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author | shennetsind <ind@henn.et> | 2013-09-07 22:16:57 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-07 22:16:57 -0300 |
commit | eb530677e51ebda4340c147d11d7d9ef2fb9fe1f (patch) | |
tree | 51920bb3f296e57874e936e55975fadde00be9e0 | |
parent | 080f28595faba163657f2143e4098b80189f9b6d (diff) | |
download | hercules-eb530677e51ebda4340c147d11d7d9ef2fb9fe1f.tar.gz hercules-eb530677e51ebda4340c147d11d7d9ef2fb9fe1f.tar.bz2 hercules-eb530677e51ebda4340c147d11d7d9ef2fb9fe1f.tar.xz hercules-eb530677e51ebda4340c147d11d7d9ef2fb9fe1f.zip |
Fixed Bug #7689
Guild Aura affecting units when unit moves, thanks to purityz, kyeme for ability to reproduce. Solution found by Haruna (Thanks!)
http://hercules.ws/board/tracker/issue-7689-guild-aura-bug/
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index c7c0cfcd3..0f52517c6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -11201,7 +11201,7 @@ int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, unsigned case UNT_GD_GLORYWOUNDS: case UNT_GD_SOULCOLD: case UNT_GD_HAWKEYES: - if ( !sce ) + if ( !sce && battle->check_target(&sg->unit->bl,bl,sg->target_flag) > 0 ) sc_start4(bl,type,100,sg->skill_lv,0,0,0,1000); break; } |