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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-10 11:13:59 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-10 11:13:59 +0000 |
commit | c142eec60834502efa991b583cdde8d6af819729 (patch) | |
tree | 6ac11bc7746ab90bf8a4a1dc9a80d00c60096505 | |
parent | c994d7c89cba2730066eefdd183a845702b1b18c (diff) | |
download | hercules-c142eec60834502efa991b583cdde8d6af819729.tar.gz hercules-c142eec60834502efa991b583cdde8d6af819729.tar.bz2 hercules-c142eec60834502efa991b583cdde8d6af819729.tar.xz hercules-c142eec60834502efa991b583cdde8d6af819729.zip |
* Fixed the incorrect DEF reduction of Joint Beat (bugreport:3051)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13751 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/status.c | 8 |
2 files changed, 5 insertions, 6 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ee27cb91c..364ff309e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,7 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 09/05/10 - * Magnetic Earth will never stack(bugreport:2568) [Inkfish] + * Magnetic Earth will never stack (bugreport:2568) [Inkfish] + * Fixed Joint Beat incorrect DEF reduction (bugreport:3051) [Inkfish] 09/05/09 * Fixed GX's skill level modifier is missing [Inkfish] * Fixed some known and unknown player attached NPC timer problems [Inkfish] diff --git a/src/map/status.c b/src/map/status.c index 792c225d0..8cb891169 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3758,11 +3758,9 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change def2 -= def2 * 50/100; if(sc->data[SC_PROVOKE]) def2 -= def2 * sc->data[SC_PROVOKE]->val4/100; - if(sc->data[SC_JOINTBEAT]){ - def2 -= def2 * - ( ( sc->data[SC_JOINTBEAT]->val2&BREAK_SHOULDER ? 50 : 0 ) - + ( sc->data[SC_JOINTBEAT]->val2&BREAK_WAIST ? 25 : 0 ) ); - } + if(sc->data[SC_JOINTBEAT]) + def2 -= def2 * ( sc->data[SC_JOINTBEAT]->val2&BREAK_SHOULDER ? 50 : 0 ) / 100 + + def2 * ( sc->data[SC_JOINTBEAT]->val2&BREAK_WAIST ? 25 : 0 ) / 100; if(sc->data[SC_FLING]) def2 -= def2 * (sc->data[SC_FLING]->val3)/100; |