diff options
author | Haru <haru@dotalux.com> | 2014-10-20 00:38:44 +0200 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2014-10-24 00:59:21 +0200 |
commit | 138352558b04de199139d5f8124d6e3c24df8008 (patch) | |
tree | 2d9894bb9c4d630715603860745d3e77ac7851b3 | |
parent | 98274e4ab8d5f8cb6381a4a625441c90020dffff (diff) | |
download | hercules-138352558b04de199139d5f8124d6e3c24df8008.tar.gz hercules-138352558b04de199139d5f8124d6e3c24df8008.tar.bz2 hercules-138352558b04de199139d5f8124d6e3c24df8008.tar.xz hercules-138352558b04de199139d5f8124d6e3c24df8008.zip |
pc_isriding* / pc_setriding* cleanup
- pc_isriding is now renamed to pc_isridingpeco, since that's what it
checks (to avoid confusion).
- pc_hasmount is added, to check for any of Peco, Dragon, Mado Gear, Wug
Rider.
- pc->setridingdragon is added.
- pc->setridingwug is added.
- pc->setfalcon type is changed.
- pc->setmadogear type is changed.
- pc->setridign is changed to pc->setridingpeco to avoid confusion.
- Changed direct accesses to sd->sd.option to the proper pc_is*
accessors, where applicable.
- Special thanks to Kisuka.
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/map/atcommand.c | 35 | ||||
-rw-r--r-- | src/map/battle.c | 6 | ||||
-rw-r--r-- | src/map/clif.c | 33 | ||||
-rw-r--r-- | src/map/pc.c | 133 | ||||
-rw-r--r-- | src/map/pc.h | 21 | ||||
-rw-r--r-- | src/map/script.c | 37 | ||||
-rw-r--r-- | src/map/skill.c | 12 | ||||
-rw-r--r-- | src/map/status.c | 66 | ||||
-rw-r--r-- | src/map/unit.c | 2 |
9 files changed, 213 insertions, 132 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 049adf1fc..9472fe36d 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -583,7 +583,7 @@ ACMD(who) { iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter)) { - if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level + if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive || (map_id >= 0 && pl_sd->bl.m != map_id)) continue; @@ -689,7 +689,7 @@ ACMD(whogm) continue; } if (pl_level > level) { - if (pl_sd->sc.option & OPTION_INVISIBLE) + if (pc_isinvisible(pl_sd)) continue; sprintf(atcmd_output, msg_txt(913), pl_sd->status.name); // Name: %s (GM) clif->message(fd, atcmd_output); @@ -889,7 +889,7 @@ ACMD(option) * *------------------------------------------*/ ACMD(hide) { - if (sd->sc.option & OPTION_INVISIBLE) { + if (pc_isinvisible(sd)) { sd->sc.option &= ~OPTION_INVISIBLE; if (sd->disguise != -1 ) status->set_viewdata(&sd->bl, sd->disguise); @@ -3923,12 +3923,12 @@ ACMD(mount_peco) clif->message(fd, atcmd_output); return false; } - if( !(sd->sc.option&OPTION_DRAGON1) ) { + if (!pc_isridingdragon(sd)) { clif->message(sd->fd,msg_txt(1119)); // You have mounted your Dragon. - pc->setoption(sd, sd->sc.option|OPTION_DRAGON1); + pc->setridingdragon(sd, OPTION_DRAGON1); } else { clif->message(sd->fd,msg_txt(1120)); // You have released your Dragon. - pc->setoption(sd, sd->sc.option&~OPTION_DRAGON1); + pc->setridingdragon(sd, 0); } return true; } @@ -3940,34 +3940,34 @@ ACMD(mount_peco) } if( !pc_isridingwug(sd) ) { clif->message(sd->fd,msg_txt(1121)); // You have mounted your Warg. - pc->setoption(sd, sd->sc.option|OPTION_WUGRIDER); + pc->setridingwug(sd, true); } else { clif->message(sd->fd,msg_txt(1122)); // You have released your Warg. - pc->setoption(sd, sd->sc.option&~OPTION_WUGRIDER); + pc->setridingwug(sd, false); } return true; } if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) { if( !pc_ismadogear(sd) ) { clif->message(sd->fd,msg_txt(1123)); // You have mounted your Mado Gear. - pc->setoption(sd, sd->sc.option|OPTION_MADOGEAR); + pc->setmadogear(sd, true); } else { clif->message(sd->fd,msg_txt(1124)); // You have released your Mado Gear. - pc->setoption(sd, sd->sc.option&~OPTION_MADOGEAR); + pc->setmadogear(sd, false); } return true; } if( sd->class_&MAPID_SWORDMAN && sd->class_&JOBL_2 ) { - if( !pc_isriding(sd) ) { // if actually no peco + if (!pc_isridingpeco(sd)) { // if actually no peco if (!pc->checkskill(sd, KN_RIDING)) { sprintf(atcmd_output, msg_txt(213), skill->get_desc(KN_RIDING)); // You need %s to mount! clif->message(fd, atcmd_output); return false; } - pc->setoption(sd, sd->sc.option | OPTION_RIDING); + pc->setridingpeco(sd, true); clif->message(fd, msg_txt(102)); // You have mounted a Peco Peco. } else {//Dismount - pc->setoption(sd, sd->sc.option & ~OPTION_RIDING); + pc->setridingpeco(sd, false); clif->message(fd, msg_txt(214)); // You have released your Peco Peco. } return true; @@ -4621,8 +4621,7 @@ ACMD(disguise) return false; } - if(pc_isriding(sd)) - { + if (pc_hasmount(sd)) { clif->message(fd, msg_txt(1144)); // Character cannot be disguised while mounted. return false; } @@ -4709,8 +4708,8 @@ ACMD(disguiseguild) return false; } - for( i = 0; i < g->max_member; i++ ) - if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) ) + for (i = 0; i < g->max_member; i++) + if ((pl_sd = g->member[i].sd) && !pc_hasmount(pl_sd)) pc->disguise(pl_sd, id); clif->message(fd, msg_txt(122)); // Disguise applied. @@ -8360,7 +8359,7 @@ ACMD(charcommands) /* for new mounts */ ACMD(mount2) { - if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) { + if (pc_hasmount(sd)) { clif->message(fd, msg_txt(1476)); // You are already mounting something else return false; } diff --git a/src/map/battle.c b/src/map/battle.c index 6844d8bda..3db887c42 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -663,10 +663,10 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in break; case W_1HSPEAR: case W_2HSPEAR: - if((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) { - if(pc_isridingdragon(sd)) + if ((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) { + if (pc_isridingdragon(sd)) damage += (skill_lv * 10); - else if(pc_isriding(sd)) + else if (pc_isridingpeco(sd)) damage += (skill_lv * 5); else damage += (skill_lv * 4); diff --git a/src/map/clif.c b/src/map/clif.c index a5928bc89..033a5e081 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5831,12 +5831,12 @@ void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) unsigned char buf[32]; WBUFW(buf,0) = 0x19a; WBUFL(buf,2) = sd->bl.id; - if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) + if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) // TODO[Haru] Should this be pc_ishiding(sd)? (i.e. include Chase Walk and any new options) WBUFL(buf,6) = UINT32_MAX; //On client displays as -- else WBUFL(buf,6) = pvprank; WBUFL(buf,10) = pvpnum; - if(sd->sc.option&OPTION_INVISIBLE || sd->disguise != -1) //Causes crashes when a 'mob' with pvp info dies. + if (pc_isinvisible(sd) || sd->disguise != -1) //Causes crashes when a 'mob' with pvp info dies. clif->send(buf,packet_len(0x19a),&sd->bl,SELF); else if(!type) clif->send(buf,packet_len(0x19a),&sd->bl,AREA); @@ -9338,7 +9338,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { sd->state.hpmeter_visible = 1; } - if( !(sd->sc.option&OPTION_INVISIBLE) ) { // increment the number of pvp players on the map + if (!pc_isinvisible(sd)) { // increment the number of pvp players on the map map->list[sd->bl.m].users_pvp++; } @@ -9359,7 +9359,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { if( sd->bg_id ) clif->bg_hp(sd); // BattleGround System - if(map->list[sd->bl.m].flag.pvp && !(sd->sc.option&OPTION_INVISIBLE)) { + if (map->list[sd->bl.m].flag.pvp && !pc_isinvisible(sd)) { if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] if (!map->list[sd->bl.m].flag.pvp_nocalcrank) sd->pvp_timer = timer->add(timer->gettick()+200, pc->calc_pvprank_timer, sd->bl.id, 0); @@ -9444,11 +9444,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { clif->updatestatus(sd,SP_SKILLPOINT); clif->initialstatus(sd); - if (sd->sc.option&OPTION_FALCON) + if (pc_isfalcon(sd)) clif->status_change(&sd->bl, SI_FALCON, 1, 0, 0, 0, 0); - if (sd->sc.option&(OPTION_RIDING|OPTION_DRAGON)) + if (pc_isridingpeco(sd) || pc_isridingdragon(sd)) clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0); - else if (sd->sc.option&OPTION_WUGRIDER) + else if (pc_isridingwug(sd)) clif->status_change(&sd->bl, SI_WUGRIDER, 1, 0, 0, 0, 0); if(sd->status.manner < 0) @@ -10488,7 +10488,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) // if player ignores everyone if (dstsd->state.ignoreAll && pc_get_group_level(sd) <= pc_get_group_level(dstsd)) { - if (dstsd->sc.option & OPTION_INVISIBLE && pc_get_group_level(sd) < pc_get_group_level(dstsd)) + if (pc_isinvisible(dstsd) && pc_get_group_level(sd) < pc_get_group_level(dstsd)) clif->wis_end(fd, 1); // 1: target character is not logged in else clif->wis_end(fd, 3); // 3: everyone ignored by target @@ -11162,16 +11162,17 @@ void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) /// 012a void clif_parse_RemoveOption(int fd,struct map_session_data *sd) { - if( !(sd->sc.option&(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)) + if (pc_isridingpeco(sd) || pc_isfalcon(sd) || pc_isridingdragon(sd) || pc_ismadogear(sd)) { + // priority to remove this option before we can clear cart + pc->setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)); + } else { #ifdef NEW_CARTS - && sd->sc.data[SC_PUSH_CART] ){ - pc->setcart(sd,0); -#else - ){ + if (sd->sc.data[SC_PUSH_CART]) + pc->setcart(sd,0); +#else // not NEW_CARTS pc->setoption(sd,sd->sc.option&~OPTION_CART); -#endif - }else // priority to remove this option before we can clear cart - pc->setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)); +#endif // NEW_CARTS + } } diff --git a/src/map/pc.c b/src/map/pc.c index 697a24507..85dab4559 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1320,7 +1320,7 @@ int pc_reg_received(struct map_session_data *sd) clif->pLoadEndAck(sd->fd, sd); } - if( sd->sc.option & OPTION_INVISIBLE ) { + if (pc_isinvisible(sd)) { sd->vd.class_ = INVISIBLE_CLASS; clif->message(sd->fd, msg_txt(11)); // Invisible: On // decrement the number of pvp players on the map @@ -1729,7 +1729,7 @@ int pc_disguise(struct map_session_data *sd, int class_) { if (class_ >= 0 && sd->disguise == class_) return 0; - if(sd->sc.option&OPTION_INVISIBLE) { //Character is invisible. Stealth class-change. [Skotlex] + if (pc_isinvisible(sd)) { //Character is invisible. Stealth class-change. [Skotlex] sd->disguise = class_; //viewdata is set on uncloaking. return 2; } @@ -4471,7 +4471,7 @@ int pc_useitem(struct map_session_data *sd,int n) { } else {// not yet used item (all slots are initially empty) sd->item_delay[i].nameid = nameid; } - if( !(nameid == ITEMID_REINS_OF_MOUNT && sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR)) ) + if (!(nameid == ITEMID_REINS_OF_MOUNT && pc_hasmount(sd))) sd->item_delay[i].tick = tick + sd->inventory_data[n]->delay; } else {// should not happen ShowError("pc_useitem: Exceeded item delay array capacity! (nameid=%d, char_id=%d)\n", nameid, sd->status.char_id); @@ -8143,48 +8143,111 @@ int pc_setcart(struct map_session_data *sd,int type) { return 0; } -/*========================================== - * Give player a falcon - *------------------------------------------*/ -int pc_setfalcon(TBL_PC* sd, int flag) +/* FIXME: These setter methods are inconsistent in their class/skill checks. + They should be changed so that they all either do or skip the checks.*/ + +/** + * Gives/removes a falcon. + * + * The target player needs the required skills in order to obtain a falcon. + * + * @param sd Target player. + * @param flag New state. + **/ +void pc_setfalcon(TBL_PC* sd, bool flag) { - if( flag ){ - if( pc->checkskill(sd,HT_FALCON)>0 ) // add falcon if he have the skill + if (flag) { + if (pc->checkskill(sd,HT_FALCON) > 0) // add falcon if he have the skill pc->setoption(sd,sd->sc.option|OPTION_FALCON); - } else if( pc_isfalcon(sd) ){ + } else if (pc_isfalcon(sd)) { pc->setoption(sd,sd->sc.option&~OPTION_FALCON); // remove falcon } - - return 0; } -/*========================================== - * Set player riding - *------------------------------------------*/ -int pc_setriding(TBL_PC* sd, int flag) +/** + * Mounts/dismounts a Peco or Gryphon. + * + * The target player needs the required skills in order to mount a peco. + * + * @param sd Target player. + * @param flag New state. + **/ +void pc_setridingpeco(TBL_PC* sd, bool flag) { - if( flag ){ - if( pc->checkskill(sd,KN_RIDING) > 0 ) // add peco + if (flag) { + if (pc->checkskill(sd, KN_RIDING)) pc->setoption(sd, sd->sc.option|OPTION_RIDING); - } else if( pc_isriding(sd) ){ - pc->setoption(sd, sd->sc.option&~OPTION_RIDING); + } else if (pc_isridingpeco(sd)) { + pc->setoption(sd, sd->sc.option&~OPTION_RIDING); } - - return 0; } /** - * Gives player a mado - * @param flag 1 Set mado + * Gives/removes a Mado Gear. + * + * The target player needs to be the correct class in order to obtain a mado gear. + * + * @param sd Target player. + * @param flag New state. **/ -void pc_setmadogear( struct map_session_data *sd, int flag ) { - if( flag ) { - if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) +void pc_setmadogear(struct map_session_data *sd, bool flag) +{ + if (flag) { + if ((sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC) pc->setoption(sd, sd->sc.option|OPTION_MADOGEAR); - } else if( pc_ismadogear(sd) ) + } else if (pc_ismadogear(sd)) { pc->setoption(sd, sd->sc.option&~OPTION_MADOGEAR); + } +} - return; +/** + * Mounts/dismounts a dragon. + * + * The target player needs the required skills in order to mount a dragon. + * + * @param sd Target player. + * @param type New state. This must be a valid OPTION_DRAGON* or 0. + **/ +void pc_setridingdragon(TBL_PC* sd, unsigned int type) +{ + if (type&OPTION_DRAGON) { + // Ensure only one dragon is set at a time. + if (type&OPTION_DRAGON1) + type = OPTION_DRAGON1; + else if (type&OPTION_DRAGON2) + type = OPTION_DRAGON2; + else if (type&OPTION_DRAGON3) + type = OPTION_DRAGON3; + else if (type&OPTION_DRAGON4) + type = OPTION_DRAGON4; + else if (type&OPTION_DRAGON5) + type = OPTION_DRAGON5; + else + type = OPTION_DRAGON1; + + if (pc->checkskill(sd, RK_DRAGONTRAINING)) + pc->setoption(sd, (sd->sc.option&~OPTION_DRAGON)|type); + } else if (pc_isridingdragon(sd)) { + pc->setoption(sd,sd->sc.option&~OPTION_DRAGON); // remove dragon + } +} + +/** + * Mounts/dismounts a wug. + * + * The target player needs the required skills in order to mount a wug. + * + * @param sd Target player. + * @param flag New state. + **/ +void pc_setridingwug(TBL_PC* sd, bool flag) +{ + if (flag) { + if (pc->checkskill(sd, RA_WUGRIDER) > 0) + pc->setoption(sd,sd->sc.option|OPTION_WUGRIDER); + } else if (pc_isridingwug(sd)) { + pc->setoption(sd,sd->sc.option&~OPTION_WUGRIDER); // remove wug + } } /** @@ -9293,8 +9356,8 @@ int pc_calc_pvprank_sub(struct block_list *bl,va_list ap) sd1=(struct map_session_data *)bl; sd2=va_arg(ap,struct map_session_data *); - if( sd1->sc.option&OPTION_INVISIBLE || sd2->sc.option&OPTION_INVISIBLE ) - {// cannot register pvp rank for hidden GMs + if (pc_isinvisible(sd1) ||pc_isinvisible(sd2)) { + // cannot register pvp rank for hidden GMs return 0; } @@ -9328,8 +9391,8 @@ int pc_calc_pvprank_timer(int tid, int64 tick, int id, intptr_t data) { return 0; sd->pvp_timer = INVALID_TIMER; - if( sd->sc.option&OPTION_INVISIBLE ) - {// do not calculate the pvp rank for a hidden GM + if (pc_isinvisible(sd)) { + // do not calculate the pvp rank for a hidden GM return 0; } @@ -10967,8 +11030,10 @@ void pc_defaults(void) { pc->setoption = pc_setoption; pc->setcart = pc_setcart; pc->setfalcon = pc_setfalcon; - pc->setriding = pc_setriding; + pc->setridingpeco = pc_setridingpeco; pc->setmadogear = pc_setmadogear; + pc->setridingdragon = pc_setridingdragon; + pc->setridingwug = pc_setridingwug; pc->changelook = pc_changelook; pc->equiplookall = pc_equiplookall; diff --git a/src/map/pc.h b/src/map/pc.h index c36704b4f..580908692 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -589,19 +589,20 @@ struct map_session_data { #endif #define pc_isfalcon(sd) ( (sd)->sc.option&OPTION_FALCON ) -#define pc_isriding(sd) ( (sd)->sc.option&OPTION_RIDING ) #define pc_isinvisible(sd) ( (sd)->sc.option&OPTION_INVISIBLE ) #define pc_is50overweight(sd) ( (sd)->weight*100 >= (sd)->max_weight*battle->bc->natural_heal_weight_rate ) #define pc_is90overweight(sd) ( (sd)->weight*10 >= (sd)->max_weight*9 ) #define pc_maxparameter(sd) ( (((sd)->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO || ((sd)->class_&MAPID_UPPERMASK) == MAPID_REBELLION || ((sd)->class_&MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E) ? battle->bc->max_extended_parameter : (sd)->class_&JOBL_THIRD ? ((sd)->class_&JOBL_BABY ? battle->bc->max_baby_third_parameter : battle->bc->max_third_parameter) : ((sd)->class_&JOBL_BABY ? battle->bc->max_baby_parameter : battle->bc->max_parameter) ) -/** - * Ranger - **/ +/// Generic check for mounts +#define pc_hasmount(sd) ( (sd)->sc.option&(OPTION_RIDING|OPTION_WUGRIDER|OPTION_DRAGON|OPTION_MADOGEAR) ) +/// Knight classes Peco / Gryphon +#define pc_isridingpeco(sd) ( (sd)->sc.option&(OPTION_RIDING) ) +/// Ranger Warg #define pc_iswug(sd) ( (sd)->sc.option&OPTION_WUG ) #define pc_isridingwug(sd) ( (sd)->sc.option&OPTION_WUGRIDER ) -// Mechanic Magic Gear +/// Mechanic Magic Gear #define pc_ismadogear(sd) ( (sd)->sc.option&OPTION_MADOGEAR ) -// Rune Knight Dragon +/// Rune Knight Dragon #define pc_isridingdragon(sd) ( (sd)->sc.option&OPTION_DRAGON ) #define pc_stop_walking(sd, type) (unit->stop_walking(&(sd)->bl, (type))) @@ -897,9 +898,11 @@ struct pc_interface { int (*jobchange) (struct map_session_data *sd,int job, int upper); int (*setoption) (struct map_session_data *sd,int type); int (*setcart) (struct map_session_data* sd, int type); - int (*setfalcon) (struct map_session_data* sd, int flag); - int (*setriding) (struct map_session_data* sd, int flag); - void (*setmadogear) (struct map_session_data* sd, int flag); + void (*setfalcon) (struct map_session_data *sd, bool flag); + void (*setridingpeco) (struct map_session_data *sd, bool flag); + void (*setmadogear) (struct map_session_data *sd, bool flag); + void (*setridingdragon) (struct map_session_data *sd, unsigned int type); + void (*setridingwug) (struct map_session_data *sd, bool flag); int (*changelook) (struct map_session_data *sd,int type,int val); int (*equiplookall) (struct map_session_data *sd); diff --git a/src/map/script.c b/src/map/script.c index 0588d2f24..24011c910 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -8635,10 +8635,10 @@ BUILDIN(checkfalcon) TBL_PC* sd; sd = script->rid2sd(st); - if( sd == NULL ) + if (sd == NULL) return true;// no player attached, report source - if( pc_isfalcon(sd) ) + if (pc_isfalcon(sd)) script_pushint(st, 1); else script_pushint(st, 0); @@ -8653,15 +8653,15 @@ BUILDIN(checkfalcon) /// setfalcon; BUILDIN(setfalcon) { - int flag = 1; + bool flag = true; TBL_PC* sd; sd = script->rid2sd(st); - if( sd == NULL ) + if (sd == NULL) return true;// no player attached, report source - if( script_hasdata(st,2) ) - flag = script_getnum(st,2); + if (script_hasdata(st,2)) + flag = script_getnum(st,2) ? true : false; pc->setfalcon(sd, flag); @@ -8678,10 +8678,10 @@ BUILDIN(checkriding) TBL_PC* sd; sd = script->rid2sd(st); - if( sd == NULL ) - return true;// no player attached, report source + if (sd == NULL) + return true; // no player attached, report source - if( pc_isriding(sd) || pc_isridingwug(sd) || pc_isridingdragon(sd) ) + if (pc_hasmount(sd)) script_pushint(st, 1); else script_pushint(st, 0); @@ -8700,12 +8700,13 @@ BUILDIN(setriding) TBL_PC* sd; sd = script->rid2sd(st); - if( sd == NULL ) + + if (sd == NULL) return true;// no player attached, report source - if( script_hasdata(st,2) ) + if (script_hasdata(st,2)) flag = script_getnum(st,2); - pc->setriding(sd, flag); + pc->setridingpeco(sd, flag ? true : false); return true; } @@ -8757,15 +8758,15 @@ BUILDIN(checkmadogear) /// setmadogear; BUILDIN(setmadogear) { - int flag = 1; + bool flag = true; TBL_PC* sd; sd = script->rid2sd(st); - if( sd == NULL ) + if (sd == NULL) return true;// no player attached, report source - if( script_hasdata(st,2) ) - flag = script_getnum(st,2); + if (script_hasdata(st,2)) + flag = script_getnum(st,2) ? true : false; pc->setmadogear(sd, flag); return true; @@ -17383,9 +17384,9 @@ BUILDIN(ismounting) { **/ BUILDIN(setmounting) { TBL_PC* sd; - if( (sd = script->rid2sd(st)) == NULL ) + if ((sd = script->rid2sd(st)) == NULL) return true; - if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) { + if (pc_hasmount(sd)) { clif->msgtable(sd->fd, 0X78b); script_pushint(st,0);//can't mount with one of these } else { diff --git a/src/map/skill.c b/src/map/skill.c index 414ca74d3..5ea5cc424 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8533,9 +8533,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case NC_SELFDESTRUCTION: - if( sd ) { - if( pc_ismadogear(sd) ) - pc->setmadogear(sd, 0); + if (sd) { + if (pc_ismadogear(sd)) + pc->setmadogear(sd, false); clif->skill_nodamage(src, bl, skill_id, skill_lv, 1); skill->castend_damage_id(src, src, skill_id, skill_lv, tick, flag); status->set_sp(src, 0, 0); @@ -13440,7 +13440,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } break; case ST_RIDING: - if(!pc_isriding(sd) && !pc_isridingdragon(sd)) { + if (!pc_isridingpeco(sd) && !pc_isridingdragon(sd)) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -13555,7 +13555,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } case ST_PECO: - if(!pc_isriding(sd)) { + if (!pc_isridingpeco(sd)) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -14972,7 +14972,7 @@ int skill_frostjoke_scream(struct block_list *bl, va_list ap) { return 0; if (bl->type == BL_PC) { struct map_session_data *sd = (struct map_session_data *)bl; - if ( sd && sd->sc.option&(OPTION_INVISIBLE|OPTION_MADOGEAR) ) + if (sd && (pc_isinvisible(sd) || pc_ismadogear(sd))) return 0;//Frost Joke / Scream cannot target invisible or MADO Gear characters [Ind] } //It has been reported that Scream/Joke works the same regardless of woe-setting. [Skotlex] diff --git a/src/map/status.c b/src/map/status.c index 3cd28e322..d452d81d1 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2485,13 +2485,14 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { bstatus->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK); bstatus->size = (sd->class_&JOBL_BABY)?SZ_SMALL:SZ_MEDIUM; - if (battle_config.character_size && (pc_isriding(sd) || pc_isridingdragon(sd)) ) { //[Lupus] + if (battle_config.character_size && (pc_isridingpeco(sd) || pc_isridingdragon(sd))) { //[Lupus] if (sd->class_&JOBL_BABY) { if (battle_config.character_size&SZ_BIG) bstatus->size++; - } else + } else { if(battle_config.character_size&SZ_MEDIUM) bstatus->size++; + } } bstatus->aspd_rate = 1000; bstatus->ele_lv = 1; @@ -2780,9 +2781,10 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { sd->left_weapon.atkmods[1] = status->atkmods[1][sd->weapontype2]; sd->left_weapon.atkmods[2] = status->atkmods[2][sd->weapontype2]; - if( (pc_isriding(sd) || pc_isridingdragon(sd)) && - (sd->status.weapon==W_1HSPEAR || sd->status.weapon==W_2HSPEAR)) - { //When Riding with spear, damage modifier to mid-class becomes + if ((pc_isridingpeco(sd) || pc_isridingdragon(sd)) + && (sd->status.weapon==W_1HSPEAR || sd->status.weapon==W_2HSPEAR) + ) { + //When Riding with spear, damage modifier to mid-class becomes //same as versus large size. sd->right_weapon.atkmods[1] = sd->right_weapon.atkmods[2]; sd->left_weapon.atkmods[1] = sd->left_weapon.atkmods[2]; @@ -3062,9 +3064,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) bstatus->aspd_rate -= ((skill_lv+1)/2) * 10; - if(pc_isriding(sd)) + if (pc_isridingpeco(sd)) bstatus->aspd_rate += 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY); - else if(pc_isridingdragon(sd)) + else if (pc_isridingdragon(sd)) bstatus->aspd_rate += 250-50*pc->checkskill(sd,RK_DRAGONTRAINING); #else // needs more info if((skill_lv=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) @@ -3074,9 +3076,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) bstatus->aspd_rate += ((skill_lv+1)/2) * 10; - if(pc_isriding(sd)) + if (pc_isridingpeco(sd)) bstatus->aspd_rate -= 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY); - else if(pc_isridingdragon(sd)) + else if (pc_isridingdragon(sd)) bstatus->aspd_rate -= 250-50*pc->checkskill(sd,RK_DRAGONTRAINING); #endif bstatus->adelay = 2*bstatus->amotion; @@ -3094,7 +3096,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { // Weight if((skill_lv=pc->checkskill(sd,MC_INCCARRY))>0) sd->max_weight += 2000*skill_lv; - if(pc_isriding(sd) && pc->checkskill(sd,KN_RIDING)>0) + if (pc_isridingpeco(sd) && pc->checkskill(sd,KN_RIDING) > 0) sd->max_weight += 10000; else if(pc_isridingdragon(sd)) sd->max_weight += 5000+2000*pc->checkskill(sd,RK_DRAGONTRAINING); @@ -5231,16 +5233,16 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc { int val = 0; - if( sc->data[SC_FUSION] ) + if(sc->data[SC_FUSION]) { val = 25; - else if( sd ) { - if( pc_isriding(sd) || sd->sc.option&(OPTION_DRAGON) || sd->sc.data[SC_ALL_RIDING] ) + } else if (sd) { + if (pc_isridingpeco(sd) || pc_isridingdragon(sd) || sd->sc.data[SC_ALL_RIDING]) val = 25;//Same bonus - else if( pc_isridingwug(sd) ) + else if (pc_isridingwug(sd)) val = 15 + 5 * pc->checkskill(sd, RA_WUGRIDER); - else if( pc_ismadogear(sd) ) { + else if (pc_ismadogear(sd)) { val = (- 10 * (5 - pc->checkskill(sd,NC_MADOLICENCE))); - if( sc->data[SC_ACCELERATION] ) + if (sc->data[SC_ACCELERATION]) val += 25; } } @@ -6178,7 +6180,7 @@ void status_set_viewdata(struct block_list *bl, int class_) { TBL_PC* sd = (TBL_PC*)bl; if (pcdb_checkid(class_)) { - if (sd->sc.option&OPTION_RIDING) { + if (pc_isridingpeco(sd)) { switch (class_) { //Adapt class to a Mounted one. case JOB_KNIGHT: class_ = JOB_KNIGHT2; @@ -8581,14 +8583,22 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t val2 = 20 + 10 * val1; //ASPD. Need to confirm if Movement Speed reduction is the same. [Jobbie] val3 = 20 * val1; //HIT if( sd ) { // Removes Animals - if( pc_isriding(sd) ) pc->setriding(sd, 0); - if( pc_isridingdragon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_DRAGON); - if( pc_iswug(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_WUG); - if( pc_isridingwug(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_WUGRIDER); - if( pc_isfalcon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_FALCON); - if( sd->status.pet_id > 0 ) pet->menu(sd, 3); - if( homun_alive(sd->hd) ) homun->vaporize(sd,HOM_ST_REST); - if( sd->md ) mercenary->delete(sd->md,3); + if (pc_isridingpeco(sd)) + pc->setridingpeco(sd, false); + if (pc_isridingdragon(sd)) + pc->setridingdragon(sd, 0); + if (pc_iswug(sd)) + pc->setoption(sd, sd->sc.option&~OPTION_WUG); + if (pc_isridingwug(sd)) + pc->setridingwug(sd, false); + if (pc_isfalcon(sd)) + pc->setfalcon(sd, false); + if (sd->status.pet_id > 0) + pet->menu(sd, 3); + if (homun_alive(sd->hd)) + homun->vaporize(sd,HOM_ST_REST); + if (sd->md) + mercenary->delete(sd->md,3); } break; case SC__LAZINESS: @@ -8685,8 +8695,10 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t if ( !val3 ) val3 = 50; if( sd ) { - if( pc_isriding(sd) ) pc->setriding(sd, 0); - if( pc_isridingdragon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_DRAGON); + if (pc_isridingpeco(sd)) + pc->setridingpeco(sd, false); + if (pc_isridingdragon(sd)) + pc->setridingdragon(sd, false); } } break; diff --git a/src/map/unit.c b/src/map/unit.c index 769d0ccd0..a54780e83 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2385,7 +2385,7 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i sd->debug_file, sd->debug_line, sd->debug_func, file, line, func); } else if (--map->list[bl->m].users == 0 && battle_config.dynamic_mobs) //[Skotlex] map->removemobs(bl->m); - if( !(sd->sc.option&OPTION_INVISIBLE) ) { + if (!(pc_isinvisible(sd))) { // decrement the number of active pvp players on the map --map->list[bl->m].users_pvp; } |