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author | shennetsind <ind@henn.et> | 2013-06-09 18:05:53 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-09 18:05:53 -0300 |
commit | 9fe16cc556b151e6d60efe5faa759d7959a3fd24 (patch) | |
tree | 4002c97c54ff00eca7897a6bbcc1153473cf22c6 | |
parent | 3508292a2d76f8327da77532464cf00c32cc058a (diff) | |
download | hercules-9fe16cc556b151e6d60efe5faa759d7959a3fd24.tar.gz hercules-9fe16cc556b151e6d60efe5faa759d7959a3fd24.tar.bz2 hercules-9fe16cc556b151e6d60efe5faa759d7959a3fd24.tar.xz hercules-9fe16cc556b151e6d60efe5faa759d7959a3fd24.zip |
Fixed Bug #7334
Special Thanks to kyeme
http://hercules.ws/board/tracker/issue-7334-mc-identify/
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | src/map/skill.c | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index f7a943633..15c133dc1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6006,8 +6006,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case MC_IDENTIFY: - if(sd) + if(sd) { clif->item_identify_list(sd); + if( sd->menuskill_id != MC_IDENTIFY ) {/* failed, dont consume anything, return */ + clif->skill_nodamage(src,bl,skill_id,skill_lv,1); + iMap->freeblock_unlock(); + return 1; + } + status_zap(src,0,skill_db[skill->get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded + } break; // Weapon Refining [Celest] @@ -13361,18 +13368,26 @@ int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, // type&2: consume items (after skill was used) // type&1: consume the others (before skill was used) -int skill_consume_requirement( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv, short type) -{ +int skill_consume_requirement( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv, short type) { struct skill_condition req; nullpo_ret(sd); req = skill->get_requirement(sd,skill_id,skill_lv); - if( type&1 ) - { - if( skill_id == CG_TAROTCARD || sd->state.autocast ) - req.sp = 0; // TarotCard will consume sp in skill_cast_nodamage_id [Inkfish] + if( type&1 ) { + + switch( skill_id ) { + case CG_TAROTCARD: // TarotCard will consume sp in skill_cast_nodamage_id [Inkfish] + case MC_IDENTIFY: + req.sp = 0; + break; + default: + if( sd->state.autocast ) + req.sp = 0; + break; + } + if(req.hp || req.sp) status_zap(&sd->bl, req.hp, req.sp); |