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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-25 20:53:51 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-25 20:53:51 +0000 |
commit | c723eb1e797490754cb061a129bf6db23873ecda (patch) | |
tree | 5bdb6a79fbd6a3b17e9198ce1108d9544f7b7c21 | |
parent | 5369a023c47b1fd23954ac08ff303c52dff6b03d (diff) | |
download | hercules-c723eb1e797490754cb061a129bf6db23873ecda.tar.gz hercules-c723eb1e797490754cb061a129bf6db23873ecda.tar.bz2 hercules-c723eb1e797490754cb061a129bf6db23873ecda.tar.xz hercules-c723eb1e797490754cb061a129bf6db23873ecda.zip |
Updated Bunny Band and Mr. Smile quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11800 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/quests/bunnyband.txt | 284 | ||||
-rw-r--r-- | npc/quests/mrsmile.txt | 160 |
3 files changed, 294 insertions, 151 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index f122f3cc4..6f7d7822f 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2007/11/25 + * 11800 Updated Bunny Band and Mr. Smile quests. [L0ne_W0lf] * Fixed an NPC error in lutie quest file (scrap " left behind.) [l0ne_W0lf] * Changed item names to item IDs on some scripts. [Samuray22] 2007/11/24 diff --git a/npc/quests/bunnyband.txt b/npc/quests/bunnyband.txt index b04d28dd8..b34adf90f 100644 --- a/npc/quests/bunnyband.txt +++ b/npc/quests/bunnyband.txt @@ -3,96 +3,220 @@ //===== By: ================================================== //= eAthena Dev Team //===== Current Version: ===================================== -//= v1.4 +//= v1.5 //===== Compatible With: ===================================== -//= eAthena 7.15 + +//= eAthena SVN //===== Description: ========================================= -//= +//= [Aegis Conversion] +//= Quest to obtain a Bunny Band headgear. //===== Additional Comments: ================================= -//= 1.1 using duplicate command -//= 1.2 Fixed NPC location, removed NPC dupes [Lupus] -//= 1.3 RE-Fixed exploit V_V, also cleared used VAR [Lupus] -//= 1.4 replaced BUNYBND with @BUNYBND [Lupus] +//= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] +// Changed @BUNYBAN back to a BUNYBAND, it hsoudl be this way. +// Removed duplicates. NPC is ALberta-only. //============================================================ - -// Alberta ------------------------------------------------------------------------------------------------------------------------------------------ -alberta,23,232,1 script Kafra Corp. Rep.#1::KCRep 83,{ - mes "[Kafra Corp. Rep.]"; - if (@BUNYBND) goto L_Check; - mes "^529DFFSpecial Event, ^FF0000Bunny Band ^529DFFQuest!!^000000"; - next; - menu "Information",-, "Join",M_Join, "Cancel",M_End; - - mes "[Kafra Corp. Rep.]"; - mes "To thank our customers for using the Kafra Corp. services, we have prepapred a small event for them..."; - next; - mes "[Kafra Corp. Rep.]"; - mes "The ^FF0000Bunny Band ^529DFFquest!!!^000000. (Sponsered by: The Alberta Merchant Association.)"; - mes "This quest allows players to obtain the ultra-rare ^FF0000Bunny Band^000000!"; +alberta,26,229,0 script Kafra Employee#bunny 83,{ + if (BUNYBND == 1) { + mes "[Kafra Employee]"; + mes "Hello there~!"; + mes "How'd you like to"; + mes "participate in Kafra"; + mes "Corporation's special"; + mes "^529DFFBunny Band Event^000000?"; next; - mes "[Kafra Corp. Rep.]"; - mes "All you have to do is collect a number of items and bring them to a Kafra Corp. representative such as myself."; - mes "We will then carefully handmake a Bunny Band for you on the spot!"; - next; - mes "[Kafra Corp. Rep.]"; - mes "Here are the items that you will need for the Bunny Band."; - mes "^5555FF100 Feather^000000,"; - mes "^5555FF1 Four Leaf Clover^000000,"; - mes "^5555FF1 Pearl^000000,"; - mes "^5555FF1 Kitty Band^000000."; + switch(select("Sure, I brought the items.:Event Information:Cancel")) { + case 1: + mes "[Kafra Employee]"; + mes "Alrighty~"; + mes "Let me check to"; + mes "see if you brought"; + mes "all the items..."; + next; + if (countitem(949) < 100) { + mes "[Kafra Employee]"; + mes "Ooh, I'm sorry"; + mes "but you need to"; + mes "bring at least"; + mes "100 Feathers."; + close; + } + if (countitem(706) == 0) { + mes "[Kafra Employee]"; + mes "Ooh, I'm sorry"; + mes "but you need to"; + mes "bring at least"; + mes "1 Four-Leaf Clover."; + close; + } + if (countitem(722) == 0) { + mes "[Kafra Employee]"; + mes "Ooh, I'm sorry"; + mes "but you need to"; + mes "bring at least"; + mes "1 Pearl."; + close; + } + if (countitem(2213) == 0) { + mes "Ooh, I'm sorry"; + mes "but you need to"; + mes "bring at least"; + mes "1 Kitty Band."; + close; + } + mes "[Kafra Employee]"; + mes "Great, I see that"; + mes "you've gathered"; + mes "everything I need to"; + mes "make the Bunny Band."; + mes "Please wait a moment"; + mes "while I put it together..."; + next; + if (countitem(949) < 100) { + mes "[Kafra Employee]"; + mes "Hm? I'm sorry,"; + mes "but I actually can't"; + mes "make this right now."; + mes "You need 100 Feathers"; + mes "in order for me to put this"; + mes "Bunny Band together..."; + close; + } + if (countitem(706) < 1) { + mes "[Kafra Employee]"; + mes "Hm? I'm sorry,"; + mes "but I actually can't"; + mes "make this right now. You"; + mes "need 1 Four-Leaf Clover"; + mes "in order for me to put this"; + mes "Bunny Band together..."; + close; + } + if (countitem(722) < 1) { + mes "[Kafra Employee]"; + mes "Hm? I'm sorry,"; + mes "but I actually can't"; + mes "make this right now."; + mes "You need 1 Pearl in"; + mes "order for me to put this"; + mes "Bunny Band together..."; + close; + } + if (countitem(2213) < 1) { + mes "[Kafra Employee]"; + mes "Hm? I'm sorry,"; + mes "but I actually can't"; + mes "make this right now."; + mes "You need 1 Kitty Band"; + mes "in order for me to put this"; + mes "Bunny Band together..."; + close; + } + delitem 949,100; //Feather + delitem 706,1; //Four_Leaf_Clover + delitem 722,1; //Scarlet_Jewel + delitem 2213,1; //Cat_Hairband + mes "[Kafra Employee]"; + mes "Ah, here you go~"; + mes "The perfect Bunny Band!"; + mes "Well, I hope you enjoy it."; + getitem 2214,1; //Bunny_Band + set BUNYBND,0; + next; + mes "[Kafra Employee]"; + mes "Thank you for"; + mes "participating in this"; + mes "special event and your"; + mes "continued patronage"; + mes "of the Kafra Services~"; + close; + case 2: + mes "[Kafra Employee]"; + mes "To thank our valued"; + mes "customers, Kafra Corporation"; + mes "has prepared a special event"; + mes "where Kafra Employee will assemble"; + mes "Bunny Bands for adventurers"; + mes "who bring the required items."; + next; + mes "[Kafra Employee]"; + mes "For this special,"; + mes "one of a kind item,"; + mes "bring 100 Feathers,"; + mes "1 Four-Leaf Clover,"; + mes "1 Kitty Band and"; + mes "1 Pearl."; + next; + mes "[Kafra Employee]"; + mes "When you're ready,"; + mes "come back and bring"; + mes "those items to me."; + mes "(Sponsored by the"; + mes "Alberta Merchant Guild)."; + close; + case 3: + close; + } + } + mes "[Kafra Employee]"; + mes "Hi there~! Would you like"; + mes "to join our special ^529DFFBunny"; + mes "Band Event^000000 hosted by the Kafra"; + mes "Corporation and sponsored by"; + mes "the Alberta Merchant Guild?"; + next; + switch(select("Join the Event:Event Information:Cancel")) { + case 1: + set BUNYBND,1; + mes "[Kafra Employee]"; + mes "Great! Thanks for"; + mes "participating! If you"; + mes "haven't already heard,"; + mes "you need to collect these"; + mes "items if you want me put a"; + mes "Bunny Band together for you..."; next; - mes "[Kafra Corp. Rep.]"; - mes "When you've collected all of the items, just speak with any Kafra Corp. representative like myself."; - mes "We can be found in every town across Rune Midgard."; - close; - - M_Join: - - mes "[Kafra Corp. Rep.]"; - mes "Thank you for participating in the event. Please come back when you have gathered all of the items."; - set @BUNYBND, 1; + mes "[Kafra Employee]"; + mes "100 Feathers,"; + mes "1 Four-Leaf Clover,"; + mes "1 Kitty Band and"; + mes "1 Pearl. That's it!"; + mes "Good luck and I'll be"; + mes "waiting for you here~"; close; - - M_End: - mes "[Kafra Corp. Rep.]"; - mes "Have a nice day."; - close; - - L_Check: - if(countitem(949)<100 || countitem(706)<1 || countitem(722)<1 || countitem(2213)<1) goto sL_NoItems; - delitem 949,100; - delitem 706,1; - delitem 722,1; - delitem 2213,1; - mes "Wow! Well-done, well-done! You've got every single item! I will make the Bunny Band for you right away..."; - emotion e_no1; + case 2: + mes "[Kafra Employee]"; + mes "To thank our valued"; + mes "customers, Kafra Corporation"; + mes "has prepared a special event"; + mes "where Kafra Employee will assemble"; + mes "Bunny Bands for adventurers"; + mes "who bring the required items."; next; - mes "[Kafra Corp. Rep.]"; - mes "Tah dah!!! Here is your ^FF0000Bunny Band^000000... Please take it!"; - getitem 2214,1; - set @BUNYBND,0; + mes "[Kafra Employee]"; + mes "For this special,"; + mes "one of a kind item,"; + mes "bring 100 Feathers,"; + mes "1 Four-Leaf Clover,"; + mes "1 Kitty Band and"; + mes "1 Pearl."; next; - mes "[Kafra Corp. Rep.]"; - mes "We appreciate your participation in this special event. Thank you and enjoy your Bunny Band!"; + mes "[Kafra Employee]"; + mes "When you're ready,"; + mes "come back and bring"; + mes "those items to me."; + mes "(Sponsored by the"; + mes "Alberta Merchant Guild)."; close; - - sL_NoItems: - mes "Here are the items that you will need for the Bunny Band."; - mes "^5555FF100 Feather^000000,"; - mes "^5555FF1 Four Leaf Clover^000000,"; - mes "^5555FF1 Pearl^000000,"; - mes "^5555FF1 Kitty Band^000000."; - close; - + case 3: + close; + } } - -// Geffen ------------------------------------------------------------------------------------------------------------------------------------------ -//geffen,116,62,2 duplicate(KCRep) Kafra Corp. Rep.#2 83, -// Morroc ------------------------------------------------------------------------------------------------------------------------------------------ -//morocc,154,97,4 duplicate(KCRep) Kafra Corp. Rep.#3 83, -// Payon ------------------------------------------------------------------------------------------------------------------------------------------ -//payon,184,104,4 duplicate(KCRep) Kafra Corp. Rep.#4 83, -// Prontera ------------------------------------------------------------------------------------------------------------------------------------------ -//prontera,146,87,6 duplicate(KCRep) Kafra Corp. Rep.#5 83, +//============================================================ +// Old changelog +//============================================================ +//= 1.1 using duplicate command +//= 1.2 Fixed NPC location, removed NPC dupes [Lupus] +//= 1.3 RE-Fixed exploit V_V, also cleared used VAR [Lupus] +//= 1.4 replaced BUNYBND with @BUNYBND [Lupus] +//============================================================ diff --git a/npc/quests/mrsmile.txt b/npc/quests/mrsmile.txt index 5f8f3c6ef..e3d7f5eda 100644 --- a/npc/quests/mrsmile.txt +++ b/npc/quests/mrsmile.txt @@ -3,90 +3,108 @@ //===== By: ================================================== //= kobra_k88, Akaru //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= -//= +//= [Aegis Conversion] +//= Trade Clover, Fluff and Jellopy for a Mr. Smile mask. //===== Additional Comments: ================================= -//= Fully working. 1.1 Optimized -//= 1.2 updated Payon coords [Lupus] -//= 1.3 fixed exploit [Lupus] +//= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //============================================================ - - -// Alberta ------------------------------------------------------------------------------------------ -alberta,113,53,3 script Smile Assistance::SmileAT 92,{ - mes "[Smile Assistant]"; - mes "Hi, I'm a Smile Assistance. How may I help you?"; +prontera,157,187,4 script Smile Assistance#prt::SmileHelper 92,{ + mes "[Smile Girl]"; + mes "Hi ~ Hi ~"; + mes "This is Smile Assistance."; + mes "How may I help you ?"; next; - menu "^0099FFMr. Smile^000000?",M_0, "Construct a ^0099FFMr. Smile^000000",M_1, "Quit",M_End; - - M_0: - mes "[Smile Assistant]"; - mes "Oh, the Mr. Smile Event is a nationwide event that is being sponsered by ^0099FFHis Majesty Tristram the 3rd^000000."; - mes "The goal of the event is to get the citizens of Rune Midgard to put on happy looking Mr. Smile masks."; - next; - mes "[Smile Assistance]"; - mes "By having this event, His Majesty wishes to encourage the people of Rune Midgard to have more fun and enjoy themselves!"; - mes "As you may have guessed, the Mr. Smile mask is simply a smiley face."; - next; - mes "[Smile Assistance]"; - mes "Although it may be simple, no one can argue the power of a smile! And if everybody in the kingdom were to wear one...."; - mes "just imagine how much joy and cheer the world would see!"; - next; - mes "[Smile Assistant]"; - mes "As a Smile Assistant, it is my job to make a Mr. Smile mask for all of those who want one."; - mes "All I need to make the mask are some little items, namely:"; - mes "^5555FF10 Jellopy^000000"; - mes "^5555FF10 Fluff^000000"; - mes "^5555FF10 Clover^000000"; - next; + switch(select("^3355FFMr. Smile^000000 ?:Construct ^3355FFMr. Smile^000000 :Quit")) { + case 1: mes "[Smile Girl]"; - mes "The world could use more smiles so get those items and come back soon. I'll be waiting right here."; - close; - M_1: - mes "[Smile Assistant]"; - if(countitem(705) < 10 || countitem(909) < 10 || countitem(914) < 10) goto sL_NoItems; - delitem 705,10; - delitem 909,10; - delitem 914,10; - mes "Oh, great! You've brought back all of the items needed. Wait just a sec while I get your Mr. Smile ready....."; + mes "National Event held by the command of ^5577FFHis majesty Tristram the 3rd^000000,"; + mes "that intends to encourage the nation of the Rune-Midgarts Kingdom"; + mes " to play in more enjoyable atmosphere!"; + mes "I am ^3355FF' Smile Assistance '^000000,"; + mes ".. who leads the national event under the name of "; + mes "^3355FFSmile throughout the Rune-Midgarts Kingdom~^000000"; next; - mes "~!shook!~!shook!~!clack!~!clack!~!tok!~!tok!~"; - next; - mes "[Smile Assistant]"; - mes "Here ya go, your very own Mr. Smile!"; - getitem 2278,1; + mes "[Smile Girl]"; + mes "With simple and easy-to-get items,"; + mes "I can provide you"; + mes "^3355FF' Mr. Smile '^000000."; + mes "The requirements are followings."; next; - mes "[Smile Assistant]"; - mes "The Mr. Smile Event is just one of the many ways His Majesty Tristam the 3rd is trying to make life more enjoyable here in Rune Midgard."; + mes "[Smile Girl]"; + mes "^3355FF10 Jellopy^000000"; + mes "^3355FF10 Fluff^000000"; + mes "^3355FF10 Clover^000000"; next; - mes "[Smile Assistant]"; - mes "Hopefully you will be reminded of that fact everytime you put on your Mr. Smile."; + mes "[Smile Girl]"; + mes "With this event"; + mes "Everybody will be happy and smile,"; + mes "getting together with other people,"; + mes "And will try to make Ragnarok the most enjoyable game in the world."; close; - - sL_NoItems: - mes "Oh... Unfortunately you don't have enough items for a Mr. Smile. What you need are:"; - mes "^5555FF10 Jellopy^000000,"; - mes "^5555FF10 Fluff^000000,"; - mes "^5555FF10 Clover^000000,"; - mes "I'll be waiting here so hurry back."; + case 2: + if (countitem(909) > 9 && countitem(914) > 9 && countitem(705) > 9) { + mes "[Smile Girl]"; + mes "Congratulations !"; + mes "Now please take this Mr.Smile."; + next; + delitem 909,10; //Jellopy + delitem 914,10; //Fluff + delitem 705,10; //Clover + getitem 2278,1; //Mr_Smile + mes "[Smile Girl]"; + mes "His majesty,Tristram the 3rd"; + mes "has promised to try his best to make Ragnarok better and more enjoyable."; + next; + mes "The fact mentioned above"; + mes "was announced by"; + mes "the Public Information Bureau of the Rune-Midgarts Kingom."; + close; + } + else { + mes "[Smile Girl]"; + mes "Oh - unfortunately"; + mes "You have not brought"; + mes "enough items for Mr. Smile."; + mes "^3355FF10 Jellopy^000000"; + mes "^3355FF10 Fluff^000000"; + mes "^3355FF10 Clover^000000"; + mes "Please check the requirements above."; close; - M_End: + } + case 3: + mes "[Smile Girl]"; + mes "Thank you for visiting us."; + mes "We .."; + mes "The Rune-Midgarts Kingdom"; + mes "always try to make Ragnarok"; + mes "better and more enjoyable game."; + next; + mes "[Smile Girl]"; + mes "We sincerely ask you"; + mes "to cooperate."; + mes "The fact mentioned above"; + mes "was announced by the Public Information Bureau of the Rune-Midgarts Kingom."; close; + } } -// Aldebaran -------------------------------------------------------------------------------- -aldebaran,136,135,4 duplicate(SmileAT) Smile Assistance#2 92 -// Geffen ----------------------------------------------------------------------------------- -geffen,119,107,4 duplicate(SmileAT) Smile Assistance#3 92 -// Izlude ----------------------------------------------------------------------------------- -izlude,129,118,4 duplicate(SmileAT) Smile Assistance#4 92 -// Morroc ----------------------------------------------------------------------------------- -morocc,158,97,4 duplicate(SmileAT) Smile Assistance#5 92 -// Payon ------------------------------------------------------------------------------------ -payon,168,225,4 duplicate(SmileAT) Smile Assistance#6 92 -// Prontera --------------------------------------------------------------------------------- -prontera,157,187,4 duplicate(SmileAT) Smile Assistance#7 92 +// Additional Smile Assistance staff +morocc,158,97,4 duplicate(SmileHelper) Smile Assistance#moc 92 +aldebaran,136,135,4 duplicate(SmileHelper) Smile Assistance#alde 92 +geffen,119,107,4 duplicate(SmileHelper) Smile Assistance#gef 92 +alberta,113,53,4 duplicate(SmileHelper) Smile Assistance#alb 92 +payon,186,104,5 duplicate(SmileHelper) Smile Assistance#pay 92 +izlude,129,118,4 duplicate(SmileHelper) Smile Assistance:iz 92 + +//============================================================ +// Old changelog +//============================================================ +//= Fully working. 1.1 Optimized +//= 1.2 updated Payon coords [Lupus] +//= 1.3 fixed exploit [Lupus] +//============================================================ |