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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-04 23:17:12 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-04 23:17:12 +0000 |
commit | 628db581cab1a3b7f560c5ed6f37c208688f2f37 (patch) | |
tree | 1981d1e5e22bcb8a04818319ca3a87109cd88b1a | |
parent | 0c3062e2576cdee77f4842e71cc7fe7b6d7b3043 (diff) | |
download | hercules-628db581cab1a3b7f560c5ed6f37c208688f2f37.tar.gz hercules-628db581cab1a3b7f560c5ed6f37c208688f2f37.tar.bz2 hercules-628db581cab1a3b7f560c5ed6f37c208688f2f37.tar.xz hercules-628db581cab1a3b7f560c5ed6f37c208688f2f37.zip |
This one's for you RedMageJoe! God speed!
Fixing some typos in the comments in the unused database I just added :3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14446 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | db/Changelog.txt | 5 | ||||
-rw-r--r-- | db/mob_penalty_db.txt | 4 |
2 files changed, 7 insertions, 2 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index a2b1ddd68..81658086f 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -8,6 +8,11 @@ 1475 Equestrian's Spear: NEED INFO. 13005 Angelic Wing Dagger: NEED INFO. ======================= +2010/11/04 + * Rev. 14445 Updated monster database. Most spawning monsters stats are now updated. [L0ne_W0lf] + - 'Ghost' mobs, and event monsters are not updated at this time. + - Information collected from RODE by Gepard. + * Added demonstrative mob_penalty_db. (unused.) 2010/11/02 * Fixed incorrect status change constants being used in cash food scripts. (bugreport:4477) [Paradox924X] 2010/10/23 diff --git a/db/mob_penalty_db.txt b/db/mob_penalty_db.txt index 775902a5d..6e1ef849c 100644 --- a/db/mob_penalty_db.txt +++ b/db/mob_penalty_db.txt @@ -1,6 +1,6 @@ // This database is currently unused, and is not read by the server. // It is here only to illistrate design, with known information. -// With the recommended formatting to handle the level penelty system. +// Recommended formatting to handle the level penalty system. // // Mob Level Penalty Database // @@ -22,7 +22,7 @@ // If only 0:100 is given, all levels will receieve the 100% rate. // Another example would be: // If 0,13:0,12:25,11:50,10:100 is given, then a level difference of 13 levels and higher recievce 0 exp. -// While a 12 level difference will give 25% of hte exp the monster wold give normally. +// While a 12 level difference will give 25% of the exp the monster would give normally. // with a level difference of 11, 50%...and if you are 10 levels lower, 100%. // |