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author | gumi <mekolat@users.noreply.github.com> | 2017-05-27 13:07:47 -0400 |
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committer | gumi <mekolat@users.noreply.github.com> | 2017-05-28 11:50:15 -0400 |
commit | e47172e47bb6ee7c6840174e22d14c94686a9c37 (patch) | |
tree | 60865caa729df1019dec04dbfa9856c2571c0421 | |
parent | 9e123cb8d22669e8e82571d6d31f993b3641028d (diff) | |
download | hercules-e47172e47bb6ee7c6840174e22d14c94686a9c37.tar.gz hercules-e47172e47bb6ee7c6840174e22d14c94686a9c37.tar.bz2 hercules-e47172e47bb6ee7c6840174e22d14c94686a9c37.tar.xz hercules-e47172e47bb6ee7c6840174e22d14c94686a9c37.zip |
remove the pow buildin from existing scripts
-rw-r--r-- | npc/custom/quests/thq/THQS_TTShop.txt | 4 | ||||
-rw-r--r-- | npc/other/Global_Functions.txt | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/npc/custom/quests/thq/THQS_TTShop.txt b/npc/custom/quests/thq/THQS_TTShop.txt index c85a9c9fe..96e7346d3 100644 --- a/npc/custom/quests/thq/THQS_TTShop.txt +++ b/npc/custom/quests/thq/THQS_TTShop.txt @@ -67,11 +67,11 @@ function script thqs_trade_token { // 10^0, 10^1, 10^2 @type -= 1; - @price = pow(10, @type); + @price = (10 ** @type); // 10^3, 10^4, 10^5 @type += 3; // So we can use pow later to determine the qt of Zeny - @prize = pow(10, @type); + @prize = (10 ** @type); if( #Treasure_Token < @price ) { mes "You don't have enough tokens!"; diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index 544e3a672..bc19ff048 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -203,11 +203,11 @@ function script F_SaveQuestSkills { ADV_QSK = 0; ADV_QSK2 = 0; //1st classes quest skills for (.@i = 0; .@i < 14; ++.@i) { - if(getskilllv(144+.@i)) ADV_QSK |= pow(2,.@i); + if(getskilllv(144+.@i)) ADV_QSK |= (2 ** .@i); } //2nd classes quest skills for (.@i = 0; .@i < 19; ++.@i) { - if(getskilllv(1001+.@i)) ADV_QSK2 |= pow(2,.@i); + if(getskilllv(1001+.@i)) ADV_QSK2 |= (2 ** .@i); } return; } @@ -217,7 +217,7 @@ function script F_SaveQuestSkills { function script F_Load1Skills { //1st classes quest skills for(.@i = 0; .@i < 14; ++.@i) { - if(ADV_QSK|pow(2,.@i) == ADV_QSK) skill 144+.@i,1,0; + if(ADV_QSK|(2 ** .@i) == ADV_QSK) skill 144+.@i,1,0; } ADV_QSK = 0; //Clear var return; @@ -228,7 +228,7 @@ function script F_Load1Skills { function script F_Load2Skills { //2nd classes quest skills for (.@i = 0; .@i < 19; ++.@i) { - if(ADV_QSK2|pow(2,.@i) == ADV_QSK2) skill 1001+.@i,1,0; + if(ADV_QSK2|(2 ** .@i) == ADV_QSK2) skill 1001+.@i,1,0; } ADV_QSK2 = 0; //Clear var return; |