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authorHaru <haru@dotalux.com>2019-05-05 20:08:13 +0200
committerGitHub <noreply@github.com>2019-05-05 20:08:13 +0200
commit4afb21ec8299e0e3dd79adc1b7b7a73870b93cdc (patch)
treefc96607e0c6dcefc0339f081be4050c27d17fcf3
parent78f9922a3e8276b920cbbdf9c273e03e22c6eb8d (diff)
parent33d403c5b5bfeafc4966589594e8a0647b744b5f (diff)
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Merge pull request #2426 from Emistry/scriptcommand_getinventorylist_favourite
Expand *getinventorylist() script command - favorite field
-rw-r--r--doc/script_commands.txt3
-rw-r--r--src/map/script.c57
2 files changed, 34 insertions, 26 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index f767f890d..4cfb821a3 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3129,7 +3129,8 @@ recreate these items perfectly if they are destroyed. Here's what you get:
made by a specific craftsman.
@inventorylist_expire[] - expire time (Unix time stamp). 0 means never
expires.
-@inventorylist_bound - whether it is an account bounded item or not.
+@inventorylist_bound[] - whether it is an account bounded item or not.
+@inventorylist_favorite[] - whether it is favorite (inside favorite tab) or not.
@inventorylist_count - the number of items in these lists.
This could be handy to save/restore a character's inventory, since no
diff --git a/src/map/script.c b/src/map/script.c
index a11bc0c75..b4a955f09 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -14832,48 +14832,55 @@ static BUILDIN(petloot)
* Set arrays with info of all sd inventory :
* @inventorylist_id, @inventorylist_amount, @inventorylist_equip,
* @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute,
- * @inventorylist_card(0..3), @inventorylist_expire
+ * @inventorylist_card(0..3),
+ * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite,
+ * @inventorylist_idx
* @inventorylist_count = scalar
*------------------------------------------*/
static BUILDIN(getinventorylist)
{
struct map_session_data *sd = script->rid2sd(st);
- char card_var[SCRIPT_VARNAME_LENGTH];
+ char script_var[SCRIPT_VARNAME_LENGTH];
+ int j = 0, k = 0;
- int j=0,k;
- if(!sd) return true;
+ if (sd == NULL)
+ return true;
- for (int i = 0;i < sd->status.inventorySize; i++) {
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount);
- if(sd->status.inventory[i].equip) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),pc->equippoint(sd,i));
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount);
+ if (sd->status.inventory[i].equip != 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i));
} else {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),0);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_refine"), j),sd->status.inventory[i].refine);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_identify"), j),sd->status.inventory[i].identify);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_attribute"), j),sd->status.inventory[i].attribute);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute);
for (k = 0; k < MAX_SLOTS; k++) {
- sprintf(card_var, "@inventorylist_card%d",k+1);
- pc->setreg(sd,reference_uid(script->add_variable(card_var), j),sd->status.inventory[i].card[k]);
+ sprintf(script_var, "@inventorylist_card%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]);
}
for (k = 0; k < MAX_ITEM_OPTIONS; k++) {
- sprintf(card_var, "@inventorylist_opt_id%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].index);
- sprintf(card_var, "@inventorylist_opt_val%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].value);
- sprintf(card_var, "@inventorylist_opt_param%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].param);
+ sprintf(script_var, "@inventorylist_opt_id%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index);
+ sprintf(script_var, "@inventorylist_opt_val%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value);
+ sprintf(script_var, "@inventorylist_opt_param%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_expire"), j),sd->status.inventory[i].expire_time);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_bound"), j),sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite);
pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i);
j++;
}
}
- pc->setreg(sd,script->add_variable("@inventorylist_count"),j);
+ pc->setreg(sd, script->add_variable("@inventorylist_count"), j);
return true;
}