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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-07-08 22:24:37 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-07-08 22:24:37 +0800 |
commit | c6351f0b3d148169d0ecc00c938376c5b8225532 (patch) | |
tree | 55d98eccf50f63582128637abf82bbda574f4c11 | |
parent | 4abfdc61a3031db5701613807bcd4ecee4434a00 (diff) | |
download | hercules-c6351f0b3d148169d0ecc00c938376c5b8225532.tar.gz hercules-c6351f0b3d148169d0ecc00c938376c5b8225532.tar.bz2 hercules-c6351f0b3d148169d0ecc00c938376c5b8225532.tar.xz hercules-c6351f0b3d148169d0ecc00c938376c5b8225532.zip |
Fixed missing eatk in RE.(Thanks to Michieru)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
-rw-r--r-- | src/map/battle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index b25971c4c..d90ba5e0c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -461,7 +461,7 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin } // Temporary. [malufett] - damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag); + damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage + eatk, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag); /** * In RE Shield Bommerang takes weapon element only for damage calculation, |