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author | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-05 14:15:15 +0000 |
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committer | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-05 14:15:15 +0000 |
commit | a6a7512d138abf322b48f16ba4dbb583e614d5b9 (patch) | |
tree | ff6e8b47f397e3fe242e94d2f12fe951e4814caa | |
parent | 4d0d981ae30ca3b643e8727e2e5087b957e5d27a (diff) | |
download | hercules-a6a7512d138abf322b48f16ba4dbb583e614d5b9.tar.gz hercules-a6a7512d138abf322b48f16ba4dbb583e614d5b9.tar.bz2 hercules-a6a7512d138abf322b48f16ba4dbb583e614d5b9.tar.xz hercules-a6a7512d138abf322b48f16ba4dbb583e614d5b9.zip |
- Re-committed r16984 (pid:161281).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17000 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index f81053c3d..8f5df51a2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9237,7 +9237,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) if( !sd || sd->skillitem != ud->skillid || skill_get_delay(ud->skillid,ud->skilllv) ) ud->canact_tick = tick + skill_delayfix(src, ud->skillid, ud->skilllv); //Tests show wings don't overwrite the delay but skill scrolls do. [Inkfish] - if( sd && skill_get_cooldown(ud->skillid,ud->skilllv) > 0 ){ + if (sd) { //Cooldown application int i, cooldown = skill_get_cooldown(ud->skillid, ud->skilllv); for (i = 0; i < ARRAYLENGTH(sd->skillcooldown) && sd->skillcooldown[i].id; i++) { // Increases/Decreases cooldown of a skill by item/card bonuses. if (sd->skillcooldown[i].id == ud->skillid){ @@ -9245,6 +9245,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) break; } } + if(cooldown) skill_blockpc_start(sd, ud->skillid, cooldown); } if( battle_config.display_status_timers && sd ) @@ -9466,7 +9467,7 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data) if( !sd || sd->skillitem != ud->skillid || skill_get_delay(ud->skillid,ud->skilllv) ) ud->canact_tick = tick + skill_delayfix(src, ud->skillid, ud->skilllv); - if( sd && skill_get_cooldown(ud->skillid,ud->skilllv) > 0 ){ + if (sd) { //Cooldown application int i, cooldown = skill_get_cooldown(ud->skillid, ud->skilllv); for (i = 0; i < ARRAYLENGTH(sd->skillcooldown) && sd->skillcooldown[i].id; i++) { // Increases/Decreases cooldown of a skill by item/card bonuses. if (sd->skillcooldown[i].id == ud->skillid){ @@ -9474,6 +9475,7 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr_t data) break; } } + if(cooldown) skill_blockpc_start(sd, ud->skillid, cooldown); } if( battle_config.display_status_timers && sd ) |