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author | Alexander Kozlov <landergate@landergate.com> | 2015-09-25 18:20:17 +0300 |
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committer | Alexander Kozlov <landergate@landergate.com> | 2015-09-25 18:20:17 +0300 |
commit | b92662d7aa8e50a27770f457599c6da5bbf369ad (patch) | |
tree | 0c9efbfb336e9ae9102ee1095f0262b7c5648417 | |
parent | 92434ef2f316fbdac09b6f590a64a6f0087cfce3 (diff) | |
download | hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.tar.gz hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.tar.bz2 hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.tar.xz hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.zip |
Fixed a bug in Lv4 Weapon Quest dialog
Dialog with rolled rock/paper/scissors didn't appear because of variable typo.
An ancient one. Discovered by Aafemt.
-rw-r--r-- | npc/quests/lvl4_weapon_quest.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt index e55a57afc..449d3d705 100644 --- a/npc/quests/lvl4_weapon_quest.txt +++ b/npc/quests/lvl4_weapon_quest.txt @@ -2807,13 +2807,13 @@ niflheim,187,280,3 script Hein#lv4 4_M_NFDEADMAN,{ mes "[Hein]"; mes "Ready? This is"; mes "what I wrote down..."; - if (.@npchand == 1) { + if (.@npchand1 == 1) { mes "Scissors"; } - else if (.@npchand == 2) { + else if (.@npchand1 == 2) { mes "Rock"; } - else if (.@npchand == 3) { + else if (.@npchand1 == 3) { mes "Paper"; } if (.@npchand2 == 1) { |