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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-08-10 13:38:08 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-08-10 13:38:08 +0800 |
commit | d8b2eb622f14e10e4da0e521deb5dee6e849affa (patch) | |
tree | e9a19fee9cff67b79ad50224d821d6cf6e51f650 | |
parent | 1197e46b6ca1f399edc18fbd60a3e2c4adf6c32f (diff) | |
download | hercules-d8b2eb622f14e10e4da0e521deb5dee6e849affa.tar.gz hercules-d8b2eb622f14e10e4da0e521deb5dee6e849affa.tar.bz2 hercules-d8b2eb622f14e10e4da0e521deb5dee6e849affa.tar.xz hercules-d8b2eb622f14e10e4da0e521deb5dee6e849affa.zip |
Fixed Bug#7643
-Fixed SC_ZANGETSU glitch formula.
Fixed Bug#7582
-Where quest log's monster counter is not displaying properly.
-Fixed renewal atk having wrong parenthesis for variance atk formula.
Special Thanks to: Michieru and CottonCandy
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
-rw-r--r-- | src/map/quest.c | 3 | ||||
-rw-r--r-- | src/map/status.c | 8 |
2 files changed, 6 insertions, 5 deletions
diff --git a/src/map/quest.c b/src/map/quest.c index e1e180786..78902fedf 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -97,7 +97,7 @@ int quest_add(TBL_PC * sd, int quest_id) sd->save_quest = true; clif->quest_add(sd, &sd->quest_log[i], sd->quest_index[i]); - + clif->quest_update_objective(sd, &sd->quest_log[i], sd->quest_index[i]); if( iMap->save_settings&64 ) chrif->save(sd,0); @@ -145,6 +145,7 @@ int quest_change(TBL_PC * sd, int qid1, int qid2) clif->quest_delete(sd, qid1); clif->quest_add(sd, &sd->quest_log[i], sd->quest_index[i]); + clif->quest_update_objective(sd, &sd->quest_log[i], sd->quest_index[i]); if( iMap->save_settings&64 ) chrif->save(sd,0); diff --git a/src/map/status.c b/src/map/status.c index 5928e9550..e7c3eaece 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -8680,10 +8680,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val tick_time = 1000; break; case SC_ZANGETSU: - val2 = iStatus->get_lv(bl) / 3 + 20 * val1; + val2 = val4 = iStatus->get_lv(bl) / 3 + 20 * val1; val3 = iStatus->get_lv(bl) / 2 + 30 * val1; val2 = (!(status_get_hp(bl)%2) ? val2 : -val3); - val3 = (!(status_get_sp(bl)%2) ? val2 : -val3); + val3 = (!(status_get_sp(bl)%2) ? val4 : -val3); break; case SC_GENSOU: { @@ -10932,8 +10932,8 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl variance = 5.0f * watk->atk * watk->wlv / 100.0f; strdex_bonus = watk->atk * dstr / 200.0f; - min = (watk->atk - (int)(variance + strdex_bonus)) + watk->atk2; - max = (watk->atk + (int)(variance + strdex_bonus)) + watk->atk2; + min = (int)(watk->atk - variance + strdex_bonus) + watk->atk2; + max = (int)(watk->atk + variance + strdex_bonus) + watk->atk2; }else if( watk->atk ){ min = watk->atk * 80 / 100; max = watk->atk * 120 / 100; |