diff options
author | shennetsind <ind@henn.et> | 2013-03-27 13:22:55 -0300 |
---|---|---|
committer | shennetsind <ind@henn.et> | 2013-03-27 13:22:55 -0300 |
commit | 90f117f6b071c9c12bb8b521b6de46301639e75c (patch) | |
tree | b9b7c509abe0d7009ab7483a9201f4bcb579bce1 | |
parent | c58f741a0f2b807cbeb065c2dbbfe4f86dfb95b2 (diff) | |
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Introducing Hercules' Map Zone Database
Click the link for full info~!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | conf/mapflag/restricted.txt | 126 | ||||
-rw-r--r-- | conf/mapflag/zone.txt | 122 | ||||
-rw-r--r-- | conf/messages.conf | 2 | ||||
-rw-r--r-- | db/const.txt | 2 | ||||
-rw-r--r-- | db/pre-re/item_noequip.txt | 60 | ||||
-rw-r--r-- | db/pre-re/map_zone_db.txt | 239 | ||||
-rw-r--r-- | db/pre-re/skill_nocast_db.txt | 154 | ||||
-rw-r--r-- | db/re/item_noequip.txt | 60 | ||||
-rw-r--r-- | db/re/map_zone_db.txt | 239 | ||||
-rw-r--r-- | db/re/skill_nocast_db.txt | 154 | ||||
-rw-r--r-- | doc/script_commands.txt | bin | 591942 -> 592070 bytes | |||
-rw-r--r-- | npc/scripts_mapflags.conf | 6 | ||||
-rw-r--r-- | src/map/atcommand.c | 32 | ||||
-rw-r--r-- | src/map/clif.h | 4 | ||||
-rw-r--r-- | src/map/itemdb.c | 22 | ||||
-rw-r--r-- | src/map/itemdb.h | 3 | ||||
-rw-r--r-- | src/map/map.c | 331 | ||||
-rw-r--r-- | src/map/map.h | 33 | ||||
-rw-r--r-- | src/map/mob.c | 3 | ||||
-rw-r--r-- | src/map/npc.c | 66 | ||||
-rw-r--r-- | src/map/npc.h | 1 | ||||
-rw-r--r-- | src/map/pc.c | 23 | ||||
-rw-r--r-- | src/map/script.c | 56 | ||||
-rw-r--r-- | src/map/skill.c | 38 | ||||
-rw-r--r-- | src/map/skill.h | 2 | ||||
-rw-r--r-- | src/map/status.c | 47 |
26 files changed, 1085 insertions, 740 deletions
diff --git a/conf/mapflag/restricted.txt b/conf/mapflag/restricted.txt deleted file mode 100644 index 9c2a44bd8..000000000 --- a/conf/mapflag/restricted.txt +++ /dev/null @@ -1,126 +0,0 @@ -//===== Hercules Script ======================================= -//= Mapflag: Restricted. -//===== By: ================================================== -//= Komurka -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Disables items configured in item_noequip.txt -//= and skills configured in skill_nocast_db.txt. -//===== Additional Comments: ================================= -//= 1.1 - Added WoE:SE Map restrictions. [L0ne_W0lf] -//= 1.2 - Added Endless Tower Restrictions. (bugreport:4707) [L0ne_W0lf] -//= 1.3 - Added Orc's Memory, Nidhoggur's Nest and towns restrictions. [Daegaladh] -//============================================================ - -//Aldebaran Turbo Track -alde_tt02 mapflag restricted 1 -turbo_n_1 mapflag restricted 1 -turbo_n_4 mapflag restricted 1 -turbo_n_8 mapflag restricted 1 -turbo_n_16 mapflag restricted 1 -turbo_e_4 mapflag restricted 1 -turbo_e_8 mapflag restricted 1 -turbo_e_16 mapflag restricted 1 - -//Jail -sec_pri mapflag restricted 2 - -//Izlude Battle Arena -force_1-1 mapflag restricted 3 -force_2-1 mapflag restricted 3 -force_3-1 mapflag restricted 3 -force_4-1 mapflag restricted 3 -force_5-1 mapflag restricted 3 -force_1-2 mapflag restricted 3 -force_1-3 mapflag restricted 3 -prt_are_in mapflag restricted 3 - -//WoE:SE Maps -schg_cas01 mapflag restricted 4 -schg_cas02 mapflag restricted 4 -schg_cas03 mapflag restricted 4 -schg_cas04 mapflag restricted 4 -schg_cas05 mapflag restricted 4 -arug_cas01 mapflag restricted 4 -arug_cas02 mapflag restricted 4 -arug_cas03 mapflag restricted 4 -arug_cas04 mapflag restricted 4 -arug_cas05 mapflag restricted 4 - -//Sealed Shrine ================== -1@cata mapflag restricted 5 -2@cata mapflag restricted 5 - -//Endless Tower ================== -1@tower mapflag restricted 6 -2@tower mapflag restricted 6 -3@tower mapflag restricted 6 -4@tower mapflag restricted 6 -5@tower mapflag restricted 6 -6@tower mapflag restricted 6 - -//Orc's Memory =================== -1@orcs mapflag restricted 6 -2@orcs mapflag restricted 6 - -// Nidhoggr's Instance =========== -1@nyd mapflag restricted 6 -2@nyd mapflag restricted 6 - -// Misty Forest Labyrinth =========== -1@mist mapflag restricted 6 - -// Octopus Cave =========== -1@cash mapflag restricted 6 - -// Drain =========== -1@pump mapflag restricted 6 -2@pump mapflag restricted 6 - -// Somatology Laboratory =========== -1@lhz mapflag restricted 6 - -// Bangungot Hospital F2 =========== -1@ma_h mapflag restricted 6 - -// Buwaya Cave =========== -1@ma_c mapflag restricted 6 - -// Bakonawa Hideout =========== -1@ma_b mapflag restricted 6 - -// Inside Eclage =========== -1@ecl mapflag restricted 6 - -//Towns -alberta mapflag restricted 7 -aldebaran mapflag restricted 7 -amatsu mapflag restricted 7 -ayothaya mapflag restricted 7 -brasilis mapflag restricted 7 -comodo mapflag restricted 7 -einbroch mapflag restricted 7 -einbech mapflag restricted 7 -geffen mapflag restricted 7 -gonryun mapflag restricted 7 -izlude mapflag restricted 7 -jawaii mapflag restricted 7 -hugel mapflag restricted 7 -lighthalzen mapflag restricted 7 -louyang mapflag restricted 7 -manuk mapflag restricted 7 -mid_camp mapflag restricted 7 -moc_ruins mapflag restricted 7 -morocc mapflag restricted 7 -moscovia mapflag restricted 7 -niflheim mapflag restricted 7 -prontera mapflag restricted 7 -payon mapflag restricted 7 -pay_arche mapflag restricted 7 -rachel mapflag restricted 7 -splendide mapflag restricted 7 -umbala mapflag restricted 7 -veins mapflag restricted 7 -xmas mapflag restricted 7 -yuno mapflag restricted 7 diff --git a/conf/mapflag/zone.txt b/conf/mapflag/zone.txt new file mode 100644 index 000000000..2f0938c9c --- /dev/null +++ b/conf/mapflag/zone.txt @@ -0,0 +1,122 @@ +//===== Hercules============================================== +//= Mapflag: Zone. +//===== By: ================================================== +//= Ind/Hercules +//===== Current Version: ===================================== +//= 1.0 +//===== Description: ========================================= +//= Flags maps as part of zones defined in map_zone_db.txt +//===== Additional Comments: ================================= +//============================================================ + +//Aldebaran Turbo Track +alde_tt02 mapflag zone Aldebaran Turbo Track +turbo_n_1 mapflag zone Aldebaran Turbo Track +turbo_n_4 mapflag zone Aldebaran Turbo Track +turbo_n_8 mapflag zone Aldebaran Turbo Track +turbo_n_16 mapflag zone Aldebaran Turbo Track +turbo_e_4 mapflag zone Aldebaran Turbo Track +turbo_e_8 mapflag zone Aldebaran Turbo Track +turbo_e_16 mapflag zone Aldebaran Turbo Track + +//Jail +sec_pri mapflag zone Jail + +//Izlude Battle Arena +force_1-1 mapflag zone Izlude Battle Arena +force_2-1 mapflag zone Izlude Battle Arena +force_3-1 mapflag zone Izlude Battle Arena +force_4-1 mapflag zone Izlude Battle Arena +force_5-1 mapflag zone Izlude Battle Arena +force_1-2 mapflag zone Izlude Battle Arena +force_1-3 mapflag zone Izlude Battle Arena +prt_are_in mapflag zone Izlude Battle Arena + +//WoE:SE Maps +schg_cas01 mapflag zone GvG2 +schg_cas02 mapflag zone GvG2 +schg_cas03 mapflag zone GvG2 +schg_cas04 mapflag zone GvG2 +schg_cas05 mapflag zone GvG2 +arug_cas01 mapflag zone GvG2 +arug_cas02 mapflag zone GvG2 +arug_cas03 mapflag zone GvG2 +arug_cas04 mapflag zone GvG2 +arug_cas05 mapflag zone GvG2 + +//Sealed Shrine ================== +1@cata mapflag zone Sealed Shrine +2@cata mapflag zone Sealed Shrine + +//Endless Tower ================== +1@tower mapflag zone Memorial Dungeon +2@tower mapflag zone Memorial Dungeon +3@tower mapflag zone Memorial Dungeon +4@tower mapflag zone Memorial Dungeon +5@tower mapflag zone Memorial Dungeon +6@tower mapflag zone Memorial Dungeon + +//Orc's Memory =================== +1@orcs mapflag zone Memorial Dungeon +2@orcs mapflag zone Memorial Dungeon + +// Nidhoggr's Instance =========== +1@nyd mapflag zone Memorial Dungeon +2@nyd mapflag zone Memorial Dungeon + +// Misty Forest Labyrinth =========== +1@mist mapflag zone Memorial Dungeon + +// Octopus Cave =========== +1@cash mapflag zone Memorial Dungeon + +// Drain =========== +1@pump mapflag zone Memorial Dungeon +2@pump mapflag zone Memorial Dungeon + +// Somatology Laboratory =========== +1@lhz mapflag zone Memorial Dungeon + +// Bangungot Hospital F2 =========== +1@ma_h mapflag zone Memorial Dungeon + +// Buwaya Cave =========== +1@ma_c mapflag zone Memorial Dungeon + +// Bakonawa Hideout =========== +1@ma_b mapflag zone Memorial Dungeon + +// Inside Eclage =========== +1@ecl mapflag zone Memorial Dungeon + +//Towns +alberta mapflag zone Towns +aldebaran mapflag zone Towns +amatsu mapflag zone Towns +ayothaya mapflag zone Towns +brasilis mapflag zone Towns +comodo mapflag zone Towns +einbroch mapflag zone Towns +einbech mapflag zone Towns +geffen mapflag zone Towns +gonryun mapflag zone Towns +izlude mapflag zone Towns +jawaii mapflag zone Towns +hugel mapflag zone Towns +lighthalzen mapflag zone Towns +louyang mapflag zone Towns +manuk mapflag zone Towns +mid_camp mapflag zone Towns +moc_ruins mapflag zone Towns +morocc mapflag zone Towns +moscovia mapflag zone Towns +niflheim mapflag zone Towns +prontera mapflag zone Towns +payon mapflag zone Towns +pay_arche mapflag zone Towns +rachel mapflag zone Towns +splendide mapflag zone Towns +umbala mapflag zone Towns +veins mapflag zone Towns +xmas mapflag zone Towns +yuno mapflag zone Towns diff --git a/conf/messages.conf b/conf/messages.conf index 9b1af268a..6025ecd81 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -835,7 +835,7 @@ // @mapinfo 1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). 1039: ------ Map Info ------ -1040: Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d +1040: Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d 1041: ------ Map Flags ------ 1042: Town Map 1043: Autotrade Enabled diff --git a/db/const.txt b/db/const.txt index b4fa39366..d3d5991ab 100644 --- a/db/const.txt +++ b/db/const.txt @@ -348,7 +348,7 @@ mf_nomvploot 32 mf_noreturn 33 mf_nowarpto 34 mf_nightmaredrop 35 -mf_restricted 36 +mf_zone 36 mf_nocommand 37 mf_nodrop 38 mf_jexp 39 diff --git a/db/pre-re/item_noequip.txt b/db/pre-re/item_noequip.txt deleted file mode 100644 index 6e8b65309..000000000 --- a/db/pre-re/item_noequip.txt +++ /dev/null @@ -1,60 +0,0 @@ -// The equipment/items/cards restriction file -// here you define which items may not be used at PvP / GvG -// format: <item id>,<mode> -// mode -// 1 - restricted in normal maps -// 2 - restricted in PVP -// 4 - restricted in GVG -// 8 - restricted in Battlegrounds -// Restricted zones - they're configured by 'restricted <number>' mapflag -// 32 - restricted in zone 1 -// 64 - restricted in zone 2 -// 128 - restricted in zone 3 -// 256 - restricted in zone 4 -// 512 - restricted in zone 5 -// 1024 - restricted in zone 6 -// 2048 - restricted in zone 7 - -//Examples: -//1201,1 you can't use KNIFE(ID 1201) on normal maps -//608,4 you can't use Yggdrasil Seed(ID 608) on both GvG and WoE Castles -//4174,6 Forbid Deviling Card in every PVP or GVG map, and during woes. -//501,32 you can't use Red Potion on map marked as 'restricted zone 1' -//502,64 you can't use Orange Potion on map marked as 'restricted zone 2' -//503,128 you can't use Yellow Potion on map marked as 'restricted zone 3' -// you can even mix modes -//519,322 (256+64+2) you can't use Milk on PVP, and maps marked as 'restricted zone 2' and 'restricted zone 4' - -//PVP -14529,2 //Greed Scroll - -//GVG -12218,4 //LV5 Assumptio Scroll -14529,4 //Greed Scroll -14590,4 //Party Assumptio 5 Scroll - -//BATTLEGROUND -12218,8 //LV5 Assumptio Scroll -14590,8 //Party Assumptio 5 Scroll - - -//Zone 1 - Aldebaran Turbo Track -601,32 //Fly Wing -605,32 //Anodyne -506,32 //Green Potion -525,32 //Panacea - -//Zone 2 - Jail -601,64 //Fly Wing - not really needed here but ... -602,64 //Butterfly Wing - also not needed -12212,64 //Giant Fly Wing -14582,64 -14583,64 -14584,64 -14585,64 - -//Zone 3 - Izlude Battle Arena -601,128 //Fly Wing - -//Zone 7 - Towns -14529,2048 //Greed Scroll diff --git a/db/pre-re/map_zone_db.txt b/db/pre-re/map_zone_db.txt new file mode 100644 index 000000000..996726575 --- /dev/null +++ b/db/pre-re/map_zone_db.txt @@ -0,0 +1,239 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//==================================================== +//= Hercules Map Zone Database [Ind/Hercules] +//== +//= A unlimited number of zones may be created, a zone +//= may be used to create a set of disabled items, disabled skills +//= and mapflags to be used by as many maps as one chooses, +//= maps can be linked to a specific zone through the zone mapflag +//= '<map name><tab>mapflag<tab>zone<tab><zone name>' +zones: ( +{ + /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ + /* However, it wont be applied to maps with its own zones (specified thru mapflag) */ + name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + WM_LULLABY_DEEPSLEEP: true + WM_SIRCLEOFNATURE: true + WM_SATURDAY_NIGHT_FEVER: true + SO_ARRULLO: true + CG_HERMODE: true + } + + disabled_items: { + + } + mapflags: ( ) +}, +{ + /* PvP zone is applied to all maps with a pvp mapflag */ + name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + BS_GREED: true + CG_HERMODE: true + } + + disabled_items: { + Greed_Scroll: true + } +}, +{ + /* GvG zone is applied to all maps with a pvp mapflag */ + name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + AL_TELEPORT: true + AL_WARP: true + WZ_ICEWALL: true + TF_BACKSLIDING: true + RG_INTIMIDATE: true + WE_CALLPARTNER: true + HP_ASSUMPTIO: true + HP_BASILICA: true + CG_MOONLIT: true + WE_CALLPARENT: true + WE_CALLBABY: true + CR_CULTIVATION: true + NJ_KIRIKAGE: true + CASH_ASSUMPTIO: true + BS_GREED: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } + + disabled_items: { + Assumptio_5_Scroll: true + Greed_Scroll: true + Pty_Assumptio_Scroll: true + } +}, +{ + /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */ + name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + AL_TELEPORT: true + AL_WARP: true + WZ_ICEWALL: true + TF_BACKSLIDING: true + RG_INTIMIDATE: true + MO_BODYRELOCATION: true + WE_CALLPARTNER: true + HP_ASSUMPTIO: true + HP_BASILICA: true + CG_MOONLIT: true + WE_CALLPARENT: true + WE_CALLBABY: true + CR_CULTIVATION: true + TK_RUN: true + TK_HIGHJUMP: true + SG_FEEL: true + SG_SUN_WARM: true + SG_MOON_WARM: true + SG_STAR_WARM: true + SG_SUN_COMFORT: true + SG_MOON_COMFORT: true + SG_STAR_COMFORT: true + SG_HATE: true + SG_SUN_ANGER: true + SG_MOON_ANGER: true + SG_STAR_ANGER: true + SG_SUN_BLESS: true + SG_MOON_BLESS: true + SG_STAR_BLESS: true + NJ_KIRIKAGE: true + CASH_ASSUMPTIO: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } + disabled_items: { + Assumptio_5_Scroll: true + Pty_Assumptio_Scroll: true + } +}, +{ + name: "Aldebaran Turbo Track" + + disabled_skills: { + SM_ENDURE: true + AL_TELEPORT: true + AL_WARP: true + AL_CURE: true + TF_HIDING: true + WZ_ICEWALL: true + AS_CLOAKING: true + RG_INTIMIDATE: true + MO_BODYRELOCATION: true + LK_CONCENTRATION: true + LK_BERSERK: true + HP_BASILICA: true + WS_CARTBOOST: true + ST_CHASEWALK: true + CG_MOONLIT: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + GN_CARTBOOST: true + } + + disabled_items: { + Wing_Of_Fly: true + Anodyne: true + Green_Potion: true + Panacea: true + } +}, +{ + name: "Jail" + + disabled_skills: { + TK_JUMPKICK: true + TK_HIGHJUMP: true + } + + disabled_items: { + Wing_Of_Fly: true + Wing_Of_Butterfly: true + Giant_Fly_Wing: true + WOB_Rune: true + WOB_Schwaltz: true + WOB_Rachel: true + WOB_Local: true + } +}, +{ + name: "Izlude Battle Arena" + + disabled_skills: { + RG_INTIMIDATE: true + AL_TELEPORT: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } + + disabled_items: { + Wing_Of_Fly: true + } +}, +{ + name: "GvG2" + inherit: ( "GvG" ) /* will import all gvg has */ + + disabled_skills: { + TK_HIGHJUMP: true + SA_ABRACADABRA: true + } +}, +{ + name: "Sealed Shrine" + + disabled_skills: { + MG_SAFETYWALL: true + AL_TELEPORT: true + RG_INTIMIDATE: true + HP_ASSUMPTIO: true + CASH_ASSUMPTIO: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } +}, +{ + name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */ + + disabled_skills: { + AL_TELEPORT: true + WZ_ICEWALL: true + RG_INTIMIDATE: true + PF_SPIDERWEB: true + NPC_EXPULSION: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } +}, +{ + name: "Towns" + + disabled_skills: { + AM_CANNIBALIZE: true + AM_SPHEREMINE: true + CR_CULTIVATION: true + BS_GREED: true + SC_MANHOLE: true + WM_POEMOFNETHERWORLD: true + GN_WALLOFTHORN: true + } + + disabled_items: { + Greed_Scroll: true + } +} +)
\ No newline at end of file diff --git a/db/pre-re/skill_nocast_db.txt b/db/pre-re/skill_nocast_db.txt deleted file mode 100644 index 5e12477a9..000000000 --- a/db/pre-re/skill_nocast_db.txt +++ /dev/null @@ -1,154 +0,0 @@ -// Forbidden Skills Database -// -// Structure of Database: -// SkillID,Flag -// -// Legend for 'Flag' field (bitmask): -// 1 = Cannot be used in normal maps -// 2 = Cannot be used in PvP maps (use this instead of 1 for PK-mode servers) -// 4 = Cannot be used in GvG maps -// 8 = Cannot be used in Battleground maps -// 16 = Cannot be cloned (clones will not copy this skill) -// Restricted zones - they're configured by 'restricted <number>' mapflag -// 32 = Cannot be used in zone 1 maps -// 64 = Cannot be used in zone 2 maps -// 128 = Cannot be used in zone 3 maps -// 256 = Cannot be used in zone 4 maps -// 512 = Cannot be used in zone 5 maps -// 1024 = Cannot be used in zone 6 maps -// 2048 = Cannot be used in zone 7 maps -// -// Example: -// 8,6 = Endure cannot be used in PvP and GvG maps (2+4) - -//Normal -2422,1 //WM_LULLABY_DEEPSLEEP -2423,1 //WM_SIRCLEOFNATURE -2430,1 //WM_SATURDAY_NIGHT_FEVER -2455,1 //SO_ARRULLO - -//PVP -1013,2 //BS_GREED - -//GVG -26,4 //AL_TELEPORT -27,4 //AL_WARP -87,4 //WZ_ICEWALL -150,4 //TF_BACKSLIDING -219,4 //RG_INTIMIDATE -336,4 //WE_CALLPARTNER -361,4 //HP_ASSUMPTIO -362,4 //HP_BASILICA -395,4 //CG_MOONLIT -409,4 //WE_CALLPARENT -410,4 //WE_CALLBABY -491,4 //CR_CULTIVATION -530,4 //NJ_KIRIKAGE -691,4 //CASH_ASSUMPTIO -1013,4 //BS_GREED -2284,4 //SC_FATALMENACE -2300,4 //SC_DIMENSIONDOOR - -//BATTLEGROUND -26,8 //AL_TELEPORT -27,8 //AL_WARP -87,8 //WZ_ICEWALL -150,8 //TF_BACKSLIDING -219,8 //RG_INTIMIDATE -264,8 //MO_BODYRELOCATION -336,8 //WE_CALLPARTNER -361,8 //HP_ASSUMPTIO -362,8 //HP_BASILICA -395,8 //CG_MOONLIT -409,8 //WE_CALLPARENT -410,8 //WE_CALLBABY -491,8 //CR_CULTIVATION -411,8 //TK_RUN -426,8 //TK_HIGHJUMP -427,8 //SG_FEEL -428,8 //SG_SUN_WARM -429,8 //SG_MOON_WARM -430,8 //SG_STAR_WARM -431,8 //SG_SUN_COMFORT -432,8 //SG_MOON_COMFORT -433,8 //SG_STAR_COMFORT -434,8 //SG_HATE -435,8 //SG_SUN_ANGER -436,8 //SG_MOON_ANGER -437,8 //SG_STAR_ANGER -438,8 //SG_SUN_BLESS -439,8 //SG_MOON_BLESS -440,8 //SG_STAR_BLESS -530,8 //NJ_KIRIKAGE -691,8 //CASH_ASSUMPITO -2284,8 //SC_FATALMENACE -2300,8 //SC_DIMENSIONDOOR - -//mixed -488,3 //CG_HERMODE -3013,3 //KO_KYOUGAKU - -//Clone Forbidden/pointless skills -77,16 //PR_TURNUNDEAD -79,16 //PR_MAGNUS - -//Zone 1 - Aldebaran Turbo Track -8,32 //SM_ENDURE -26,32 //AL_TELEPORT -27,32 //AL_WARP -35,32 //AL_CURE -51,32 //TF_HIDING -87,32 //WZ_ICEWALL -135,32 //AS_CLOAKING -219,32 //RG_INTIMIDATE -264,32 //MO_BODYRELOCATION -357,32 //LK_CONCENTRATION -359,32 //LK_BERSERK -362,32 //HP_BASILICA -387,32 //WS_CARTBOOST -389,32 //ST_CHASEWALK -395,32 //CG_MOONLIT -2284,32 //SC_FATALMENACE -2300,32 //SC_DIMENSIONDOOR -2478,32 //GN_CARTBOOST - -//Zone 2 - Jail -421,64 //TK_JUMPKICK -426,64 //TK_HIGHJUMP - -//Zone 3 - Izlude Battle Arena -219,128 //RG_INTIMIDATE -26,128 //AL_TELEPORT -2284,128 //SC_FATALMENACE -2300,128 //SC_DIMENSIONDOOR - -//Zone 4 - WoE:SE -426,256 //TK_HIGHJUMP -290,256 //SA_ABRACADABRA - -//Zone 5 - Sealed Shrine -12,512 //MG_SAFETYWALL -26,512 //AL_TELEPORT -219,512 //RG_INTIMIDATE -361,512 //HP_ASSUMPTIO -691,512 //CASH_ASSUMPTIO -2284,512 //SC_FATALMENACE -2300,512 //SC_DIMENSIONDOOR - -//Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest -26,1024 //AL_TELEPORT -87,1024 //WZ_ICEWALL -219,1024 //RG_INTIMIDATE -405,1024 //PF_SPIDERWEB -674,1024 //NPC_EXPULSION -2284,1024 //SC_FATALMENACE -2300,1024 //SC_DIMENSIONDOOR - -//Zone 7 - Towns -232,2048 //AM_CANNIBALIZE -233,2048 //AM_SPHEREMINE -491,2048 //CR_CULTIVATION -1013,2048 //BS_GREED -2299,2048 //SC_MANHOLE -2419,2048 //WM_POEMOFNETHERWORLD -2482,2048 //GN_WALLOFTHORN diff --git a/db/re/item_noequip.txt b/db/re/item_noequip.txt deleted file mode 100644 index 6e8b65309..000000000 --- a/db/re/item_noequip.txt +++ /dev/null @@ -1,60 +0,0 @@ -// The equipment/items/cards restriction file -// here you define which items may not be used at PvP / GvG -// format: <item id>,<mode> -// mode -// 1 - restricted in normal maps -// 2 - restricted in PVP -// 4 - restricted in GVG -// 8 - restricted in Battlegrounds -// Restricted zones - they're configured by 'restricted <number>' mapflag -// 32 - restricted in zone 1 -// 64 - restricted in zone 2 -// 128 - restricted in zone 3 -// 256 - restricted in zone 4 -// 512 - restricted in zone 5 -// 1024 - restricted in zone 6 -// 2048 - restricted in zone 7 - -//Examples: -//1201,1 you can't use KNIFE(ID 1201) on normal maps -//608,4 you can't use Yggdrasil Seed(ID 608) on both GvG and WoE Castles -//4174,6 Forbid Deviling Card in every PVP or GVG map, and during woes. -//501,32 you can't use Red Potion on map marked as 'restricted zone 1' -//502,64 you can't use Orange Potion on map marked as 'restricted zone 2' -//503,128 you can't use Yellow Potion on map marked as 'restricted zone 3' -// you can even mix modes -//519,322 (256+64+2) you can't use Milk on PVP, and maps marked as 'restricted zone 2' and 'restricted zone 4' - -//PVP -14529,2 //Greed Scroll - -//GVG -12218,4 //LV5 Assumptio Scroll -14529,4 //Greed Scroll -14590,4 //Party Assumptio 5 Scroll - -//BATTLEGROUND -12218,8 //LV5 Assumptio Scroll -14590,8 //Party Assumptio 5 Scroll - - -//Zone 1 - Aldebaran Turbo Track -601,32 //Fly Wing -605,32 //Anodyne -506,32 //Green Potion -525,32 //Panacea - -//Zone 2 - Jail -601,64 //Fly Wing - not really needed here but ... -602,64 //Butterfly Wing - also not needed -12212,64 //Giant Fly Wing -14582,64 -14583,64 -14584,64 -14585,64 - -//Zone 3 - Izlude Battle Arena -601,128 //Fly Wing - -//Zone 7 - Towns -14529,2048 //Greed Scroll diff --git a/db/re/map_zone_db.txt b/db/re/map_zone_db.txt new file mode 100644 index 000000000..996726575 --- /dev/null +++ b/db/re/map_zone_db.txt @@ -0,0 +1,239 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://hercules.ws/board/ +//==================================================== +//= Hercules Map Zone Database [Ind/Hercules] +//== +//= A unlimited number of zones may be created, a zone +//= may be used to create a set of disabled items, disabled skills +//= and mapflags to be used by as many maps as one chooses, +//= maps can be linked to a specific zone through the zone mapflag +//= '<map name><tab>mapflag<tab>zone<tab><zone name>' +zones: ( +{ + /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ + /* However, it wont be applied to maps with its own zones (specified thru mapflag) */ + name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + WM_LULLABY_DEEPSLEEP: true + WM_SIRCLEOFNATURE: true + WM_SATURDAY_NIGHT_FEVER: true + SO_ARRULLO: true + CG_HERMODE: true + } + + disabled_items: { + + } + mapflags: ( ) +}, +{ + /* PvP zone is applied to all maps with a pvp mapflag */ + name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + BS_GREED: true + CG_HERMODE: true + } + + disabled_items: { + Greed_Scroll: true + } +}, +{ + /* GvG zone is applied to all maps with a pvp mapflag */ + name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + AL_TELEPORT: true + AL_WARP: true + WZ_ICEWALL: true + TF_BACKSLIDING: true + RG_INTIMIDATE: true + WE_CALLPARTNER: true + HP_ASSUMPTIO: true + HP_BASILICA: true + CG_MOONLIT: true + WE_CALLPARENT: true + WE_CALLBABY: true + CR_CULTIVATION: true + NJ_KIRIKAGE: true + CASH_ASSUMPTIO: true + BS_GREED: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } + + disabled_items: { + Assumptio_5_Scroll: true + Greed_Scroll: true + Pty_Assumptio_Scroll: true + } +}, +{ + /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */ + name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + AL_TELEPORT: true + AL_WARP: true + WZ_ICEWALL: true + TF_BACKSLIDING: true + RG_INTIMIDATE: true + MO_BODYRELOCATION: true + WE_CALLPARTNER: true + HP_ASSUMPTIO: true + HP_BASILICA: true + CG_MOONLIT: true + WE_CALLPARENT: true + WE_CALLBABY: true + CR_CULTIVATION: true + TK_RUN: true + TK_HIGHJUMP: true + SG_FEEL: true + SG_SUN_WARM: true + SG_MOON_WARM: true + SG_STAR_WARM: true + SG_SUN_COMFORT: true + SG_MOON_COMFORT: true + SG_STAR_COMFORT: true + SG_HATE: true + SG_SUN_ANGER: true + SG_MOON_ANGER: true + SG_STAR_ANGER: true + SG_SUN_BLESS: true + SG_MOON_BLESS: true + SG_STAR_BLESS: true + NJ_KIRIKAGE: true + CASH_ASSUMPTIO: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } + disabled_items: { + Assumptio_5_Scroll: true + Pty_Assumptio_Scroll: true + } +}, +{ + name: "Aldebaran Turbo Track" + + disabled_skills: { + SM_ENDURE: true + AL_TELEPORT: true + AL_WARP: true + AL_CURE: true + TF_HIDING: true + WZ_ICEWALL: true + AS_CLOAKING: true + RG_INTIMIDATE: true + MO_BODYRELOCATION: true + LK_CONCENTRATION: true + LK_BERSERK: true + HP_BASILICA: true + WS_CARTBOOST: true + ST_CHASEWALK: true + CG_MOONLIT: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + GN_CARTBOOST: true + } + + disabled_items: { + Wing_Of_Fly: true + Anodyne: true + Green_Potion: true + Panacea: true + } +}, +{ + name: "Jail" + + disabled_skills: { + TK_JUMPKICK: true + TK_HIGHJUMP: true + } + + disabled_items: { + Wing_Of_Fly: true + Wing_Of_Butterfly: true + Giant_Fly_Wing: true + WOB_Rune: true + WOB_Schwaltz: true + WOB_Rachel: true + WOB_Local: true + } +}, +{ + name: "Izlude Battle Arena" + + disabled_skills: { + RG_INTIMIDATE: true + AL_TELEPORT: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } + + disabled_items: { + Wing_Of_Fly: true + } +}, +{ + name: "GvG2" + inherit: ( "GvG" ) /* will import all gvg has */ + + disabled_skills: { + TK_HIGHJUMP: true + SA_ABRACADABRA: true + } +}, +{ + name: "Sealed Shrine" + + disabled_skills: { + MG_SAFETYWALL: true + AL_TELEPORT: true + RG_INTIMIDATE: true + HP_ASSUMPTIO: true + CASH_ASSUMPTIO: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } +}, +{ + name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */ + + disabled_skills: { + AL_TELEPORT: true + WZ_ICEWALL: true + RG_INTIMIDATE: true + PF_SPIDERWEB: true + NPC_EXPULSION: true + SC_FATALMENACE: true + SC_DIMENSIONDOOR: true + } +}, +{ + name: "Towns" + + disabled_skills: { + AM_CANNIBALIZE: true + AM_SPHEREMINE: true + CR_CULTIVATION: true + BS_GREED: true + SC_MANHOLE: true + WM_POEMOFNETHERWORLD: true + GN_WALLOFTHORN: true + } + + disabled_items: { + Greed_Scroll: true + } +} +)
\ No newline at end of file diff --git a/db/re/skill_nocast_db.txt b/db/re/skill_nocast_db.txt deleted file mode 100644 index 5e12477a9..000000000 --- a/db/re/skill_nocast_db.txt +++ /dev/null @@ -1,154 +0,0 @@ -// Forbidden Skills Database -// -// Structure of Database: -// SkillID,Flag -// -// Legend for 'Flag' field (bitmask): -// 1 = Cannot be used in normal maps -// 2 = Cannot be used in PvP maps (use this instead of 1 for PK-mode servers) -// 4 = Cannot be used in GvG maps -// 8 = Cannot be used in Battleground maps -// 16 = Cannot be cloned (clones will not copy this skill) -// Restricted zones - they're configured by 'restricted <number>' mapflag -// 32 = Cannot be used in zone 1 maps -// 64 = Cannot be used in zone 2 maps -// 128 = Cannot be used in zone 3 maps -// 256 = Cannot be used in zone 4 maps -// 512 = Cannot be used in zone 5 maps -// 1024 = Cannot be used in zone 6 maps -// 2048 = Cannot be used in zone 7 maps -// -// Example: -// 8,6 = Endure cannot be used in PvP and GvG maps (2+4) - -//Normal -2422,1 //WM_LULLABY_DEEPSLEEP -2423,1 //WM_SIRCLEOFNATURE -2430,1 //WM_SATURDAY_NIGHT_FEVER -2455,1 //SO_ARRULLO - -//PVP -1013,2 //BS_GREED - -//GVG -26,4 //AL_TELEPORT -27,4 //AL_WARP -87,4 //WZ_ICEWALL -150,4 //TF_BACKSLIDING -219,4 //RG_INTIMIDATE -336,4 //WE_CALLPARTNER -361,4 //HP_ASSUMPTIO -362,4 //HP_BASILICA -395,4 //CG_MOONLIT -409,4 //WE_CALLPARENT -410,4 //WE_CALLBABY -491,4 //CR_CULTIVATION -530,4 //NJ_KIRIKAGE -691,4 //CASH_ASSUMPTIO -1013,4 //BS_GREED -2284,4 //SC_FATALMENACE -2300,4 //SC_DIMENSIONDOOR - -//BATTLEGROUND -26,8 //AL_TELEPORT -27,8 //AL_WARP -87,8 //WZ_ICEWALL -150,8 //TF_BACKSLIDING -219,8 //RG_INTIMIDATE -264,8 //MO_BODYRELOCATION -336,8 //WE_CALLPARTNER -361,8 //HP_ASSUMPTIO -362,8 //HP_BASILICA -395,8 //CG_MOONLIT -409,8 //WE_CALLPARENT -410,8 //WE_CALLBABY -491,8 //CR_CULTIVATION -411,8 //TK_RUN -426,8 //TK_HIGHJUMP -427,8 //SG_FEEL -428,8 //SG_SUN_WARM -429,8 //SG_MOON_WARM -430,8 //SG_STAR_WARM -431,8 //SG_SUN_COMFORT -432,8 //SG_MOON_COMFORT -433,8 //SG_STAR_COMFORT -434,8 //SG_HATE -435,8 //SG_SUN_ANGER -436,8 //SG_MOON_ANGER -437,8 //SG_STAR_ANGER -438,8 //SG_SUN_BLESS -439,8 //SG_MOON_BLESS -440,8 //SG_STAR_BLESS -530,8 //NJ_KIRIKAGE -691,8 //CASH_ASSUMPITO -2284,8 //SC_FATALMENACE -2300,8 //SC_DIMENSIONDOOR - -//mixed -488,3 //CG_HERMODE -3013,3 //KO_KYOUGAKU - -//Clone Forbidden/pointless skills -77,16 //PR_TURNUNDEAD -79,16 //PR_MAGNUS - -//Zone 1 - Aldebaran Turbo Track -8,32 //SM_ENDURE -26,32 //AL_TELEPORT -27,32 //AL_WARP -35,32 //AL_CURE -51,32 //TF_HIDING -87,32 //WZ_ICEWALL -135,32 //AS_CLOAKING -219,32 //RG_INTIMIDATE -264,32 //MO_BODYRELOCATION -357,32 //LK_CONCENTRATION -359,32 //LK_BERSERK -362,32 //HP_BASILICA -387,32 //WS_CARTBOOST -389,32 //ST_CHASEWALK -395,32 //CG_MOONLIT -2284,32 //SC_FATALMENACE -2300,32 //SC_DIMENSIONDOOR -2478,32 //GN_CARTBOOST - -//Zone 2 - Jail -421,64 //TK_JUMPKICK -426,64 //TK_HIGHJUMP - -//Zone 3 - Izlude Battle Arena -219,128 //RG_INTIMIDATE -26,128 //AL_TELEPORT -2284,128 //SC_FATALMENACE -2300,128 //SC_DIMENSIONDOOR - -//Zone 4 - WoE:SE -426,256 //TK_HIGHJUMP -290,256 //SA_ABRACADABRA - -//Zone 5 - Sealed Shrine -12,512 //MG_SAFETYWALL -26,512 //AL_TELEPORT -219,512 //RG_INTIMIDATE -361,512 //HP_ASSUMPTIO -691,512 //CASH_ASSUMPTIO -2284,512 //SC_FATALMENACE -2300,512 //SC_DIMENSIONDOOR - -//Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest -26,1024 //AL_TELEPORT -87,1024 //WZ_ICEWALL -219,1024 //RG_INTIMIDATE -405,1024 //PF_SPIDERWEB -674,1024 //NPC_EXPULSION -2284,1024 //SC_FATALMENACE -2300,1024 //SC_DIMENSIONDOOR - -//Zone 7 - Towns -232,2048 //AM_CANNIBALIZE -233,2048 //AM_SPHEREMINE -491,2048 //CR_CULTIVATION -1013,2048 //BS_GREED -2299,2048 //SC_MANHOLE -2419,2048 //WM_POEMOFNETHERWORLD -2482,2048 //GN_WALLOFTHORN diff --git a/doc/script_commands.txt b/doc/script_commands.txt Binary files differindex 7a622cdbc..d6279a4c6 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt diff --git a/npc/scripts_mapflags.conf b/npc/scripts_mapflags.conf index 429578f1a..78adeba20 100644 --- a/npc/scripts_mapflags.conf +++ b/npc/scripts_mapflags.conf @@ -22,10 +22,10 @@ npc: conf/mapflag/pvp.txt npc: conf/mapflag/pvp_noparty.txt npc: conf/mapflag/pvp_noguild.txt npc: conf/mapflag/night.txt -npc: conf/mapflag/restricted.txt +npc: conf/mapflag/zone.txt npc: conf/mapflag/battleground.txt npc: conf/mapflag/novending.txt npc: conf/mapflag/town.txt npc: conf/mapflag/reset.txt -//npc: conf/mapflag/skillmodifier.txt -//npc: conf/mapflag/skillduration.txt
\ No newline at end of file +npc: conf/mapflag/skillmodifier.txt +npc: conf/mapflag/skillduration.txt
\ No newline at end of file diff --git a/src/map/atcommand.c b/src/map/atcommand.c index d563ba126..2e7c74b94 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -3795,16 +3795,16 @@ ACMD_FUNC(reloadscript) * 0 = no additional information * 1 = Show users in that map and their location * 2 = Shows NPCs in that map - * 3 = Shows the shops/chats in that map (not implemented) + * 3 = Shows the chats in that map + TODO# add the missing mapflags e.g. adjust_skill_damage to display *------------------------------------------*/ -ACMD_FUNC(mapinfo) -{ +ACMD_FUNC(mapinfo) { struct map_session_data* pl_sd; struct s_mapiterator* iter; struct npc_data *nd = NULL; struct chat_data *cd = NULL; char direction[12]; - int i, m_id, chat_num, list = 0; + int i, m_id, chat_num = 0, list = 0, vend_num = 0; unsigned short m_index; char mapname[24]; @@ -3839,12 +3839,17 @@ ACMD_FUNC(mapinfo) // count chats (for initial message) chat_num = 0; iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) - if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && pl_sd->mapindex == m_index && cd->usersd[0] == pl_sd ) - chat_num++; + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { + if( pl_sd->mapindex == m_index ) { + if( sd->state.vending ) + vend_num++; + else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd ) + chat_num++; + } + } mapit_free(iter); - sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].users, map[m_id].npc_num, chat_num); // Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d + sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].zone->name, map[m_id].users, map[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d clif_displaymessage(fd, atcmd_output); clif_displaymessage(fd, msg_txt(1041)); // ------ Map Flags ------ if (map[m_id].flag.town) @@ -3932,11 +3937,6 @@ ACMD_FUNC(mapinfo) strcat(atcmd_output, msg_txt(1077)); // Fireworks | if (map[m_id].flag.leaves) strcat(atcmd_output, msg_txt(1078)); // Leaves | - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //if (map[m_id].flag.rain) - // strcat(atcmd_output, msg_txt(1079)); // Rain | if (map[m_id].flag.nightenabled) strcat(atcmd_output, msg_txt(1080)); // Displays Night | clif_displaymessage(fd, atcmd_output); @@ -7635,7 +7635,7 @@ ACMD_FUNC(mapflag) { checkflag(fog); checkflag(fireworks); checkflag(sakura); checkflag(leaves); checkflag(nogo); checkflag(nobaseexp); checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled); - checkflag(restricted); checkflag(nodrop); checkflag(novending); checkflag(loadevent); + checkflag(nodrop); checkflag(novending); checkflag(loadevent); checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance); clif_displaymessage(sd->fd," "); clif_displaymessage(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) @@ -7654,7 +7654,7 @@ ACMD_FUNC(mapflag) { setflag(fog); setflag(fireworks); setflag(sakura); setflag(leaves); setflag(nogo); setflag(nobaseexp); setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled); - setflag(restricted); setflag(nodrop); setflag(novending); setflag(loadevent); + setflag(nodrop); setflag(novending); setflag(loadevent); setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance); clif_displaymessage(sd->fd,msg_txt(1314)); // Invalid flag name or flag. @@ -7666,7 +7666,7 @@ ACMD_FUNC(mapflag) { clif_displaymessage(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,"); clif_displaymessage(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); clif_displaymessage(sd->fd,"fog, fireworks, sakura, leaves, nogo, nobaseexp, nojobexp, nomobloot,"); - clif_displaymessage(sd->fd,"nomvploot, nightenabled, restricted, nodrop, novending, loadevent, nochat, partylock,"); + clif_displaymessage(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); clif_displaymessage(sd->fd,"guildlock, src4instance"); #undef checkflag diff --git a/src/map/clif.h b/src/map/clif.h index 8e0fc6629..1c04ae393 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -314,6 +314,10 @@ enum useskill_fail_cause USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, }; +enum clif_messages { + SKILL_CANT_USE_AREA = 0x536, +}; + int clif_setip(const char* ip); void clif_setbindip(const char* ip); void clif_setport(uint16 port); diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 79d303085..a91946b2a 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -586,27 +586,6 @@ static void itemdb_read_itemgroup(void) } /*========================================== - * Read item forbidden by mapflag (can't equip item) - *------------------------------------------*/ -static bool itemdb_read_noequip(char* str[], int columns, int current) -{// <nameid>,<mode> - int nameid; - struct item_data *id; - - nameid = atoi(str[0]); - - if( ( id = itemdb_exists(nameid) ) == NULL ) - { - ShowWarning("itemdb_read_noequip: Invalid item id %d.\n", nameid); - return false; - } - - id->flag.no_equip |= atoi(str[1]); - - return true; -} - -/*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------*/ static bool itemdb_read_itemtrade(char* str[], int columns, int current) @@ -1310,7 +1289,6 @@ static void itemdb_read(void) { itemdb_read_combos(); itemdb_read_itemgroup(); sv_readdb(db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail); - sv_readdb(db_path, DBPATH"item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip); sv_readdb(db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade); sv_readdb(db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay); sv_readdb(db_path, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack); diff --git a/src/map/itemdb.h b/src/map/itemdb.h index e308b248b..06c95da8a 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -66,7 +66,7 @@ enum { ITEMID_CAMOUFLAGE_GENERATOR, ITEMID_HIGH_QUALITY_COOLER, ITEMID_SPECIAL_COOLER, - } mecha_item_list; +} mecha_item_list; //The only item group required by the code to be known. See const.txt for the full list. #define IG_FINDINGORE 6 @@ -123,7 +123,6 @@ struct item_data { struct script_code *unequip_script;//Script executed once when unequipping. struct { unsigned available : 1; - short no_equip; unsigned no_refine : 1; // [celest] unsigned delay_consume : 1; // Signifies items that are not consumed immediately upon double-click [Skotlex] unsigned trade_restriction : 9; //Item restrictions mask [Skotlex] diff --git a/src/map/map.c b/src/map/map.c index bd0d97ece..a7b8513f7 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -13,6 +13,7 @@ #include "../common/random.h" #include "../common/strlib.h" #include "../common/utils.h" +#include "../common/conf.h" #include "map.h" #include "path.h" @@ -2892,6 +2893,31 @@ int map_delmap(char* mapname) } return 0; } +void map_zone_db_clear(void) { + struct map_zone_data *zone; + int i; + + DBIterator *iter = db_iterator(zone_db); + for(zone = dbi_first(iter); dbi_exists(iter); zone = dbi_next(iter)) { + aFree(zone->disabled_skills); + aFree(zone->disabled_items); + for(i = 0; i < zone->mapflags_count; i++) { + aFree(zone->mapflags[i]); + } + aFree(zone->mapflags); + } + dbi_destroy(iter); + + db_destroy(zone_db);/* will aFree(zone) */ + + /* clear the main zone stuff */ + aFree(map_zone_all.disabled_skills); + aFree(map_zone_all.disabled_items); + for(i = 0; i < map_zone_all.mapflags_count; i++) { + aFree(map_zone_all.mapflags[i]); + } + aFree(map_zone_all.mapflags); +} void do_final_maps(void) { int i, v = 0; @@ -2931,11 +2957,12 @@ void do_final_maps(void) { } map[i].skill_count = 0; } - + } + map_zone_db_clear(); + } - /// Initializes map flags and adjusts them depending on configuration. void map_flags_init(void) { int i, v = 0; @@ -2945,7 +2972,6 @@ void map_flags_init(void) { memset(&map[i].flag, 0, sizeof(map[i].flag)); // additional mapflag data - map[i].zone = 0; // restricted mapflag zone map[i].nocommand = 0; // nocommand mapflag level map[i].bexp = 100; // per map base exp multiplicator map[i].jexp = 100; // per map job exp multiplicator @@ -2968,10 +2994,12 @@ void map_flags_init(void) { } map[i].skills = NULL; map[i].skill_count = 0; - + // adjustments if( battle_config.pk_mode ) map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris] + /* align with 'All' zone */ + map[i].zone = &map_zone_all; } } @@ -3533,6 +3561,296 @@ int log_sql_init(void) #endif return 0; } +void map_zone_apply(int m, struct map_zone_data *zone,char* w1, const char* start, const char* buffer, const char* filepath) { + int i; + char empty[1] = "\0"; + map[m].zone = zone; + for(i = 0; i < zone->mapflags_count; i++) { + char flag[MAP_ZONE_MAPFLAG_LENGTH], params[MAP_ZONE_MAPFLAG_LENGTH]; + int len = strlen(zone->mapflags[i]); + int k; + params[0] = '\0'; + memcpy(flag, zone->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); + for(k = 0; k < len; k++) { + if( flag[k] == '\t' ) { + memcpy(params, &flag[k+1], len - k); + flag[k] = '\0'; + break; + } + } + npc_parse_mapflag(w1,empty,flag,params,start,buffer,filepath); + } +} +/* used on npc load and reload to apply all "Normal" zone */ +void map_zone_init(void) { + struct map_zone_data *zone; + char empty[1] = "\0"; + int i,k,j; + + zone = &map_zone_all; + + for(i = 0; i < zone->mapflags_count; i++) { + char flag[MAP_ZONE_MAPFLAG_LENGTH], params[MAP_ZONE_MAPFLAG_LENGTH]; + int len = strlen(zone->mapflags[i]); + params[0] = '\0'; + memcpy(flag, zone->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); + for(k = 0; k < len; k++) { + if( flag[k] == '\t' ) { + memcpy(params, &flag[k+1], len - k); + flag[k] = '\0'; + break; + } + } + for(j = 0; j < map_num; j++) { + if( map[j].zone == &map_zone_all ) { + npc_parse_mapflag(map[j].name,empty,flag,params,empty,empty,empty); + } + } + } + +} +void read_map_zone_db(void) { + config_t map_zone_db; + config_setting_t *zones = NULL; + /* TODO: #ifndef required for re/pre-re */ +#ifdef RENEWAL + const char *config_filename = "db/re/map_zone_db.txt"; // FIXME hardcoded name +#else + const char *config_filename = "db/pre-re/map_zone_db.txt"; // FIXME hardcoded name +#endif + if (conf_read_file(&map_zone_db, config_filename)) + return; + + zones = config_lookup(&map_zone_db, "zones"); + + if (zones != NULL) { + struct map_zone_data *zone; + struct item_data *data; + config_setting_t *zone_e; + config_setting_t *skills; + config_setting_t *items; + config_setting_t *mapflags; + const char *name; + const char *zonename; + int i,h; + int zone_count = 0, disabled_skills_count = 0, disabled_items_count = 0, mapflags_count = 0; + + zone_count = config_setting_length(zones); + for (i = 0; i < zone_count; ++i) { + bool is_all = false; + + zone_e = config_setting_get_elem(zones, i); + + if (!config_setting_lookup_string(zone_e, "name", &zonename)) { + ShowError("map_zone_db: missing zone name, skipping... (%s:%d)\n", + config_setting_source_file(zone_e), config_setting_source_line(zone_e)); + config_setting_remove_elem(zones,i);/* remove from the tree */ + --zone_count; + --i; + continue; + } + + if( strdb_exists(zone_db, zonename) ) { + ShowError("map_zone_db: duplicate zone name '%s', skipping...\n",zonename); + config_setting_remove_elem(zones,i);/* remove from the tree */ + --zone_count; + --i; + continue; + } + + /* is this the global template? */ + if( strncmpi(zonename,MAP_ZONE_ALL_NAME,MAP_ZONE_NAME_LENGTH) == 0 ) { + zone = &map_zone_all; + is_all = true; + } else { + CREATE( zone, struct map_zone_data, 1 ); + zone->disabled_skills_count = 0; + zone->disabled_items_count = 0; + } + safestrncpy(zone->name, zonename, MAP_ZONE_NAME_LENGTH); + + if( (skills = config_setting_get_member(zone_e, "disabled_skills")) != NULL ) { + disabled_skills_count = config_setting_length(skills); + /* validate */ + for(h = 0; h < config_setting_length(skills); h++) { + config_setting_t *skill = config_setting_get_elem(skills, h); + name = config_setting_name(skill); + if( !strdb_exists(skilldb_name2id,name) ) { + ShowError("map_zone_db: unknown skill (%s) in disabled_skills for zone '%s', skipping skill...\n",name,zone->name); + config_setting_remove_elem(skills,h); + --disabled_skills_count; + --h; + continue; + } + if( !config_setting_get_bool(skill) )/* we dont remove it from the three due to inheritance */ + --disabled_skills_count; + } + /* all ok, process */ + CREATE( zone->disabled_skills, int, disabled_skills_count ); + for(h = 0; h < disabled_skills_count; h++) { + config_setting_t *skill = config_setting_get_elem(skills, h); + + name = config_setting_name(skill); + + if( config_setting_get_bool(skill) )/* only add if enabled */ + zone->disabled_skills[h] = strdb_iget(skilldb_name2id, name); + + } + zone->disabled_skills_count = disabled_skills_count; + } + + if( (items = config_setting_get_member(zone_e, "disabled_items")) != NULL ) { + disabled_items_count = config_setting_length(items); + /* validate */ + for(h = 0; h < config_setting_length(items); h++) { + config_setting_t *item = config_setting_get_elem(items, h); + name = config_setting_name(item); + data = itemdb_searchname(name); + if( data == NULL ) { + ShowError("map_zone_db: unknown item (%s) in disabled_items for zone '%s', skipping item...\n",name,zone->name); + config_setting_remove_elem(items,h); + --disabled_items_count; + --h; + continue; + } + if( !config_setting_get_bool(item) )/* we dont remove it from the three due to inheritance */ + --disabled_items_count; + } + /* all ok, process */ + CREATE( zone->disabled_items, int, disabled_items_count ); + for(h = 0; h < disabled_items_count; h++) { + config_setting_t *item = config_setting_get_elem(items, h); + + if( config_setting_get_bool(item) ) { /* only add if enabled */ + name = config_setting_name(item); + data = itemdb_searchname(name); + zone->disabled_items[h] = data->nameid; + } + + } + zone->disabled_items_count = disabled_items_count; + } + + if( (mapflags = config_setting_get_member(zone_e, "mapflags")) != NULL ) { + mapflags_count = config_setting_length(mapflags); + /* mapflags are not validated here, so we save all anyway */ + CREATE( zone->mapflags, char *, mapflags_count ); + for(h = 0; h < mapflags_count; h++) { + CREATE( zone->mapflags[h], char, MAP_ZONE_MAPFLAG_LENGTH ); + + name = config_setting_get_string_elem(mapflags, h); + + safestrncpy(zone->mapflags[h], name, MAP_ZONE_MAPFLAG_LENGTH); + + } + zone->mapflags_count = mapflags_count; + } + + + if( !is_all ) /* global template doesn't go into db -- since it isn't a alloc'd piece of data */ + strdb_put(zone_db, zonename, zone); + + } + + /* process inheritance, aka loop through the whole thing again :P */ + for (i = 0; i < zone_count; ++i) { + config_setting_t *inherit_tree = NULL; + + zone_e = config_setting_get_elem(zones, i); + + if( (inherit_tree = config_setting_get_member(zone_e, "inherit")) != NULL ) { + int inherit_count = config_setting_length(inherit_tree); + for(h = 0; h < inherit_count; h++) { + struct map_zone_data *izone; /* inherit zone */ + int disabled_skills_count_i = 0; /* disabled skill count from inherit zone */ + int disabled_items_count_i = 0; /* disabled item count from inherit zone */ + int mapflags_count_i = 0; /* mapflag count from inherit zone */ + int j; + + name = config_setting_get_string_elem(inherit_tree, h); + config_setting_lookup_string(zone_e, "name", &zonename);/* will succeed for we validated it earlier */ + + if( !(izone = strdb_get(zone_db, name)) ) { + ShowError("map_zone_db: Unknown zone '%s' being inherit by zone '%s', skipping...\n",name,zonename); + continue; + } + + zone = strdb_get(zone_db, zonename);/* will succeed for we just put it in here */ + + disabled_skills_count_i = izone->disabled_skills_count; + disabled_items_count_i = izone->disabled_items_count; + mapflags_count_i = izone->mapflags_count; + + /* process everything to override, paying attention to config_setting_get_bool */ + if( (skills = config_setting_get_member(zone_e, "disabled_skills")) != NULL ) { + disabled_skills_count = config_setting_length(skills); + for(j = 0; j < disabled_skills_count_i; j++) { + int k; + for(k = 0; k < disabled_skills_count; k++) { + config_setting_t *skill = config_setting_get_elem(skills, k); + if( strdb_iget(skilldb_name2id, config_setting_name(skill)) == izone->disabled_skills[j] ) { + if( config_setting_get_bool(skill) ) + continue; + break; + } + } + if( k == disabled_skills_count ) {/* we didn't find it */ + RECREATE( zone->disabled_skills, int, ++zone->disabled_skills_count ); + zone->disabled_skills[zone->disabled_skills_count-1] = izone->disabled_skills[j]; + } + } + } + + if( (items = config_setting_get_member(zone_e, "disabled_items")) != NULL ) { + disabled_items_count = config_setting_length(items); + for(j = 0; j < disabled_items_count_i; j++) { + int k; + for(k = 0; k < disabled_items_count; k++) { + config_setting_t *item = config_setting_get_elem(items, k); + + name = config_setting_name(item); + data = itemdb_searchname(name); + + if( data->nameid == izone->disabled_items[j] ) { + if( config_setting_get_bool(item) ) + continue; + break; + } + } + if( k == disabled_items_count ) {/* we didn't find it */ + RECREATE( zone->disabled_items, int, ++zone->disabled_items_count ); + zone->disabled_items[zone->disabled_items_count-1] = izone->disabled_items[j]; + } + } + } + + if( (mapflags = config_setting_get_member(zone_e, "mapflags")) != NULL ) { + mapflags_count = config_setting_length(mapflags); + for(j = 0; j < mapflags_count_i; j++) { + int k; + for(k = 0; k < mapflags_count; k++) { + name = config_setting_get_string_elem(mapflags, k); + + if( strcmpi(name,izone->mapflags[j]) == 0 ) { + break; + } + } + if( k == mapflags_count ) {/* we didn't find it */ + RECREATE( zone->mapflags, char*, ++zone->mapflags_count ); + CREATE( zone->mapflags[zone->mapflags_count-1], char, MAP_ZONE_MAPFLAG_LENGTH ); + safestrncpy(zone->mapflags[zone->mapflags_count-1], izone->mapflags[j], MAP_ZONE_MAPFLAG_LENGTH); + } + } + } + } + } + } + + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' zones in '"CL_WHITE"%s"CL_RESET"'.\n", zone_count, config_filename); + /* not supposed to go in here but in skill_final whatever */ + config_destroy(&map_zone_db); + } +} /** * @see DBApply @@ -3632,7 +3950,7 @@ void do_final(void) id_db->foreach(id_db,cleanup_db_sub); chrif_char_reset_offline(); chrif_flush_fifo(); - + do_final_atcommand(); battle->final(); do_final_chrif(); @@ -3933,7 +4251,9 @@ int do_init(int argc, char *argv[]) regen_db = idb_alloc(DB_OPT_BASE); // efficient status_natural_heal processing iwall_db = strdb_alloc(DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); // [Zephyrus] Invisible Walls + zone_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, MAP_ZONE_NAME_LENGTH); + map_sql_init(); if (log_config.sql_logs) log_sql_init(); @@ -3957,6 +4277,7 @@ int do_init(int argc, char *argv[]) do_init_script(); do_init_itemdb(); skill->init(); + read_map_zone_db();/* read after item and skill initalization */ do_init_mob(); do_init_pc(); do_init_status(); diff --git a/src/map/map.h b/src/map/map.h index 38d9726cb..cd5983686 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -11,9 +11,6 @@ #include "../common/mapindex.h" #include "../common/db.h" -/** - * [rAthena.org] - **/ #include "../config/core.h" #include <stdarg.h> @@ -21,8 +18,7 @@ struct npc_data; struct item_data; -enum E_MAPSERVER_ST -{ +enum E_MAPSERVER_ST { MAPSERVER_ST_RUNNING = CORE_ST_LAST, MAPSERVER_ST_SHUTDOWN, MAPSERVER_ST_LAST @@ -501,6 +497,28 @@ struct mapflag_skill_adjust { unsigned short modifier; }; +#define MAP_ZONE_NAME_LENGTH 30 +#define MAP_ZONE_ALL_NAME "Normal" +#define MAP_ZONE_PVP_NAME "PvP" +#define MAP_ZONE_GVG_NAME "GvG" +#define MAP_ZONE_BG_NAME "Battlegrounds" +#define MAP_ZONE_MAPFLAG_LENGTH 50 +DBMap *zone_db;/* string => struct map_zone_data */ +struct map_zone_data { + char name[MAP_ZONE_NAME_LENGTH];/* 20'd */ + int *disabled_skills; + int disabled_skills_count; + int *disabled_items; + int disabled_items_count; + char **mapflags; + int mapflags_count; +}; +void map_zone_init(void); +void map_zone_apply(int m, struct map_zone_data *zone,char* w1, const char* start, const char* buffer, const char* filepath); + +struct map_zone_data map_zone_all;/* used as a base on all maps */ + + struct map_data { char name[MAP_NAME_LENGTH]; uint16 index; // The map index used by the mapindex* functions. @@ -559,7 +577,6 @@ struct map_data { unsigned nomobloot : 1; // [Lorky] unsigned nomvploot : 1; // [Lorky] unsigned nightenabled :1; //For night display. [Skotlex] - unsigned restricted : 1; // [Komurka] unsigned nodrop : 1; unsigned novending : 1; unsigned loadevent : 1; @@ -579,7 +596,6 @@ struct map_data { struct spawn_data *moblist[MAX_MOB_LIST_PER_MAP]; // [Wizputer] int mob_delete_timer; // [Skotlex] - int zone; // zone number (for item/skill restrictions) int jexp; // map experience multiplicator int bexp; // map experience multiplicator int nocommand; //Blocks @/# commands for non-gms. [Skotlex] @@ -600,6 +616,9 @@ struct map_data { /* adjust_skill_damage mapflag */ struct mapflag_skill_adjust **skills; unsigned short skill_count; + + /* Hercules nocast db overhaul */ + struct map_zone_data *zone; }; /// Stores information about a remote map (for multi-mapserver setups). diff --git a/src/map/mob.c b/src/map/mob.c index fa4bd5c7f..71b500491 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3389,8 +3389,7 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons for (i=0,j = MAX_SKILL_TREE-1;j>=0 && i< MAX_MOBSKILL ;j--) { skill_id = skill_tree[pc_class2idx(sd->status.class_)][j].id; if (!skill_id || sd->status.skill[skill_id].lv < 1 || - (skill->get_inf2(skill_id)&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL)) || - skill->get_nocast(skill_id)&16 + (skill->get_inf2(skill_id)&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL)) ) continue; //Normal aggressive mob, disable skills that cannot help them fight diff --git a/src/map/npc.c b/src/map/npc.c index 0c9924d46..797fc7422 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3157,14 +3157,12 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c return strchr(start,'\n');// continue } - /*========================================== * Set or disable mapflag on map * eg : bat_c01 mapflag battleground 2 * also chking if mapflag conflict with another *------------------------------------------*/ -static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) -{ +const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) { int16 m; char mapname[32]; int state = 1; @@ -3231,19 +3229,21 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con map[m].flag.nozenypenalty=state; } else if (!strcmpi(w3,"pvp")) { + struct map_zone_data *zone; map[m].flag.pvp = state; - if( state && (map[m].flag.gvg || map[m].flag.gvg_dungeon || map[m].flag.gvg_castle) ) - { + if( state && (map[m].flag.gvg || map[m].flag.gvg_dungeon || map[m].flag.gvg_castle) ) { map[m].flag.gvg = 0; map[m].flag.gvg_dungeon = 0; map[m].flag.gvg_castle = 0; ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing GvG flags from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); } - if( state && map[m].flag.battleground ) - { + if( state && map[m].flag.battleground ) { map[m].flag.battleground = 0; ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing BattleGround flag from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); } + if( (zone = strdb_get(zone_db, MAP_ZONE_GVG_NAME)) && map[m].zone != zone ) { + map_zone_apply(m,zone,w1,start,buffer,filepath); + } } else if (!strcmpi(w3,"pvp_noparty")) map[m].flag.pvp_noparty=state; @@ -3283,17 +3283,20 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con else if (!strcmpi(w3,"pvp_nocalcrank")) map[m].flag.pvp_nocalcrank=state; else if (!strcmpi(w3,"gvg")) { + struct map_zone_data *zone; + map[m].flag.gvg = state; - if( state && map[m].flag.pvp ) - { + if( state && map[m].flag.pvp ) { map[m].flag.pvp = 0; ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing PvP flag from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); } - if( state && map[m].flag.battleground ) - { + if( state && map[m].flag.battleground ) { map[m].flag.battleground = 0; ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing BattleGround flag from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); } + if( (zone = strdb_get(zone_db, MAP_ZONE_GVG_NAME)) && map[m].zone != zone ) { + map_zone_apply(m,zone,w1,start,buffer,filepath); + } } else if (!strcmpi(w3,"gvg_noparty")) map[m].flag.gvg_noparty=state; @@ -3306,28 +3309,29 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con if (state) map[m].flag.pvp=0; } else if (!strcmpi(w3,"battleground")) { - if( state ) - { + struct map_zone_data *zone; + if( state ) { if( sscanf(w4, "%d", &state) == 1 ) map[m].flag.battleground = state; else map[m].flag.battleground = 1; // Default value - } - else + } else map[m].flag.battleground = 0; - if( map[m].flag.battleground && map[m].flag.pvp ) - { + if( map[m].flag.battleground && map[m].flag.pvp ) { map[m].flag.pvp = 0; ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing PvP flag from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); } - if( map[m].flag.battleground && (map[m].flag.gvg || map[m].flag.gvg_dungeon || map[m].flag.gvg_castle) ) - { + if( map[m].flag.battleground && (map[m].flag.gvg || map[m].flag.gvg_dungeon || map[m].flag.gvg_castle) ) { map[m].flag.gvg = 0; map[m].flag.gvg_dungeon = 0; map[m].flag.gvg_castle = 0; ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing GvG flag from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); } + + if( (zone = strdb_get(zone_db, MAP_ZONE_BG_NAME)) && map[m].zone != zone ) { + map_zone_apply(m,zone,w1,start,buffer,filepath); + } } else if (!strcmpi(w3,"noexppenalty")) map[m].flag.noexppenalty=state; @@ -3391,16 +3395,6 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con } else map[m].nocommand=0; } - else if (!strcmpi(w3,"restricted")) { - if (state) { - map[m].flag.restricted=1; - sscanf(w4, "%d", &state); - map[m].zone |= 1<<(state+1); - } else { - map[m].flag.restricted=0; - map[m].zone = 0; - } - } else if (!strcmpi(w3,"jexp")) { map[m].jexp = (state) ? atoi(w4) : 100; if( map[m].jexp < 0 ) map[m].jexp = 100; @@ -3459,6 +3453,14 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con map[m].skills[idx]->skill_id = (unsigned short)skill_id; map[m].skills[idx]->modifier = (unsigned short)atoi(mod); } + } else if (!strcmpi(w3,"zone")) { + struct map_zone_data *zone; + + if( !(zone = strdb_get(zone_db, w4)) ) { + ShowWarning("npc_parse_mapflag: Invalid zone '%s'! removing flag from %s (file '%s', line '%d').\n", w4, map[m].name, filepath, strline(buffer,start-buffer)); + } else if( map[m].zone != zone ) { /* we do not override :P would mess everything */ + map_zone_apply(m,zone,w1,start,buffer,filepath); + } } else ShowError("npc_parse_mapflag: unrecognized mapflag '%s' (file '%s', line '%d').\n", w3, filepath, strline(buffer,start-buffer)); @@ -3792,12 +3794,14 @@ int npc_reload(void) { "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n" "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n", npc_id - npc_new_min, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob); - + do_final_instance(); for( i = 0; i < ARRAYLENGTH(instance); ++i ) instance_init(instance[i].instance_id); + map_zone_init(); + //Re-read the NPC Script Events cache. npc_read_event_script(); @@ -3926,6 +3930,8 @@ int do_init_npc(void) "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n", npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob); + map_zone_init(); + // set up the events cache memset(script_event, 0, sizeof(script_event)); npc_read_event_script(); diff --git a/src/map/npc.h b/src/map/npc.h index 20ce34459..424ff9312 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -124,6 +124,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type); int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list); int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list); void npc_parse_mob2(struct spawn_data* mob); +const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath); struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y); int npc_globalmessage(const char* name,const char* mes); diff --git a/src/map/pc.c b/src/map/pc.c index 4bd66a67c..840bf0c03 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4227,12 +4227,13 @@ int pc_isUseitem(struct map_session_data *sd,int n) int pc_useitem(struct map_session_data *sd,int n) { unsigned int tick = gettick(); - int amount, nameid; + int amount, nameid, i; struct script_code *script; nullpo_ret(sd); if( sd->npc_id ){ + /* TODO: add to clif_messages enum */ #ifdef RENEWAL clif_msg(sd, 0x783); // TODO look for the client date that has this message. #endif @@ -4320,19 +4321,15 @@ int pc_useitem(struct map_session_data *sd,int n) } } - /* on restricted maps the item is consumed but the effect is not used */ - if ( - (!map_flag_vs(sd->bl.m) && sd->inventory_data[n]->flag.no_equip&1) || // Normal - (map[sd->bl.m].flag.pvp && sd->inventory_data[n]->flag.no_equip&2) || // PVP - (map_flag_gvg(sd->bl.m) && sd->inventory_data[n]->flag.no_equip&4) || // GVG - (map[sd->bl.m].flag.battleground && sd->inventory_data[n]->flag.no_equip&8) || // Battleground - (map[sd->bl.m].flag.restricted && sd->inventory_data[n]->flag.no_equip&(8*map[sd->bl.m].zone)) // Zone restriction - ) { - if( battle_config.item_restricted_consumption_type ) { - clif_useitemack(sd,n,sd->status.inventory[n].amount-1,true); - pc_delitem(sd,n,1,1,0,LOG_TYPE_CONSUME); + /* on restricted maps the item is consumed but the effect is not used */ + for(i = 0; i < map[sd->bl.m].zone->disabled_items_count; i++) { + if( map[sd->bl.m].zone->disabled_items[i] == nameid ) { + if( battle_config.item_restricted_consumption_type ) { + clif_useitemack(sd,n,sd->status.inventory[n].amount-1,true); + pc_delitem(sd,n,1,1,0,LOG_TYPE_CONSUME); + } + return 0; } - return 0;/* regardless, effect is not run */ } sd->itemid = sd->status.inventory[n].nameid; diff --git a/src/map/script.c b/src/map/script.c index 4c913651a..0e45f4821 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -384,7 +384,7 @@ enum { MF_NORETURN, MF_NOWARPTO, MF_NIGHTMAREDROP, - MF_RESTRICTED, + MF_ZONE, MF_NOCOMMAND, MF_NODROP, MF_JEXP, @@ -9558,8 +9558,8 @@ static int buildin_announce_sub(struct block_list *bl, va_list ap) return 0; } /* Runs item effect on attached character. - * consumeitem <item id>; - * consumeitem "<item name>"; */ + * itemeffect <item id>; + * itemeffect "<item name>"; */ BUILDIN_FUNC(itemeffect) { TBL_NPC *nd; TBL_PC *sd; @@ -9579,14 +9579,14 @@ BUILDIN_FUNC(itemeffect) { ShowError( "buildin_itemeffect: Nonexistant item %s requested.\n", name ); return 1; } - }else if( data_isint( data ) ){ + } else if( data_isint( data ) ){ int nameid = conv_num( st, data ); if( ( item_data = itemdb_exists( nameid ) ) == NULL ){ ShowError("buildin_itemeffect: Nonexistant item %d requested.\n", nameid ); return 1; } - }else{ + } else { ShowError("buildin_itemeffect: invalid data type for argument #1 (%d).", data->type ); return 1; } @@ -10707,10 +10707,6 @@ BUILDIN_FUNC(getmapflag) case MF_FOG: script_pushint(st,map[m].flag.fog); break; case MF_SAKURA: script_pushint(st,map[m].flag.sakura); break; case MF_LEAVES: script_pushint(st,map[m].flag.leaves); break; - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //case MF_RAIN: script_pushint(st,map[m].flag.rain); break; case MF_NOGO: script_pushint(st,map[m].flag.nogo); break; case MF_CLOUDS: script_pushint(st,map[m].flag.clouds); break; case MF_CLOUDS2: script_pushint(st,map[m].flag.clouds2); break; @@ -10725,7 +10721,6 @@ BUILDIN_FUNC(getmapflag) case MF_NORETURN: script_pushint(st,map[m].flag.noreturn); break; case MF_NOWARPTO: script_pushint(st,map[m].flag.nowarpto); break; case MF_NIGHTMAREDROP: script_pushint(st,map[m].flag.pvp_nightmaredrop); break; - case MF_RESTRICTED: script_pushint(st,map[m].flag.restricted); break; case MF_NOCOMMAND: script_pushint(st,map[m].nocommand); break; case MF_NODROP: script_pushint(st,map[m].flag.nodrop); break; case MF_JEXP: script_pushint(st,map[m].jexp); break; @@ -10764,15 +10759,27 @@ static int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) { BUILDIN_FUNC(setmapflag) { int16 m,i; - const char *str; + const char *str, *val2; + struct script_data* data; int val=0; str=script_getstr(st,2); - i=script_getnum(st,3); + + i = script_getnum(st, 3); + if(script_hasdata(st,4)){ - val=script_getnum(st,4); + data = script_getdata(st,4); + get_val(st, data); + + + if( data_isstring(data) ) + val2 = script_getstr(st, 4); + else + val = script_getnum(st, 4); + } m = map_mapname2mapid(str); + if(m >= 0) { switch(i) { case MF_NOMEMO: map[m].flag.nomemo = 1; break; @@ -10821,9 +10828,13 @@ BUILDIN_FUNC(setmapflag) case MF_NORETURN: map[m].flag.noreturn = 1; break; case MF_NOWARPTO: map[m].flag.nowarpto = 1; break; case MF_NIGHTMAREDROP: map[m].flag.pvp_nightmaredrop = 1; break; - case MF_RESTRICTED: - map[m].zone |= 1<<(val+1); - map[m].flag.restricted=1; + case MF_ZONE: { + char zone[6] = "zone\0"; + char empty[1] = "\0"; + char params[MAP_ZONE_MAPFLAG_LENGTH]; + memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH); + npc_parse_mapflag(map[m].name, empty, zone, params, empty, empty, empty); + } break; case MF_NOCOMMAND: map[m].nocommand = (val <= 0) ? 100 : val; break; case MF_NODROP: map[m].flag.nodrop = 1; break; @@ -10887,10 +10898,6 @@ BUILDIN_FUNC(removemapflag) case MF_FOG: map[m].flag.fog = 0; break; case MF_SAKURA: map[m].flag.sakura = 0; break; case MF_LEAVES: map[m].flag.leaves = 0; break; - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //case MF_RAIN: map[m].flag.rain = 0; break; case MF_NOGO: map[m].flag.nogo = 0; break; case MF_CLOUDS: map[m].flag.clouds = 0; break; case MF_CLOUDS2: map[m].flag.clouds2 = 0; break; @@ -10905,11 +10912,8 @@ BUILDIN_FUNC(removemapflag) case MF_NORETURN: map[m].flag.noreturn = 0; break; case MF_NOWARPTO: map[m].flag.nowarpto = 0; break; case MF_NIGHTMAREDROP: map[m].flag.pvp_nightmaredrop = 0; break; - case MF_RESTRICTED: - map[m].zone ^= 1<<(val+1); - if (map[m].zone == 0){ - map[m].flag.restricted=0; - } + case MF_ZONE:/* reset zone state, mapflags cant be removed however */ + map[m].zone = &map_zone_all; break; case MF_NOCOMMAND: map[m].nocommand = 0; break; case MF_NODROP: map[m].flag.nodrop = 0; break; @@ -17566,7 +17570,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(isloggedin,"i?"), BUILDIN_DEF(setmapflagnosave,"ssii"), BUILDIN_DEF(getmapflag,"si"), - BUILDIN_DEF(setmapflag,"si?"), + BUILDIN_DEF(setmapflag,"sv?"), BUILDIN_DEF(removemapflag,"si?"), BUILDIN_DEF(pvpon,"s"), BUILDIN_DEF(pvpoff,"s"), diff --git a/src/map/skill.c b/src/map/skill.c index 88111d898..3bd454357 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -212,7 +212,6 @@ int skill_get_blewcount( uint16 skill_id ,uint16 skill_lv ) { skill_get (skill_d int skill_get_mhp( uint16 skill_id ,uint16 skill_lv ) { skill_get (skill_db[skill_id].mhp[skill_lv-1], skill_id, skill_lv); } int skill_get_castnodex( uint16 skill_id ,uint16 skill_lv ) { skill_get (skill_db[skill_id].castnodex[skill_lv-1], skill_id, skill_lv); } int skill_get_delaynodex( uint16 skill_id ,uint16 skill_lv ){ skill_get (skill_db[skill_id].delaynodex[skill_lv-1], skill_id, skill_lv); } -int skill_get_nocast ( uint16 skill_id ) { skill_get (skill_db[skill_id].nocast, skill_id, 1); } int skill_get_type( uint16 skill_id ) { skill_get (skill_db[skill_id].skill_type, skill_id, 1); } int skill_get_unit_id ( uint16 skill_id, int flag ){ skill_get (skill_db[skill_id].unit_id[flag], skill_id, 1); } int skill_get_unit_interval( uint16 skill_id ) { skill_get (skill_db[skill_id].unit_interval, skill_id, 1); } @@ -478,6 +477,7 @@ int can_copy (struct map_session_data *sd, uint16 skill_id, struct block_list* b int skillnotok (uint16 skill_id, struct map_session_data *sd) { int16 idx,m; + int i; nullpo_retr (1, sd); m = sd->bl.m; idx = skill->get_index(skill_id); @@ -501,25 +501,23 @@ int skillnotok (uint16 skill_id, struct map_session_data *sd) return 1; } - if (sd->blockskill[idx] > 0){ + if (sd->blockskill[idx] > 0) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return 1; } + /** - * It has been confirmed on a official server (thanks to Yommy) that item-cast skills bypass all the restrictions above + * It has been confirmed on a official server (thanks to Yommy) that item-cast skills bypass all the restrictions below * Also, without this check, an exploit where an item casting + healing (or any other kind buff) isn't deleted after used on a restricted map **/ if( sd->skillitem == skill_id ) return 0; - /* TODO: these skill_get_nocast should be cached once instead of looking it up 5 times =_= */ - // Check skill restrictions [Celest] - if( (!map_flag_vs(m) && skill->get_nocast (skill_id) & 1) || - (map[m].flag.pvp && skill->get_nocast (skill_id) & 2) || - (map_flag_gvg(m) && skill->get_nocast (skill_id) & 4) || - (map[m].flag.battleground && skill->get_nocast (skill_id) & 8) || - (map[m].flag.restricted && map[m].zone && skill->get_nocast (skill_id) & (8*map[m].zone)) ){ - clif_msg(sd, 0x536); // This skill cannot be used within this area + + for(i = 0; i < map[m].zone->disabled_skills_count; i++) { + if( skill_id == map[m].zone->disabled_skills[i] ) { + clif_msg(sd, SKILL_CANT_USE_AREA); // This skill cannot be used within this area return 1; + } } if( sd->sc.option&OPTION_MOUNTING ) @@ -17476,18 +17474,6 @@ bool skill_parse_row_castnodexdb(char* split[], int columns, int current) { return true; } -bool skill_parse_row_nocastdb(char* split[], int columns, int current) { -// skill_id,Flag - uint16 skill_id = atoi(split[0]); - uint16 idx = skill->get_index(skill_id); - if( !idx ) // invalid skill id - return false; - - skill_db[idx].nocast |= atoi(split[1]); - - return true; -} - bool skill_parse_row_unitdb(char* split[], int columns, int current) { // ID,unit ID,unit ID 2,layout,range,interval,target,flag uint16 skill_id = atoi(split[0]); @@ -17734,8 +17720,6 @@ void skill_readdb(void) { sv_readdb(db_path, DBPATH"skill_castnodex_db.txt", ',', 2, 3, MAX_SKILL_DB, skill->parse_row_castnodexdb); sv_readdb(db_path, DBPATH"skill_unit_db.txt" , ',', 8, 8, MAX_SKILL_DB, skill->parse_row_unitdb); - sv_readdb(db_path, DBPATH"skill_nocast_db.txt" , ',', 2, 2, MAX_SKILL_DB, skill->parse_row_nocastdb); - skill->init_unit_layout(); sv_readdb(db_path, "produce_db.txt" , ',', 4, 4+2*MAX_PRODUCE_RESOURCE, MAX_SKILL_PRODUCE_DB, skill->parse_row_producedb); sv_readdb(db_path, "create_arrow_db.txt" , ',', 1+2, 1+2*MAX_ARROW_RESOURCE, MAX_SKILL_ARROW_DB, skill->parse_row_createarrowdb); @@ -17747,7 +17731,6 @@ void skill_readdb(void) { sv_readdb(db_path, "skill_reproduce_db.txt", ',', 1, 1, MAX_SKILL_DB, skill->parse_row_reproducedb); sv_readdb(db_path, "skill_improvise_db.txt" , ',', 2, 2, MAX_SKILL_IMPROVISE_DB, skill->parse_row_improvisedb); sv_readdb(db_path, "skill_changematerial_db.txt" , ',', 4, 4+2*5, MAX_SKILL_PRODUCE_DB, skill->parse_row_changematerialdb); - } void skill_reload (void) { @@ -17791,6 +17774,7 @@ int do_init_skill (void) int do_final_skill(void) { db_destroy(skilldb_name2id); + /* TODO: ZONE_DB IS NOT PROPERLY CLEARED */ db_destroy(group_db); db_destroy(skillunit_db); db_destroy(skillcd_db); @@ -17834,7 +17818,6 @@ void skill_defaults(void) { skill->get_weapontype = skill_get_weapontype; skill->get_ammotype = skill_get_ammotype; skill->get_ammo_qty = skill_get_ammo_qty; - skill->get_nocast = skill_get_nocast; skill->get_unit_id = skill_get_unit_id; skill->get_inf2 = skill_get_inf2; skill->get_castcancel = skill_get_castcancel; @@ -17967,7 +17950,6 @@ void skill_defaults(void) { skill->parse_row_castdb = skill_parse_row_castdb; skill->parse_row_castnodexdb = skill_parse_row_castnodexdb; skill->parse_row_unitdb = skill_parse_row_unitdb; - skill->parse_row_nocastdb = skill_parse_row_nocastdb; skill->parse_row_producedb = skill_parse_row_producedb; skill->parse_row_createarrowdb = skill_parse_row_createarrowdb; skill->parse_row_abradb = skill_parse_row_abradb; diff --git a/src/map/skill.h b/src/map/skill.h index be5f0a54f..3e2fc7936 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -1732,7 +1732,6 @@ struct skill_interface { int (*get_weapontype) ( uint16 skill_id ); int (*get_ammotype) ( uint16 skill_id ); int (*get_ammo_qty) ( uint16 skill_id, uint16 skill_lv ); - int (*get_nocast) ( uint16 skill_id ); int (*get_unit_id) (uint16 skill_id,int flag); int (*get_inf2) ( uint16 skill_id ); int (*get_castcancel) ( uint16 skill_id ); @@ -1866,7 +1865,6 @@ struct skill_interface { bool (*parse_row_castdb) (char* split[], int columns, int current); bool (*parse_row_castnodexdb) (char* split[], int columns, int current); bool (*parse_row_unitdb) (char* split[], int columns, int current); - bool (*parse_row_nocastdb) (char* split[], int columns, int current); bool (*parse_row_producedb) (char* split[], int columns, int current); bool (*parse_row_createarrowdb) (char* split[], int columns, int current); bool (*parse_row_abradb) (char* split[], int columns, int current); diff --git a/src/map/status.c b/src/map/status.c index 64f7f81af..f356e4aa5 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2228,7 +2228,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) const struct status_change *sc = &sd->sc; struct s_skill b_skill[MAX_SKILL]; // previous skill tree int b_weight, b_max_weight, b_cart_weight_max, // previous weight - i, index, skill,refinedef=0; + i, k, index, skill,refinedef=0; int64 i64; if (++calculating > 10) //Too many recursive calls! @@ -2392,19 +2392,14 @@ int status_calc_pc_(struct map_session_data* sd, bool first) if(!sd->inventory_data[index]) continue; - if(sd->inventory_data[index]->flag.no_equip) { // Items may be equipped, their effects however are nullified. - if(map[sd->bl.m].flag.restricted && sd->inventory_data[index]->flag.no_equip&(8*map[sd->bl.m].zone)) - continue; - if(!map_flag_vs(sd->bl.m) && sd->inventory_data[index]->flag.no_equip&1) - continue; - if(map[sd->bl.m].flag.pvp && sd->inventory_data[index]->flag.no_equip&2) - continue; - if(map_flag_gvg(sd->bl.m) && sd->inventory_data[index]->flag.no_equip&4) - continue; - if(map[sd->bl.m].flag.battleground && sd->inventory_data[index]->flag.no_equip&8) - continue; + for(k = 0; k < map[sd->bl.m].zone->disabled_items_count; k++) { + if( map[sd->bl.m].zone->disabled_items[k] == sd->inventory_data[index]->nameid ) { + break; + } } - + + if( k < map[sd->bl.m].zone->disabled_items_count ) + continue; status->def += sd->inventory_data[index]->def; @@ -2540,28 +2535,24 @@ int status_calc_pc_(struct map_session_data* sd, bool first) data = itemdb_exists(c); if(!data) continue; - if(first && data->equip_script) - { //Execute equip-script on login + if(first && data->equip_script) {//Execute equip-script on login run_script(data->equip_script,0,sd->bl.id,0); if (!calculating) return 1; } if(!data->script) continue; - if(data->flag.no_equip) { //Card restriction checks. - if(map[sd->bl.m].flag.restricted && data->flag.no_equip&(8*map[sd->bl.m].zone)) - continue; - if(!map_flag_vs(sd->bl.m) && data->flag.no_equip&1) - continue; - if(map[sd->bl.m].flag.pvp && data->flag.no_equip&2) - continue; - if(map_flag_gvg(sd->bl.m) && data->flag.no_equip&4) - continue; - if(map[sd->bl.m].flag.battleground && data->flag.no_equip&8) - continue; + + for(k = 0; k < map[sd->bl.m].zone->disabled_items_count; k++) { + if( map[sd->bl.m].zone->disabled_items[k] == sd->inventory_data[index]->nameid ) { + break; + } } - if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L) - { //Left hand status. + + if( k < map[sd->bl.m].zone->disabled_items_count ) + continue; + + if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L) { //Left hand status. sd->state.lr_flag = 1; run_script(data->script,0,sd->bl.id,0); sd->state.lr_flag = 0; |