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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-28 22:58:18 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-28 22:58:18 +0000
commit95db381ca3050c4dff56af74b4698647d135f6c0 (patch)
tree944e176fda4f9434f24919638f855a8416300775
parentd37c40b1e2288a3a2cbea52eb979d503be8e0a2f (diff)
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Fixed Victorious Coronet thanks to Pinky and $ephiroth
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11330 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/Changelog.txt1
-rw-r--r--db/item_db.txt2
2 files changed, 2 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 9917901de..0d4250173 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -38,6 +38,7 @@
=======================
09/28
+ * Fixed Victorious Coronet thanks to Pinky and $ephiroth [Playtester]
* Added 11.2 gun drops [Playtester]
* Rev. 11327 Removed slots from Gusli, and commented it out. kRO doesn't support this item. [L0ne_W0lf]
- Removed slots from Chinese_Handicraft and Arrest Handcuffs.
diff --git a/db/item_db.txt b/db/item_db.txt
index 953ea9e18..77d8bba2c 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -2179,7 +2179,7 @@
5802,Upgrade_Elephant_Hat,Upgraded Elephant Hat,5,,,500,,3,,1,0xFFFFFFFF,7,2,256,,0,1,215,{},{},{}
5803,Love_Flower_Hat,Love Flower Hat,5,,10,100,,2,,0,0xFFFFFFFF,7,2,256,,0,0,5,{ bonus2 bAddMonsterDropItem,608,100; },{},{}
5804,Pirate_Eye_Bandage,Pirate Eye Bandage,5,,10,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,13,{},{},{}
-5805,Victorious_Coronet,Victorious Coronet,5,,10,150,,1,,0,0xFFFFFFFF,7,2,256,,70,1,43,{ bonus bMaxSPrate,15; bonus bSPrecovRate,5; },{},{}
+5805,Victorious_Coronet,Victorious Coronet,5,,10,150,,1,,0,0xFFFFFFFF,7,2,256,,70,1,43,{ bonus bMaxHPrate,15; bonus bSPrecovRate,5; },{},{}
//5806,Poet_³ªÅ»¸®¾ÆÀÇ_Hat,Poet_³ªÅ»¸®¾ÆÀÇ_Hat,5,,10,300,,0,,0,0xFFFFFFFF,7,2,256,,1,0,67,{},{},{}
//5807,¿ÁÅä¹ö_Pest_Hat,¿ÁÅä¹ö_Pest_Hat,5,,,100,,1,,0,0xFFFFFFFE,7,2,256,,1,0,104,{},{},{}
5808,Dark_Bashilrium,Dark Bashilrium,5,,,250,,5,,1,0x00CFFF80,2,2,769,,1,0,203,{ bonus2 bResEff,Eff_Stone,2000+(getrefine()*2); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*2); bonus2 bResEff,Eff_Stun,2000+(getrefine()*2); },{},{}