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author | Haru <haru@dotalux.com> | 2017-03-19 16:45:52 +0100 |
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committer | GitHub <noreply@github.com> | 2017-03-19 16:45:52 +0100 |
commit | 7aae8b0769efadbe42cdaed7ea29cfbc22eca7ab (patch) | |
tree | 2187db986f040eab4e4d54eb0c4790d19533b14b | |
parent | 1e03a5b09d71741e267147cfcd522f9ad7a53dc2 (diff) | |
parent | ae14c645b4e247d98ecf23401e796c21b3c4f5b3 (diff) | |
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Merge pull request #1184 from HerculesWS/CHARACTER_SLOTS
Increase Character Slots from 9 to 12
-rw-r--r-- | src/common/mmo.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index 9c29b8a0e..16bc978bf 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -114,7 +114,15 @@ #define MAX_INVENTORY 100 //Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well. -#define MAX_CHARS 9 +#if PACKETVER >= 20100413 +#ifndef MAX_CHARS + #define MAX_CHARS 12 +#endif +#else +#ifndef MAX_CHARS + #define MAX_CHARS 9 +#endif +#endif //Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex] //Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size. #define MAX_SLOTS 4 |