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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-21 16:20:26 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-21 16:20:26 +0000 |
commit | 39253de1b1335b0c9f71d5bc31c1a6b5a95f6940 (patch) | |
tree | 44f84d16dc991ab884284292d6f4de9af41937eb | |
parent | 82e2517fa237679eb08818b0b600a28bb781ad07 (diff) | |
download | hercules-39253de1b1335b0c9f71d5bc31c1a6b5a95f6940.tar.gz hercules-39253de1b1335b0c9f71d5bc31c1a6b5a95f6940.tar.bz2 hercules-39253de1b1335b0c9f71d5bc31c1a6b5a95f6940.tar.xz hercules-39253de1b1335b0c9f71d5bc31c1a6b5a95f6940.zip |
* Added enumeration RC2_* for mob data 'race2' (bugreport:4561).
- Fixed race2-related bonus arrays using RC_MAX, rather than race2 maximum (since r6221, related r1277).
- Fixed bSubRace2 lacking bounds check (since r1257).
- Fixed bSubRace2 being documented as bSPSubRace2 (since r1257).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14480 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/const.txt | 8 | ||||
-rw-r--r-- | doc/item_bonus.txt | 2 | ||||
-rw-r--r-- | src/map/map.h | 11 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/mob.h | 1 | ||||
-rw-r--r-- | src/map/pc.c | 5 | ||||
-rw-r--r-- | src/map/pc.h | 4 |
9 files changed, 32 insertions, 7 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 693dea8b6..1fa18948f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added 2010/11/21 * Added msinttypes (rev. 26, http://msinttypes.googlecode.com/svn/trunk/) portability framework for Visual C++ compilers (related bugreport:4059). [Ai4rei] * Added 64-bit variants of the socket and buffer I/O macros. [Ai4rei] + * Added enumeration RC2_* for mob data 'race2' (bugreport:4561). [Ai4rei] + - Fixed race2-related bonus arrays using RC_MAX, rather than race2 maximum (since r6221, related r1277). + - Fixed bSubRace2 lacking bounds check (since r1257). 2010/11/20 * Fixed @doom and @doommap spamming packets for the visual effect on invoker unnecessarily over whole map and server respectively. The effect is now displayed on each killed character (bugreport:871, since r311). [Ai4rei] * Fixed login-server account engine initialization not getting checked, whether it succeeds or not (bugreport:4361, since r12700, related r13000). [Ai4rei] diff --git a/db/Changelog.txt b/db/Changelog.txt index dc48cfb0c..5d4235477 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -8,6 +8,9 @@ 1475 Equestrian's Spear: NEED INFO. 13005 Angelic Wing Dagger: NEED INFO. ======================= +2010/11/21 + * Rev. 14480 Added enumeration RC2_* to const.txt for mob data 'race2' (bugreport:4561). [Ai4rei] + - Fixed bSubRace2 being documented as bSPSubRace2 (since r1257). 2010/11/19 * Rev. 14474 Item Database bugfixing. [L0ne_W0lf] - Fixed equip locations and view IDs for some headgears. (bugreport:4336) diff --git a/db/const.txt b/db/const.txt index c6a8bcbff..3fbec41fb 100644 --- a/db/const.txt +++ b/db/const.txt @@ -487,6 +487,14 @@ RC_Boss 10 RC_NonBoss 11 RC_NonDemiHuman 12 +RC2_None 0 +RC2_Goblin 1 +RC2_Kobold 2 +RC2_Orc 3 +RC2_Golem 4 +RC2_Guardian 5 +RC2_Ninja 6 + BF_WEAPON 0x0001 BF_MAGIC 0x0002 BF_MISC 0x0004 diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index d9224e196..78e34f2fc 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -285,7 +285,7 @@ bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n bonus2 bSPGainRace,n,x; When killing a monster of race n by physical attack gain x amount of sp -bonus2 bSPSubRace2,n,x; Damage x% reduction from enemies of race n +bonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n (Check db/mob_race2_db.txt) bonus2 bAddMonsterDropItemGroup,n,x; x% chance to get an item of group type n when you kill a monster diff --git a/src/map/map.h b/src/map/map.h index 199db618d..9f25249e2 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -211,6 +211,17 @@ enum { }; enum { + RC2_NONE = 0, + RC2_GOBLIN, + RC2_KOBOLD, + RC2_ORC, + RC2_GOLEM, + RC2_GUARDIAN, + RC2_NINJA, + RC2_MAX +}; + +enum { ELE_NEUTRAL=0, ELE_WATER, ELE_EARTH, diff --git a/src/map/mob.c b/src/map/mob.c index 81fc9e68b..413d88f26 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -4349,7 +4349,7 @@ static int mob_readdb_race(void) continue; race=atoi(str[0]); - if (race < 0 || race >= MAX_MOB_RACE_DB) + if (race < RC2_NONE || race >= RC2_MAX) continue; for (j=1; j<20; j++) { diff --git a/src/map/mob.h b/src/map/mob.h index b0efdbfb4..e8bd0a837 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -12,7 +12,6 @@ #define MAX_RANDOMMONSTER 4 -#define MAX_MOB_RACE_DB 6 // Change this to increase the table size in your mob_db to accomodate a larger mob database. // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. diff --git a/src/map/pc.c b/src/map/pc.c index e93ae8a93..c52a61003 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -27,7 +27,6 @@ #include "homunculus.h" #include "instance.h" #include "mercenary.h" -#include "mob.h" // MAX_MOB_RACE_DB #include "npc.h" // fake_nd #include "pet.h" // pet_unlocktarget() #include "party.h" // party_search() @@ -2741,7 +2740,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) } break; case SP_ADDRACE2: - if (!(type2 > 0 && type2 < MAX_MOB_RACE_DB)) + if (!(type2 > RC2_NONE && type2 < RC2_MAX)) break; if(sd->state.lr_flag != 2) sd->right_weapon.addrace2[type2] += val; @@ -2753,6 +2752,8 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) sd->subsize[type2]+=val; break; case SP_SUBRACE2: + if (!(type2 > RC2_NONE && type2 < RC2_MAX)) + break; if(sd->state.lr_flag != 2) sd->subrace2[type2]+=val; break; diff --git a/src/map/pc.h b/src/map/pc.h index 374488609..7bf3a050f 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -31,7 +31,7 @@ struct weapon_data { int def_ratio_atk_race; int addele[ELE_MAX]; int addrace[RC_MAX]; - int addrace2[RC_MAX]; + int addrace2[RC2_MAX]; int addsize[3]; struct drain_data { @@ -219,7 +219,7 @@ struct map_session_data { int param_bonus[6],param_equip[6]; //Stores card/equipment bonuses. int subele[ELE_MAX]; int subrace[RC_MAX]; - int subrace2[RC_MAX]; + int subrace2[RC2_MAX]; int subsize[3]; int reseff[SC_COMMON_MAX-SC_COMMON_MIN+1]; int weapon_coma_ele[ELE_MAX]; |