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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-10 03:36:33 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-10 03:36:33 +0000
commitdef5e240def548bdd4fa6e3ba424d03c883b5bc1 (patch)
tree0ef455f459163037e07d105c35bcce9db922d6cf
parent34f6935f5f67b01f73551a8fad30cbb12f12c1c2 (diff)
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Some preliminary code for the questlog system (clif packet functions and basic data structures).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12544 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/common/mmo.h24
-rw-r--r--src/map/clif.c125
-rw-r--r--src/map/clif.h3
-rw-r--r--src/map/pc.h5
5 files changed, 159 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 739e349a7..7cc87b6ac 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/04/09
+ * Clif functions and basic data structures for questlog system. (r12544) [Kevin]
2008/04/08
* Fixed party invitation ack messages not displaying (bugreport:1308)
* Modified PACKETVER for recent clients to use a YYYYMMDD date format
diff --git a/src/common/mmo.h b/src/common/mmo.h
index d246fd02c..9a8da3fad 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -50,6 +50,8 @@
#define MAX_GUILDCASTLE 34 // Updated to include new entries for WoE:SE. [L0ne_W0lf]
#define MAX_GUILDLEVEL 50
#define MAX_GUARDIANS 46 //Local max per castle. [Skotlex]
+#define MAX_QUEST 25 //Max quests for a PC
+#define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest
#define MIN_HAIR_STYLE battle_config.min_hair_style
#define MAX_HAIR_STYLE battle_config.max_hair_style
@@ -123,6 +125,27 @@ enum item_types {
IT_MAX
};
+
+//Questlog system [Kevin]
+typedef enum quest_state { Q_NONE, Q_ACTIVE, Q_INACTIVE } quest_state;
+
+struct quest_objective {
+
+ char * name;
+ int count;
+
+};
+
+struct quest {
+
+ int quest_id;
+ quest_state state;
+ int num_objectives;
+ int time;
+ struct quest_objective objectives[MAX_QUEST_OBJECTIVES];
+
+};
+
struct item {
int id;
short nameid;
@@ -248,6 +271,7 @@ struct mmo_charstatus {
struct point last_point,save_point,memo_point[MAX_MEMOPOINTS];
struct item inventory[MAX_INVENTORY],cart[MAX_CART];
struct skill skill[MAX_SKILL];
+ struct quest quest_log[MAX_QUEST];
struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex]
#ifdef HOTKEY_SAVING
diff --git a/src/map/clif.c b/src/map/clif.c
index 80edb3952..21d246cfa 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -7968,6 +7968,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
mail_clear(sd);
#endif
+ //Send quest log [Kevin]
+ clif_send_questlog(sd);
+
if(map[sd->bl.m].flag.loadevent) // Lance
npc_script_event(sd, NPCE_LOADMAP);
@@ -12133,6 +12136,128 @@ void clif_parse_EquipTick(int fd, struct map_session_data* sd)
}
/*==========================================
+ * Questlog System [Kevin]
+ * 02B5 <packet_len>.W <ignored>.L { }.10B* <-- UNKOWN PACKET
+ * 02B7 <quest_id>.L <state>.B
+ *------------------------------------------*/
+
+void clif_parse_questStateAck(int fd, struct map_session_data * sd)
+{
+
+}
+
+//Send simple list of quests upon login
+//* 02B1 <packet_len>.W <ignored>.L { <quest_id>.L <state>.B }.5B*
+void clif_send_questlog(struct map_session_data * sd)
+{
+ int fd = sd->fd;
+ int i;
+
+ WFIFOHEAD(fd,sd->num_quests*5+8);
+ WFIFOW(fd, 0) = 0x02B1;
+ WFIFOW(fd, 2) = sd->num_quests*5+8;
+
+ for(i=0; i<MAX_QUEST; i++)
+ {
+ if(!sd->quest_log[i].quest_id)
+ continue;
+
+
+ WFIFOL(fd, i*5+8) = sd->quest_log[i].quest_id;
+ WFIFOB(fd, i*5+12) = sd->quest_log[i].state;
+
+ }
+
+ WFIFOSET(fd, WFIFOW(fd, 2));
+
+}
+
+//Send objective info on login
+//* 02B2 <packet_len>.W <ignored>.L { <quest_id>.L <ignored>.L <time>.L <num mobs>.W {<ignored>.L <mob count>.W <Mob Name>.24B}.30B[3] }.104B*
+void clif_send_questlog_info(struct map_session_data * sd)
+{
+ int fd = sd->fd;
+ int i, j;
+
+ WFIFOHEAD(fd,sd->num_quests*104+8);
+ WFIFOW(fd, 0) = 0x02B2;
+ WFIFOW(fd, 2) = sd->num_quests*104+8;
+
+ for(i=0; i<MAX_QUEST; i++)
+ {
+ if(!sd->quest_log[i].quest_id)
+ continue;
+
+ WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id;
+
+ // I have no idea what the time field does [Kevin]
+ WFIFOL(fd, i*104+16) = 0;
+ WFIFOW(fd, i*104+20) = sd->quest_log[i].num_objectives;
+
+ for(j=0; j<sd->quest_log[i].num_objectives; j++)
+ {
+ WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].objectives[j].count;
+ memcpy(WFIFOP(fd, i*104+28+j*30), sd->quest_log[i].objectives[j].name, NAME_LENGTH);
+ }
+
+ }
+
+ WFIFOSET(fd, WFIFOW(fd, 2));
+}
+
+//Send info when objective info needs an update
+//* 02B3 <quest_id>.L <state>.B <ignored>.L <time>.L <num mobs>.W {<ignored>.L <mob count>.W <Mob Name>.24B}.30B[3]
+void clif_send_quest_info(struct map_session_data * sd, struct quest * qd)
+{
+ int fd = sd->fd;
+ int i;
+
+ WFIFOHEAD(fd,qd->num_objectives*30+17);
+ WFIFOW(fd, 0) = 0x02B3;
+ WFIFOL(fd, 2) = qd->quest_id;
+ WFIFOB(fd, 6) = qd->state;
+
+ //Same time value thing
+ WFIFOW(fd, 11) = 0;
+ WFIFOW(fd, 15) = qd->num_objectives;
+
+ for(i=0; i<qd->num_objectives; i++)
+ {
+ WFIFOW(fd, i*30+21) = qd->objectives[i].count;
+ memcpy(WFIFOP(fd, i*30+23), qd->objectives[i].name, NAME_LENGTH);
+ }
+
+ WFIFOSET(fd, qd->num_objectives*30+17);
+}
+
+//Send delete msg
+//* 02B4 <quest_id>.L
+void clif_send_quest_delete(struct map_session_data * sd, int quest_id)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, 6);
+ WFIFOW(fd, 0) = 0x02B4;
+ WFIFOL(fd, 2) = quest_id;
+ WFIFOSET(fd, 6);
+
+}
+
+//Change active state of the quest
+//* 02B6 <quest_id>.L <state_to>.B
+void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool active)
+{
+ int fd = sd->fd;
+
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd, 0) = 0x02B4;
+ WFIFOL(fd, 2) = quest_id;
+ WFIFOB(fd, 6) = active?1:0;
+ WFIFOSET(fd, 7);
+}
+
+
+/*==========================================
* パケットデバッグ
*------------------------------------------*/
void clif_parse_debug(int fd,struct map_session_data *sd)
diff --git a/src/map/clif.h b/src/map/clif.h
index 5a01e289a..684ee0fc0 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -394,6 +394,9 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts
void clif_viewequip_fail(struct map_session_data* sd);
void clif_equipcheckbox(struct map_session_data* sd);
+//quest system [Kevin]
+void clif_send_questlog(struct map_session_data * sd);
+
int clif_foreachclient(int (*)(struct map_session_data*,va_list),...);
int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
int do_final_clif(void);
diff --git a/src/map/pc.h b/src/map/pc.h
index fd0459119..8ab170161 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -14,6 +14,7 @@
#include "status.h" // OPTION_*, struct weapon_atk
#include "unit.h" // unit_stop_attack(), unit_stop_walking()
#include "vending.h" // struct s_vending
+#include "mob.h"
#define MAX_PC_BONUS 10
@@ -349,6 +350,10 @@ struct map_session_data {
struct mail_data inbox;
} mail;
+ //Quest log system [Kevin]
+ int num_quests;
+ struct quest quest_log[MAX_QUEST];
+
// temporary debug [flaviojs]
const char* debug_file;
int debug_line;