summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRidley <ridley8819@gmail.com>2016-10-03 14:56:22 +0200
committerDastgir <dastgir@users.noreply.github.com>2016-10-03 19:08:12 +0530
commit9a5639a436069db47e9ef47a169c227832511c67 (patch)
treecc453095ff7997d06fc440392c8608f991bd8724
parent2782e41ed7be8f5331b91165b0f6083bae8f8029 (diff)
downloadhercules-9a5639a436069db47e9ef47a169c227832511c67.tar.gz
hercules-9a5639a436069db47e9ef47a169c227832511c67.tar.bz2
hercules-9a5639a436069db47e9ef47a169c227832511c67.tar.xz
hercules-9a5639a436069db47e9ef47a169c227832511c67.zip
followup 805a2b3b
added missing end; and parantheses
-rw-r--r--npc/re/warps/cities/izlude.txt28
1 files changed, 15 insertions, 13 deletions
diff --git a/npc/re/warps/cities/izlude.txt b/npc/re/warps/cities/izlude.txt
index 0fb3b1f86..7f2be3865 100644
--- a/npc/re/warps/cities/izlude.txt
+++ b/npc/re/warps/cities/izlude.txt
@@ -83,6 +83,7 @@ OnTouch:
OnInit:
questinfo(21001, QTYPE_QUEST, 1, Job_Novice);
+ end;
}
iz_int,47,30,3 script noviship#room1-2 WARPNPC,2,2,{
@@ -100,30 +101,31 @@ iz_int,56,15,0 script noviship WARPNPC,2,2,{
OnTouch:
savepoint("int_land"+strnpcinfo(NPC_NAME_HIDDEN), 77, 101);
warp("int_land"+strnpcinfo(NPC_NAME_HIDDEN), 85, 107);
+ end;
}
int_land,49,57,0 script noviship#izlude WARPNPC,2,2,{
end;
OnTouch:
- mes "^4d4dffOnce you left this island there is no way back.";
- mes "Are you sure you want to go directly to Izlude?^000000";
- next;
- mes "^4d4dffIf you do, the quest got deleted from your Quest Log.^000000";
- next;
+ mes("^4d4dffOnce you left this island there is no way back.");
+ mes("Are you sure you want to go directly to Izlude?^000000");
+ next();
+ mes("^4d4dffIf you do, the quest got deleted from your Quest Log.^000000");
+ next();
if (select("Do not go to Izlude yet", "Sail to Izlude!") == 1) {
- mes "[Sailor]";
- mes "You want to stay here longer?";
- mes "Good, then I wait until you're ready~";
+ mes("[Sailor]");
+ mes("You want to stay here longer?");
+ mes("Good, then I wait until you're ready~");
close();
}
- mes "[Sailor]";
- mes "Lets head toward Izlude!";
- close2;
+ mes("[Sailor]");
+ mes("Lets head toward Izlude!");
+ close2();
if (questprogress(21001))
- erasequest 21001;
+ erasequest(21001);
if (questprogress(21002))
- erasequest 21002;
+ erasequest(21002);
warp("izlude"+strnpcinfo(NPC_NAME_HIDDEN), 196, 209);
end;
}