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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-20 22:51:42 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-20 22:51:42 +0000 |
commit | 588a0c8ae0b20f1aa88e4e2987229747e0398baf (patch) | |
tree | ed234a530c7420d8b841630a79e703a208e823ab | |
parent | ebb6751aa59345d5dc13a1b15eb71db262044cd7 (diff) | |
download | hercules-588a0c8ae0b20f1aa88e4e2987229747e0398baf.tar.gz hercules-588a0c8ae0b20f1aa88e4e2987229747e0398baf.tar.bz2 hercules-588a0c8ae0b20f1aa88e4e2987229747e0398baf.tar.xz hercules-588a0c8ae0b20f1aa88e4e2987229747e0398baf.zip |
Another fix to npc/cities/valkyrie.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6202 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/cities/valkyrie.txt | 8 |
2 files changed, 5 insertions, 4 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 03efd3d7c..52049b0ae 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -28,6 +28,7 @@ Nexon Date Added
======
04/20
+ * Fixed it again, better use constants [Playtester]
* Fixed Rebirth script not working for some Knights and Crusaders [Playtester]
- needs some testing!
* Fixed Taekwon quest obviously never working [Playtester]
diff --git a/npc/cities/valkyrie.txt b/npc/cities/valkyrie.txt index af1962120..e4790886b 100644 --- a/npc/cities/valkyrie.txt +++ b/npc/cities/valkyrie.txt @@ -226,8 +226,8 @@ L_CHANGE: next;
set ADVJOB,Class+4001; //memo the target 3rd Job ID
- if(ADVJOB == 4014) set ADVJOB,4002;
- if(ADVJOB == 4022) set ADVJOB,4015;
+ if(ADVJOB == Job_Lord_Knight2) set ADVJOB,Job_Lord_Knight;
+ if(ADVJOB == Job_Paladin2) set ADVJOB,Job_Paladin;
// callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0;
// callfunc "F_ToHigh",28,"Acolyte High",32,"High Priest",156,0,0,0;
@@ -327,8 +327,8 @@ L_SKILLPNTS: function script F_ToHigh {
if(Upper == 2) return; //Baby Class - skip it
- if(ADVJOB == 4014) set ADVJOB,4002;
- if(ADVJOB == 4022) set ADVJOB,4015;
+ if(ADVJOB == Job_Lord_Knight2) set ADVJOB,Job_Lord_Knight;
+ if(ADVJOB == Job_Paladin2) set ADVJOB,Job_Paladin;
set @fjob,ADVJOB; //alternative classes should pass, too
if(@fjob == Job_Stalker) set @fjob,Job_Assassin_Cross;
if(@fjob == Job_Creator) set @fjob,Job_Whitesmith;
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