summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKirieZ <guilherme_kiriez@hotmail.com>2015-08-28 01:47:03 -0300
committerKirieZ <guilherme_kiriez@hotmail.com>2015-08-28 01:47:03 -0300
commit459c792852a557adf125d4f086c53c6ab53ac08f (patch)
treef70d37dbf6e0010dd122fa4a11065649b228694b
parentf7a97b556e05373711998d4f819cf7d89e4b0ce8 (diff)
downloadhercules-459c792852a557adf125d4f086c53c6ab53ac08f.tar.gz
hercules-459c792852a557adf125d4f086c53c6ab53ac08f.tar.bz2
hercules-459c792852a557adf125d4f086c53c6ab53ac08f.tar.xz
hercules-459c792852a557adf125d4f086c53c6ab53ac08f.zip
Fix tu_sword.txt quest log linking. issue #008561 (old tracker)
-rw-r--r--npc/quests/first_class/tu_sword.txt48
1 files changed, 25 insertions, 23 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index dc2b4109c..b200e246f 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Fix up by Jukka
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Description: =========================================
//= [Official Conversion]
//= Swordman training quest.
@@ -15,6 +15,7 @@
//= 1.4 Misc. updates. [L0ne_W0lf]
//= 1.5 Added Renewal Izlude coordinates.
//= 1.6 Added Pre-Renewal support. [Euphy]
+//= 1.7 Fixed quest log linking [KirieZ]
//============================================================
// Shurank
@@ -213,6 +214,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Next time, I will tell you more about the Magnum Break skill.";
mes "I'll be here when you're ready to learn more.";
tu_swordman = 22;
+ changequest 8227,8228;
close;
case 13:
mes "You should leave as soon as possible to meet Dequ'ee in Geffen. You do remember where to find him, don't you?";
@@ -227,8 +229,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~";
tu_swordman = 13;
- erasequest 8221;
- setquest 8222;
+ changequest 8221, 8222;
if (RENEWAL_EXP)
getexp 126,0;
else
@@ -275,8 +276,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
next;
mes "[Shurank]";
mes "Since you've learned the Endure skill already, I don't think I need to explain it any further. You've done well.";
- erasequest 8221;
- setquest 8222;
+ changequest 8221, 8222;
tu_swordman = 13;
next;
mes "[Shurank]";
@@ -292,8 +292,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~";
tu_swordman = 13;
- erasequest 8221;
- setquest 8222;
+ changequest 8221, 8222;
if (RENEWAL_EXP)
getexp 126,0;
else
@@ -357,8 +356,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Since you've learned the Endure skill already, I don't think I need to explain it any further. You've done well.";
tu_swordman = 13;
- erasequest 8221;
- setquest 8222;
+ changequest 8220, 8222;
next;
mes "[Shurank]";
mes "Ah, once again, I have";
@@ -372,8 +370,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Hm. But judging from the gleen of toughness on your skin, I suppose teaching you about Endure would be a waste of your time. Well done!";
tu_swordman = 13;
- erasequest 8221;
- setquest 8222;
+ changequest 8220, 8222;
if (RENEWAL_EXP)
getexp 126,0;
else
@@ -398,6 +395,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
tu_swordman = 10;
+ changequest 8219, 8220;
if (RENEWAL_EXP)
getexp 112,0;
else
@@ -415,6 +413,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
tu_swordman = 10;
+ changequest 8219, 8220;
if (RENEWAL_EXP)
getexp 126,0;
else
@@ -462,11 +461,13 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Alright, come back to me when you become sufficiently skilled in the use of Provoke. In the meantime, keep training.";
tu_swordman = 9;
+ changequest 8218,8219;
close;
} else if((.@chk_provoke > 4) && (.@chk_provoke < 10)){
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
tu_swordman = 10;
+ changequest 8218,8220;
if (RENEWAL_EXP)
getexp 112,0;
else
@@ -484,6 +485,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
tu_swordman = 10;
+ changequest 8218,8220;
if (RENEWAL_EXP)
getexp 126,0;
else
@@ -562,13 +564,13 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Now I ask that you train yourself in the use of Provoke. Come back";
mes "to me when you have a sufficient understanding of the use of the Provoke skill.";
tu_swordman = 9;
- changequest 8218,8219;
+ changequest 8217,8219;
close;
} else if((.@chk_provoke > 4) && (.@chk_provoke < 10)){
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
tu_swordman = 10;
- changequest 8219,8220;
+ changequest 8217,8220;
if (RENEWAL_EXP)
getexp 112,0;
else
@@ -586,10 +588,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
tu_swordman = 10;
- completequest 8218;
- completequest 8219;
- completequest 8220;
- setquest 8221;
+ changequest 8217,8220;
if (RENEWAL_EXP)
getexp 126,0;
else
@@ -706,6 +705,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
}
mes "[Shurank]";
mes "By now, I believe that you know enough about the Increase HP Recovery skill. Next time, I shall teach you what I know about the Provoke skill.";
+ changequest 8214, 8215;
close;
case 3:
mes "If you want to be";
@@ -725,6 +725,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
+ changequest 8213, 8214;
if (RENEWAL_EXP)
getexp 97,0;
else
@@ -763,6 +764,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as";
mes "you grow stronger.";
tu_swordman = 3;
+ changequest 8212, 8213;
if (RENEWAL_EXP)
getexp 83,0;
else
@@ -777,6 +779,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
+ changequest 8212, 8214;
if (RENEWAL_EXP)
getexp 97,0;
else
@@ -815,6 +818,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
mes "of the fundamentals to cover!";
tu_swordman = 2;
+ changequest 8211, 8212;
if (RENEWAL_EXP)
getexp 58,0;
else
@@ -847,7 +851,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger...";
tu_swordman = 3;
- setquest 8211;
+ changequest 8211, 8213;
if (RENEWAL_EXP)
getexp 83,0;
else
@@ -865,6 +869,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
+ changequest 8211, 8214;
if (RENEWAL_EXP)
getexp 97,0;
else
@@ -928,7 +933,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
mes "of the fundamentals to cover!";
tu_swordman = 2;
- changequest 8211,8212;
+ setquest 8212;
if (RENEWAL_EXP)
getexp 58,0;
else
@@ -954,7 +959,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
mes "of the fundamentals to cover!";
tu_swordman = 3;
- changequest 8212,8213;
+ setquest 8213;
if (RENEWAL_EXP)
getexp 83,0;
else
@@ -972,9 +977,6 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
- completequest 8211;
- completequest 8212;
- completequest 8213;
setquest 8214;
if (RENEWAL_EXP)
getexp 97,0;