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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-01 18:00:20 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-01 18:00:20 +0000
commit75593a22c85de975b136fc261c477735d3bc407f (patch)
treed7466081fb80a2e8a58c7950fbc31995a276d364
parent37343d0ae89a73c53b80ea670bc4d76249236aba (diff)
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Added new @/# command aliases pattern, all aliases can now be modified/added/removed in the front-end within atcommand_conf (no longer hardcoded). The aliases pattern was defined in this topic: tid:56343 atcommand_conf file rewrite/update belongs to Jguy and BrianL
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15343 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--conf/atcommand_athena.conf460
-rw-r--r--src/map/atcommand.c745
-rw-r--r--src/map/atcommand.h2
-rw-r--r--src/map/clif.c40
-rw-r--r--src/map/mail.c2
-rw-r--r--src/map/map.c1
-rw-r--r--src/map/pc.c2
7 files changed, 717 insertions, 535 deletions
diff --git a/conf/atcommand_athena.conf b/conf/atcommand_athena.conf
index 76b0dacc9..67512206b 100644
--- a/conf/atcommand_athena.conf
+++ b/conf/atcommand_athena.conf
@@ -1,15 +1,16 @@
+//--------------------------------------------------------------
+// rAthena atcommand/charcommand Configuration File
//--------------------------------------------------------------
-// rAthena atcommand configuration file.
-// Originally translated by Peter Kieser <pfak@telus.net>
-//--------------------------------------------------------------
+
// The symbol that will be used to recognize commands.
// You can set any one character except control-characters (0x00-0x1f),
// '%', '$' (party/guild chat speaking) and '/' (standard client commands).
// command_symbol represents @commands used locally
// char_symbol represents #commands used on other players.
-command_symbol: @
-char_symbol: #
+command_symbol:@
+char_symbol:#
+
// The following settings in this file use the format "<command name>: level(@),level(#)".
// They define the minimum GM level required to execute the associated command.
@@ -19,6 +20,7 @@ char_symbol: #
// (GM level 0), you also need to change the 'atcommand_gm_only' option to 'no'.
// To completely disable a command, set its required GM level to 100.
+
// Default levels were chosen so that they form the following hierarchy:
// 0: Normal player
// -> no commands accessible
@@ -42,81 +44,107 @@ char_symbol: #
// -> commands that will not be available to anyone
+// Syntax of file:
+// command: @level,#level [<alias commands seperated by commas>]
+
+
+// Example:
+// command: 40,40 [alias,command2,alias2]
+
+
+
+
//--------------------------
// 0: normal player commands
// None for security purposes.
+
//-------------------------
// 1: Super player commands
+
// Displays a list of @ commands available to the player.
commands: 1,1
+
// Displays a list of # commands available to the player.
charcommands: 1,1
+
// Displays the server rates.
rates: 1,1
-// Show server uptime
+
+// Show server uptime since last map server restart
uptime: 1,1
+
// Shows/Hides the "there is a delay after a skill" message.
showdelay: 1,1
+
// Displays current levels and % progress.
exp: 1,40
-// To change your (own) email (characters protection)
+
+// To change your (own) email
// note: this command doesn't check email itself, but check structure of the email (xxx@xxx)
// if you want be sure of each e-mail disable this option (value: 100)
-email: 1,1
+email: 1,60
+
// Show Monster info (rates, stats, drops, MVP stuff)
-mobinfo: 1,1
-monsterinfo: 1,1
-mi: 1,1
+monsterinfo: 1,1 [mobinfo, mi]
+
// Show Item info (type, price, etc)
-iteminfo: 1,1
-ii: 1,1
+iteminfo: 1,1 [ii]
+
// Show who drops an item (mobs with highest drop rate)
whodrops: 1,1
+
// Syncs the player's position on the client with the one stored on the server.
refresh: 1,40
-// Give server time. (6 same commands)
-time: 1,1
-date: 1,1
-serverdate: 1,1
-servertime: 1,1
+
+// Give server time. (4 same commands)
+time: 1,1 [date,serverdate,servertime]
+
// Displays SVN version of the server.
version: 1,1
+
// Suicide your character.
die: 1,1
+
// Enables you to rename your pet.
petrename: 1,50
-// Organize a new party, with you as the party leader.
+
+// Organize a new party, with you as the party leader
party: 1,1
-// Brings up your personal storage wherever you are.
+
+// Opens your Kafra storage wherever you are
storage: 1,1
-// Opens your mailbox.
+
+// Opens your mailbox
mail: 1,1
-// Opens auctions window.
+
+// Opens auctions window
auction: 1,1
+
// Locate someone on a map, returns your coordinates if the person isn't on.
where: 1,1
+
// Duel organizing commands
duel: 1,1
invite: 1,1
@@ -124,62 +152,80 @@ accept: 1,1
reject: 1,1
leave: 1,1
+
// Main chat
main: 1,1
+
// Autorejecting Deals/Invites
noask: 1,1
+
// Displays remaining jail time
jailtime: 1,40
+
// Homunculus commands for players
hominfo: 1,40
homstats: 1,40
+
// Kill Steal Protection
noks: 1,1
+
// Set Font
font: 1,1
+
//---------------------------
// 10: Super player+ commands
-// Displays/Hides Experience gained
+
+// Displays/Hides Experience gained messages
showexp: 10,10
-// Displays/Hides Zeny gained
+
+// Displays/Hides Zeny gained messages
showzeny: 10,10
+
// Warps you to predefined locations in major cities.
go: 10,10
+
// Enables/disables autolooting from killed mobs.
autoloot: 10,10
+
// Enables/disables autolooting an item.
alootid: 10,10
+
// Allows you continue vending offline.
-autotrade: 10,10
-at: 10,10
+autotrade: 10,10 [at]
+
// Change Guild Master of your Guild
changegm: 10,10
+
// Change the leader of your party.
changeleader: 10,10
+
// Change the party exp- and item share rules.
partyoption: 10,10
+
// Command what the player's pet will say.
pettalk: 10,10
+
// Command what the player's homunculus will say.
homtalk: 10,10
+
// Locates and displays the position of a certain mob on the current map.
mobsearch: 10,10
// Locates and displays the position of a certain mob on your mini-map
@@ -187,95 +233,115 @@ showmobs: 10,10
// Prints out in which maps a monster normally spawns at (does not count script-invoked mobs)
whereis: 10,10
+
// Resets a Star Gladiator's marked maps
feelreset: 10,60
+
//----------------------
// 20: Mediator commands
+
// Displays helpfile in rAthena base directory (2 same commands).
-help: 20,20
-h: 20,20
-help2: 20,20
-h2: 20,20
+help: 20,20 [h]
+help2: 20,20 [h2]
+
// Warp yourself to a person (3 same commands + /shift).
-jumpto: 20,20
-goto: 20,20
-warpto: 20,20
+goto: 20,20 [jumpto,warpto]
+
// Displays the motd file to all players
gmotd: 20,20
+
// Follow a player (including warping to them)
follow: 20,20
+
// Sends a request to all connected GMs (via the gm whisper system)
request: 20,100
+
// Disconnects a user from the server (1 command + right click menu for GM "(name) force to quit").
kick: 20,20
+
// Changes your appearance.
model: 20,50
+
// To get a peco to (un)ride (2 same commands).
-mountpeco: 20,50
-mount: 20,50
+mount: 20,50 [mountpeco]
+
// Returns list of logged in characters with their position (2 same commands).
-who: 20,20
-whois: 20,20
+who: 20,20 [whois]
+
// Returns list of logged in characters with their job.
who2: 20,20
+
// Returns list of logged in characters with their party/guild.
who3: 20,20
+
// Returns list of logged in characters with their position in a specifical map.
whomap: 20,20
+
// Returns list of logged in characters with their job in a specifical map.
whomap2: 20,20
+
// Returns list of logged in characters with their party/guild in a specifical map.
whomap3: 20,20
+
// Displays GMs online. For those who are higher GM level than yourself,
// only the name is shown, for the rest, it displays the same info of
// @who+@who2+who3
whogm: 20,20
+
// Change your appearence to other players to a mob.
disguise: 20,60
+
// Restore your normal appearance.
undisguise: 20,20
+
// Displays the text as a normal message with the format "*name message*"
// instead of "name : message" (Like the /me command in IRC)
me: 20,20
+
// Changes your name to your choice temporarily.
fakename: 20,50
+
// Changes your size.
size: 20,50
+
// Can command what other npcs (by name) can say.
-npctalk: 20,100
-npctalkc: 20,100
+npctalk: 20,100 [npctalkc]
+
//--------------------
// 40: Sub-GM commands
+
// Broadcast to the whole server. Using (1 command + /nb, /b).
broadcast: 40,40
+
// Broadcast to the map you are on (1 command + /lb, /nlb).
localbroadcast: 40,40
+
// Broadcast (with or without name)
kami: 40,40
// Same as kami but with blue color
@@ -283,267 +349,326 @@ kamib: 40,40
// Same as kami but you can choose the color (uses different packet)
kamic: 40,40
+
// Enables GvG on a map (2 same commands).
-gvgon: 40,100
-gpvpon: 40,100
+gvgon: 40,100 [gpvpon]
+
// Turns GvG (Guild vs. Guild) off on a map (2 same commands).
-gvgoff: 40,100
-gpvpoff: 40,100
+gvgoff: 40,100 [gpvpoff]
+
// Activate/Deactivate kill steal protection on a map
allowks: 40,100
+
// Modifies your HP/SP.
heal: 40,60
+
// GM Hide (total invisibility to characters and monsters) (1 command + /hide).
hide: 40,60
+
// Changes your job to one you specify (2 same commands).
-job: 40,60
-jobchange: 40,60
+job: 40,60 [jobchange]
+
// Enables you to to jump randomly on a map (that you are already on).
jump: 40,40
+
// Warps you to your last save point (2 same commands).
-load: 40,60
-return: 40,60
+load: 40,60 [return]
+
// Warps you to a specific npc
tonpc: 40,40
+
// Saves a warp point.
memo: 40,40
+
// Set your character display options. (Visual effects of your character)
option: 40,60
+
// Sets the level of intemecy of your pet.
petfriendly: 40,50
+
// Sets hunger level of your pet.
pethungry: 40,50
+
// Turns PvP (Person vs. Person) off on a map.
pvpoff: 40,100
+
// Enables PvP on a map.
pvpon: 40,100
-// Permanently adds/removes a quest skill
+
+// Permanently adds a quest skill
questskill: 40,60
+
+
+// Permanently removes a quest skill
lostskill: 40,60
+
// Sets the speed you can walk/attack at. Default is 150.
speed: 40,60
+
// Summons spirit spheres around you.
spiritball: 40,60
-// Warp yourself to a certain map, at (x,y) coordinates (2 same commands).
-mapmove: 40,60 // (also /mm or /mapmove)
-rura: 40,60
-warp: 40,60
+
+// Warp yourself to a certain map, at (x,y) coordinates (2 same commands) + also /mm or /mapmove.
+warp: 40,60 [rura,mapmove]
+
// Changes GM clothes color (2 same commands)
-dye: 40,50
-ccolor: 40,50
+dye: 40,50 [ccolor]
+
// Changes GM hair style (2 same commands)
-hairstyle: 40,40
-hstyle: 40,40
+hairstyle: 40,40 [hstyle]
+
// Changes GM hair color (2 same commands)
-haircolor: 40,50
-hcolor: 40,50
+haircolor: 40,50 [hcolor]
+
// Deletes all your items.
itemreset: 40,60
+
// Does a skill/stat reset.
reset: 40,60
+
// Displays distribution of players on the server per map (% on each map which has players)
users: 40,40
+
// Deletes floor items in your range of sight
cleanmap: 40,40
+
// Kill all monsters in map (without drops)
killmonster2: 40,40
+
// Sets your spawn point (aka save point).
save: 40,60
+
// Do some visual effect on your character
effect: 40,40
+
// Do some visual effect on your character (misceffect)
misceffect: 40,40
+
// GM's magnifier
identify: 40,40
+
// Drop all your items
dropall: 40,60
+
// Store all your items
storeall: 40,60
+
// Allow other players to hit you out of PvP
killable: 40,60
+
// Look up a skill by name
skillid: 40,40
+
// Use a skill by id
useskill: 40,40
+
// What skills are required to get this skill
skilltree: 40,40
+
// Marriage commands
marry: 40,40
divorce: 40,40
+
// Adopt a novice into a family
adopt: 40,40
+
// Play a Sound!
sound: 40,40
+
// Displays a player's storage
storagelist: 40,40
+
// Displays a player's cart contents
cartlist: 40,40
+
// Displays a player's items
itemlist: 40,40
+
// Displays a player's stats
stats: 40,40
+
//---------------------
// 50: Sub-GM+ commands
+
// Creates a new guild, with you as the guildmaster.
guild: 50,50
+
// Brings up your guild storage wherever you are.
gstorage: 50,60
+
// Spawns a monster, and a certain amount (2 same commands + /monster).
-monster: 50,50
-spawn: 50,50
+monster: 50,50 [spawn]
+
// Spawns a smaller sized version of a monster.
monstersmall: 50,50
+
// Spawns a larger sized version of a monster.
monsterbig: 50,50
+
// Spawns mobs that treat you as their master (they disappear after some time)
summon: 50,50
+
// It will spawn a supportive clone of the given player.
clone: 50,50
+
// It will spawn a supportive clone of the given player that follows the creator around.
slaveclone: 50,50
+
// It will spawn an aggresive clone of the given player.
evilclone: 50,50
+
+
//----------------
// 60: GM commands
-// Add or Remove Cash/Kafra points to yourself
+
+// Add or Remove Cash Points to/from yourself
cash: 60,60
+
+
+// Add or Remove Kafra Points to/from yourself
points: 60,60
+
// Starts Guild Wars
agitstart: 60,100
+
// Ends Guild Wars
agitend: 60,100
+
// Resurects yourself.
alive: 60,60
-// Levels your character to specified level (adds to your level) (7 same commands).
-blvl: 60,60
-lvup: 60,60
-blevel: 60,60
-baselvl: 60,60
-baselvup: 60,60
-baselevel: 60,60
-baselvlup: 60,60
-
-// Raises your job level (6 same commands).
-jlvl: 60,60
-jlevel: 60,60
-joblvl: 60,60
-joblvup: 60,60
-joblevel: 60,60
-joblvlup: 60,60
+
+// Raises your base level by specified amount (7 same commands).
+blvl: 60,60 [lvup,blevel,baselvl,baselvup,baselevel,baselvlup]
+
+
+// Raises your job level by specified amount (6 same commands).
+jlvl: 60,60 [jlevel,joblvl,joblvup,joblevel,joblvlup]
+
// Changes the sex of yourself
changesex: 60,60
-// Levels your guild to specified level (2 same commands).
-glvl: 60,60
-glevel: 60,60
-guildlvl: 60,60
-guildlvup: 60,60
-guildlevel: 60,60
-guildlvlup: 60,60
+
+// Raises your guild level by specified amount (6 same commands).
+glvl: 60,60 [glevel,guildlvl,guildlvup,guildlevel,guildlvlup]
+
// Find an itemID based on item name
idsearch: 60,60
+
// Creates an item of your choosing, either Item ID or Name (1 command + /item).
item: 60,60
+
// Creates a complet item (card, etc...) of your choosing, either Item ID or Name.
item2: 60,60
+
// Deletes an item of your choosing, either Item ID or Name.
delitem: 60,60
+
// Kill another character without hitting them.
kill: 60,60
+
// Kill all monsters in map (with drops)
killmonster: 60,60
+
// Creates yourself a pet egg.
makeegg: 60,60
+
// Hatches an egg
hatch: 60,60
+
// Instantly kills player whose name is entered and deals insane damage to everything around
nuke: 60,60
+
// Enable hitting a player even when not in PvP
killer: 60,60
+
// Creates weapon of desired element.
produce: 60,60
+
// Warps a character to you (1 command + /recall).
recall: 60,60
+
// Refines all weapons in your items list.
refine: 60,80
+
// Will repair all broken items in inventory.
repairall: 60,60
+
// Change Status of your character
str: 60,60
agi: 60,60
@@ -552,260 +677,313 @@ int: 60,60
dex: 60,60
luk: 60,60
-// Gets all skills (4 same commands)
-allskill: 60,60
-allskills: 60,60
-skillall: 60,60
-skillsall: 60,60
-// Sets GM stats to maximum (4 same commands)
-statall: 60,60
-statsall: 60,60
-allstats: 60,60
-allstat: 60,60
+// Gives all skills
+allskill: 60,60 [allskills,skillall,skillsall]
+
+
+// Sets GM stats to maximum
+allstats: 60,60 [allstat,statall,statsall]
+
-// Gives you job points.
+// Gives you stat points.
stpoint: 60,60
+
// Gives you skill points of desired amount.
skpoint: 60,60
+
// Warps all online character of a guild to you. (at least one member of that guild must be on.)
guildrecall: 60,60
-// Warps all online character of a party to you. (at least one party member must be online.)
+
+// Warps all online character of a party to you.
+// (at least one party member must be online.)
partyrecall: 60,60
-// Allows you to spy on any Guilds Guild chat. (at least one member of that guild must be on.)
+
+// Allows you to spy on any Guilds Guild chat.
+// (at least one member of that guild must be on.)
// NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
guildspy: 60,60
-// Allows you to spy on any party's party chat. (at least one party member must be online.)
+
+// Allows you to spy on any party's party chat.
+// (at least one party member must be online.)
// NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
partyspy: 60,60
-// Gives you money (zeny) of desired amount.
+
+// Gives you zeny (or subtracts, if amount is negative)
zeny: 60,80
-// To block definitively a player (2 same commands)
-block: 60,100
-charblock: 60,100
-// To unblock a player (2 same commands)
-unblock: 60,100
-charunblock: 60,100
+// Block a player indefinitely
+block: 60,100 [charblock]
+
+
+// Unblock a player
+unblock: 60,100 [charunblock]
-// To ban a player for a limited time (4 same commands)
-ban: 60,100
-banish: 60,100
-charban: 60,100
-charbanish: 60,100
-// To unban a player (4 same commands)
-unban: 60,100
-unbanish: 60,100
-charunban: 60,100
-charunbanish: 60,100
+// Ban a player for a limited time
+ban: 60,100 [banish,charban,charbanish]
+
+
+// Unban a player
+unban: 60,100 [unbanish,charunban,charunbanish]
+
// To send specified character in jails
jail: 60,100
-// To discharge a prisoner (2 same commands)
-unjail: 60,100
-discharge: 60,100
+
+// To discharge a jailed character (2 same commands)
+unjail: 60,100 [discharge]
+
// Timed jailing
jailfor: 60,60
+
// Create a static warp portal that lasts until the next reboot
addwarp: 60,60
+
// Open a trade window with any player
trade: 60,60
+
// Changes the player's appearance (headgear)
changelook: 60,60
+
// Homunculus commands for GMs
-hlvl: 60,60
-hlevel: 60,60
-homlvl: 60,60
-homlvup: 60,60
-homlevel: 60,60
-homevolve: 60,60
-homevolution: 60,60
+hlvl: 60,60 [homlevel,hlevel,homlvl,homlvup]
+
+
+homevolve: 60,60 [homevolution]
+
+
makehomun: 60,60
+
+
homfriendly: 60,60
+
+
homhungry: 60,60
+
// Re-calculates stats, as if the homun was sent back to level 1 and re-leveled
homshuffle: 60,60
+
// WoE 2 start/stop commands
agitstart2: 60,100
agitend2: 60,100
+
// Resets player stats
streset: 60,60
+
// Resets player skills
skreset: 60,60
+
+
//----------------------
// 80: GM Chief commands
+
// Set the server to day.
day: 80,100
+
+// Set the server to night.
+night: 80,100
+
+
// Kills everyone on the server.
doom: 80,100
+
// Kills everyone on the map you are on.
doommap: 80,80
-// Set the server to night.
-night: 80,100
// Recalls Everyone To Your Coordinates
recallall: 80,80
+
// Revives all players on the map.
raisemap: 80,80
+
// Revives all players on the server.
raise: 80,100
+
// Hides a NPC.
hidenpc: 80,100
+
// Unhides a NPC.
shownpc: 80,100
-// Loads a Script
+
+// Loads an NPC script by path
loadnpc: 80,100
+
// Unloads a NPC
unloadnpc: 80,100
+
// Move a NPC
npcmove: 80,100
+
// turn skills on for a map
skillon: 80,100
+
// turn skills off for a map
skilloff: 80,100
+
// Mute a player (prevents talking, usage of skills and commands)
mute: 80,100
+
// Unmute a player
unmute: 80,100
+
//---------------------------
// 99: Administrator commands
+
// Disconnect all users from the server
kickall: 99,100
+
// Closes Map-Server
mapexit: 99,100
+
// Used for testing packet sends from the client (debug function)
send: 99,100
+
// Give information about terrain/area (debug function)
gat: 99,100
+
// Displays a status change without really applying it (debug function)
displaystatus: 99,100
+
// Displays the animation of a skill without really using it (debug function)
displayskill: 99,100
+
// Shows information about the map
mapinfo: 99,100
-// Set Map Flags (WIP)
+
+// Set Map Flags
mapflag: 99,100
+
// Re-load item database (admin command)
reloaditemdb: 99,100
+
// Re-load monsters database (admin command)
reloadmobdb: 99,100
+
// Re-load skills database (admin command)
reloadskilldb: 99,100
+
// Re-load scripts (admin command)
reloadscript: 99,100
+
// Change a battle_config flag without rebooting server
setbattleflag: 99,100
+
// Re-load gm command config (admin command)
reloadatcommand: 99,100
+
// Re-load battle config (admin command)
// Note that some player config settings won't take effect until relog
// (display exp, display zeny, display skill delay fail, ...)
reloadbattleconf: 99,100
+
// Re-load status database (admin command)
reloadstatusdb: 99,100
+
// Re-load player info database (admin command)
reloadpcdb: 99,100
+
// Re-load the Message of the Day (admin command)
reloadmotd: 99,100
+
// Changes the GM level of another character
// (lasts until reboot, or gm list reload)
adjgmlvl: 99,100
+
// Changes the required GM level of an @ command
// (effect lasts until restart or command reload)
adjcmdlvl: 99,100
+
// [Un]Disguise All Players (admin command)
disguiseall: 99,100
undisguiseall: 99,100
+
// Mutes every player on screen (admin command)
-mutearea: 99,100
-stfu: 99,100
+mutearea: 99,100 [stfu]
+
// Makes you immune to attacks (monsters/players/skills cannot target/hit you, admin command)
-monsterignore: 99,100
-battleignore: 99,100
+battleignore: 99,100 [monsterignore]
+
//---------------------------------------------------------------
// 99: Weather effects
-
snow: 99,100
-
clouds: 99,100
-
clouds2: 99,100
-
fog: 99,100
-
fireworks: 99,100
-
sakura: 99,100
+leaves: 99,100
-leaves:99,100
// Stop all weather effects
clearweather: 99,100
+
//---------------------------------------------------------------
// 100: Disabled commands
+
//---------------------
// OTHER: not a command
-import: conf/import/atcommand_conf.txt
+
+import:conf/import/atcommand_conf.txt \ No newline at end of file
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 7c7939211..a546e4b9b 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -53,6 +53,8 @@ char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 50
// local declarations
#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
+DBMap* atcommand_db = NULL;//name -> AtCommandInfo
+
typedef struct AtCommandInfo
{
const char* command;
@@ -62,7 +64,6 @@ typedef struct AtCommandInfo
} AtCommandInfo;
static AtCommandInfo* get_atcommandinfo_byname(const char* name);
-static AtCommandInfo* get_atcommandinfo_byfunc(const AtCommandFunc func);
ACMD_FUNC(commands);
@@ -4268,9 +4269,9 @@ ACMD_FUNC(reloadskilldb)
/*==========================================
* @reloadatcommand - reloads atcommand_athena.conf
*------------------------------------------*/
-ACMD_FUNC(reloadatcommand)
-{
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
+void atcommand_doload();
+ACMD_FUNC(reloadatcommand) {
+ atcommand_doload();
clif_displaymessage(fd, msg_txt(254));
return 0;
}
@@ -8800,340 +8801,289 @@ ACMD_FUNC(new_mount) {
}
return 0;
}
-/*==========================================
- * atcommand_info[] structure definition
- *------------------------------------------*/
-
-AtCommandInfo atcommand_info[] = {
- { "rura", 40,40, atcommand_mapmove },
- { "warp", 40,40, atcommand_mapmove },
- { "mapmove", 40,40, atcommand_mapmove }, // + /mm
- { "where", 1,1, atcommand_where },
- { "jumpto", 20,20, atcommand_jumpto }, // + /shift
- { "warpto", 20,20, atcommand_jumpto },
- { "goto", 20,20, atcommand_jumpto },
- { "jump", 40,40, atcommand_jump },
- { "who", 20,20, atcommand_who },
- { "whois", 20,20, atcommand_who },
- { "who2", 20,20, atcommand_who2 },
- { "who3", 20,20, atcommand_who3 },
- { "whomap", 20,20, atcommand_whomap },
- { "whomap2", 20,20, atcommand_whomap2 },
- { "whomap3", 20,20, atcommand_whomap3 },
- { "whogm", 20,20, atcommand_whogm },
- { "save", 40,40, atcommand_save },
- { "return", 40,40, atcommand_load },
- { "load", 40,40, atcommand_load },
- { "speed", 40,40, atcommand_speed },
- { "storage", 1,1, atcommand_storage },
- { "gstorage", 50,50, atcommand_guildstorage },
- { "option", 40,40, atcommand_option },
- { "hide", 40,40, atcommand_hide }, // + /hide
- { "jobchange", 40,40, atcommand_jobchange },
- { "job", 40,40, atcommand_jobchange },
- { "die", 1,1, atcommand_die },
- { "kill", 60,60, atcommand_kill },
- { "alive", 60,60, atcommand_alive },
- { "kami", 40,40, atcommand_kami },
- { "kamib", 40,40, atcommand_kami },
- { "kamic", 40,40, atcommand_kami },
- { "heal", 40,60, atcommand_heal },
- { "item", 60,60, atcommand_item },
- { "item2", 60,60, atcommand_item2 },
- { "itemreset", 40,40, atcommand_itemreset },
- { "blvl", 60,60, atcommand_baselevelup },
- { "lvup", 60,60, atcommand_baselevelup },
- { "blevel", 60,60, atcommand_baselevelup },
- { "baselvl", 60,60, atcommand_baselevelup },
- { "baselvup", 60,60, atcommand_baselevelup },
- { "baselevel", 60,60, atcommand_baselevelup },
- { "baselvlup", 60,60, atcommand_baselevelup },
- { "jlvl", 60,60, atcommand_joblevelup },
- { "jlevel", 60,60, atcommand_joblevelup },
- { "joblvl", 60,60, atcommand_joblevelup },
- { "joblevel", 60,60, atcommand_joblevelup },
- { "joblvup", 60,60, atcommand_joblevelup },
- { "joblvlup", 60,60, atcommand_joblevelup },
- { "h", 20,20, atcommand_help },
- { "help", 20,20, atcommand_help },
- { "h2", 20,20, atcommand_help2 },
- { "help2", 20,20, atcommand_help2 },
- { "pvpoff", 40,40, atcommand_pvpoff },
- { "pvpon", 40,40, atcommand_pvpon },
- { "gvgoff", 40,40, atcommand_gvgoff },
- { "gpvpoff", 40,40, atcommand_gvgoff },
- { "gvgon", 40,40, atcommand_gvgon },
- { "gpvpon", 40,40, atcommand_gvgon },
- { "model", 20,20, atcommand_model },
- { "go", 10,10, atcommand_go },
- { "monster", 50,50, atcommand_monster },
- { "spawn", 50,50, atcommand_monster },
- { "monstersmall", 50,50, atcommand_monstersmall },
- { "monsterbig", 50,50, atcommand_monsterbig },
- { "killmonster", 60,60, atcommand_killmonster },
- { "killmonster2", 40,40, atcommand_killmonster2 },
- { "refine", 60,60, atcommand_refine },
- { "produce", 60,60, atcommand_produce },
- { "memo", 40,40, atcommand_memo },
- { "gat", 99,99, atcommand_gat },
- { "displaystatus", 99,99, atcommand_displaystatus },
- { "stpoint", 60,60, atcommand_statuspoint },
- { "skpoint", 60,60, atcommand_skillpoint },
- { "zeny", 60,60, atcommand_zeny },
- { "str", 60,60, atcommand_param },
- { "agi", 60,60, atcommand_param },
- { "vit", 60,60, atcommand_param },
- { "int", 60,60, atcommand_param },
- { "dex", 60,60, atcommand_param },
- { "luk", 60,60, atcommand_param },
- { "glvl", 60,60, atcommand_guildlevelup },
- { "glevel", 60,60, atcommand_guildlevelup },
- { "guildlvl", 60,60, atcommand_guildlevelup },
- { "guildlvup", 60,60, atcommand_guildlevelup },
- { "guildlevel", 60,60, atcommand_guildlevelup },
- { "guildlvlup", 60,60, atcommand_guildlevelup },
- { "makeegg", 60,60, atcommand_makeegg },
- { "hatch", 60,60, atcommand_hatch },
- { "petfriendly", 40,40, atcommand_petfriendly },
- { "pethungry", 40,40, atcommand_pethungry },
- { "petrename", 1,1, atcommand_petrename },
- { "recall", 60,60, atcommand_recall }, // + /recall
- { "night", 80,80, atcommand_night },
- { "day", 80,80, atcommand_day },
- { "doom", 80,80, atcommand_doom },
- { "doommap", 80,80, atcommand_doommap },
- { "raise", 80,80, atcommand_raise },
- { "raisemap", 80,80, atcommand_raisemap },
- { "kick", 20,20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { "kickall", 99,99, atcommand_kickall },
- { "allskill", 60,60, atcommand_allskill },
- { "allskills", 60,60, atcommand_allskill },
- { "skillall", 60,60, atcommand_allskill },
- { "skillsall", 60,60, atcommand_allskill },
- { "questskill", 40,40, atcommand_questskill },
- { "lostskill", 40,40, atcommand_lostskill },
- { "spiritball", 40,40, atcommand_spiritball },
- { "party", 1,1, atcommand_party },
- { "guild", 50,50, atcommand_guild },
- { "agitstart", 60,60, atcommand_agitstart },
- { "agitend", 60,60, atcommand_agitend },
- { "mapexit", 99,99, atcommand_mapexit },
- { "idsearch", 60,60, atcommand_idsearch },
- { "broadcast", 40,40, atcommand_broadcast }, // + /b and /nb
- { "localbroadcast", 40,40, atcommand_localbroadcast }, // + /lb and /nlb
- { "recallall", 80,80, atcommand_recallall },
- { "reloaditemdb", 99,99, atcommand_reloaditemdb },
- { "reloadmobdb", 99,99, atcommand_reloadmobdb },
- { "reloadskilldb", 99,99, atcommand_reloadskilldb },
- { "reloadscript", 99,99, atcommand_reloadscript },
- { "reloadatcommand", 99,99, atcommand_reloadatcommand },
- { "reloadbattleconf", 99,99, atcommand_reloadbattleconf },
- { "reloadstatusdb", 99,99, atcommand_reloadstatusdb },
- { "reloadpcdb", 99,99, atcommand_reloadpcdb },
- { "reloadmotd", 99,99, atcommand_reloadmotd },
- { "mapinfo", 99,99, atcommand_mapinfo },
- { "dye", 40,40, atcommand_dye },
- { "ccolor", 40,40, atcommand_dye },
- { "hairstyle", 40,40, atcommand_hair_style },
- { "hstyle", 40,40, atcommand_hair_style },
- { "haircolor", 40,40, atcommand_hair_color },
- { "hcolor", 40,40, atcommand_hair_color },
- { "statall", 60,60, atcommand_stat_all },
- { "statsall", 60,60, atcommand_stat_all },
- { "allstats", 60,60, atcommand_stat_all },
- { "allstat", 60,60, atcommand_stat_all },
- { "block", 60,60, atcommand_char_block },
- { "charblock", 60,60, atcommand_char_block },
- { "ban", 60,60, atcommand_char_ban },
- { "banish", 60,60, atcommand_char_ban },
- { "charban", 60,60, atcommand_char_ban },
- { "charbanish", 60,60, atcommand_char_ban },
- { "unblock", 60,60, atcommand_char_unblock },
- { "charunblock", 60,60, atcommand_char_unblock },
- { "unban", 60,60, atcommand_char_unban },
- { "unbanish", 60,60, atcommand_char_unban },
- { "charunban", 60,60, atcommand_char_unban },
- { "charunbanish", 60,60, atcommand_char_unban },
- { "mount", 20,20, atcommand_mount_peco },
- { "mountpeco", 20,20, atcommand_mount_peco },
- { "guildspy", 60,60, atcommand_guildspy },
- { "partyspy", 60,60, atcommand_partyspy },
- { "repairall", 60,60, atcommand_repairall },
- { "guildrecall", 60,60, atcommand_guildrecall },
- { "partyrecall", 60,60, atcommand_partyrecall },
- { "nuke", 60,60, atcommand_nuke },
- { "shownpc", 80,80, atcommand_shownpc },
- { "hidenpc", 80,80, atcommand_hidenpc },
- { "loadnpc", 80,80, atcommand_loadnpc },
- { "unloadnpc", 80,80, atcommand_unloadnpc },
- { "time", 1,1, atcommand_servertime },
- { "date", 1,1, atcommand_servertime },
- { "serverdate", 1,1, atcommand_servertime },
- { "servertime", 1,1, atcommand_servertime },
- { "jail", 60,60, atcommand_jail },
- { "unjail", 60,60, atcommand_unjail },
- { "discharge", 60,60, atcommand_unjail },
- { "jailfor", 60,60, atcommand_jailfor },
- { "jailtime", 1,1, atcommand_jailtime },
- { "disguise", 20,20, atcommand_disguise },
- { "undisguise", 20,20, atcommand_undisguise },
- { "email", 1,1, atcommand_email },
- { "effect", 40,40, atcommand_effect },
- { "follow", 20,20, atcommand_follow },
- { "addwarp", 60,60, atcommand_addwarp },
- { "skillon", 80,80, atcommand_skillon },
- { "skilloff", 80,80, atcommand_skilloff },
- { "killer", 60,60, atcommand_killer },
- { "npcmove", 80,80, atcommand_npcmove },
- { "killable", 40,40, atcommand_killable },
- { "dropall", 40,40, atcommand_dropall },
- { "storeall", 40,40, atcommand_storeall },
- { "skillid", 40,40, atcommand_skillid },
- { "useskill", 40,40, atcommand_useskill },
- { "displayskill", 99,99, atcommand_displayskill },
- { "snow", 99,99, atcommand_snow },
- { "sakura", 99,99, atcommand_sakura },
- { "clouds", 99,99, atcommand_clouds },
- { "clouds2", 99,99, atcommand_clouds2 },
- { "fog", 99,99, atcommand_fog },
- { "fireworks", 99,99, atcommand_fireworks },
- { "leaves", 99,99, atcommand_leaves },
- { "summon", 60,60, atcommand_summon },
- { "adjgmlvl", 99,99, atcommand_adjgmlvl },
- { "adjcmdlvl", 99,99, atcommand_adjcmdlvl },
- { "trade", 60,60, atcommand_trade },
- { "send", 99,99, atcommand_send },
- { "setbattleflag", 99,99, atcommand_setbattleflag },
- { "unmute", 80,80, atcommand_unmute },
- { "clearweather", 99,99, atcommand_clearweather },
- { "uptime", 1,1, atcommand_uptime },
- { "changesex", 60,60, atcommand_changesex },
- { "mute", 80,80, atcommand_mute },
- { "refresh", 1,1, atcommand_refresh },
- { "identify", 40,40, atcommand_identify },
- { "gmotd", 20,20, atcommand_gmotd },
- { "misceffect", 50,50, atcommand_misceffect },
- { "mobsearch", 10,10, atcommand_mobsearch },
- { "cleanmap", 40,40, atcommand_cleanmap },
- { "npctalk", 20,20, atcommand_npctalk },
- { "npctalkc", 20,20, atcommand_npctalk },
- { "pettalk", 10,10, atcommand_pettalk },
- { "users", 40,40, atcommand_users },
- { "reset", 40,40, atcommand_reset },
- { "skilltree", 40,40, atcommand_skilltree },
- { "marry", 40,40, atcommand_marry },
- { "divorce", 40,40, atcommand_divorce },
- { "sound", 40,40, atcommand_sound },
- { "undisguiseall", 99,99, atcommand_undisguiseall },
- { "disguiseall", 99,99, atcommand_disguiseall },
- { "changelook", 60,60, atcommand_changelook },
- { "autoloot", 10,10, atcommand_autoloot },
- { "alootid", 10,10, atcommand_autolootitem },
- { "mobinfo", 1,1, atcommand_mobinfo },
- { "monsterinfo", 1,1, atcommand_mobinfo },
- { "mi", 1,1, atcommand_mobinfo },
- { "exp", 1,1, atcommand_exp },
- { "adopt", 40,40, atcommand_adopt },
- { "version", 1,1, atcommand_version },
- { "mutearea", 99,99, atcommand_mutearea },
- { "stfu", 99,99, atcommand_mutearea },
- { "rates", 1,1, atcommand_rates },
- { "iteminfo", 1,1, atcommand_iteminfo },
- { "ii", 1,1, atcommand_iteminfo },
- { "whodrops", 1,1, atcommand_whodrops },
- { "whereis", 10,10, atcommand_whereis },
- { "mapflag", 99,99, atcommand_mapflag },
- { "me", 20,20, atcommand_me },
- { "monsterignore", 99,99, atcommand_monsterignore },
- { "battleignore", 99,99, atcommand_monsterignore },
- { "fakename", 20,20, atcommand_fakename },
- { "size", 20,20, atcommand_size },
- { "showexp", 10,10, atcommand_showexp},
- { "showzeny", 10,10, atcommand_showzeny},
- { "showdelay", 1,1, atcommand_showdelay},
- { "autotrade", 10,10, atcommand_autotrade },
- { "at", 10,10, atcommand_autotrade },
- { "changegm", 10,10, atcommand_changegm },
- { "changeleader", 10,10, atcommand_changeleader },
- { "partyoption", 10,10, atcommand_partyoption},
- { "invite", 1,1, atcommand_invite },
- { "duel", 1,1, atcommand_duel },
- { "leave", 1,1, atcommand_leave },
- { "accept", 1,1, atcommand_accept },
- { "reject", 1,1, atcommand_reject },
- { "main", 1,1, atcommand_main },
- { "clone", 50,50, atcommand_clone },
- { "slaveclone", 50,50, atcommand_clone },
- { "evilclone", 50,50, atcommand_clone },
- { "tonpc", 40,40, atcommand_tonpc },
- { "commands", 1,1, atcommand_commands },
- { "noask", 1,1, atcommand_noask },
- { "request", 20,20, atcommand_request },
- { "hlvl", 60,60, atcommand_homlevel },
- { "hlevel", 60,60, atcommand_homlevel },
- { "homlvl", 60,60, atcommand_homlevel },
- { "homlvup", 60,60, atcommand_homlevel },
- { "homlevel", 60,60, atcommand_homlevel },
- { "homevolve", 60,60, atcommand_homevolution },
- { "homevolution", 60,60, atcommand_homevolution },
- { "makehomun", 60,60, atcommand_makehomun },
- { "homfriendly", 60,60, atcommand_homfriendly },
- { "homhungry", 60,60, atcommand_homhungry },
- { "homtalk", 10,10, atcommand_homtalk },
- { "hominfo", 1,1, atcommand_hominfo },
- { "homstats", 1,1, atcommand_homstats },
- { "homshuffle", 60,60, atcommand_homshuffle },
- { "showmobs", 10,10, atcommand_showmobs },
- { "feelreset", 10,10, atcommand_feelreset },
- { "auction", 1,1, atcommand_auction },
- { "mail", 1,1, atcommand_mail },
- { "noks", 1,1, atcommand_ksprotection },
- { "allowks", 40,40, atcommand_allowks },
- { "cash", 60,60, atcommand_cash },
- { "points", 60,60, atcommand_cash },
- { "agitstart2", 60,60, atcommand_agitstart2 },
- { "agitend2", 60,60, atcommand_agitend2 },
- { "skreset", 60,60, atcommand_resetskill },
- { "streset", 60,60, atcommand_resetstat },
- { "storagelist", 40,40, atcommand_itemlist },
- { "cartlist", 40,40, atcommand_itemlist },
- { "itemlist", 40,40, atcommand_itemlist },
- { "stats", 40,40, atcommand_stats },
- { "delitem", 60,60, atcommand_delitem },
- { "charcommands", 1,1, atcommand_commands },
- { "font", 1,1, atcommand_font },
+
+/**
+ * Fills the reference of available commands in atcommand DBMap
+ **/
+void atcommand_basecommands(void) {
/**
- * For Testing Purposes, not going to be here after we're done.
+ * Command reference list, place the base of your commands here
+ * Dev note: I'd love to get rid of this, if you have a better idea on this please share with the poor mortals
**/
- { "newmount", 0,99, atcommand_new_mount },
-};
+ AtCommandInfo atcommand_base[] = {
+ { "warp", 40,40, atcommand_mapmove }, // + /mm
+ { "where", 1,1, atcommand_where },
+ { "goto", 20,20, atcommand_jumpto }, // + /shift
+ { "jump", 40,40, atcommand_jump },
+ { "who", 20,20, atcommand_who },
+ { "who2", 20,20, atcommand_who2 },
+ { "who3", 20,20, atcommand_who3 },
+ { "whomap", 20,20, atcommand_whomap },
+ { "whomap2", 20,20, atcommand_whomap2 },
+ { "whomap3", 20,20, atcommand_whomap3 },
+ { "whogm", 20,20, atcommand_whogm },
+ { "save", 40,40, atcommand_save },
+ { "load", 40,40, atcommand_load },
+ { "speed", 40,40, atcommand_speed },
+ { "storage", 1,1, atcommand_storage },
+ { "gstorage", 50,50, atcommand_guildstorage },
+ { "option", 40,40, atcommand_option },
+ { "hide", 40,40, atcommand_hide }, // + /hide
+ { "job", 40,40, atcommand_jobchange },
+ { "die", 1,1, atcommand_die },
+ { "kill", 60,60, atcommand_kill },
+ { "alive", 60,60, atcommand_alive },
+ { "kami", 40,40, atcommand_kami },
+ { "kamib", 40,40, atcommand_kami },
+ { "kamic", 40,40, atcommand_kami },
+ { "heal", 40,60, atcommand_heal },
+ { "item", 60,60, atcommand_item },
+ { "item2", 60,60, atcommand_item2 },
+ { "itemreset", 40,40, atcommand_itemreset },
+ { "blvl", 60,60, atcommand_baselevelup },
+ { "jlvl", 60,60, atcommand_joblevelup },
+ { "help", 20,20, atcommand_help },
+ { "help2", 20,20, atcommand_help2 },
+ { "pvpoff", 40,40, atcommand_pvpoff },
+ { "pvpon", 40,40, atcommand_pvpon },
+ { "gvgoff", 40,40, atcommand_gvgoff },
+ { "gvgon", 40,40, atcommand_gvgon },
+ { "model", 20,20, atcommand_model },
+ { "go", 10,10, atcommand_go },
+ { "monster", 50,50, atcommand_monster },
+ { "monstersmall", 50,50, atcommand_monstersmall },
+ { "monsterbig", 50,50, atcommand_monsterbig },
+ { "killmonster", 60,60, atcommand_killmonster },
+ { "killmonster2", 40,40, atcommand_killmonster2 },
+ { "refine", 60,60, atcommand_refine },
+ { "produce", 60,60, atcommand_produce },
+ { "memo", 40,40, atcommand_memo },
+ { "gat", 99,99, atcommand_gat },
+ { "displaystatus", 99,99, atcommand_displaystatus },
+ { "stpoint", 60,60, atcommand_statuspoint },
+ { "skpoint", 60,60, atcommand_skillpoint },
+ { "zeny", 60,60, atcommand_zeny },
+ { "str", 60,60, atcommand_param },
+ { "agi", 60,60, atcommand_param },
+ { "vit", 60,60, atcommand_param },
+ { "int", 60,60, atcommand_param },
+ { "dex", 60,60, atcommand_param },
+ { "luk", 60,60, atcommand_param },
+ { "glvl", 60,60, atcommand_guildlevelup },
+ { "makeegg", 60,60, atcommand_makeegg },
+ { "hatch", 60,60, atcommand_hatch },
+ { "petfriendly", 40,40, atcommand_petfriendly },
+ { "pethungry", 40,40, atcommand_pethungry },
+ { "petrename", 1,1, atcommand_petrename },
+ { "recall", 60,60, atcommand_recall }, // + /recall
+ { "night", 80,80, atcommand_night },
+ { "day", 80,80, atcommand_day },
+ { "doom", 80,80, atcommand_doom },
+ { "doommap", 80,80, atcommand_doommap },
+ { "raise", 80,80, atcommand_raise },
+ { "raisemap", 80,80, atcommand_raisemap },
+ { "kick", 20,20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
+ { "kickall", 99,99, atcommand_kickall },
+ { "allskill", 60,60, atcommand_allskill },
+ { "questskill", 40,40, atcommand_questskill },
+ { "lostskill", 40,40, atcommand_lostskill },
+ { "spiritball", 40,40, atcommand_spiritball },
+ { "party", 1,1, atcommand_party },
+ { "guild", 50,50, atcommand_guild },
+ { "agitstart", 60,60, atcommand_agitstart },
+ { "agitend", 60,60, atcommand_agitend },
+ { "mapexit", 99,99, atcommand_mapexit },
+ { "idsearch", 60,60, atcommand_idsearch },
+ { "broadcast", 40,40, atcommand_broadcast }, // + /b and /nb
+ { "localbroadcast", 40,40, atcommand_localbroadcast }, // + /lb and /nlb
+ { "recallall", 80,80, atcommand_recallall },
+ { "reloaditemdb", 99,99, atcommand_reloaditemdb },
+ { "reloadmobdb", 99,99, atcommand_reloadmobdb },
+ { "reloadskilldb", 99,99, atcommand_reloadskilldb },
+ { "reloadscript", 99,99, atcommand_reloadscript },
+ { "reloadatcommand", 99,99, atcommand_reloadatcommand },
+ { "reloadbattleconf", 99,99, atcommand_reloadbattleconf },
+ { "reloadstatusdb", 99,99, atcommand_reloadstatusdb },
+ { "reloadpcdb", 99,99, atcommand_reloadpcdb },
+ { "reloadmotd", 99,99, atcommand_reloadmotd },
+ { "mapinfo", 99,99, atcommand_mapinfo },
+ { "dye", 40,40, atcommand_dye },
+ { "hairstyle", 40,40, atcommand_hair_style },
+ { "haircolor", 40,40, atcommand_hair_color },
+ { "allstats", 60,60, atcommand_stat_all },
+ { "block", 60,60, atcommand_char_block },
+ { "ban", 60,60, atcommand_char_ban },
+ { "unblock", 60,60, atcommand_char_unblock },
+ { "unban", 60,60, atcommand_char_unban },
+ { "mount", 20,20, atcommand_mount_peco },
+ { "guildspy", 60,60, atcommand_guildspy },
+ { "partyspy", 60,60, atcommand_partyspy },
+ { "repairall", 60,60, atcommand_repairall },
+ { "guildrecall", 60,60, atcommand_guildrecall },
+ { "partyrecall", 60,60, atcommand_partyrecall },
+ { "nuke", 60,60, atcommand_nuke },
+ { "shownpc", 80,80, atcommand_shownpc },
+ { "hidenpc", 80,80, atcommand_hidenpc },
+ { "loadnpc", 80,80, atcommand_loadnpc },
+ { "unloadnpc", 80,80, atcommand_unloadnpc },
+ { "time", 1,1, atcommand_servertime },
+ { "jail", 60,60, atcommand_jail },
+ { "unjail", 60,60, atcommand_unjail },
+ { "jailfor", 60,60, atcommand_jailfor },
+ { "jailtime", 1,1, atcommand_jailtime },
+ { "disguise", 20,20, atcommand_disguise },
+ { "undisguise", 20,20, atcommand_undisguise },
+ { "email", 1,1, atcommand_email },
+ { "effect", 40,40, atcommand_effect },
+ { "follow", 20,20, atcommand_follow },
+ { "addwarp", 60,60, atcommand_addwarp },
+ { "skillon", 80,80, atcommand_skillon },
+ { "skilloff", 80,80, atcommand_skilloff },
+ { "killer", 60,60, atcommand_killer },
+ { "npcmove", 80,80, atcommand_npcmove },
+ { "killable", 40,40, atcommand_killable },
+ { "dropall", 40,40, atcommand_dropall },
+ { "storeall", 40,40, atcommand_storeall },
+ { "skillid", 40,40, atcommand_skillid },
+ { "useskill", 40,40, atcommand_useskill },
+ { "displayskill", 99,99, atcommand_displayskill },
+ { "snow", 99,99, atcommand_snow },
+ { "sakura", 99,99, atcommand_sakura },
+ { "clouds", 99,99, atcommand_clouds },
+ { "clouds2", 99,99, atcommand_clouds2 },
+ { "fog", 99,99, atcommand_fog },
+ { "fireworks", 99,99, atcommand_fireworks },
+ { "leaves", 99,99, atcommand_leaves },
+ { "summon", 60,60, atcommand_summon },
+ { "adjgmlvl", 99,99, atcommand_adjgmlvl },
+ { "adjcmdlvl", 99,99, atcommand_adjcmdlvl },
+ { "trade", 60,60, atcommand_trade },
+ { "send", 99,99, atcommand_send },
+ { "setbattleflag", 99,99, atcommand_setbattleflag },
+ { "unmute", 80,80, atcommand_unmute },
+ { "clearweather", 99,99, atcommand_clearweather },
+ { "uptime", 1,1, atcommand_uptime },
+ { "changesex", 60,60, atcommand_changesex },
+ { "mute", 80,80, atcommand_mute },
+ { "refresh", 1,1, atcommand_refresh },
+ { "identify", 40,40, atcommand_identify },
+ { "gmotd", 20,20, atcommand_gmotd },
+ { "misceffect", 50,50, atcommand_misceffect },
+ { "mobsearch", 10,10, atcommand_mobsearch },
+ { "cleanmap", 40,40, atcommand_cleanmap },
+ { "npctalk", 20,20, atcommand_npctalk },
+ { "pettalk", 10,10, atcommand_pettalk },
+ { "users", 40,40, atcommand_users },
+ { "reset", 40,40, atcommand_reset },
+ { "skilltree", 40,40, atcommand_skilltree },
+ { "marry", 40,40, atcommand_marry },
+ { "divorce", 40,40, atcommand_divorce },
+ { "sound", 40,40, atcommand_sound },
+ { "undisguiseall", 99,99, atcommand_undisguiseall },
+ { "disguiseall", 99,99, atcommand_disguiseall },
+ { "changelook", 60,60, atcommand_changelook },
+ { "autoloot", 10,10, atcommand_autoloot },
+ { "alootid", 10,10, atcommand_autolootitem },
+ { "monsterinfo", 1,1, atcommand_mobinfo },
+ { "exp", 1,1, atcommand_exp },
+ { "adopt", 40,40, atcommand_adopt },
+ { "version", 1,1, atcommand_version },
+ { "mutearea", 99,99, atcommand_mutearea },
+ { "rates", 1,1, atcommand_rates },
+ { "iteminfo", 1,1, atcommand_iteminfo },
+ { "whodrops", 1,1, atcommand_whodrops },
+ { "whereis", 10,10, atcommand_whereis },
+ { "mapflag", 99,99, atcommand_mapflag },
+ { "me", 20,20, atcommand_me },
+ { "battleignore", 99,99, atcommand_monsterignore },
+ { "fakename", 20,20, atcommand_fakename },
+ { "size", 20,20, atcommand_size },
+ { "showexp", 10,10, atcommand_showexp},
+ { "showzeny", 10,10, atcommand_showzeny},
+ { "showdelay", 1,1, atcommand_showdelay},
+ { "autotrade", 10,10, atcommand_autotrade },
+ { "changegm", 10,10, atcommand_changegm },
+ { "changeleader", 10,10, atcommand_changeleader },
+ { "partyoption", 10,10, atcommand_partyoption},
+ { "invite", 1,1, atcommand_invite },
+ { "duel", 1,1, atcommand_duel },
+ { "leave", 1,1, atcommand_leave },
+ { "accept", 1,1, atcommand_accept },
+ { "reject", 1,1, atcommand_reject },
+ { "main", 1,1, atcommand_main },
+ { "clone", 50,50, atcommand_clone },
+ { "slaveclone", 50,50, atcommand_clone },
+ { "evilclone", 50,50, atcommand_clone },
+ { "tonpc", 40,40, atcommand_tonpc },
+ { "commands", 1,1, atcommand_commands },
+ { "noask", 1,1, atcommand_noask },
+ { "request", 20,20, atcommand_request },
+ { "hlvl", 60,60, atcommand_homlevel },
+ { "homevolve", 60,60, atcommand_homevolution },
+ { "makehomun", 60,60, atcommand_makehomun },
+ { "homfriendly", 60,60, atcommand_homfriendly },
+ { "homhungry", 60,60, atcommand_homhungry },
+ { "homtalk", 10,10, atcommand_homtalk },
+ { "hominfo", 1,1, atcommand_hominfo },
+ { "homstats", 1,1, atcommand_homstats },
+ { "homshuffle", 60,60, atcommand_homshuffle },
+ { "showmobs", 10,10, atcommand_showmobs },
+ { "feelreset", 10,10, atcommand_feelreset },
+ { "auction", 1,1, atcommand_auction },
+ { "mail", 1,1, atcommand_mail },
+ { "noks", 1,1, atcommand_ksprotection },
+ { "allowks", 40,40, atcommand_allowks },
+ { "cash", 60,60, atcommand_cash },
+ { "points", 60,60, atcommand_cash },
+ { "agitstart2", 60,60, atcommand_agitstart2 },
+ { "agitend2", 60,60, atcommand_agitend2 },
+ { "skreset", 60,60, atcommand_resetskill },
+ { "streset", 60,60, atcommand_resetstat },
+ { "storagelist", 40,40, atcommand_itemlist },
+ { "cartlist", 40,40, atcommand_itemlist },
+ { "itemlist", 40,40, atcommand_itemlist },
+ { "stats", 40,40, atcommand_stats },
+ { "delitem", 60,60, atcommand_delitem },
+ { "charcommands", 1,1, atcommand_commands },
+ { "font", 1,1, atcommand_font },
+ /**
+ * For Testing Purposes, not going to be here after we're done.
+ **/
+ { "newmount", 0,99, atcommand_new_mount },
+ };
+ AtCommandInfo* atcommand;
+ int i;
+
+ for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
+ CREATE(atcommand, AtCommandInfo, 1);
+
+ atcommand->command = atcommand_base[i].command;
+ atcommand->level = atcommand_base[i].level;
+ atcommand->level2 = atcommand_base[i].level2;
+ atcommand->func = atcommand_base[i].func;
+
+ strdb_put(atcommand_db, atcommand->command, atcommand);
+ }
+ return;
+}
/*==========================================
* Command lookup functions
*------------------------------------------*/
-static AtCommandInfo* get_atcommandinfo_byname(const char* name)
-{
- int i;
+static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
if( *name == atcommand_symbol || *name == charcommand_symbol ) name++; // for backwards compatibility
- ARR_FIND( 0, ARRAYLENGTH(atcommand_info), i, strcmpi(atcommand_info[i].command, name) == 0 );
- return ( i < ARRAYLENGTH(atcommand_info) ) ? &atcommand_info[i] : NULL;
-}
-
-static AtCommandInfo* get_atcommandinfo_byfunc(const AtCommandFunc func)
-{
- int i;
- ARR_FIND( 0, ARRAYLENGTH(atcommand_info), i, atcommand_info[i].func == func );
- return ( i < ARRAYLENGTH(atcommand_info) ) ? &atcommand_info[i] : NULL;
+ if( strdb_exists(atcommand_db,name) )
+ return (AtCommandInfo*)strdb_get(atcommand_db, name);
+ return NULL;
}
/*==========================================
* Retrieve the command's required gm level
*------------------------------------------*/
-int get_atcommand_level(const AtCommandFunc func)
-{
- AtCommandInfo* info = get_atcommandinfo_byfunc(func);
+int get_atcommand_level(const char* name) {
+ AtCommandInfo* info = (AtCommandInfo*)strdb_get(atcommand_db, name);
return ( info != NULL ) ? info->level : 100; // 100: command can not be used
}
@@ -9247,8 +9197,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
params[0] = '\0';
//Grab the command information and check for the proper GM level required to use it or if the command exists
- info = get_atcommandinfo_byname(command);
- if( info == NULL || info->func == NULL || ( type && ((*atcmd_msg == atcommand_symbol && pc_isGM(sd) < info->level) || (*atcmd_msg == charcommand_symbol && pc_isGM(sd) < info->level2)) ) )
+ if( (info = (AtCommandInfo*)strdb_get(atcommand_db, command+1)) == NULL || info->func == NULL || ( type && ((*atcmd_msg == atcommand_symbol && pc_isGM(sd) < info->level) || (*atcmd_msg == charcommand_symbol && pc_isGM(sd) < info->level2)) ) )
{
if( pc_isGM(sd) ) {
sprintf(output, msg_txt(153), command); // "%s is Unknown Command."
@@ -9260,10 +9209,9 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
//Log atcommands
if( *atcmd_msg == atcommand_symbol )
- log_atcommand(sd, info->level, atcmd_msg);
-
+ log_atcommand(sd, info->level, atcmd_msg);
//Log Charcommands
- if( *atcmd_msg == charcommand_symbol && ssd != NULL )
+ else if( *atcmd_msg == charcommand_symbol && ssd != NULL )
log_atcommand(sd, info->level2, message);
//Attempt to use the command
@@ -9277,61 +9225,97 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
return true;
}
+/**
+ * Splits and parses command aliases field
+ * Note: I'm not good (at all) with string manipulation, if you think you can improve, please do. I beg you.
+ **/
+void atcommand_parse_aliases(char aliases[1024],AtCommandInfo* base) {
+ char *str[99], *p;
+ int i, max = 0;
+
+ p = aliases;
+ while( ISSPACE(*p) )//trim
+ ++p;
+
+ //I assume nobody is getting over 98 alises in the same command lol
+ for( i = 0; i < 99; i++ ) {
+ str[i] = p;
+ p = strchr(p,',');
+ if( p == NULL ) {
+ max = i+1;
+ break;// comma not found
+ }
+ *p = '\0';
+ ++p;
+ }
+ if( !str[0] )//no aliases at all
+ return;
+
+ for(i = 0; i < max;i++) {
+ AtCommandInfo* atcommand;
+
+ if( strdb_exists(atcommand_db, str[i]) ) {
+ ShowError("atcommand_conf: duplicate alises error: %s (from %s)\n",str[i],base->command);
+ continue;
+ }
+
+ CREATE(atcommand, AtCommandInfo, 1);
+
+ atcommand->command = str[i];
+ atcommand->level = base->level;
+ atcommand->level2 = base->level2;
+ atcommand->func = base->func;
+
+ strdb_put(atcommand_db, atcommand->command, atcommand);
+ }
+ return;
+}
/*==========================================
*
*------------------------------------------*/
int atcommand_config_read(const char* cfgName)
{
- char line[1024], w1[1024], w2[1024], w3[1024];
+ char line[1024], w1[1024], w2[1024], w3[1024], w4[1024];
AtCommandInfo* p;
FILE* fp;
-
- if( (fp = fopen(cfgName, "r")) == NULL )
- {
+
+ if( (fp = fopen(cfgName, "r")) == NULL ) {
ShowError("AtCommand configuration file not found: %s\n", cfgName);
return 1;
}
- while( fgets(line, sizeof(line), fp) )
- {
+ while( fgets(line, sizeof(line), fp) ) {
if( line[0] == '/' && line[1] == '/' )
continue;
-
- if( (sscanf(line, "%1023[^:]:%1023[^,],%1023s", w1, w2, w3)) != 3 && ( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2
- && strcmpi(w1, "import") != 0 ) && strcmpi(w1, "command_symbol") != 0 && strcmpi(w1, "char_symbol") != 0 )
- continue;
- p = get_atcommandinfo_byname(w1);
- if( p != NULL )
- {
- p->level = atoi(w2);
- p->level = cap_value(p->level, 0, 100);
- if( (sscanf(line, "%1023[^:]:%1023s", w1, w2) == 2) && (sscanf(line, "%1023[^:]:%1023[^,],%1023s", w1, w2, w3)) != 3 )
- {
- ShowWarning("atcommand_conf: setting %s:%d is deprecated! Please see atcommand_athena.conf for the new setting format.\n",w1,atoi(w2));
- ShowWarning("atcommand_conf: defaulting %s charcommand level to %d.\n",w1,atoi(w2));
- p->level2 = atoi(w2);
+ if( ( sscanf(line,"%1023[^:]:%1023[^,],%1023[^[][%1023[^]]",w1,w2,w3,w4) ) == 4 ) {
+ if( ( p = (AtCommandInfo*)strdb_get(atcommand_db, w1) ) != NULL ) {
+
+ p->level = atoi(w2);//update @level
+ p->level2 = atoi(w3);//update #level
+
+ /**
+ * Parse the alises
+ **/
+ atcommand_parse_aliases(w4,p);
+
+ continue;//we're done move on
}
- else {
- p->level2 = atoi(w3);
- }
- p->level2 = cap_value(p->level2, 0, 100);
- }
- else
+ } else if( strcmpi(w1, "import") != 0 && strcmpi(w1, "command_symbol") != 0 && strcmpi(w1, "char_symbol") != 0 )
+ continue;
+
if( strcmpi(w1, "import") == 0 )
atcommand_config_read(w2);
- else
- if( strcmpi(w1, "command_symbol") == 0 &&
+ else if( strcmpi(w1, "command_symbol") == 0 &&
w2[0] > 31 && // control characters
w2[0] != '/' && // symbol of standard ragnarok GM commands
w2[0] != '%' && // symbol of party chat speaking
w2[0] != '$' && // symbol of guild chat speaking
w2[0] != '#' ) // remote symbol
atcommand_symbol = w2[0];
- else
- if( strcmpi(w1, "char_symbol") == 0 &&
+ else if( strcmpi(w1, "char_symbol") == 0 &&
w2[0] > 31 &&
w2[0] != '/' &&
w2[0] != '%' &&
@@ -9346,14 +9330,33 @@ int atcommand_config_read(const char* cfgName)
return 0;
}
-void do_init_atcommand()
-{
+void atcommand_doload() {
+
+ if( atcommand_db != NULL )
+ db_destroy(atcommand_db);
+
+ atcommand_db = strdb_alloc(DB_OPT_DUP_KEY, 0);
+ atcommand_basecommands();//fills initial atcommand_db with known commands
+
+ atcommand_config_read(ATCOMMAND_CONF_FILENAME);
+
+ return;
+}
+
+void do_init_atcommand() {
+
+ atcommand_doload();
+
add_timer_func_list(atshowmobs_timer, "atshowmobs_timer");
+
return;
}
-void do_final_atcommand()
-{
+void do_final_atcommand() {
+
+ db_destroy(atcommand_db);
+
+ return;
}
@@ -9365,24 +9368,25 @@ void do_final_atcommand()
ACMD_FUNC(commands)
{
char line_buff[CHATBOX_SIZE];
- int i, gm_lvl = pc_isGM(sd), count = 0;
+ int gm_lvl = pc_isGM(sd), count = 0;
char* cur = line_buff;
+ AtCommandInfo* cmd;
+ DBIterator* iter = atcommand_db->iterator(atcommand_db);
memset(line_buff,' ',CHATBOX_SIZE);
line_buff[CHATBOX_SIZE-1] = 0;
clif_displaymessage(fd, msg_txt(273)); // "Commands available:"
- for( i = 0; i < ARRAYLENGTH(atcommand_info); i++ )
- {
+ for( cmd = (AtCommandInfo*)iter->first(iter,NULL); iter->exists(iter); cmd = (AtCommandInfo*)iter->next(iter,NULL) ) {
unsigned int slen;
- if( gm_lvl < atcommand_info[i].level && stristr(command,"commands") )
+ if( gm_lvl < cmd->level && stristr(command,"commands") )
continue;
- if( gm_lvl < atcommand_info[i].level2 && stristr(command,"charcommands") )
+ if( gm_lvl < cmd->level2 && stristr(command,"charcommands") )
continue;
- slen = strlen(atcommand_info[i].command);
+ slen = strlen(cmd->command);
// flush the text buffer if this command won't fit into it
if( slen + cur - line_buff >= CHATBOX_SIZE )
@@ -9393,11 +9397,12 @@ ACMD_FUNC(commands)
line_buff[CHATBOX_SIZE-1] = 0;
}
- memcpy(cur,atcommand_info[i].command,slen);
+ memcpy(cur,cmd->command,slen);
cur += slen+(10-slen%10);
count++;
}
+ iter->destroy(iter);
clif_displaymessage(fd,line_buff);
sprintf(atcmd_output, msg_txt(274), count); // "%d commands found."
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index 5456bc348..415aa9305 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -18,7 +18,7 @@ extern char charcommand_symbol;
typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type);
-int get_atcommand_level(const AtCommandFunc func);
+int get_atcommand_level(const char* name);
void do_init_atcommand(void);
void do_final_atcommand(void);
diff --git a/src/map/clif.c b/src/map/clif.c
index 3e2a20514..1054ec66a 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9169,7 +9169,7 @@ void clif_parse_MapMove(int fd, struct map_session_data *sd)
if (battle_config.atc_gmonly && !pc_isGM(sd))
return;
- if(pc_isGM(sd) < get_atcommand_level(atcommand_mapmove))
+ if(pc_isGM(sd) < get_atcommand_level("warp"))
return;
map_name = (char*)RFIFOP(fd,2);
@@ -9177,7 +9177,7 @@ void clif_parse_MapMove(int fd, struct map_session_data *sd)
sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20));
atcommand_mapmove(fd, sd, "@mapmove", output);
sprintf(message, "/mm %s", output);
- log_atcommand(sd, get_atcommand_level(atcommand_mapmove), message);
+ log_atcommand(sd, get_atcommand_level("warp"), message);
}
/*==========================================
@@ -9534,7 +9534,7 @@ void clif_parse_Broadcast(int fd, struct map_session_data* sd)
if( battle_config.atc_gmonly && !pc_isGM(sd) )
return;
- if( pc_isGM(sd) < (lv=get_atcommand_level(atcommand_broadcast)) )
+ if( pc_isGM(sd) < (lv=get_atcommand_level("broadcast")) )
return;
// as the length varies depending on the command used, just block unreasonably long strings
@@ -10628,7 +10628,7 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd)
if( battle_config.atc_gmonly && !pc_isGM(sd) )
return;
- if( pc_isGM(sd) < get_atcommand_level(atcommand_reset) )
+ if( pc_isGM(sd) < get_atcommand_level("reset") )
return;
if( RFIFOW(fd,2) )
@@ -10636,7 +10636,7 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd)
else
pc_resetstate(sd);
- log_atcommand(sd, get_atcommand_level(atcommand_reset), RFIFOW(fd,2) ? "/resetskill" : "/resetstate");
+ log_atcommand(sd, get_atcommand_level("reset"), RFIFOW(fd,2) ? "/resetskill" : "/resetstate");
}
/*==========================================
@@ -10652,7 +10652,7 @@ void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd)
if( battle_config.atc_gmonly && !pc_isGM(sd) )
return;
- if( pc_isGM(sd) < (lv=get_atcommand_level(atcommand_localbroadcast)) )
+ if( pc_isGM(sd) < (lv=get_atcommand_level("localbroadcast")) )
return;
// as the length varies depending on the command used, just block unreasonably long strings
@@ -11613,7 +11613,7 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd)
return;
}
- lv = get_atcommand_level(atcommand_kick);
+ lv = get_atcommand_level("kick");
if( pc_isGM(sd) < lv )
{
clif_GM_kickack(sd, 0);
@@ -11631,7 +11631,7 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd)
break;
case BL_MOB:
{
- lv = get_atcommand_level(atcommand_killmonster);
+ lv = get_atcommand_level("killmonster");
if( pc_isGM(sd) < lv )
{
clif_GM_kickack(sd, 0);
@@ -11650,7 +11650,7 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd)
case BL_NPC:
{
struct npc_data* nd = (struct npc_data *)target;
- lv = get_atcommand_level(atcommand_unloadnpc);
+ lv = get_atcommand_level("unloadnpc");
if( pc_isGM(sd) < lv )
{
clif_GM_kickack(sd, 0);
@@ -11693,7 +11693,7 @@ void clif_parse_GMShift(int fd, struct map_session_data *sd)
if( battle_config.atc_gmonly && !pc_isGM(sd) )
return;
- if( pc_isGM(sd) < (lv=get_atcommand_level(atcommand_jumpto)) )
+ if( pc_isGM(sd) < (lv=get_atcommand_level("goto")) )
return;
player_name = (char*)RFIFOP(fd,2);
@@ -11719,7 +11719,7 @@ void clif_parse_GMRemove2(int fd, struct map_session_data* sd)
return;
}
- if( pc_isGM(sd) < ( lv = get_atcommand_level(atcommand_jumpto) ) )
+ if( pc_isGM(sd) < ( lv = get_atcommand_level("goto") ) )
{
return;
}
@@ -11752,7 +11752,7 @@ void clif_parse_GMRecall(int fd, struct map_session_data *sd)
if( battle_config.atc_gmonly && !pc_isGM(sd) )
return;
- if( pc_isGM(sd) < (lv=get_atcommand_level(atcommand_recall)) )
+ if( pc_isGM(sd) < (lv=get_atcommand_level("recall")) )
return;
player_name = (char*)RFIFOP(fd,2);
@@ -11778,7 +11778,7 @@ void clif_parse_GMRecall2(int fd, struct map_session_data* sd)
return;
}
- if( pc_isGM(sd) < ( lv = get_atcommand_level(atcommand_recall) ) )
+ if( pc_isGM(sd) < ( lv = get_atcommand_level("recall") ) )
{
return;
}
@@ -11816,18 +11816,18 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd)
monster_item_name[NAME_LENGTH-1] = '\0';
if( mobdb_searchname(monster_item_name) ) {
- if( pc_isGM(sd) < (level=get_atcommand_level(atcommand_monster)) )
+ if( pc_isGM(sd) < (level=get_atcommand_level("monster")) )
return;
atcommand_monster(fd, sd, "@monster", monster_item_name); // as @monster
{ //Log action. [Skotlex]
- snprintf(message, sizeof(message)-1, "@spawn %s", monster_item_name);
+ snprintf(message, sizeof(message)-1, "@monster %s", monster_item_name);
log_atcommand(sd, level, message);
}
return;
}
if( itemdb_searchname(monster_item_name) == NULL )
return;
- if( pc_isGM(sd) < (level = get_atcommand_level(atcommand_item)) )
+ if( pc_isGM(sd) < (level = get_atcommand_level("item")) )
return;
atcommand_item(fd, sd, "@item", monster_item_name); // as @item
{ //Log action. [Skotlex]
@@ -11844,7 +11844,7 @@ void clif_parse_GMHide(int fd, struct map_session_data *sd)
if( battle_config.atc_gmonly && !pc_isGM(sd) )
return;
- if( pc_isGM(sd) < get_atcommand_level(atcommand_hide) )
+ if( pc_isGM(sd) < get_atcommand_level("hide") )
return;
if( sd->sc.option & OPTION_INVISIBLE ) {
@@ -11858,7 +11858,7 @@ void clif_parse_GMHide(int fd, struct map_session_data *sd)
sd->sc.option |= OPTION_INVISIBLE;
sd->vd.class_ = INVISIBLE_CLASS;
clif_displaymessage(fd, "Invisible: On.");
- log_atcommand(sd, get_atcommand_level(atcommand_hide), "/hide");
+ log_atcommand(sd, get_atcommand_level("hide"), "/hide");
}
clif_changeoption(&sd->bl);
}
@@ -11891,7 +11891,7 @@ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd)
if( dstsd == NULL )
return;
- if( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) )
+ if( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level("mute") )
{
clif_manner_message(sd, 0);
clif_manner_message(dstsd, 5);
@@ -11923,7 +11923,7 @@ void clif_parse_GMRc(int fd, struct map_session_data* sd)
if( dstsd == NULL )
return;
- if( pc_isGM(sd) > pc_isGM(dstsd) && pc_isGM(sd) >= get_atcommand_level(atcommand_mute) )
+ if( pc_isGM(sd) > pc_isGM(dstsd) && pc_isGM(sd) >= get_atcommand_level("mute") )
{
clif_manner_message(sd, 0);
clif_manner_message(dstsd, 3);
diff --git a/src/map/mail.c b/src/map/mail.c
index dfa7889e0..f8adb5f0e 100644
--- a/src/map/mail.c
+++ b/src/map/mail.c
@@ -195,7 +195,7 @@ void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg)
// This function only check if the mail operations are valid
bool mail_invalid_operation(struct map_session_data *sd)
{
- if( !map[sd->bl.m].flag.town && pc_isGM(sd) < get_atcommand_level(atcommand_mail) )
+ if( !map[sd->bl.m].flag.town && pc_isGM(sd) < get_atcommand_level("mail") )
{
ShowWarning("clif_parse_Mail: char '%s' trying to do invalid mail operations.\n", sd->status.name);
return true;
diff --git a/src/map/map.c b/src/map/map.c
index 30fb4fc28..8f7f7efb2 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -3740,7 +3740,6 @@ int do_init(int argc, char *argv[])
battle_config_read(BATTLE_CONF_FILENAME);
msg_config_read(MSG_CONF_NAME);
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
script_config_read(SCRIPT_CONF_NAME);
inter_config_read(INTER_CONF_NAME);
log_config_read(LOG_CONF_NAME);
diff --git a/src/map/pc.c b/src/map/pc.c
index eef9188a1..d16c25b69 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -871,7 +871,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
pc_setequipindex(sd);
status_change_init(&sd->bl);
- if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && (pc_isGM(sd) >= get_atcommand_level(atcommand_hide)))
+ if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && (pc_isGM(sd) >= get_atcommand_level("hide")))
sd->status.option &= (OPTION_MASK | OPTION_INVISIBLE);
else
sd->status.option &= OPTION_MASK;