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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-06 15:21:25 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-06 15:21:25 +0000 |
commit | 59e98faf7bfc79b13cf1f2d006d19e1c08e8d5d1 (patch) | |
tree | 61eab22a7f17de14dfc078b8c91f432fcabbdb53 | |
parent | 0769d6ded1ef403ed60d7d5d010ff4cec8b02c19 (diff) | |
download | hercules-59e98faf7bfc79b13cf1f2d006d19e1c08e8d5d1.tar.gz hercules-59e98faf7bfc79b13cf1f2d006d19e1c08e8d5d1.tar.bz2 hercules-59e98faf7bfc79b13cf1f2d006d19e1c08e8d5d1.tar.xz hercules-59e98faf7bfc79b13cf1f2d006d19e1c08e8d5d1.zip |
- Renamed createmercenary to mercenary_create.
- Added other required mercenary script commands for official script.
- New Constants entries for this script.
- Update to missing configuration on mercenary skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13195 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | db/const.txt | 4 | ||||
-rw-r--r-- | db/item_db.txt | 76 | ||||
-rw-r--r-- | db/skill_cast_db.txt | 2 | ||||
-rw-r--r-- | db/skill_db.txt | 20 | ||||
-rw-r--r-- | db/skill_unit_db.txt | 9 | ||||
-rw-r--r-- | src/map/mercenary.c | 30 | ||||
-rw-r--r-- | src/map/mercenary.h | 12 | ||||
-rw-r--r-- | src/map/script.c | 130 |
8 files changed, 222 insertions, 61 deletions
diff --git a/db/const.txt b/db/const.txt index 8d5cfdcf0..030a1e478 100644 --- a/db/const.txt +++ b/db/const.txt @@ -931,6 +931,10 @@ GUILD_AREA 20 GUILD_AREA_WOS 21 SELF 22 +ARCH_MERC_GUILD 0 +SPEAR_MERC_GUILD 1 +SWORD_MERC_GUILD 2 + EF_HIT1 0 EF_HIT2 1 EF_HIT3 2 diff --git a/db/item_db.txt b/db/item_db.txt index 7c8abc3d0..1b6fde392 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -3498,36 +3498,36 @@ 12151,Bullet_Case_Silver,Silver Bullet Casing,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13201,500; },{},{} 12152,Special_Present,Special Gift,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} // Mercenary Summon Scrolls -12153,Bow_Mercenary_Scroll1,Archer Mercenary Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6017,1800000; },{},{} -12154,Bow_Mercenary_Scroll2,Archer Mercenary Summon Scroll Level 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6018,1800000; },{},{} -12155,Bow_Mercenary_Scroll3,Archer Mercenary Summon Scroll Level 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6019,1800000; },{},{} -12156,Bow_Mercenary_Scroll4,Archer Mercenary Summon Scroll Level 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6020,1800000; },{},{} -12157,Bow_Mercenary_Scroll5,Archer Mercenary Summon Scroll Level 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6021,1800000; },{},{} -12158,Bow_Mercenary_Scroll6,Archer Mercenary Summon Scroll Level 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6022,1800000; },{},{} -12159,Bow_Mercenary_Scroll7,Archer Mercenary Summon Scroll Level 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6023,1800000; },{},{} -12160,Bow_Mercenary_Scroll8,Archer Mercenary Summon Scroll Level 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6024,1800000; },{},{} -12161,Bow_Mercenary_Scroll9,Archer Mercenary Summon Scroll Level 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6025,1800000; },{},{} -12162,Bow_Mercenary_Scroll10,Archer Mercenary Summon Scroll Level 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6026,1800000; },{},{} -12163,SwordMercenary_Scroll1,Swordsman Mercenary Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6037,1800000; },{},{} -12164,SwordMercenary_Scroll2,Swordsman Mercenary Summon Scroll Level 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6038,1800000; },{},{} -12165,SwordMercenary_Scroll3,Swordsman Mercenary Summon Scroll Level 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6039,1800000; },{},{} -12166,SwordMercenary_Scroll4,Swordsman Mercenary Summon Scroll Level 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6040,1800000; },{},{} -12167,SwordMercenary_Scroll5,Swordsman Mercenary Summon Scroll Level 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6041,1800000; },{},{} -12168,SwordMercenary_Scroll6,Swordsman Mercenary Summon Scroll Level 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6042,1800000; },{},{} -12169,SwordMercenary_Scroll7,Swordsman Mercenary Summon Scroll Level 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6043,1800000; },{},{} -12170,SwordMercenary_Scroll8,Swordsman Mercenary Summon Scroll Level 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6044,1800000; },{},{} -12171,SwordMercenary_Scroll9,Swordsman Mercenary Summon Scroll Level 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6045,1800000; },{},{} -12172,SwordMercenary_Scroll10,Swordsman Mercenary Summon Scroll Level 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6046,1800000; },{},{} -12173,SpearMercenary_Scroll1,Spearman Mercenary Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6027,1800000; },{},{} -12174,SpearMercenary_Scroll2,Spearman Mercenary Summon Scroll Level 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6028,1800000; },{},{} -12175,SpearMercenary_Scroll3,Spearman Mercenary Summon Scroll Level 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6029,1800000; },{},{} -12176,SpearMercenary_Scroll4,Spearman Mercenary Summon Scroll Level 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6030,1800000; },{},{} -12177,SpearMercenary_Scroll5,Spearman Mercenary Summon Scroll Level 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6031,1800000; },{},{} -12178,SpearMercenary_Scroll6,Spearman Mercenary Summon Scroll Level 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6032,1800000; },{},{} -12179,SpearMercenary_Scroll7,Spearman Mercenary Summon Scroll Level 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6033,1800000; },{},{} -12180,SpearMercenary_Scroll8,Spearman Mercenary Summon Scroll Level 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6034,1800000; },{},{} -12181,SpearMercenary_Scroll9,Spearman Mercenary Summon Scroll Level 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6035,1800000; },{},{} -12182,SpearMercenary_Scroll10,Spearman Mercenary Summon Scroll Level 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 6036,1800000; },{},{} +12153,Bow_Mercenary_Scroll1,Archer Mercenary Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6017,1800000; },{},{} +12154,Bow_Mercenary_Scroll2,Archer Mercenary Summon Scroll Level 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6018,1800000; },{},{} +12155,Bow_Mercenary_Scroll3,Archer Mercenary Summon Scroll Level 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6019,1800000; },{},{} +12156,Bow_Mercenary_Scroll4,Archer Mercenary Summon Scroll Level 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6020,1800000; },{},{} +12157,Bow_Mercenary_Scroll5,Archer Mercenary Summon Scroll Level 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6021,1800000; },{},{} +12158,Bow_Mercenary_Scroll6,Archer Mercenary Summon Scroll Level 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6022,1800000; },{},{} +12159,Bow_Mercenary_Scroll7,Archer Mercenary Summon Scroll Level 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6023,1800000; },{},{} +12160,Bow_Mercenary_Scroll8,Archer Mercenary Summon Scroll Level 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6024,1800000; },{},{} +12161,Bow_Mercenary_Scroll9,Archer Mercenary Summon Scroll Level 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6025,1800000; },{},{} +12162,Bow_Mercenary_Scroll10,Archer Mercenary Summon Scroll Level 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6026,1800000; },{},{} +12163,SwordMercenary_Scroll1,Swordsman Mercenary Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6037,1800000; },{},{} +12164,SwordMercenary_Scroll2,Swordsman Mercenary Summon Scroll Level 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6038,1800000; },{},{} +12165,SwordMercenary_Scroll3,Swordsman Mercenary Summon Scroll Level 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6039,1800000; },{},{} +12166,SwordMercenary_Scroll4,Swordsman Mercenary Summon Scroll Level 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6040,1800000; },{},{} +12167,SwordMercenary_Scroll5,Swordsman Mercenary Summon Scroll Level 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6041,1800000; },{},{} +12168,SwordMercenary_Scroll6,Swordsman Mercenary Summon Scroll Level 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6042,1800000; },{},{} +12169,SwordMercenary_Scroll7,Swordsman Mercenary Summon Scroll Level 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6043,1800000; },{},{} +12170,SwordMercenary_Scroll8,Swordsman Mercenary Summon Scroll Level 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6044,1800000; },{},{} +12171,SwordMercenary_Scroll9,Swordsman Mercenary Summon Scroll Level 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6045,1800000; },{},{} +12172,SwordMercenary_Scroll10,Swordsman Mercenary Summon Scroll Level 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6046,1800000; },{},{} +12173,SpearMercenary_Scroll1,Spearman Mercenary Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6027,1800000; },{},{} +12174,SpearMercenary_Scroll2,Spearman Mercenary Summon Scroll Level 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6028,1800000; },{},{} +12175,SpearMercenary_Scroll3,Spearman Mercenary Summon Scroll Level 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6029,1800000; },{},{} +12176,SpearMercenary_Scroll4,Spearman Mercenary Summon Scroll Level 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6030,1800000; },{},{} +12177,SpearMercenary_Scroll5,Spearman Mercenary Summon Scroll Level 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6031,1800000; },{},{} +12178,SpearMercenary_Scroll6,Spearman Mercenary Summon Scroll Level 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6032,1800000; },{},{} +12179,SpearMercenary_Scroll7,Spearman Mercenary Summon Scroll Level 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6033,1800000; },{},{} +12180,SpearMercenary_Scroll8,Spearman Mercenary Summon Scroll Level 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6034,1800000; },{},{} +12181,SpearMercenary_Scroll9,Spearman Mercenary Summon Scroll Level 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6035,1800000; },{},{} +12182,SpearMercenary_Scroll10,Spearman Mercenary Summon Scroll Level 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6036,1800000; },{},{} 12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1772,500; },{},{} 12184,Mercenary_Red_Potion,Mercenary's Red Potion,2,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 1000,0; },{},{} 12185,Mercenary_Blue_Potion,Mercenary's Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 0,100; },{},{} @@ -3586,8 +3586,8 @@ 12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{} 12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_YellowBox),1; },{},{} 12241,M_Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION0,1800000,0; },{},{} -12242,M_Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,0,,,{ mercenary_sc_start SC_ASPDPOTION1,1800000,0; },{},{} -12243,M_Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,0,,,{ mercenary_sc_start SC_ASPDPOTION2,1800000,0; },{},{} +12242,M_Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION1,1800000,0; },{},{} +12243,M_Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION2,1800000,0; },{},{} 12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_OldGiftBox),1; },{},{} //St. Patrick's Day Event (2007) 12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} @@ -3621,9 +3621,9 @@ 12273,Military_Rations_C,Military Rations C,0,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,600000,33; },{},{} 12274,Daehwandan,Daehwandan,0,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,36000000,5; percentheal 10,0; },{},{} 12275,Taecheongdan,Taecheongdan,0,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,36000000,5; percentheal 0,10; },{},{} -12276,Mimic_Summon_Scroll,Mimic Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 1191,1800000; },{},{} -12277,Disguise_Summon_Scroll,Disguise Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 1506,1800000; },{},{} -12278,Alice_Summon_Scroll,Alice Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 1275,1800000; },{},{} +12276,Mimic_Summon_Scroll,Mimic Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1191,1800000; },{},{} +12277,Disguise_Summon_Scroll,Disguise Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1506,1800000; },{},{} +12278,Alice_Summon_Scroll,Alice Summon Scroll Level 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1275,1800000; },{},{} 12279,Undead_Element_Scroll,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{} 12280,Holy_Element_Scroll,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start SC_BENEDICTIO,300000,1; },{},{} 12281,Event_Treasure_Box,.Event Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -3639,9 +3639,9 @@ //Net Cafe Premium 12298,SP_Reduction_Potion,SP Reduction Potion,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPCOST_RATE,36000000,15; },{},{} 12299,Status_Resist_Potion,Status Resistance Potion,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,36000000,10; },{},{} -12300,Wild_Rose_Summoning_Book,Wild_Rose Summoning Book,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 1965,1800000; },{},{} -12301,Doppeleganger_Summoning_Book,Doppleganger Summoning Book,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 1966,1800000; },{},{} -12302,Egnigem_Cenia_Summoning_Book,Egnigem Cenia Summoning Book,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ createmercenary 1967,1800000; },{},{} +12300,Wild_Rose_Summoning_Book,Wild_Rose Summoning Book,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{} +12301,Doppeleganger_Summoning_Book,Doppleganger Summoning Book,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{} +12302,Egnigem_Cenia_Summoning_Book,Egnigem Cenia Summoning Book,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1967,1800000; },{},{} 12303,Blessing_Of_Water,Blessing Of Water,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12304,Diary_Magic_Powder,Diary Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12305,Mini_Heart_Magic_Powder,Mini Heart Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 4f018fc9f..9a246ae9c 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -1076,7 +1076,7 @@ //-- MER_SIGHT 8224,0,0,0,10000,0 //-- MER_CRASH -8225,1000,2000,0,0,0 +8225,1000,2000,0,0,5000 //-- MER_PROVOKE 8232,0,0,0,30000,0 //-- MER_DECAGI diff --git a/db/skill_db.txt b/db/skill_db.txt index fe1fc3145..92ccc52c7 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -700,17 +700,17 @@ 8222,0,6,4,0,0x3,-1,5,1,yes,0,0,0,magic,0, MER_MAGNIFICAT,Magnificat 8223,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, MER_QUICKEN,Two-Hand_Quicken 8224,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0, MER_SIGHT,Sight -8225,0,0,0,0,0x1,0,5,0,no,0,0,0,weapon,0, MER_CRASH,Crash -8226,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_REGAIN,Regain -8227,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_TENDER,Tender -8228,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_BENEDICTION,Benediction -8229,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_RECUPERATE,Recuperate -8230,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_MENTALCURE,Mental_Cure -8231,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_COMPRESS,Compress -8232,9,6,1,0,1,0,10,1,no,0,0,0,none,0, MER_PROVOKE,Provoke -8233,0,6,4,0,0x1,0,1,1,no,0,0x1,0,weapon,0, MER_AUTOBERSERK,Berserk +8225,1,8,1,-1,0,0,5,3,no,0,0,0,weapon,0, MER_CRASH,Crash +8226,9,6,16,0,0x1,0,1,1,yes,0,0x1000,0,magic,0, MER_REGAIN,Regain +8227,9,6,16,0,0x1,0,1,1,yes,0,0x1000,0,magic,0, MER_TENDER,Tender +8228,9,6,16,0,0x1,0,1,1,yes,0,0x1000,0,magic,0, MER_BENEDICTION,Benediction +8229,9,6,16,0,0x1,0,1,1,yes,0,0x1000,0,magic,0, MER_RECUPERATE,Recuperate +8230,9,6,16,0,0x1,0,1,1,yes,0,0x1000,0,magic,0, MER_MENTALCURE,Mental_Cure +8231,9,6,16,0,0x1,0,1,1,yes,0,0x1000,0,magic,0, MER_COMPRESS,Compress +8232,9,6,1,0,0x1,0,10,1,no,0,0,0,none,0, MER_PROVOKE,Provoke +8233,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0, MER_AUTOBERSERK,Berserk 8234,9,6,1,0,0x1,0,10,1,yes,0,0,0,magic,0, MER_DECAGI,Decrease_AGI -8235,0,0,0,0,0,0,1,0,no,0,0,0,none,0, MER_SCAPEGOAT,Scapegoat +8235,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, MER_SCAPEGOAT,Scapegoat 8236,5,6,1,0,0x1,0,10,0,yes,0,0,0,magic,0, MER_LEXDIVINA,Lex_Divina 8237,9,6,1,0,0x1,0,1,1,yes,0,0,0,magic,0, MER_ESTIMATION,Sense diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 768606ed7..de97ecaa4 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -95,7 +95,8 @@ 535,0xbd, , -1, 0, 20,enemy, 0x010 //NJ_KAENSIN 538,0xbb, , 1:1:1:2:2:2:3:3:3:4,0,-1,all,0x010 //NJ_SUITON 670,0xc7, , 1, 4:7:10:13:16:19:22:25:28:31,1000,all,0x008 //NPC_EVILLAND -8209,0x90, , 0, 1,1000,enemy, 0x002 //MA_SKIDTRAP -8210,0x93, , 0, 0,1000,enemy, 0x002 //MA_LANDMINE -8211,0x95, , 0, 1,1000,enemy, 0x002 //MA_SANDMAN -8212,0x97, , 0, 1,1000,enemy, 0x002 //MA_FREEZINGTRAP +8208,0x86, , 0, 2,1000,enemy, 0x080 //MA_SHOWER +8209,0x90, , 0, 1,1000,enemy, 0x006 //MA_SKIDTRAP +8210,0x93, , 0, 0,1000,enemy, 0x006 //MA_LANDMINE +8211,0x95, , 0, 1,1000,enemy, 0x006 //MA_SANDMAN +8212,0x97, , 0, 1,1000,enemy, 0x006 //MA_FREEZINGTRAP diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 4775f9beb..84974e906 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -94,6 +94,25 @@ int mercenary_get_lifetime(struct mercenary_data *md) return (td != NULL) ? DIFF_TICK(td->tick, gettick()) : 0; } +int mercenary_get_guild(struct mercenary_data *md) +{ + int class_; + + if( md == NULL || md->db == NULL ) + return -1; + + class_ = md->db->class_; + + if( class_ >= 6017 && class_ <= 6026 ) + return ARCH_MERC_GUILD; + if( class_ >= 6027 && class_ <= 6036 ) + return SPEAR_MERC_GUILD; + if( class_ >= 6037 && class_ <= 6046 ) + return SWORD_MERC_GUILD; + + return -1; +} + int mercenary_get_faith(struct mercenary_data *md) { struct map_session_data *sd; @@ -110,8 +129,6 @@ int mercenary_get_faith(struct mercenary_data *md) return sd->status.spear_faith; if( class_ >= 6037 && class_ <= 6046 ) return sd->status.sword_faith; - else - return 0; return 0; } @@ -158,8 +175,6 @@ int mercenary_get_calls(struct mercenary_data *md) return sd->status.spear_calls; if( class_ >= 6037 && class_ <= 6046 ) return sd->status.sword_calls; - else - return 0; return 0; } @@ -231,6 +246,12 @@ int merc_delete(struct mercenary_data *md, int reply) if( !sd ) return unit_free(&md->bl, 0); + if( md->devotion_flag ) + { + md->devotion_flag = 0; + status_change_end(&sd->bl, SC_DEVOTION, -1); + } + switch( reply ) { case 0: mercenary_set_faith(md, 1); break; // +1 Loyalty on Contract ends. @@ -278,6 +299,7 @@ int merc_data_received(struct s_mercenary *merc, bool flag) sd->md = md = (struct mercenary_data*)aCalloc(1,sizeof(struct mercenary_data)); md->bl.type = BL_MER; md->bl.id = npc_get_new_npc_id(); + md->devotion_flag = 0; md->master = sd; md->db = db; diff --git a/src/map/mercenary.h b/src/map/mercenary.h index 826133660..1cc689208 100644 --- a/src/map/mercenary.h +++ b/src/map/mercenary.h @@ -7,6 +7,12 @@ #include "status.h" // struct status_data, struct status_change #include "unit.h" // struct unit_data +enum { + ARCH_MERC_GUILD, + SPEAR_MERC_GUILD, + SWORD_MERC_GUILD, +}; + struct s_mercenary_db { int class_; char sprite[NAME_LENGTH], name[NAME_LENGTH]; @@ -31,11 +37,12 @@ struct mercenary_data { struct s_mercenary_db *db; struct s_mercenary mercenary; + char blockskill[MAX_SKILL]; struct map_session_data *master; int contract_timer; - - char blockskill[MAX_SKILL]; + + unsigned devotion_flag : 1; }; bool merc_class(int class_); @@ -53,6 +60,7 @@ int merc_delete(struct mercenary_data *md, int reply); void merc_contract_stop(struct mercenary_data *md); int mercenary_get_lifetime(struct mercenary_data *md); +int mercenary_get_guild(struct mercenary_data *md); int mercenary_get_faith(struct mercenary_data *md); int mercenary_set_faith(struct mercenary_data *md, int value); int mercenary_get_calls(struct mercenary_data *md); diff --git a/src/map/script.c b/src/map/script.c index d2a77036b..dc1a0fa6d 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -12810,7 +12810,7 @@ BUILDIN_FUNC(setcell) /*========================================== * Mercenary Commands *------------------------------------------*/ -BUILDIN_FUNC(createmercenary) +BUILDIN_FUNC(mercenary_create) { struct map_session_data *sd; int class_, contract_time; @@ -12860,6 +12860,128 @@ BUILDIN_FUNC(mercenary_sc_start) return 0; } +BUILDIN_FUNC(mercenary_get_calls) +{ + struct map_session_data *sd = script_rid2sd(st); + int guild; + + if( sd == NULL ) + return 0; + + guild = script_getnum(st,2); + switch( guild ) + { + case ARCH_MERC_GUILD: + script_pushint(st,sd->status.arch_calls); + break; + case SPEAR_MERC_GUILD: + script_pushint(st,sd->status.spear_calls); + break; + case SWORD_MERC_GUILD: + script_pushint(st,sd->status.sword_calls); + break; + default: + script_pushint(st,0); + break; + } + + return 0; +} + +BUILDIN_FUNC(mercenary_set_calls) +{ + struct map_session_data *sd = script_rid2sd(st); + int guild, value, *calls; + + if( sd == NULL ) + return 0; + + guild = script_getnum(st,2); + value = script_getnum(st,3); + + switch( guild ) + { + case ARCH_MERC_GUILD: + calls = &sd->status.arch_calls; + break; + case SPEAR_MERC_GUILD: + calls = &sd->status.spear_calls; + break; + case SWORD_MERC_GUILD: + calls = &sd->status.sword_calls; + break; + default: + return 0; // Invalid Guild + } + + *calls += value; + *calls = cap_value(*calls, 0, INT_MAX); + + return 0; +} + +BUILDIN_FUNC(mercenary_get_faith) +{ + struct map_session_data *sd = script_rid2sd(st); + int guild; + + if( sd == NULL ) + return 0; + + guild = script_getnum(st,2); + switch( guild ) + { + case ARCH_MERC_GUILD: + script_pushint(st,sd->status.arch_faith); + break; + case SPEAR_MERC_GUILD: + script_pushint(st,sd->status.spear_faith); + break; + case SWORD_MERC_GUILD: + script_pushint(st,sd->status.sword_faith); + break; + default: + script_pushint(st,0); + break; + } + + return 0; +} + +BUILDIN_FUNC(mercenary_set_faith) +{ + struct map_session_data *sd = script_rid2sd(st); + int guild, value, *calls; + + if( sd == NULL ) + return 0; + + guild = script_getnum(st,2); + value = script_getnum(st,3); + + switch( guild ) + { + case ARCH_MERC_GUILD: + calls = &sd->status.arch_faith; + break; + case SPEAR_MERC_GUILD: + calls = &sd->status.spear_faith; + break; + case SWORD_MERC_GUILD: + calls = &sd->status.sword_faith; + break; + default: + return 0; // Invalid Guild + } + + *calls += value; + *calls = cap_value(*calls, 0, INT_MAX); + if( mercenary_get_guild(sd->md) == guild ) + clif_mercenary_updatestatus(sd,SP_MERCFAITH); + + return 0; +} + /****************** Questlog script commands *******************/ @@ -13290,8 +13412,12 @@ struct script_function buildin_func[] = { BUILDIN_DEF(hasquest, "i"), BUILDIN_DEF(setwall,"siiiiis"), BUILDIN_DEF(delwall,"s"), - BUILDIN_DEF(createmercenary,"ii"), + BUILDIN_DEF(mercenary_create,"ii"), BUILDIN_DEF(mercenary_heal,"ii"), BUILDIN_DEF(mercenary_sc_start,"iii"), + BUILDIN_DEF(mercenary_get_calls,"i"), + BUILDIN_DEF(mercenary_get_faith,"i"), + BUILDIN_DEF(mercenary_set_calls,"ii"), + BUILDIN_DEF(mercenary_set_faith,"ii"), {NULL,NULL,NULL}, }; |