',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,'bonus bBreakWeaponRate,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',4,2,NULL,0,'105',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,'bonus bBreakArmorRate,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',4,2,NULL,0,'85',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13027,'Scalpel','Scalpel',4,20,NULL,500,'120',NULL,1,3,0x028F5EEE,2,2,2,4,55,1,1,'bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13028,'Tooth_Blade','Tooth Blade',4,20,NULL,700,'130',NULL,1,1,0x028F5EEE,2,2,2,4,55,1,1,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13027,'Scalpel','Scalpel',4,20,NULL,500,'120',NULL,1,3,0x028F5EEE,2,2,2,4,'55',1,1,'bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13028,'Tooth_Blade','Tooth Blade',4,20,NULL,700,'130',NULL,1,1,0x028F5EEE,2,2,2,4,'55',1,1,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13029,'Prinsence_Knife','Prinsense Knife',4,20,NULL,0,'120',NULL,1,NULL,0x028F5EEE,7,2,2,1,NULL,NULL,1,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13030,'Dragon_Killer_','Dragon Killer',4,20,NULL,900,'110',NULL,1,2,0xFE9F7EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13031,'Sword_Breaker_','Swordbreaker',4,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13032,'Mail_Breaker_','Mailbreaker',4,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',4,20,NULL,600,'140',NULL,1,1,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13034,'Twilight_Desert','Desert Twilight',4,20,NULL,600,'130',NULL,1,2,0x00001000,2,2,2,2,70,1,1,'',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13035,'Sandstorm','Sandstorm',4,20,NULL,600,'50',NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',4,20,NULL,0,'120:90',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',4,20,NULL,0,'120:90',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;}",10,6000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',4,20,NULL,700,'120',NULL,1,3,0x00020000,2,2,2,3,70,1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13039,'Ivory_Knife','Ivory Knife',4,20,NULL,700,'130',NULL,1,2,0x028F5EEE,2,2,2,3,50,1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13040,'N_Cutter','Novice Cutter',4,NULL,NULL,0,'50',NULL,1,3,0xFE9F7EEF,7,2,2,1,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',4,NULL,NULL,0,'63',NULL,1,3,0xFE9F7EEF,7,2,2,1,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',4,20,NULL,0,'120',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,80,1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13030,'Dragon_Killer_','Dragon Killer',4,20,NULL,900,'110',NULL,1,2,0xFE9F7EEF,7,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13031,'Sword_Breaker_','Swordbreaker',4,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13032,'Mail_Breaker_','Mailbreaker',4,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,7,2,2,4,'36',1,1,'bonus bBreakArmorRate,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',4,20,NULL,600,'140',NULL,1,1,0x00001000,7,2,2,4,'36',1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13034,'Twilight_Desert','Desert Twilight',4,20,NULL,600,'130',NULL,1,2,0x00001000,2,2,2,2,'70',1,1,'',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13035,'Sandstorm','Sandstorm',4,20,NULL,600,'50',NULL,1,4,0x00001000,2,2,2,2,'70',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',4,20,NULL,0,'120:90',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',4,20,NULL,0,'120:90',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;}",10,6000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',4,20,NULL,700,'120',NULL,1,3,0x00020000,2,2,2,3,'70',1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13039,'Ivory_Knife','Ivory Knife',4,20,NULL,700,'130',NULL,1,2,0x028F5EEE,2,2,2,3,'50',1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13040,'N_Cutter','Novice Cutter',4,NULL,NULL,0,'50',NULL,1,3,0xFE9F7EEF,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',4,NULL,NULL,0,'63',NULL,1,3,0xFE9F7EEF,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',4,20,NULL,0,'120',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',4,NULL,NULL,0,'120',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,'bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',4,NULL,NULL,0,'105',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',4,NULL,NULL,0,'155',NULL,2,NULL,0x02000000,7,2,2,4,NULL,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',4,20,NULL,500,'110',NULL,1,3,0x00021040,2,2,2,2,50,1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',4,20,NULL,500,'135',NULL,1,2,0x00021040,2,2,2,3,50,1,1,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10;}",5,5000,BF_WEAPON|BF_SHORT,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',4,NULL,NULL,0,'153',NULL,1,NULL,0x028F5EEE,7,2,2,3,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',4,20,NULL,650,'45',NULL,1,1,0xFE9F7EEF,7,2,2,3,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',4,NULL,NULL,0,'124:60',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,26,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13051,'P_Dagger2','Eden Dagger II',4,NULL,NULL,0,'158:70',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,40,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13052,'Tourist_Dagger','Tourist Dagger',4,NULL,NULL,500,'51',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,1,NULL,1,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',4,20,NULL,500,'110',NULL,1,3,0x00021040,2,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',4,20,NULL,500,'135',NULL,1,2,0x00021040,2,2,2,3,'50',1,1,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10;}",5,5000,BF_WEAPON|BF_SHORT,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',4,NULL,NULL,0,'153',NULL,1,NULL,0x028F5EEE,7,2,2,3,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',4,20,NULL,650,'45',NULL,1,1,0xFE9F7EEF,7,2,2,3,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',4,NULL,NULL,0,'124:60',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,'26',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13051,'P_Dagger2','Eden Dagger II',4,NULL,NULL,0,'158:70',NULL,1,NULL,0xFE9F7EEF,7,2,2,2,'40',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13052,'Tourist_Dagger','Tourist Dagger',4,NULL,NULL,500,'51',NULL,1,NULL,0xFE9F7EEF,7,2,2,1,'1',NULL,1,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13053,'F_Moonlight_Sword_C','Moonlight Sword',4,2,NULL,0,'85',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13054,'F_Combat_Knife_C','Combat Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13055,'F_Asura_C','Asura',4,1,NULL,0,'120',NULL,1,NULL,0x02000000,7,2,2,1,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13056,'F_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,1,NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13054,'F_Combat_Knife_C','Combat Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13055,'F_Asura_C','Asura',4,1,NULL,0,'120',NULL,1,NULL,0x02000000,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13056,'F_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,'1',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword',4,2,NULL,0,'85',NULL,1,NULL,0x028F5EEE,7,2,2,4,NULL,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combad Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13059,'E_Asura_C','Asura',4,1,NULL,0,'120',NULL,1,NULL,0x02000000,7,2,2,1,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',4,20,NULL,600,'142',NULL,1,1,0x00020000,7,2,2,3,102,1,1,'/* bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); */ bonus bMatkRate,(getrefine()*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',4,20,NULL,600,'107',NULL,NULL,NULL,0x028F5EEE,2,2,2,4,120,1,1,'/* bonus bWeaponMatk,120; */ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combad Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13059,'E_Asura_C','Asura',4,1,NULL,0,'120',NULL,1,NULL,0x02000000,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,'1',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',4,20,NULL,600,'142',NULL,1,1,0x00020000,7,2,2,3,'102',1,1,'/* bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); */ bonus bMatkRate,(getrefine()*3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',4,20,NULL,600,'107',NULL,NULL,NULL,0x028F5EEE,2,2,2,4,'120',1,1,'/* bonus bWeaponMatk,120; */ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); #13063, #13064, #13065, -REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',4,NULL,NULL,0,'165:80',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,60,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13067,'Kris','Kris',4,20,NULL,700,'107:70',NULL,1,1,0xFE9F7EEF,2,2,2,3,30,1,1,'bonus2 bHpDrainRate,50,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13068,'Pompano','Pompano',4,NULL,NULL,0,'160:100',NULL,3,NULL,0xFE9F7EEF,7,2,2,1,50,NULL,1,'bonus bUnbreakableWeapon,0; autobonus "{bonus bBaseAtk,30;}",10,7000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; /* autobonus "{bonus bWeaponMatk,20;}",10,7000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}"; */ if(BaseLevel>99) { bonus bBaseAtk,10; /* bonus bWeaponMatk,10; */ }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13069,'As-nail','As-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,110,1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13070,'Scarlet-nail','Scarlet-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,110,1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',4,NULL,NULL,0,'165:80',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,'60',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13067,'Kris','Kris',4,20,NULL,700,'107:70',NULL,1,1,0xFE9F7EEF,2,2,2,3,'30',1,1,'bonus2 bHpDrainRate,50,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13068,'Pompano','Pompano',4,NULL,NULL,0,'160:100',NULL,3,NULL,0xFE9F7EEF,7,2,2,1,'50',NULL,1,'bonus bUnbreakableWeapon,0; autobonus "{bonus bBaseAtk,30;}",10,7000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; /* autobonus "{bonus bWeaponMatk,20;}",10,7000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}"; */ if(BaseLevel>99) { bonus bBaseAtk,10; /* bonus bWeaponMatk,10; */ }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13069,'As-nail','As-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13070,'Scarlet-nail','Scarlet-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL); #13071, -REPLACE INTO `item_db_re` VALUES (13072,'Bellum_Damascus','Bellum Damascus',4,20,NULL,1000,'180',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,95,1,1,'bonus bAspdRate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13072,'Bellum_Damascus','Bellum Damascus',4,20,NULL,1000,'180',NULL,1,NULL,0xFE9F7EEF,7,2,2,4,'95',1,1,'bonus bAspdRate,getrefine();',NULL,NULL); #13073, -REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Sword_Prototype','Ninja Sword Prototype',4,NULL,NULL,0,NULL,NULL,1,NULL,0x02000000,7,2,2,4,99,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13075,'Kurenai','Kurenai',4,5000,NULL,700,'130',NULL,1,NULL,0x02000000,7,2,2,3,99,1,1,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13076,'Nachal_Sword','Nachal Sword',4,40000,NULL,600,'120:100',NULL,1,1,0x02000000,7,2,2,3,110,1,1,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Sword_Prototype','Ninja Sword Prototype',4,NULL,NULL,0,NULL,NULL,1,NULL,0x02000000,7,2,2,4,'99',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13075,'Kurenai','Kurenai',4,5000,NULL,700,'130',NULL,1,NULL,0x02000000,7,2,2,3,'99',1,1,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13076,'Nachal_Sword','Nachal Sword',4,40000,NULL,600,'120:100',NULL,1,1,0x02000000,7,2,2,3,'110',1,1,'bonus bInt,3;',NULL,NULL); #13077, -REPLACE INTO `item_db_re` VALUES (13078,'Mikacheuki','Mikacheuki',4,40000,NULL,600,'50:120',NULL,1,1,0x02000000,7,2,2,4,100,1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13078,'Mikacheuki','Mikacheuki',4,40000,NULL,600,'50:120',NULL,1,1,0x02000000,7,2,2,4,'100',1,1,NULL,NULL,NULL); # Revolvers -REPLACE INTO `item_db_re` VALUES (13100,'Six_Shooter','Six Shooter',4,4500,NULL,400,'30',NULL,7,1,0x01000000,7,2,34,1,10,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13101,'Six_Shooter_','Six Shooter',4,4500,NULL,400,'30',NULL,7,2,0x01000000,7,2,34,1,10,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13102,'Crimson_Bolt','Crimson Bolt',4,20000,NULL,450,'45',NULL,7,1,0x01000000,7,2,34,2,35,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13103,'Crimson_Bolt_','Crimson Bolt',4,20000,NULL,450,'45',NULL,7,2,0x01000000,7,2,34,2,35,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13104,'The_Garrison','Garrison',4,48000,NULL,500,'70',NULL,7,1,0x01000000,7,2,34,2,55,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13105,'The_Garrison_','Garrison',4,48000,NULL,500,'70',NULL,7,2,0x01000000,7,2,34,2,55,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,'20',NULL,7,NULL,0x01000000,7,2,34,3,12,1,17,'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',4,20,NULL,580,'68',NULL,7,2,0x01000000,7,2,34,3,70,1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13108,'BF_Pistol1','Soldier Revolver',4,NULL,NULL,0,'70',NULL,7,NULL,0x01000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bAspdRate,100;}",10,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13100,'Six_Shooter','Six Shooter',4,4500,NULL,400,'30',NULL,7,1,0x01000000,7,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13101,'Six_Shooter_','Six Shooter',4,4500,NULL,400,'30',NULL,7,2,0x01000000,7,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13102,'Crimson_Bolt','Crimson Bolt',4,20000,NULL,450,'45',NULL,7,1,0x01000000,7,2,34,2,'35',1,17,'bonus bHit,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13103,'Crimson_Bolt_','Crimson Bolt',4,20000,NULL,450,'45',NULL,7,2,0x01000000,7,2,34,2,'35',1,17,'bonus bHit,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13104,'The_Garrison','Garrison',4,48000,NULL,500,'70',NULL,7,1,0x01000000,7,2,34,2,'55',1,17,'bonus bHit,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13105,'The_Garrison_','Garrison',4,48000,NULL,500,'70',NULL,7,2,0x01000000,7,2,34,2,'55',1,17,'bonus bHit,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,'20',NULL,7,NULL,0x01000000,7,2,34,3,'12',1,17,'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',4,20,NULL,580,'68',NULL,7,2,0x01000000,7,2,34,3,'70',1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13108,'BF_Pistol1','Soldier Revolver',4,NULL,NULL,0,'70',NULL,7,NULL,0x01000000,7,2,34,3,'80',1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bAspdRate,100;}",10,3000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',4,20,NULL,0,'100',NULL,7,NULL,0x01000000,7,2,34,3,NULL,NULL,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',4,NULL,NULL,0,'80',NULL,7,NULL,0x01000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',4,20,NULL,0,'105',NULL,7,NULL,0x01000000,7,2,34,4,1,1,17,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13112,'P_Revolver1','Eden Revlover I',4,NULL,NULL,0,'44',NULL,7,NULL,0x01000000,7,2,34,1,26,NULL,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',4,NULL,NULL,0,'60',NULL,7,NULL,0x01000000,7,2,34,1,40,NULL,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',4,NULL,NULL,0,'76',NULL,7,NULL,0x01000000,7,2,34,3,60,NULL,17,'bonus bHit,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',4,NULL,NULL,0,'80',NULL,7,NULL,0x01000000,7,2,34,4,'80',1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',4,20,NULL,0,'105',NULL,7,NULL,0x01000000,7,2,34,4,'1',1,17,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13112,'P_Revolver1','Eden Revlover I',4,NULL,NULL,0,'44',NULL,7,NULL,0x01000000,7,2,34,1,'26',NULL,17,'bonus bHit,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',4,NULL,NULL,0,'60',NULL,7,NULL,0x01000000,7,2,34,1,'40',NULL,17,'bonus bHit,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',4,NULL,NULL,0,'76',NULL,7,NULL,0x01000000,7,2,34,3,'60',NULL,17,'bonus bHit,-5;',NULL,NULL); # Guns -REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',4,3000,NULL,500,'50',NULL,9,3,0x01000000,7,2,34,1,1,1,18,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,'120',NULL,9,1,0x01000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13152,'The_Cyclone_','Cyclone',4,17500,NULL,700,'120',NULL,9,2,0x01000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13153,'Dusk','Dusk',4,23500,NULL,750,'150',NULL,9,1,0x01000000,7,2,34,2,56,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13154,'Rolling_Stone','Rolling Stone',4,12000,NULL,900,'135',NULL,9,1,0x01000000,7,2,34,1,14,1,20,'bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13155,'Black_Rose','Black Rose',4,32000,NULL,900,'180',NULL,9,1,0x01000000,7,2,34,2,35,1,20,'bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13156,'Gate_Keeper','Gate Keeper',4,56000,NULL,1000,'210',NULL,9,NULL,0x01000000,7,2,34,2,24,1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13157,'Drifter','Drifter',4,80000,NULL,2300,'50',NULL,9,1,0x01000000,7,2,34,2,55,1,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13158,'Butcher','Butcher',4,130000,NULL,2500,'75',NULL,9,NULL,0x01000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13159,'Butcher_','Butcher',4,130000,NULL,2500,'75',NULL,9,1,0x01000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13160,'Destroyer','Destroyer',4,110000,NULL,1200,'220',NULL,9,NULL,0x01000000,7,2,34,2,52,1,21,'bonus bBreakArmorRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13161,'Destroyer_','Destroyer',4,110000,NULL,1200,'220',NULL,9,1,0x01000000,7,2,34,2,52,1,21,'bonus bBreakArmorRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13162,'Inferno','Inferno',4,230000,NULL,1250,'280',NULL,9,1,0x01000000,7,2,34,2,65,1,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,'150',NULL,9,NULL,0x01000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,'150',NULL,9,1,0x01000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13165,'Jungle_Carbine','Jungle Carbine',4,56000,NULL,700,'170',NULL,9,NULL,0x01000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',4,56000,NULL,700,'170',NULL,9,1,0x01000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,72000,NULL,1300,'200',NULL,9,NULL,0x01000000,7,2,34,4,70,1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13168,'Thunder_P','Thunder P',4,76000,NULL,700,'80',NULL,9,1,0x01000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13169,'Thunder_P_','Thunder P',4,76000,NULL,700,'80',NULL,9,2,0x01000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',4,20,NULL,770,'138',NULL,9,2,0x01000000,7,2,34,3,70,1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13171,'BF_Rifle1','Soldier Rifle',4,NULL,NULL,0,'50',NULL,9,NULL,0x01000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',4,NULL,NULL,0,'80',NULL,9,NULL,0x01000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000;}",10,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',4,NULL,NULL,0,'100',NULL,9,NULL,0x01000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000;}",30,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',4,NULL,NULL,0,'300',NULL,9,NULL,0x01000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000;}",30,9000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',4,3000,NULL,500,'50',NULL,9,3,0x01000000,7,2,34,1,'1',1,18,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,'120',NULL,9,1,0x01000000,7,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13152,'The_Cyclone_','Cyclone',4,17500,NULL,700,'120',NULL,9,2,0x01000000,7,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13153,'Dusk','Dusk',4,23500,NULL,750,'150',NULL,9,1,0x01000000,7,2,34,2,'56',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13154,'Rolling_Stone','Rolling Stone',4,12000,NULL,900,'135',NULL,9,1,0x01000000,7,2,34,1,'14',1,20,'bonus bSplashRange,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13155,'Black_Rose','Black Rose',4,32000,NULL,900,'180',NULL,9,1,0x01000000,7,2,34,2,'35',1,20,'bonus bSplashRange,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13156,'Gate_Keeper','Gate Keeper',4,56000,NULL,1000,'210',NULL,9,NULL,0x01000000,7,2,34,2,'24',1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13157,'Drifter','Drifter',4,80000,NULL,2300,'50',NULL,9,1,0x01000000,7,2,34,2,'55',1,19,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13158,'Butcher','Butcher',4,130000,NULL,2500,'75',NULL,9,NULL,0x01000000,7,2,34,3,'68',1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13159,'Butcher_','Butcher',4,130000,NULL,2500,'75',NULL,9,1,0x01000000,7,2,34,3,'68',1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13160,'Destroyer','Destroyer',4,110000,NULL,1200,'220',NULL,9,NULL,0x01000000,7,2,34,2,'52',1,21,'bonus bBreakArmorRate,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13161,'Destroyer_','Destroyer',4,110000,NULL,1200,'220',NULL,9,1,0x01000000,7,2,34,2,'52',1,21,'bonus bBreakArmorRate,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13162,'Inferno','Inferno',4,230000,NULL,1250,'280',NULL,9,1,0x01000000,7,2,34,2,'65',1,21,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,'150',NULL,9,NULL,0x01000000,7,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,'150',NULL,9,1,0x01000000,7,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13165,'Jungle_Carbine','Jungle Carbine',4,56000,NULL,700,'170',NULL,9,NULL,0x01000000,7,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',4,56000,NULL,700,'170',NULL,9,1,0x01000000,7,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,72000,NULL,1300,'200',NULL,9,NULL,0x01000000,7,2,34,4,'70',1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13168,'Thunder_P','Thunder P',4,76000,NULL,700,'80',NULL,9,1,0x01000000,7,2,34,3,'70',1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13169,'Thunder_P_','Thunder P',4,76000,NULL,700,'80',NULL,9,2,0x01000000,7,2,34,3,'70',1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',4,20,NULL,770,'138',NULL,9,2,0x01000000,7,2,34,3,'70',1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13171,'BF_Rifle1','Soldier Rifle',4,NULL,NULL,0,'50',NULL,9,NULL,0x01000000,7,2,34,3,'80',1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',4,NULL,NULL,0,'80',NULL,9,NULL,0x01000000,7,2,34,3,'80',1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000;}",10,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',4,NULL,NULL,0,'100',NULL,9,NULL,0x01000000,7,2,34,3,'80',1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000;}",30,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',4,NULL,NULL,0,'300',NULL,9,NULL,0x01000000,7,2,34,3,'80',1,21,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000;}",30,9000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',4,20,NULL,0,'170',NULL,9,NULL,0x01000000,7,2,34,3,NULL,NULL,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',4,NULL,NULL,0,'110',NULL,9,NULL,0x01000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',4,NULL,NULL,0,'330',NULL,9,NULL,0x01000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{bonus bAspdRate,20;}",200,20000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',4,NULL,NULL,0,'110',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',4,NULL,NULL,0,'330',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{bonus bAspdRate,20;}",200,20000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; }',NULL,NULL); # Bullets -REPLACE INTO `item_db_re` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,'10',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,'15',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13202,'Shell_Of_Blood','Bloody Shell',10,30,NULL,2,'30',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,3,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13203,'Flare_Sphere','Flare Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13204,'Lighting_Sphere','Lightning Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,'10',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,'15',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13202,'Shell_Of_Blood','Bloody Shell',10,30,NULL,2,'30',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,3,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13203,'Flare_Sphere','Flare Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13204,'Lighting_Sphere','Lightning Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); # Shurikens & Kunais -REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,20,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13252,'Flash_Shuriken','Flash Shuriken',10,20,NULL,5,'45',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,40,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13253,'Sharp_Leaf_Shuriken','Sharp Leaf Shuriken',10,40,NULL,5,'70',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,60,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13254,'Thorn_Needle_Shuriken','Thorn Needle Shuriken',10,100,NULL,5,'100',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,80,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13255,'Kunai_Of_Icicle','Icicle Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13252,'Flash_Shuriken','Flash Shuriken',10,20,NULL,5,'45',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'40',NULL,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13253,'Sharp_Leaf_Shuriken','Sharp Leaf Shuriken',10,40,NULL,5,'70',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'60',NULL,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13254,'Thorn_Needle_Shuriken','Thorn Needle Shuriken',10,100,NULL,5,'100',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'80',NULL,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13255,'Kunai_Of_Icicle','Icicle Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); # Genetic Created Bombs And Throwing Items -REPLACE INTO `item_db_re` VALUES (13260,'Apple_Bomb','Apple Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13261,'Coconut_Bomb','Coconut Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13262,'Melon_Bomb','Melon Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13263,'Pineapple_Bomb','Pineapple Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13264,'Banana_Bomb','Banana Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13265,'Black_Lump','Black Lump',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13266,'Black_Hard_Lump','Hard Black Lump',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13267,'Very_Hard_Lump','Extremely Hard Black Lump',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13268,'Mysterious_Powder','Mysterious Powder',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MYSTERIOUS_POWDER,10000,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13269,'Boost500_To_Throw','Throwing Boost 500',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_BOOST500,500000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_end SC_Bleeding; sc_end SC_Curse; sc_end SC_Silence; itemheal rand(1000,1200),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)',10,100,NULL,20,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHPRATE,500000,1; percentheal 1,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)',10,100,NULL,40,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHPRATE,500000,2; percentheal 2,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)',10,100,NULL,80,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMHPRATE,500000,5; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)',10,100,NULL,20,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)',10,100,NULL,40,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)',10,100,NULL,80,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z',10,100,NULL,70,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal rand(1500,1600),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_VITATA_500,500000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; itemheal rand(1500,1600),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13260,'Apple_Bomb','Apple Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13261,'Coconut_Bomb','Coconut Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13262,'Melon_Bomb','Melon Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13263,'Pineapple_Bomb','Pineapple Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13264,'Banana_Bomb','Banana Bomb',10,100,NULL,1,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13265,'Black_Lump','Black Lump',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13266,'Black_Hard_Lump','Hard Black Lump',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13267,'Very_Hard_Lump','Extremely Hard Black Lump',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13268,'Mysterious_Powder','Mysterious Powder',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_MYSTERIOUS_POWDER,10000,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13269,'Boost500_To_Throw','Throwing Boost 500',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_BOOST500,500000,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_end SC_Bleeding; sc_end SC_Curse; sc_end SC_Silence; itemheal rand(1000,1200),0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F',10,100,NULL,10,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)',10,100,NULL,20,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_INCMHPRATE,500000,1; percentheal 1,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)',10,100,NULL,40,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_INCMHPRATE,500000,2; percentheal 2,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)',10,100,NULL,80,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_INCMHPRATE,500000,5; percentheal 5,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)',10,100,NULL,20,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)',10,100,NULL,40,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)',10,100,NULL,80,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z',10,100,NULL,70,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal rand(1500,1600),0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_VITATA_500,500000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; itemheal rand(1500,1600),0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,NULL,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,'99',NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL); # More Shurikens & Kunais -REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,50,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,100,NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,50,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); # Ninja Fuuma Shurikens -REPLACE INTO `item_db_re` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',4,90000,NULL,3000,'150',NULL,1,NULL,0x02000000,7,2,34,4,65,1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,'50',NULL,1,3,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,'50',NULL,1,4,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',4,78000,NULL,1500,'185',NULL,1,NULL,0x02000000,7,2,34,4,55,1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',4,20,NULL,1550,'112',NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',4,20,NULL,0,'55',NULL,1,NULL,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',4,20,NULL,0,'55',NULL,1,NULL,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100;}",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,20,NULL,0,'55',NULL,1,NULL,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",10; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",10;}",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',4,90000,NULL,3000,'150',NULL,1,NULL,0x02000000,7,2,34,4,'65',1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,'50',NULL,1,3,0x02000000,7,2,34,4,'42',1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,'50',NULL,1,4,0x02000000,7,2,34,4,'42',1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',4,78000,NULL,1500,'185',NULL,1,NULL,0x02000000,7,2,34,4,'55',1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',4,20,NULL,1550,'112',NULL,1,2,0x02000000,7,2,34,3,'70',1,22,'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',4,20,NULL,0,'55',NULL,1,NULL,0x02000000,7,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',4,20,NULL,0,'55',NULL,1,NULL,0x02000000,7,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100;}",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,20,NULL,0,'55',NULL,1,NULL,0x02000000,7,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",10; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",10;}",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',4,NULL,NULL,0,'230',NULL,1,NULL,0x02000000,7,2,34,4,NULL,NULL,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',4,NULL,NULL,0,'99',NULL,1,NULL,0x02000000,7,2,34,4,1,NULL,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',4,NULL,NULL,0,'170',NULL,1,NULL,0x02000000,7,2,34,3,60,NULL,22,'/* bonus bWeaponMatk,50; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13311,'Sword_Huuma_Shuriken','Sword Huuma Shuriken',4,5000,NULL,1500,'170',NULL,1,NULL,0x02000000,8,2,34,3,99,1,22,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13312,'Prototype_Huuma_Shuriken','Prototype Huuma Shuriken',4,NULL,NULL,3000,NULL,NULL,1,NULL,0x02000000,8,2,34,4,99,1,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13313,'Flower_Huuma_Shuriken','Flower Huuma Shuriken',4,100000,NULL,1500,'150',NULL,1,2,0x02000000,8,2,34,3,110,1,22,'/* bonus bWeaponMatk,50; */ bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13314,'Wave_Huuma_Shuriken','Wave Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,110,1,22,'/* bonus bWeaponMatk,50; */ bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13315,'Thunderstorm_Huuma_Shuriken','Thunderstorm Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,110,1,22,'/* bonus bWeaponMatk,50; */ bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13316,'Enhance_Huuma_Shuriken','Enhance Huuma Shuriken',4,20,NULL,1500,'55',NULL,1,1,0x02000000,7,2,34,3,1,1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); /* bonus bWeaponMatk,5*getrefine(); */ bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',4,NULL,NULL,0,'99',NULL,1,NULL,0x02000000,7,2,34,4,'1',NULL,22,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',4,NULL,NULL,0,'170',NULL,1,NULL,0x02000000,7,2,34,3,'60',NULL,22,'/* bonus bWeaponMatk,50; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13311,'Sword_Huuma_Shuriken','Sword Huuma Shuriken',4,5000,NULL,1500,'170',NULL,1,NULL,0x02000000,8,2,34,3,'99',1,22,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13312,'Prototype_Huuma_Shuriken','Prototype Huuma Shuriken',4,NULL,NULL,3000,NULL,NULL,1,NULL,0x02000000,8,2,34,4,'99',1,22,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13313,'Flower_Huuma_Shuriken','Flower Huuma Shuriken',4,100000,NULL,1500,'150',NULL,1,2,0x02000000,8,2,34,3,'110',1,22,'/* bonus bWeaponMatk,50; */ bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13314,'Wave_Huuma_Shuriken','Wave Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,'/* bonus bWeaponMatk,50; */ bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13315,'Thunderstorm_Huuma_Shuriken','Thunderstorm Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,'/* bonus bWeaponMatk,50; */ bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13316,'Enhance_Huuma_Shuriken','Enhance Huuma Shuriken',4,20,NULL,1500,'55',NULL,1,1,0x02000000,7,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); /* bonus bWeaponMatk,5*getrefine(); */ bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }',NULL,NULL); # More 1-Handed Swords -REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,'150',NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',4,1,NULL,0,'199',NULL,1,NULL,0x000654E2,7,2,2,4,1,NULL,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,'150',NULL,1,1,0x000654E2,7,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',4,1,NULL,0,'199',NULL,1,NULL,0x000654E2,7,2,2,4,'1',NULL,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13402,'Cutlas_C','Cutlus',4,2,NULL,0,'185',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13403,'Solar_Sword_C','Solar Sword',4,2,NULL,0,'120',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13404,'Platinum_Shotel','Platinum Shotel',4,20,NULL,1500,'130',NULL,1,1,0x000654E2,7,2,2,4,55,1,2,'bonus bCritical,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13405,'Curved_Sword','Curved Sword',4,20,NULL,800,'125',NULL,1,2,0x000654E2,7,2,2,4,55,1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13404,'Platinum_Shotel','Platinum Shotel',4,20,NULL,1500,'130',NULL,1,1,0x000654E2,7,2,2,4,'55',1,2,'bonus bCritical,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13405,'Curved_Sword','Curved Sword',4,20,NULL,800,'125',NULL,1,2,0x000654E2,7,2,2,4,'55',1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13406,'Edger','Edger',4,20,NULL,0,'120',NULL,1,NULL,0x000654E2,7,2,2,1,NULL,NULL,2,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13407,'Nagan_C','Refined Nagan',4,1,NULL,0,'148',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13408,'Fire_Brand_C','Refined Fireblend',4,1,NULL,0,'120',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword',4,1,NULL,0,'160',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',4,20,NULL,0,'115',NULL,1,NULL,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',4,20,NULL,0,'115',NULL,1,NULL,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',4,20,NULL,1500,'150',NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',4,20,NULL,1500,'160',NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13414,'Elemental_Sword','Elemental Sword',4,20,NULL,1200,'105:95',NULL,1,3,0x000654E2,2,2,2,3,70,1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,10000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13415,'N_Falchion','Novice Falchion',4,NULL,NULL,0,'59',NULL,1,3,0x000654E3,7,2,2,1,2,NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',4,20,NULL,0,'130',NULL,1,NULL,0x000654E3,7,2,2,4,80,1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',4,20,NULL,0,'130',NULL,1,NULL,0x000654E3,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',4,20,NULL,0,'130',NULL,1,NULL,0x000444A2,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine()>9) bonus bInt,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',4,20,NULL,0,'115',NULL,1,NULL,0x000654E3,7,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',4,20,NULL,0,'115',NULL,1,NULL,0x000654E3,7,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',4,20,NULL,1500,'150',NULL,1,3,0x000654E2,2,2,2,4,'75',1,2,'bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',4,20,NULL,1500,'160',NULL,1,3,0x000654E2,2,2,2,4,'75',1,2,'bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13414,'Elemental_Sword','Elemental Sword',4,20,NULL,1200,'105:95',NULL,1,3,0x000654E2,2,2,2,3,'70',1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,10000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13415,'N_Falchion','Novice Falchion',4,NULL,NULL,0,'59',NULL,1,3,0x000654E3,7,2,2,1,'2',NULL,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',4,20,NULL,0,'130',NULL,1,NULL,0x000654E3,7,2,2,4,'80',1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',4,20,NULL,0,'130',NULL,1,NULL,0x000654E3,7,2,2,4,'80',1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',4,20,NULL,0,'130',NULL,1,NULL,0x000444A2,7,2,2,4,'80',1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine()>9) bonus bInt,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13419,'Holy_Saber','Holy saber',4,20,NULL,0,'160',NULL,1,NULL,0x000654E2,7,2,2,3,NULL,NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',4,20,NULL,1200,'160',NULL,1,1,0x000654E2,7,2,2,4,70,1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13421,'Ruber','Ruber',4,20,NULL,1500,'170',NULL,1,1,0x000444A2,2,2,2,3,50,1,2,'autobonus "{bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20;}",5,15000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13422,'Flamberge_C','Flamberge',4,NULL,NULL,0,'185',NULL,1,NULL,0x00004080,7,2,2,3,1,NULL,2,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13423,'P_Sabre1','Eden Sabre I',4,NULL,NULL,0,'147',NULL,1,NULL,0x000654E2,7,2,2,2,26,NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13424,'P_Sabre2','Eden Sabre II',4,NULL,NULL,0,'170',NULL,1,NULL,0x000654E2,7,2,2,2,40,NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13425,'Tourist_Sword','Tourist Sword',4,NULL,NULL,500,'61',NULL,1,NULL,0x000654E3,7,2,2,1,1,NULL,2,'bonus bStr,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',4,20,NULL,1200,'160',NULL,1,1,0x000654E2,7,2,2,4,'70',1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13421,'Ruber','Ruber',4,20,NULL,1500,'170',NULL,1,1,0x000444A2,2,2,2,3,'50',1,2,'autobonus "{bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20;}",5,15000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13422,'Flamberge_C','Flamberge',4,NULL,NULL,0,'185',NULL,1,NULL,0x00004080,7,2,2,3,'1',NULL,2,'bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13423,'P_Sabre1','Eden Sabre I',4,NULL,NULL,0,'147',NULL,1,NULL,0x000654E2,7,2,2,2,'26',NULL,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13424,'P_Sabre2','Eden Sabre II',4,NULL,NULL,0,'170',NULL,1,NULL,0x000654E2,7,2,2,2,'40',NULL,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13425,'Tourist_Sword','Tourist Sword',4,NULL,NULL,500,'61',NULL,1,NULL,0x000654E3,7,2,2,1,'1',NULL,2,'bonus bStr,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13426,'F_Cutlas_C','Cutlus',4,2,NULL,0,'185',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13427,'F_Solar_Sword_C','Solar Sword',4,2,NULL,0,'120',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13428,'Priest_Sword','Priest Sword',4,20,NULL,1200,'170',NULL,1,3,0x000654E2,7,2,2,4,50,1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13428,'Priest_Sword','Priest Sword',4,20,NULL,1200,'170',NULL,1,3,0x000654E2,7,2,2,4,'50',1,2,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13429,'E_Cutlas_C','Cutlus',4,2,NULL,0,'185',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13430,'E_Solar_Sword_C','Solar Sword',4,2,NULL,0,'120',NULL,1,NULL,0x000654E2,7,2,2,4,NULL,NULL,2,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13431,'Chrome_Sword','Chrome Sword',4,20,NULL,2200,'180',NULL,1,NULL,0x000444A2,2,2,2,3,110,1,2,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13431,'Chrome_Sword','Chrome Sword',4,20,NULL,2200,'180',NULL,1,NULL,0x000444A2,2,2,2,3,'110',1,2,'bonus bAgi,1;',NULL,NULL); #13432, #13433, -REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',4,NULL,NULL,0,'185',NULL,1,NULL,0x000654E2,7,2,2,3,60,NULL,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',4,NULL,NULL,0,'185',NULL,1,NULL,0x000654E2,7,2,2,3,'60',NULL,2,NULL,NULL,NULL); # More Cash Shop Items REPLACE INTO `item_db_re` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -6933,8 +6933,8 @@ REPLACE INTO `item_db_re` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,20,NULL REPLACE INTO `item_db_re` VALUES (14500,'Insurance60','Life Insurrance Certificate',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,3600000,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14509,'Light_Center_Pot','Light Concentration Potion',2,800,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion',2,1500,NULL,20,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,40,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion',2,3000,NULL,20,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,85,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion',2,1500,NULL,20,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,'40',NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion',2,3000,NULL,20,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,'85',NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_METEOR",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_STORMGUST",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_VERMILION",10;',NULL,NULL); @@ -7034,86 +7034,86 @@ REPLACE INTO `item_db_re` VALUES (14607,'Luxurious_Dinner_W','Luxurious Western REPLACE INTO `item_db_re` VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast',2,20000,NULL,1200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); # More Armors -REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',5,20,NULL,1000,NULL,60,NULL,1,0x000654E2,2,2,16,NULL,85,1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',5,20,NULL,1000,NULL,60,NULL,1,0x000654E2,2,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15002,'Rune_Plate','Rune Plate',5,NULL,NULL,0,NULL,95,NULL,1,0x00000080,7,2,16,NULL,99,1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja SRobe7',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,20,NULL,0,'bonus bMaxHP,700;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja SRobe30',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,20,NULL,0,'bonus bMaxHP,700;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja SRobe60',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,20,NULL,0,'bonus bMaxHP,700;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja SRobe90',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,20,NULL,0,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',5,30000,NULL,0,NULL,62,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',5,20,NULL,1000,NULL,25,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',5,NULL,NULL,0,NULL,35,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,12,NULL,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',5,NULL,NULL,0,NULL,46,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,26,NULL,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',5,NULL,NULL,0,NULL,58,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,40,NULL,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15012,'Puente_Robe','Puente Robe',5,12000,NULL,400,NULL,42,NULL,1,0xFFFFFFFF,7,2,16,NULL,22,1,0,'/* bonus bFixedCastrate,-3; */ bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15013,'Claire_Suits','Claire Suits',5,28000,NULL,2800,NULL,58,NULL,1,0xFFFFFFFE,2,2,16,NULL,22,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15014,'Ebone_Armor','Ebon Armor',5,40000,NULL,4500,NULL,93,NULL,1,0x000FDF80,8,2,16,NULL,100,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15015,'Upg_Adv_Suit','Upg Adv Suit',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15016,'Upg_Coat','Upg Coat',5,20,NULL,600,NULL,47,NULL,1,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15017,'Upg_Saint_Robe','Upg Saint Robe',5,20,NULL,300,NULL,55,NULL,1,0x00048530,7,2,16,NULL,1,1,0,'bonus bMdef,5; bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15018,'Upg_Tights','Upg Tights',5,20,NULL,250,NULL,32,NULL,1,0x00080808,7,2,16,NULL,1,1,0,'bonus bDex,1; bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15019,'Upg_Thief_Cloth','Upg Thief Cloth',5,20,NULL,100,NULL,45,NULL,1,0x02021040,7,2,16,NULL,1,1,0,'bonus bAgi,1; bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15020,'Upg_Mail','Upg Mail',5,20,NULL,1650,NULL,60,NULL,1,0x000654E2,7,2,16,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15021,'Upg_Formal_Dress','Upg Formal Dress',5,20,NULL,150,NULL,45,NULL,1,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15022,'Brazil_Swimsuit','Brazil Swimsuit',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bStr,4; bonus bInt,4; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15023,'Half_Brynhild','Half Brynhild',5,20,NULL,0,NULL,60,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,47,NULL,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15024,'Army_Padding','Army Padding',5,NULL,NULL,10,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,1,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15025,'Golden_Rod_Robe','Golden Rod Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,100,1,0,'bonus bDefEle,Ele_Wind; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15026,'Aqua_Robe','Aqua Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,100,1,0,'bonus bDefEle,Ele_Water; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15027,'Crimson_Robe','Crimson Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,100,1,0,'bonus bDefEle,Ele_Fire; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15028,'Forest_Robe','Forest Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,100,1,0,'bonus bDefEle,Ele_Earth; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15029,'Mercy_Robe','Mercy Robe',5,20,NULL,300,NULL,22,NULL,NULL,0x00000100,2,2,16,NULL,100,1,0,'bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15030,'Judgement_Robe','Judgement Robe',5,20,NULL,300,NULL,22,NULL,NULL,0x00000100,2,2,16,NULL,100,1,0,'bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15031,'Paradise_Uniform4','Paradise Uniform IV',5,NULL,NULL,0,NULL,58,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,60,NULL,0,'bonus bMdef,5; bonus bMaxHP,500; bonus bMaxSP,50; bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15032,'Tidon','Tidon',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bMdef,10; bonus2 bResEff,Eff_Stun,1500; bonus2 bResEff,Eff_Freeze,1500; bonus2 bSubRace,RC_NonBoss,5; bonus2 bSubRace,RC_Boss,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15002,'Rune_Plate','Rune Plate',5,NULL,NULL,0,NULL,95,NULL,1,0x00000080,7,2,16,NULL,'99',1,0,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja SRobe7',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja SRobe30',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja SRobe60',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja SRobe90',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',5,30000,NULL,0,NULL,62,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',5,20,NULL,1000,NULL,25,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',5,NULL,NULL,0,NULL,35,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'12',NULL,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',5,NULL,NULL,0,NULL,46,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'26',NULL,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',5,NULL,NULL,0,NULL,58,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'40',NULL,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15012,'Puente_Robe','Puente Robe',5,12000,NULL,400,NULL,42,NULL,1,0xFFFFFFFF,7,2,16,NULL,'22',1,0,'/* bonus bFixedCastrate,-3; */ bonus bHealPower,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15013,'Claire_Suits','Claire Suits',5,28000,NULL,2800,NULL,58,NULL,1,0xFFFFFFFE,2,2,16,NULL,'22',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15014,'Ebone_Armor','Ebon Armor',5,40000,NULL,4500,NULL,93,NULL,1,0x000FDF80,8,2,16,NULL,'100',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15015,'Upg_Adv_Suit','Upg Adv Suit',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15016,'Upg_Coat','Upg Coat',5,20,NULL,600,NULL,47,NULL,1,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15017,'Upg_Saint_Robe','Upg Saint Robe',5,20,NULL,300,NULL,55,NULL,1,0x00048530,7,2,16,NULL,'1',1,0,'bonus bMdef,5; bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15018,'Upg_Tights','Upg Tights',5,20,NULL,250,NULL,32,NULL,1,0x00080808,7,2,16,NULL,'1',1,0,'bonus bDex,1; bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15019,'Upg_Thief_Cloth','Upg Thief Cloth',5,20,NULL,100,NULL,45,NULL,1,0x02021040,7,2,16,NULL,'1',1,0,'bonus bAgi,1; bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15020,'Upg_Mail','Upg Mail',5,20,NULL,1650,NULL,60,NULL,1,0x000654E2,7,2,16,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15021,'Upg_Formal_Dress','Upg Formal Dress',5,20,NULL,150,NULL,45,NULL,1,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15022,'Brazil_Swimsuit','Brazil Swimsuit',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bStr,4; bonus bInt,4; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15023,'Half_Brynhild','Half Brynhild',5,20,NULL,0,NULL,60,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'47',NULL,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15024,'Army_Padding','Army Padding',5,NULL,NULL,10,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15025,'Golden_Rod_Robe','Golden Rod Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Wind; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15026,'Aqua_Robe','Aqua Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Water; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15027,'Crimson_Robe','Crimson Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Fire; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15028,'Forest_Robe','Forest Robe',5,20,NULL,500,NULL,40,NULL,NULL,0x00000200,7,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Earth; bonus bMdef,10; bonus bInt,1; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15029,'Mercy_Robe','Mercy Robe',5,20,NULL,300,NULL,22,NULL,NULL,0x00000100,2,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15030,'Judgement_Robe','Judgement Robe',5,20,NULL,300,NULL,22,NULL,NULL,0x00000100,2,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15031,'Paradise_Uniform4','Paradise Uniform IV',5,NULL,NULL,0,NULL,58,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'60',NULL,0,'bonus bMdef,5; bonus bMaxHP,500; bonus bMaxSP,50; bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15032,'Tidon','Tidon',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bMdef,10; bonus2 bResEff,Eff_Stun,1500; bonus2 bResEff,Eff_Freeze,1500; bonus2 bSubRace,RC_NonBoss,5; bonus2 bSubRace,RC_Boss,5;',NULL,NULL); #15033, #15034, #15035, -REPLACE INTO `item_db_re` VALUES (15036,'Urj_Plate','Urj Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,100,1,0,'bonus bMdef,10; bonus bMaxHPRate,getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15037,'Pertz_Plate','Pertz Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,100,1,0,'bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15038,'Sabath\'s_Cloth','Sabath\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,100,1,0,'bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",getskilllv("ASC_METEORASSAULT"),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15039,'Nabeu\'s_Cloth','Nabeu\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,100,1,0,'bonus bStr,2; bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15036,'Urj_Plate','Urj Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bMaxHPRate,getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15037,'Pertz_Plate','Pertz Plate',5,20,NULL,3000,NULL,110,NULL,NULL,0x00000080,8,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15038,'Sabath\'s_Cloth','Sabath\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,'100',1,0,'bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",getskilllv("ASC_METEORASSAULT"),10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15039,'Nabeu\'s_Cloth','Nabeu\'s Cloth',5,20,NULL,100,NULL,45,NULL,1,0x00001000,7,2,16,NULL,'100',1,0,'bonus bStr,2; bonus bInt,2;',NULL,NULL); #15040, #15041, -REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suit','White Wing Suit',5,20,NULL,100,NULL,45,NULL,1,0x00000800,7,2,16,NULL,100,1,0,'bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15043,'Black_Wing_Suit','Black Wing Suit',5,20,NULL,100,NULL,45,NULL,1,0x00000800,8,2,16,NULL,100,1,0,'bonus bInt,2; bonus bBaseAtk,getequiprefinerycnt(EQI_ARMOR)*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15044,'Green_Surgical_Gown','Green Surgical Gown',5,56000,NULL,660,NULL,66,NULL,1,0x00040000,7,2,16,NULL,100,1,0,'bonus bDex,1; bonus bMaxSP,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suit','White Wing Suit',5,20,NULL,100,NULL,45,NULL,1,0x00000800,7,2,16,NULL,'100',1,0,'bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15043,'Black_Wing_Suit','Black Wing Suit',5,20,NULL,100,NULL,45,NULL,1,0x00000800,8,2,16,NULL,'100',1,0,'bonus bInt,2; bonus bBaseAtk,getequiprefinerycnt(EQI_ARMOR)*3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15044,'Green_Surgical_Gown','Green Surgical Gown',5,56000,NULL,660,NULL,66,NULL,1,0x00040000,7,2,16,NULL,'100',1,0,'bonus bDex,1; bonus bMaxSP,30;',NULL,NULL); #15045, -REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',5,NULL,NULL,3300,NULL,85,NULL,1,0x006444A2,7,2,16,NULL,95,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suit','Siege Suit',5,NULL,NULL,750,NULL,50,NULL,1,0x036E5CEA,7,2,16,NULL,95,1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPRate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',5,NULL,NULL,500,NULL,40,NULL,1,0x00818315,7,2,16,NULL,95,1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',5,NULL,NULL,3300,NULL,85,NULL,1,0x006444A2,7,2,16,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPRate,25; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suit','Siege Suit',5,NULL,NULL,750,NULL,50,NULL,1,0x036E5CEA,7,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPRate,15; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',5,NULL,NULL,500,NULL,40,NULL,1,0x00818315,7,2,16,NULL,'95',1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL); #15049, #15050, -REPLACE INTO `item_db_re` VALUES (15051,'Bakunawa_Scale_Armor','Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15052,'Bayani_Bakunawa_Scale_Armor','Bayani Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15053,'Special_Ninja_Suit','Special Ninja Suit',5,10000,NULL,1200,NULL,70,NULL,NULL,0x02000000,7,2,16,NULL,100,1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15054,'Ninja_Scale_Armor','Ninja Scale Armor',5,10000,NULL,1800,NULL,90,NULL,1,0x02000000,7,2,16,NULL,100,1,0,'bonus bMaxHPRate,15; bonus bMaxSPRate,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15055,'Armor_of_Nothingness','Armor of Nothingness',5,10000,NULL,1500,NULL,60,NULL,1,0x02000000,7,2,16,NULL,100,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15056,'Special_Ninja_Suit_','Special Ninja Suit',5,10000,NULL,1200,NULL,70,NULL,1,0x02000000,7,2,16,NULL,100,1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15051,'Bakunawa_Scale_Armor','Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15052,'Bayani_Bakunawa_Scale_Armor','Bayani Bakunawa Scale Armor',5,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15053,'Special_Ninja_Suit','Special Ninja Suit',5,10000,NULL,1200,NULL,70,NULL,NULL,0x02000000,7,2,16,NULL,'100',1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15054,'Ninja_Scale_Armor','Ninja Scale Armor',5,10000,NULL,1800,NULL,90,NULL,1,0x02000000,7,2,16,NULL,'100',1,0,'bonus bMaxHPRate,15; bonus bMaxSPRate,-30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15055,'Armor_of_Nothingness','Armor of Nothingness',5,10000,NULL,1500,NULL,60,NULL,1,0x02000000,7,2,16,NULL,'100',1,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15056,'Special_Ninja_Suit_','Special Ninja Suit',5,10000,NULL,1200,NULL,70,NULL,1,0x02000000,7,2,16,NULL,'100',1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); # More Maces -REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',4,20,NULL,500,'130',NULL,1,2,0x0004C5B2,2,2,2,4,50,1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16001,'Red_Square_Bag','Red Square Bag',4,20,NULL,500,'130',NULL,1,2,0x0004C5B2,2,2,2,3,50,1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16002,'Stunner_C','Stunner',4,NULL,NULL,0,'175',NULL,1,NULL,0x00008110,7,2,2,3,1,NULL,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16003,'Carga_Mace','Carga Mace',4,20,NULL,1500,'175',NULL,1,2,0x0004C5B2,7,2,2,3,100,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16004,'P_Mace1','Eden Mace I',4,NULL,NULL,0,'142',NULL,1,NULL,0x0004C5B2,7,2,2,2,26,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16005,'P_Mace2','Eden Mace II',4,NULL,NULL,0,'163',NULL,1,NULL,0x0004C5B2,7,2,2,2,40,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16006,'Tourist_Mace','Tourist Mace',4,NULL,NULL,500,'45',NULL,1,NULL,0x0004C5B3,7,2,2,1,1,NULL,8,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16007,'Mjolnir_C','Mjolnir',4,20,NULL,0,'250',NULL,1,NULL,0x000444A2,7,2,2,4,95,NULL,8,'bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',4,20,NULL,500,'130',NULL,1,2,0x0004C5B2,2,2,2,4,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16001,'Red_Square_Bag','Red Square Bag',4,20,NULL,500,'130',NULL,1,2,0x0004C5B2,2,2,2,3,'50',1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16002,'Stunner_C','Stunner',4,NULL,NULL,0,'175',NULL,1,NULL,0x00008110,7,2,2,3,'1',NULL,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16003,'Carga_Mace','Carga Mace',4,20,NULL,1500,'175',NULL,1,2,0x0004C5B2,7,2,2,3,'100',1,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16004,'P_Mace1','Eden Mace I',4,NULL,NULL,0,'142',NULL,1,NULL,0x0004C5B2,7,2,2,2,'26',NULL,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16005,'P_Mace2','Eden Mace II',4,NULL,NULL,0,'163',NULL,1,NULL,0x0004C5B2,7,2,2,2,'40',NULL,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16006,'Tourist_Mace','Tourist Mace',4,NULL,NULL,500,'45',NULL,1,NULL,0x0004C5B3,7,2,2,1,'1',NULL,8,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16007,'Mjolnir_C','Mjolnir',4,20,NULL,0,'250',NULL,1,NULL,0x000444A2,7,2,2,4,'95',NULL,8,'bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16008,'F_Spanner_C','Spanner',4,2,NULL,0,'150',NULL,1,NULL,0x00008110,7,2,2,3,NULL,NULL,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16009,'E_Spanner_C','Spanner',4,2,NULL,0,'150',NULL,1,NULL,0x00008110,7,2,2,3,NULL,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',4,20,NULL,0,'15:100',NULL,1,1,0x0004C5B2,7,2,2,3,102,1,8,'/* if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',4,20,NULL,0,'15:100',NULL,1,1,0x0004C5B2,7,2,2,3,'102',1,8,'/* if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } */',NULL,NULL); #16011, #16012, -REPLACE INTO `item_db_re` VALUES (16013,'Judgement_Mace1','Judgement Mace I',4,20,NULL,1200,'140:180',NULL,1,2,0x00000100,2,2,2,3,100,1,8,'bonus bStr,1; bonus bInt,1; autobonus "{bonus2 bAddRace,RC_Demon,20;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',4,NULL,NULL,0,'172',NULL,1,NULL,0x0004C5B3,7,2,2,3,60,NULL,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16013,'Judgement_Mace1','Judgement Mace I',4,20,NULL,1200,'140:180',NULL,1,2,0x00000100,2,2,2,3,'100',1,8,'bonus bStr,1; bonus bInt,1; autobonus "{bonus2 bAddRace,RC_Demon,20;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',4,NULL,NULL,0,'172',NULL,1,NULL,0x0004C5B3,7,2,2,3,'60',NULL,8,NULL,NULL,NULL); #16015, -REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',4,NULL,NULL,0,'180',NULL,1,NULL,0x0004C5B3,7,2,2,1,50,NULL,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,100; bonus3 bAutoSpell,"SM_BASH",5+5*(getskilllv("SM_BASH")==10),10; if(BaseLevel>99) { bonus bBaseAtk,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',4,20,NULL,1500,'170',NULL,1,NULL,0x00008110,7,2,2,4,100,1,8,'bonus bAtkEle,Ele_Dark; /* bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5); */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16018,'Judgement_Mace2','Judgement Mace II',4,20,NULL,1200,'170:180',NULL,1,1,0x00000100,2,2,2,3,130,1,8,'bonus bStr,2; bonus bInt,2; autobonus "{bonus2 bAddRace,RC_Demon,40;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',4,NULL,NULL,0,'180',NULL,1,NULL,0x0004C5B3,7,2,2,1,'50',NULL,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,100; bonus3 bAutoSpell,"SM_BASH",5+5*(getskilllv("SM_BASH")==10),10; if(BaseLevel>99) { bonus bBaseAtk,20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',4,20,NULL,1500,'170',NULL,1,NULL,0x00008110,7,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; /* bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5); */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16018,'Judgement_Mace2','Judgement Mace II',4,20,NULL,1200,'170:180',NULL,1,1,0x00000100,2,2,2,3,'130',1,8,'bonus bStr,2; bonus bInt,2; autobonus "{bonus2 bAddRace,RC_Demon,40;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); #16019, -REPLACE INTO `item_db_re` VALUES (16020,'Bellum_Stunner','Bellum Stunner',4,20,NULL,1500,'170',NULL,1,NULL,0x0004C5B3,7,2,2,4,95,1,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16021,'Bellum_Flail','Bellum Flail',4,20,NULL,1500,'170',NULL,1,NULL,0x0004C5B3,7,2,2,4,95,1,8,'bonus bUnbreakableWeapon,0; bonus3 bAutoSpell,"NPC_CRITICALWOUND",5,10; bonus bHit,getrefine(); bonus bCritical,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16020,'Bellum_Stunner','Bellum Stunner',4,20,NULL,1500,'170',NULL,1,NULL,0x0004C5B3,7,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16021,'Bellum_Flail','Bellum Flail',4,20,NULL,1500,'170',NULL,1,NULL,0x0004C5B3,7,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus3 bAutoSpell,"NPC_CRITICALWOUND",5,10; bonus bHit,getrefine(); bonus bCritical,getrefine();',NULL,NULL); # More Rental Boxes REPLACE INTO `item_db_re` VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5528,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5529,1;',NULL,NULL); @@ -7224,73 +7224,73 @@ REPLACE INTO `item_db_re` VALUES (16998,'Archangel_Wings_Box','Archangel Wings B # REPLACE INTO `item_db_re` VALUES (17155,'Enhance_Huuma_Shuriken_Box','Enhance Huuma Shuriken Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13316,86400;',NULL,NULL); # Mechanic/Genetic Cannonballs -REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10,500,NULL,10,'250',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Dark;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10,500,NULL,10,'250',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL); # More Bows -REPLACE INTO `item_db_re` VALUES (18100,'Shooting_Star','Shooting Star',4,20,NULL,0,'190',NULL,5,NULL,0x00080800,7,2,34,4,1,1,11,'bonus bLongAtkRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18100,'Shooting_Star','Shooting Star',4,20,NULL,0,'190',NULL,5,NULL,0x00080800,7,2,34,4,'1',1,11,'bonus bLongAtkRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,'185',NULL,5,NULL,0x000A0848,7,2,34,4,NULL,NULL,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,'185',NULL,5,NULL,0x000A0848,7,2,34,4,NULL,NULL,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18103,'Mystic_Bow','Mystic Bow',4,NULL,NULL,1700,'75',NULL,5,NULL,0x00000400,8,2,34,3,105,1,11,'/* bonus bWeaponMatk,100; */ bonus bInt,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18103,'Mystic_Bow','Mystic Bow',4,NULL,NULL,1700,'75',NULL,5,NULL,0x00000400,8,2,34,3,'105',1,11,'/* bonus bWeaponMatk,100; */ bonus bInt,4;',NULL,NULL); #18104, #18105, -REPLACE INTO `item_db_re` VALUES (18106,'P_Bow3','Eden Bow III',4,NULL,NULL,0,'140',NULL,5,NULL,0x000A0848,7,2,34,3,60,NULL,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18107,'Malangdo_Crab','Malangdo Crab',4,NULL,NULL,0,'120',NULL,5,NULL,0x000A0848,7,2,34,1,50,NULL,11,'bonus bUnbreakableWeapon,0; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18108,'Zebra_Eel','Zebra Eel',4,NULL,NULL,0,'180',NULL,5,NULL,0x00080800,7,2,34,1,50,NULL,11,'bonus bUnbreakableWeapon,0; bonus bAgi,3; autobonus "{bonus bAspd,2;}",10,7000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18109,'Thief_Crossbow','Thief Crossbow',4,56000,NULL,1100,'150',NULL,5,2,0x00020000,7,2,34,4,100,1,11,'/* bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()/2); */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18110,'Giant_Crossbow','Giant Crossbow',4,56000,NULL,900,'160',NULL,5,2,0x00000800,7,2,34,4,110,1,11,'/* bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()/5); */ if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18111,'Creeper_Bow','Creeper Bow',4,56000,NULL,1500,'150',NULL,5,2,0x00080800,7,2,34,3,120,1,11,'bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18106,'P_Bow3','Eden Bow III',4,NULL,NULL,0,'140',NULL,5,NULL,0x000A0848,7,2,34,3,'60',NULL,11,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18107,'Malangdo_Crab','Malangdo Crab',4,NULL,NULL,0,'120',NULL,5,NULL,0x000A0848,7,2,34,1,'50',NULL,11,'bonus bUnbreakableWeapon,0; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18108,'Zebra_Eel','Zebra Eel',4,NULL,NULL,0,'180',NULL,5,NULL,0x00080800,7,2,34,1,'50',NULL,11,'bonus bUnbreakableWeapon,0; bonus bAgi,3; autobonus "{bonus bAspd,2;}",10,7000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18109,'Thief_Crossbow','Thief Crossbow',4,56000,NULL,1100,'150',NULL,5,2,0x00020000,7,2,34,4,'100',1,11,'/* bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()/2); */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18110,'Giant_Crossbow','Giant Crossbow',4,56000,NULL,900,'160',NULL,5,2,0x00000800,7,2,34,4,'110',1,11,'/* bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()/5); */ if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18111,'Creeper_Bow','Creeper Bow',4,56000,NULL,1500,'150',NULL,5,2,0x00080800,7,2,34,3,'120',1,11,'bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,10;',NULL,NULL); #18112, -REPLACE INTO `item_db_re` VALUES (18113,'Bellum_Balista','Bellum Balista',4,20,NULL,1100,'50',NULL,5,NULL,0x000A0848,7,2,34,4,95,1,11,'bonus2 bSPVanishRate,10000,4; bonus bAspd,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18114,'Bellum_Crossbow','Bellum Crossbow',4,20,NULL,1100,'110',NULL,5,NULL,0x000A0848,7,2,34,4,95,1,11,'bonus2 bAddRace,RC_DemiHuman,30+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18113,'Bellum_Balista','Bellum Balista',4,20,NULL,1100,'50',NULL,5,NULL,0x000A0848,7,2,34,4,'95',1,11,'bonus2 bSPVanishRate,10000,4; bonus bAspd,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18114,'Bellum_Crossbow','Bellum Crossbow',4,20,NULL,1100,'110',NULL,5,NULL,0x000A0848,7,2,34,4,'95',1,11,'bonus2 bAddRace,RC_DemiHuman,30+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30;',NULL,NULL); # More Headgears -REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPRate,10; bonus bMaxSPRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',5,NULL,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,1,NULL,30,NULL,675,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',5,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,7,2,769,NULL,1,1,676,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,512,NULL,70,NULL,73,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,369,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPRate,10; bonus bMaxSPRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',5,NULL,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,1,NULL,'30',NULL,675,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',5,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,7,2,769,NULL,'1',1,676,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,512,NULL,'70',NULL,73,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',5,NULL,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,682,'autobonus "{bonus bBaseAtk,10;}",50,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; /* autobonus "{bonus bEquipmentMatk,10;}",50,5000,BF_MAGIC,"{specialeffect2 EF_MAGICALATTHIT;}"; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,683,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,684,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,685,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18518,'Angelwing_Ear_S','Angel Wing Ears',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,512,NULL,70,NULL,158,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18519,'Devilwing_Ear_S','Evil Wing Ears',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,512,NULL,70,NULL,152,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18520,'Jati_Crown','Jati Crown',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',5,NULL,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,682,'autobonus "{bonus bBaseAtk,10;}",50,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; /* autobonus "{bonus bEquipmentMatk,10;}",50,5000,BF_MAGIC,"{specialeffect2 EF_MAGICALATTHIT;}"; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,683,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,684,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,685,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18518,'Angelwing_Ear_S','Angel Wing Ears',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,512,NULL,'70',NULL,158,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18519,'Devilwing_Ear_S','Evil Wing Ears',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,512,NULL,'70',NULL,152,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18520,'Jati_Crown','Jati Crown',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18523,'Thunderstorm_Cloud','Thunderstorm Cloud',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,688,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18523,'Thunderstorm_Cloud','Thunderstorm Cloud',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,688,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,690,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18526,'Candy_Cane_In_Mouth','Candy Cane In Mouth',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,446,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18527,'Dark_Pumpkin_Hat','Dark Pumpkin-head',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,45,1,691,'bonus2 bAddMonsterDropItem,12192,20; bonus bMdef,5; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',5,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,713,'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,690,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18526,'Candy_Cane_In_Mouth','Candy Cane In Mouth',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,446,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18527,'Dark_Pumpkin_Hat','Dark Pumpkin-head',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,20; bonus bMdef,5; bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',5,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,713,'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Ornament','Ancient Gold Ornament',5,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,7,2,256,NULL,100,1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ /* bonus bEquipmentMatk,8; */ } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Ornament','Ancient Gold Ornament',5,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,7,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ /* bonus bEquipmentMatk,8; */ } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,724,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,724,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',5,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,757,'autobonus "{bonus bAtk,100;}",5,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',5,20,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',5,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,757,'autobonus "{bonus bAtk,100;}",5,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',5,20,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',5,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; }',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',5,20,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,30,NULL,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',5,20,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'30',NULL,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (18607,'Blush_S','Blush',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,125,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18608,'Pair_Of_Red_Ribbon_S','Small Ribbons',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18608,'Pair_Of_Red_Ribbon_S','Small Ribbons',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18609,'Dark_Blindfold_S','Dark Blinder',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (18612,'White_Musang_Hat','White Musang Hat',5,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,770,'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18613,'Black_Musang_Hat','Black Musang Hat',5,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,771,'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eye_Patch','Heart Eyepatch',5,5,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,20,1,779,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eye_Patch','Heart Eyepatch',5,5,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'20',1,779,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18656,'Witch\'s_Pumpkin_Hat','Witch\'s Pumpkin Hat',5,20,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18656,'Witch\'s_Pumpkin_Hat','Witch\'s Pumpkin Hat',5,20,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL); # Costume System REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,6144,NULL,NULL,NULL,65,'bonus bStr,2;',NULL,NULL); @@ -7299,29 +7299,29 @@ REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',5,NULL,NUL REPLACE INTO `item_db_re` VALUES (19504,'T_Sunglasses','T Sunglasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,NULL,NULL,12,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19505,'T_Cigarette','T Cigarette',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,NULL,NULL,54,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,NULL,1,300,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19507,'Clear_Sun','Clear Sun',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,654,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19507,'Clear_Sun','Clear Sun',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,654,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19508,'T_Gemmed_Sallet','T Gemmed Sallet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,NULL,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19509,'Butterfly_Wing_Ears','Butterfly Wing Ears',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,1,NULL,695,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19510,'Screw_Stuck_in_Head','Screw Stuck in Head',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,1,NULL,696,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19509,'Butterfly_Wing_Ears','Butterfly Wing Ears',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,695,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19510,'Screw_Stuck_in_Head','Screw Stuck in Head',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,696,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (19513,'Chicken_Bill','Chicken Bill',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,1,NULL,699,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19514,'Charlies_Beard','Charlies Beard',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,1,NULL,700,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19515,'Yellow_Hat','Yellow Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,701,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19516,'Singing_Bird','Singing Bird',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,702,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19517,'Chicken_Crest','Chicken Crest',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,703,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19518,'Rainbow','Rainbow',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,704,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19519,'Thunderstorm_Cloud','Thunderstorm Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,688,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19520,'Rain_Cloud','Rain Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,705,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19521,'Charlies_Hat','Charlies Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,706,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19522,'Mini_Crown','Mini Crown',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,707,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19523,'Green_Ribbon','Green Ribbon',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,244,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19524,'Costume_Green_Feeler','Costume Green Feeler',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,85,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19525,'Costume_Mini_Glasses','Costume Mini Glasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,1,NULL,47,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19526,'Costume_Helm','Costume Helm',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,40,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19527,'Costume_Spiky_Band','Costume Spiky Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,43,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19528,'Costume_Iron_Cain','Costume Iron Cain',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,1,NULL,53,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19529,'Costume_Angel_Wing','Costume Angel Wing',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,38,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19530,'Costume_Wild_Rose','Costume Wild Rose',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,1,NULL,541,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19513,'Chicken_Bill','Chicken Bill',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,699,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19514,'Charlies_Beard','Charlies Beard',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,700,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19515,'Yellow_Hat','Yellow Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,701,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19516,'Singing_Bird','Singing Bird',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,702,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19517,'Chicken_Crest','Chicken Crest',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,703,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19518,'Rainbow','Rainbow',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,704,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19519,'Thunderstorm_Cloud','Thunderstorm Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,688,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19520,'Rain_Cloud','Rain Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,705,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19521,'Charlies_Hat','Charlies Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,706,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19522,'Mini_Crown','Mini Crown',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,707,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19523,'Green_Ribbon','Green Ribbon',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,244,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19524,'Costume_Green_Feeler','Costume Green Feeler',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,85,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19525,'Costume_Mini_Glasses','Costume Mini Glasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,47,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19526,'Costume_Helm','Costume Helm',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,40,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19527,'Costume_Spiky_Band','Costume Spiky Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,43,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19528,'Costume_Iron_Cain','Costume Iron Cain',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,53,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19529,'Costume_Angel_Wing','Costume Angel Wing',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,38,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19530,'Costume_Wild_Rose','Costume Wild Rose',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,541,NULL,NULL,NULL); # More 2-Handed Swords -REPLACE INTO `item_db_re` VALUES (21001,'Bellum_Claymore','Bellum Claymore',4,20,NULL,3500,'260',NULL,1,NULL,0x00004082,7,2,34,4,95,1,3,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",200,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21002,'Bellum_Katzbalger','Bellum Katzbalger',4,20,NULL,2500,'100',NULL,1,NULL,0x00004082,7,2,34,4,95,1,3,'bonus2 bSPVanishRate,10000,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21001,'Bellum_Claymore','Bellum Claymore',4,20,NULL,3500,'260',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",200,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21002,'Bellum_Katzbalger','Bellum Katzbalger',4,20,NULL,2500,'100',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bSPVanishRate,10000,8;',NULL,NULL); diff --git a/sql-files/upgrade_svn16639.sql b/sql-files/upgrade_svn16639.sql new file mode 100644 index 000000000..927bcef2c --- /dev/null +++ b/sql-files/upgrade_svn16639.sql @@ -0,0 +1 @@ +ALTER TABLE `item_db_re` CHANGE `equip_level` `equip_level` VARCHAR(10);
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