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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-15 15:13:54 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-15 15:13:54 +0000
commitfe7d2b3c24dda787b4362e8418e6b3698d999aca (patch)
treedbf9538bcc591fc6c7334a88c7387f1a80601bb3
parentabfbf381c18d4c17e9594e7e3b903405c20e9f7f (diff)
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* Added graphical effects to bonusautoscripts of Bloody Eater and Atroce Card
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13776 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/Changelog.txt2
-rw-r--r--db/item_db.txt4
2 files changed, 4 insertions, 2 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 5290f2b80..e4caf1f27 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -37,6 +37,8 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
+2009/05/15
+ * Added graphical effects to bonusautoscripts of Bloody Eater and Atroce Card [Playtester]
2009/05/13
* Fixed activation rates on Bloody Eater and Violet Fear [Playtester]
- Bloody Eater is 0.1% activation for 5 seconds
diff --git a/db/item_db.txt b/db/item_db.txt
index e6b63b4ff..a45bb962f 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -541,7 +541,7 @@
1179,Executioner__,Executioner,4,20,,2200,155,,1,1,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; },{},{}
1180,Dragon_Slayer_,Dragon Slayer,4,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if (JobLevel>=70) bonusautoscript "{ sc_start SC_INCBASEATK,10000,50; }",10; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{}
-1182,Bloody_Eater,Bloody Eater,4,20,,1200,200,,1,2,0x00004082,7,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; bonusautoscript "{ sc_start SC_INCCRI,5000,100; sc_start SC_INCBASEATK,5000,50; }",1; bonus bHPGainValue,100; },{},{}
+1182,Bloody_Eater,Bloody Eater,4,20,,1200,200,,1,2,0x00004082,7,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; bonusautoscript "{ specialeffect2 EF_FIRESPLASHHIT; sc_start SC_INCCRI,5000,100; sc_start SC_INCBASEATK,5000,50; }",1; bonus bHPGainValue,100; },{},{}
1183,Brave_Assaulter's_Katzbalger,Brave Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
1184,Valorous_Assaulter's_Katzbalger,Valorous Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{}
1185,Violet_Fear,Violet Fear,4,,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; },{},{}
@@ -1955,7 +1955,7 @@
4422,Roween_Card,Roween Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; },{},{}
4423,Galion_Card,Galion Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,5; bonus2 bAddEle,Ele_Water,5; },{},{}
4424,Stapo_Card,Stapo Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1; },{},{}
-4425,Atroce_Card,Atroce Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; bonusautoscript "{ sc_start SC_INCASPDRATE,10000,100; }",5; },{},{}
+4425,Atroce_Card,Atroce Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; bonusautoscript "{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,10000,100; }",5; },{},{}
4426,Byorgue_Card,Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob == Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; } },{},{}
4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 || getiteminfo(getequipid(EQI_HAND_R),11) == 3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{}
4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_HAND_R),11) == 11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; } },{},{}