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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-15 03:44:21 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-15 03:44:21 +0000
commitf39c630a80b20d8b06797749460d1694a2ce9345 (patch)
treea8c43167fa6425b45144a669ca881390f4398b08
parent31deb4cbedf977bad2067c5dd3bb533a6d96c5a0 (diff)
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fixed gambler
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7175 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/other/comodo_gambling.txt460
2 files changed, 229 insertions, 233 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 790318c64..b1660ecd2 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -36,6 +36,8 @@ Musashiden
Date Added
======
+06/15
+ * Fixed an exploit in the Comodo gambling script. [Lupus]
06/14
* Separated the Metto quest from the juno town npcs file. [musashiden]
* Juno Update Process. 30% complete. [Musashiden]
diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt
index 23c56e9e6..2d89fb547 100644
--- a/npc/other/comodo_gambling.txt
+++ b/npc/other/comodo_gambling.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Reddozen, Cypress, Zefris
//===== Current Version: =====================================
-//= 0.3
+//= 0.5
//===== Compatible With: =====================================
//= Any eAthena Version
//===== Description: =========================================
@@ -14,6 +14,7 @@
//= 0.3- Revised the gambling NPC using the official Aegis script [MasterOfMuppets]
//= for information. Thanks to Zefris for doing it for me.
//= 0.4- Fixed an exploit. thanks to reddozen [MasterOfMuppets]
+//= 0.5- Moved item check to the proper place [Lupus]
//============================================================
mjolnir_02.gat,85,364,3 script Blacksmith Miner 726,{
@@ -60,40 +61,33 @@ mjolnir_02.gat,85,364,3 script Blacksmith Miner 726,{
set @amount, 0;
input @amount;
- if(@amount<1) goto L_Cancel;
- if((@amount*55000>zeny) || (@amount>500)) goto L_BadAmnt;
- goto L_Buy;
-
- L_Cancel:
+ if(@amount<1){
mes "[Dwayne]";
mes "Alright, you've";
mes "canceled the trade.";
mes "Take care!";
close;
-
- L_BadAmnt:
+ }
+ if((@amount*55000>zeny) || (@amount>500)){
mes "[Dwayne]";
mes "Hahahaha~";
mes "You can't fool me!";
mes "You dont have enough";
mes "Zeny for that many!";
close;
-
- L_Buy:
- set zeny,zeny - (@amount * 55000);
- getitem 732, @amount;
- mes "[Dwayne]";
- mes "Thank you for";
- mes "buying my diamonds!";
- mes "You're welcome to";
- mes "come back anytime.";
- close;
+ }
+ set zeny,zeny - (@amount * 55000);
+ getitem 732, @amount;
+ mes "[Dwayne]";
+ mes "Thank you for";
+ mes "buying my diamonds!";
+ mes "You're welcome to";
+ mes "come back anytime.";
+ close;
}
-
-
comodo.gat,219,160,3 script Kachua 91,{
mes "[Kachua]";
@@ -113,15 +107,6 @@ comodo.gat,219,160,3 script Kachua 91,{
close;
L_1:
- if(countitem(732) < 1){
- mes "[Kachua]";
- mes "*piff*";
- mes "You don't have any";
- mes "diamonds! Don't even";
- mes "try to fool me!";
- close;
- }
-
mes "[Kachua]";
mes "Are you sure you don't mind";
mes "giving this to me? Thank you";
@@ -136,6 +121,7 @@ comodo.gat,219,160,3 script Kachua 91,{
mes "you like to have?";
next;
+ set @item,512;
switch( select( "Weapon", "Armor", "Garment", "Helmet", "Shoes", "Shield" ) )
{
case 1: // Weapons
@@ -144,140 +130,140 @@ comodo.gat,219,160,3 script Kachua 91,{
{
set @gamble2,rand(1,51);
if (@gamble2 == 1)
- getitem 1128,1;
+ set @item,1128;
else if (@gamble2 == 2)
- getitem 1120,1;
+ set @item,1120;
else if (@gamble2 == 3)
- getitem 1127,1;
+ set @item,1127;
else if (@gamble2 == 4)
- getitem 1158,1;
+ set @item,1158;
else if (@gamble2 == 5)
- getitem 1155,1;
+ set @item,1155;
else if (@gamble2 == 6)
- getitem 1220,1;
+ set @item,1220;
else if (@gamble2 == 7)
- getitem 1222,1;
+ set @item,1222;
else if (@gamble2 == 8)
- getitem 1253,1;
+ set @item,1253;
else if (@gamble2 == 9)
- getitem 1529,1;
+ set @item,1529;
else if (@gamble2 == 10)
- getitem 1251,1;
+ set @item,1251;
else if (@gamble2 == 11)
- getitem 1361,1;
+ set @item,1361;
else if (@gamble2 == 12)
- getitem 1258,1;
+ set @item,1258;
else if (@gamble2 == 13)
- getitem 1257,1;
+ set @item,1257;
else if (@gamble2 == 14)
- getitem 1256,1;
+ set @item,1256;
else if (@gamble2 == 15)
- getitem 1259,1;
+ set @item,1259;
else if (@gamble2 == 16)
- getitem 1260,1;
+ set @item,1260;
else if (@gamble2 == 17)
- getitem 1716,1;
+ set @item,1716;
else if (@gamble2 == 18)
- getitem 1715,1;
+ set @item,1715;
else if (@gamble2 == 19)
- getitem 1711,1;
+ set @item,1711;
else if (@gamble2 == 20)
- getitem 1702,1;
+ set @item,1702;
else if (@gamble2 == 21)
- getitem 1520,1;
+ set @item,1520;
else if (@gamble2 == 22)
- getitem 1610,1;
+ set @item,1610;
else if (@gamble2 == 23)
- getitem 1615,1;
+ set @item,1615;
else if (@gamble2 == 24)
- getitem 1602,1;
+ set @item,1602;
else if (@gamble2 == 25)
- getitem 1461,1;
+ set @item,1461;
else if (@gamble2 == 26)
- getitem 1402,1;
+ set @item,1402;
else if (@gamble2 == 27)
- getitem 1953,1;
+ set @item,1953;
else if (@gamble2 == 28)
- getitem 1957,1;
+ set @item,1957;
else if (@gamble2 == 29)
- getitem 1552,1;
+ set @item,1552;
else if (@gamble2 == 30)
- getitem 1551,1;
+ set @item,1551;
else if (@gamble2 == 31)
- getitem 1553,1;
+ set @item,1553;
else if (@gamble2 == 32)
- getitem 1554,1;
+ set @item,1554;
else if (@gamble2 == 33)
- getitem 1555,1;
+ set @item,1555;
else if (@gamble2 == 34)
- getitem 1556,1;
+ set @item,1556;
else if (@gamble2 == 35)
- getitem 1951,1;
+ set @item,1951;
else if (@gamble2 == 36)
- getitem 1959,1;
+ set @item,1959;
else if (@gamble2 == 37)
- getitem 1961,1;
+ set @item,1961;
else if (@gamble2 == 38)
- getitem 1955,1;
+ set @item,1955;
else if (@gamble2 == 39)
- getitem 1810,1;
+ set @item,1810;
else if (@gamble2 == 40)
- getitem 1910,1;
+ set @item,1910;
else if (@gamble2 == 41)
- getitem 1906,1;
+ set @item,1906;
else if (@gamble2 == 42)
- getitem 1902,1;
+ set @item,1902;
else if (@gamble2 == 43)
- getitem 1904,1;
+ set @item,1904;
else if (@gamble2 == 44)
- getitem 1912,1;
+ set @item,1912;
else if (@gamble2 == 45)
- getitem 1908,1;
+ set @item,1908;
else if (@gamble2 == 46)
- getitem 1808,1;
+ set @item,1808;
else if (@gamble2 == 47)
- getitem 1802,1;
+ set @item,1802;
else if (@gamble2 == 48)
- getitem 1812,1;
+ set @item,1812;
else if (@gamble2 == 49)
- getitem 1806,1;
+ set @item,1806;
else if (@gamble2 == 50)
- getitem 1804,1;
+ set @item,1804;
else if (@gamble2 == 51)
- getitem 1550,1;
+ set @item,1550;
}
else if ((@gamble > 0) && (@gamble < 201))
- getitem 1201,1;
+ set @item,1201;
else if ((@gamble > 200) && (@gamble < 301))
- getitem 1101,1;
+ set @item,1101;
else if ((@gamble > 300) && (@gamble < 401))
- getitem 1601,1;
+ set @item,1601;
else if ((@gamble > 400) && (@gamble < 501))
- getitem 1116,1;
+ set @item,1116;
else if ((@gamble > 500) && (@gamble < 601))
- getitem 1250,1;
+ set @item,1250;
else if ((@gamble > 600) && (@gamble < 701))
- getitem 1301,1;
+ set @item,1301;
else if ((@gamble > 700) && (@gamble < 801))
- getitem 1701,1;
+ set @item,1701;
else if ((@gamble > 800) && (@gamble < 851))
- getitem 1504,1;
+ set @item,1504;
else if ((@gamble > 850) && (@gamble < 901))
- getitem 1604,1;
+ set @item,1604;
else if ((@gamble > 900) && (@gamble < 911))
- getitem 1108,1;
+ set @item,1108;
else if ((@gamble > 910) && (@gamble < 921))
- getitem 1163,1;
+ set @item,1163;
else if ((@gamble > 930) && (@gamble < 961))
- getitem 1522,1;
+ set @item,1522;
else if ((@gamble > 960) && (@gamble < 971))
- getitem 1608,1;
+ set @item,1608;
else if ((@gamble > 970) && (@gamble < 981))
- getitem 1408,1;
+ set @item,1408;
else if ((@gamble > 980) && (@gamble < 991))
- getitem 1452,1;
+ set @item,1452;
else if ((@gamble > 990) && (@gamble < 1001))
- getitem 1208,1;
+ set @item,1208;
break;
case 2: // Armors
@@ -286,92 +272,92 @@ comodo.gat,219,160,3 script Kachua 91,{
{
set @gamble2,rand(1,30);
if ((@gamble2 > 0) && (@gamble2 < 3))
- getitem 2315,1;
+ set @item,2315;
else if ((@gamble2 > 2) && (@gamble2 < 5))
- getitem 2336,1;
+ set @item,2336;
else if ((@gamble2 > 4) && (@gamble2 < 7))
- getitem 2318,1;
+ set @item,2318;
else if ((@gamble2 > 6) && (@gamble2 < 9))
- getitem 2326,1;
+ set @item,2326;
else if ((@gamble2 > 8) && (@gamble2 < 11))
- getitem 2327,1;
+ set @item,2327;
else if ((@gamble2 > 10) && (@gamble2 < 13))
- getitem 2317,1;
+ set @item,2317;
else if ((@gamble2 > 12) && (@gamble2 < 15))
- getitem 2331,1;
+ set @item,2331;
else if ((@gamble2 > 14) && (@gamble2 < 17))
- getitem 2342,1;
+ set @item,2342;
else if ((@gamble2 > 16) && (@gamble2 < 19))
- getitem 2311,1;
+ set @item,2311;
else if ((@gamble2 > 18) && (@gamble2 < 21))
- getitem 2320,1;
+ set @item,2320;
else if ((@gamble2 > 20) && (@gamble2 < 23))
- getitem 2319,1;
+ set @item,2319;
else if ((@gamble2 > 22) && (@gamble2 < 25))
- getitem 2344,1;
+ set @item,2344;
else if ((@gamble2 > 24) && (@gamble2 < 27))
- getitem 2346,1;
+ set @item,2346;
else if ((@gamble2 > 26) && (@gamble2 < 29))
- getitem 2348,1;
+ set @item,2348;
else if ((@gamble2 > 28) && (@gamble2 < 31))
- getitem 2350,1;
+ set @item,2350;
}
else if ((@gamble > 0) && (@gamble < 51))
- getitem 2301,1;
+ set @item,2301;
else if ((@gamble > 50) && (@gamble < 101))
- getitem 2302,1;
+ set @item,2302;
else if ((@gamble > 100) && (@gamble < 151))
- getitem 2303,1;
+ set @item,2303;
else if ((@gamble > 150) && (@gamble < 201))
- getitem 2304,1;
+ set @item,2304;
else if ((@gamble > 200) && (@gamble < 251))
- getitem 2305,1;
+ set @item,2305;
else if ((@gamble > 250) && (@gamble < 300))
- getitem 2301,1;
+ set @item,2301;
else if ((@gamble > 301) && (@gamble < 351))
- getitem 2307,1;
+ set @item,2307;
else if ((@gamble > 350) && (@gamble < 401))
- getitem 2309,1;
+ set @item,2309;
else if ((@gamble > 400) && (@gamble < 402))
- getitem 2322,1;
+ set @item,2322;
else if ((@gamble > 401) && (@gamble < 403))
- getitem 2310,1;
+ set @item,2310;
else if ((@gamble > 402) && (@gamble < 411))
- getitem 2306,1;
+ set @item,2306;
else if ((@gamble > 410) && (@gamble < 416))
- getitem 2308,1;
+ set @item,2308;
else if ((@gamble > 415) && (@gamble < 421))
- getitem 2313,1;
+ set @item,2313;
else if ((@gamble > 420) && (@gamble < 426))
- getitem 2337,1;
+ set @item,2337;
else if ((@gamble > 425) && (@gamble < 431))
- getitem 2316,1;
+ set @item,2316;
else if ((@gamble > 430) && (@gamble < 436))
- getitem 2325,1;
+ set @item,2325;
else if ((@gamble > 435) && (@gamble < 441))
- getitem 2341,1;
+ set @item,2341;
else if ((@gamble > 440) && (@gamble < 446))
- getitem 2330,1;
+ set @item,2330;
else if ((@gamble > 445) && (@gamble < 451))
- getitem 2314,1;
+ set @item,2314;
else if ((@gamble > 450) && (@gamble < 456))
- getitem 2335,1;
+ set @item,2335;
else if ((@gamble > 455) && (@gamble < 461))
- getitem 2324,1;
+ set @item,2324;
else if ((@gamble > 460) && (@gamble < 466))
- getitem 2329,1;
+ set @item,2329;
else if ((@gamble > 465) && (@gamble < 471))
- getitem 2340,1;
+ set @item,2340;
else if ((@gamble > 470) && (@gamble < 476))
- getitem 2312,1;
+ set @item,2312;
else if ((@gamble > 475) && (@gamble < 481))
- getitem 2339,1;
+ set @item,2339;
else if ((@gamble > 480) && (@gamble < 486))
- getitem 2328,1;
+ set @item,2328;
else if ((@gamble > 485) && (@gamble < 491))
- getitem 2321,1;
+ set @item,2321;
else if ((@gamble > 490) && (@gamble < 501))
- getitem 2323,1;
+ set @item,2323;
break;
case 3: // Garments
@@ -380,22 +366,22 @@ comodo.gat,219,160,3 script Kachua 91,{
{
set @gamble2,rand(1,10);
if ((@gamble2 > 0) && (@gamble2 < 3))
- getitem 2506,1;
+ set @item,2506;
else if ((@gamble2 > 2) && (@gamble2 < 5))
- getitem 2504,1;
+ set @item,2504;
else if ((@gamble2 > 4) && (@gamble2 < 8))
- getitem 2508,1;
+ set @item,2508;
else if ((@gamble2 > 7) && (@gamble2 < 11))
- getitem 2507,1;
+ set @item,2507;
}
else if ((@gamble > 0) && (@gamble < 101))
- getitem 2503,1;
+ set @item,2503;
else if ((@gamble > 100) && (@gamble < 201))
- getitem 2505,1;
+ set @item,2505;
else if ((@gamble > 203) && (@gamble < 451))
- getitem 2501,1;
+ set @item,2501;
else if ((@gamble > 450) && (@gamble < 501))
- getitem 2502,1;
+ set @item,2502;
break;
case 4: //headgears
@@ -404,134 +390,134 @@ comodo.gat,219,160,3 script Kachua 91,{
{
set @gamble2,rand(1,76);
if ((@gamble2 > 0) && (@gamble2 < 3))
- getitem 5109,1;
+ set @item,5109;
else if ((@gamble2 > 2) && (@gamble2 < 5))
- getitem 2285,1;
+ set @item,2285;
else if ((@gamble2 > 4) && (@gamble2 < 7))
- getitem 2255,1;
+ set @item,2255;
else if ((@gamble2 > 6) && (@gamble2 < 9))
- getitem 5045,1;
+ set @item,5045;
else if ((@gamble2 > 8) && (@gamble2 < 11))
- getitem 2233,1;
+ set @item,2233;
else if ((@gamble2 > 10) && (@gamble2 < 13))
- getitem 2231,1;
+ set @item,2231;
else if ((@gamble2 > 12) && (@gamble2 < 15))
- getitem 2217,1;
+ set @item,2217;
else if ((@gamble2 > 14) && (@gamble2 < 17))
- getitem 2206,1;
+ set @item,2206;
else if ((@gamble2 > 16) && (@gamble2 < 19))
- getitem 2246,1;
+ set @item,2246;
else if ((@gamble2 > 18) && (@gamble2 < 21))
- getitem 2261,1;
+ set @item,2261;
else if ((@gamble2 > 20) && (@gamble2 < 23))
- getitem 2287,1;
+ set @item,2287;
else if ((@gamble2 > 22) && (@gamble2 < 25))
- getitem 5012,1;
+ set @item,5012;
else if ((@gamble2 > 24) && (@gamble2 < 27))
- getitem 2244,1;
+ set @item,2244;
else if ((@gamble2 > 26) && (@gamble2 < 29))
- getitem 5057,1;
+ set @item,5057;
else if ((@gamble2 > 28) && (@gamble2 < 31))
- getitem 2248,1;
+ set @item,2248;
else if ((@gamble2 > 30) && (@gamble2 < 33))
- getitem 2223,1;
+ set @item,2223;
else if ((@gamble2 > 32) && (@gamble2 < 35))
- getitem 2247,1;
+ set @item,2247;
else if ((@gamble2 > 34) && (@gamble2 < 37))
- getitem 2245,1;
+ set @item,2245;
else if ((@gamble2 > 36) && (@gamble2 < 39))
- getitem 5003,1;
+ set @item,5003;
else if ((@gamble2 > 38) && (@gamble2 < 41))
- getitem 2225,1;
+ set @item,2225;
else if ((@gamble2 > 40) && (@gamble2 < 43))
- getitem 5017,1;
+ set @item,5017;
else if ((@gamble2 > 42) && (@gamble2 < 45))
- getitem 5030,1;
+ set @item,5030;
else if ((@gamble2 > 44) && (@gamble2 < 47))
- getitem 5035,1;
+ set @item,5035;
else if ((@gamble2 > 46) && (@gamble2 < 49))
- getitem 2250,1;
+ set @item,2250;
else if ((@gamble2 > 48) && (@gamble2 < 51))
- getitem 2277,1;
+ set @item,2277;
else if ((@gamble2 > 50) && (@gamble2 < 53))
- getitem 5011,1;
+ set @item,5011;
else if ((@gamble2 > 52) && (@gamble2 < 55))
- getitem 2290,1;
+ set @item,2290;
else if ((@gamble2 > 54) && (@gamble2 < 57))
- getitem 5010,1;
+ set @item,5010;
else if ((@gamble2 > 56) && (@gamble2 < 60))
- getitem 2259,1;
+ set @item,2259;
else if ((@gamble2 > 59) && (@gamble2 < 62))
- getitem 5008,1;
+ set @item,5008;
else if ((@gamble2 > 61) && (@gamble2 < 63))
- getitem 2249,1;
+ set @item,2249;
else if ((@gamble2 > 62) && (@gamble2 < 65))
- getitem 2229,1;
+ set @item,2229;
else if (@gamble2 == 65)
- getitem 2258,1;
+ set @item,2258;
else if (@gamble2 == 66)
- getitem 2274,1;
+ set @item,2274;
else if (@gamble2 == 67)
- getitem 5019,1;
+ set @item,5019;
else if (@gamble2 == 68)
- getitem 2254,1;
+ set @item,2254;
else if (@gamble2 == 69)
- getitem 5007,1;
+ set @item,5007;
else if (@gamble2 == 70)
- getitem 5066,1;
+ set @item,5066;
else if (@gamble2 == 71)
- getitem 2235,1;
+ set @item,2235;
else if (@gamble2 == 72)
- getitem 2234,1;
+ set @item,2234;
else if (@gamble2 == 73)
- getitem 2256,1;
+ set @item,2256;
else if (@gamble2 == 74)
- getitem 5093,1;
+ set @item,5093;
else if (@gamble2 == 75)
- getitem 5072,1;
+ set @item,5072;
else if (@gamble2 == 76)
- getitem 2231,1;
+ set @item,2231;
}
else if ((@gamble > 0) && (@gamble < 101))
- getitem 2226,1;
+ set @item,2226;
else if ((@gamble > 100) && (@gamble < 201))
- getitem 2211,1;
+ set @item,2211;
else if ((@gamble > 200) && (@gamble < 300))
- getitem 2209,1;
+ set @item,2209;
else if ((@gamble > 303) && (@gamble < 401))
- getitem 2220,1;
+ set @item,2220;
else if ((@gamble > 400) && (@gamble < 501))
- getitem 2232,1;
+ set @item,2232;
else if ((@gamble > 500) && (@gamble < 601))
- getitem 2216,1;
+ set @item,2216;
else if ((@gamble > 600) && (@gamble < 701))
- getitem 2230,1;
+ set @item,2230;
else if ((@gamble > 700) && (@gamble < 801))
- getitem 2224,1;
+ set @item,2224;
else if ((@gamble > 800) && (@gamble < 901))
- getitem 2222,1;
+ set @item,2222;
else if ((@gamble > 900) && (@gamble < 906))
- getitem 2228,1;
+ set @item,2228;
else if ((@gamble > 905) && (@gamble < 911))
- getitem 2294,1;
+ set @item,2294;
else if ((@gamble > 910) && (@gamble < 916))
- getitem 2227,1;
+ set @item,2227;
else if ((@gamble > 915) && (@gamble < 921))
- getitem 2221,1;
+ set @item,2221;
else if ((@gamble > 920) && (@gamble < 926))
- getitem 5157,1;
+ set @item,5157;
else if ((@gamble > 925) && (@gamble < 931))
- getitem 2236,1;
+ set @item,2236;
else if ((@gamble > 930) && (@gamble < 936))
- getitem 2275,1;
+ set @item,2275;
else if ((@gamble > 935) && (@gamble < 941))
- getitem 5015,1;
+ set @item,5015;
else if ((@gamble > 940) && (@gamble < 946))
- getitem 5061,1;
+ set @item,5061;
else if ((@gamble > 945) && (@gamble < 951))
- getitem 5092,1;
+ set @item,5092;
else if ((@gamble > 950) && (@gamble < 1001))
- getitem 2226,1;
+ set @item,2226;
break;
case 5: //footgear
@@ -540,28 +526,28 @@ comodo.gat,219,160,3 script Kachua 91,{
{
set @gamble2,rand(1,10);
if ((@gamble2 > 0) && (@gamble2 < 3))
- getitem 2406,1;
+ set @item,2406;
else if ((@gamble2 > 2) && (@gamble2 < 5))
- getitem 2412,1;
+ set @item,2412;
else if ((@gamble2 > 4) && (@gamble2 < 8))
- getitem 2404,1;
+ set @item,2404;
else if ((@gamble2 > 7) && (@gamble2 < 11))
- getitem 2407,1;
+ set @item,2407;
}
else if ((@gamble > 0) && (@gamble < 201))
- getitem 2401,1;
+ set @item,2401;
else if ((@gamble > 200) && (@gamble < 300))
- getitem 2408,1;
+ set @item,2408;
else if ((@gamble > 302) && (@gamble < 351))
- getitem 2411,1;
+ set @item,2411;
else if ((@gamble > 350) && (@gamble < 401))
- getitem 2403,1;
+ set @item,2403;
else if ((@gamble > 400) && (@gamble < 451))
- getitem 2405,1;
+ set @item,2405;
else if ((@gamble > 450) && (@gamble < 476))
- getitem 2409,1;
+ set @item,2409;
else if ((@gamble > 475) && (@gamble < 501))
- getitem 2402,1;
+ set @item,2402;
break;
case 6: //Shields
@@ -570,31 +556,39 @@ comodo.gat,219,160,3 script Kachua 91,{
{
set @gamble2,rand(1,10);
if ((@gamble2 > 0) && (@gamble2 < 3))
- getitem 2104,1;
+ set @item,2104;
else if ((@gamble2 > 2) && (@gamble2 < 5))
- getitem 2106,1;
+ set @item,2106;
else if ((@gamble2 > 4) && (@gamble2 < 7))
- getitem 2102,1;
+ set @item,2102;
else if ((@gamble2 > 6) && (@gamble2 < 9))
- getitem 2111,1;
+ set @item,2111;
else if ((@gamble2 > 8) && (@gamble2 < 11))
- getitem 2109,1;
+ set @item,2109;
}
else if ((@gamble > 0) && (@gamble < 201))
- getitem 2101,1;
+ set @item,2101;
else if ((@gamble > 204) && (@gamble < 301))
- getitem 2103,1;
+ set @item,2103;
else if ((@gamble > 300) && (@gamble < 401))
- getitem 2107,1;
+ set @item,2107;
else if ((@gamble > 401) && (@gamble < 481))
- getitem 2105,1;
+ set @item,2105;
else if ((@gamble > 480) && (@gamble < 501))
- getitem 2108,1;
+ set @item,2108;
break;
}
+ if(countitem(732) < 1){
+ mes "[Kachua]";
+ mes "*piff*";
+ mes "You don't have any";
+ mes "diamonds! Don't even";
+ mes "try to fool me!";
+ close;
+ }
delitem 732,1;
+ getitem @item,1;
close;
-
}
comodo.gat,204,148,7 script Devellin 90,{