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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-08 15:01:29 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-08 15:01:29 +0000 |
commit | 5487756030da284dd45d9114e6c820154607af6c (patch) | |
tree | 6dbcf23831a365622a24d883d8ecc75c873e5881 | |
parent | 28e8e5b1f2d256e6df74c4bc528910df56fedee8 (diff) | |
download | hercules-5487756030da284dd45d9114e6c820154607af6c.tar.gz hercules-5487756030da284dd45d9114e6c820154607af6c.tar.bz2 hercules-5487756030da284dd45d9114e6c820154607af6c.tar.xz hercules-5487756030da284dd45d9114e6c820154607af6c.zip |
* Various fixes to NPCs, from bugreports.
- Fixed condition error in old pharmacist. (bugreport:597)
- Fixed missing function in novice WoE (bugreport:1728)
- Fixed a minor errors in dancer quest (bugreport:1766)
- Corrected duration of wedding status (bugreport:1775)
- Fixed missing function in novice WoE (bugreport:1788)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12925 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 7 | ||||
-rw-r--r-- | npc/events/nguild/nguild_ev_agit.txt | 7 | ||||
-rw-r--r-- | npc/events/nguild/nguild_managers.txt | 5 | ||||
-rw-r--r-- | npc/events/nguild/nguild_treas.txt | 36 | ||||
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 6 | ||||
-rw-r--r-- | npc/merchants/old_pharmacist.txt | 8 | ||||
-rw-r--r-- | npc/other/marriage.txt | 7 |
7 files changed, 64 insertions, 12 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 749854491..7b8f2f16e 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,12 @@ Date Added ====== +2008/07/08 + * Rev. 12925 Various fixes to NPCs, from bugreports. [L0ne_W0lf] + - Fixed condition error in old pharmacist. (bugreport:597) + - Fixed missing function in novice WoE (bugreport:1728) + - Fixed a minor errors in dancer quest (bugreport:1766) + - Corrected duration of wedding status (bugreport:1775) + - Fixed missing function in novice WoE (bugreport:1788) 2008/07/04 * Fixed a small typo in Advanced Refiner. (bugreport: 1660) [Paradox924X] * Added a missing "next;" in Bruspetti Quest. (bugreport: 1724) [Paradox924X] diff --git a/npc/events/nguild/nguild_ev_agit.txt b/npc/events/nguild/nguild_ev_agit.txt index 8afa4631b..4ab643931 100644 --- a/npc/events/nguild/nguild_ev_agit.txt +++ b/npc/events/nguild/nguild_ev_agit.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -12,6 +12,7 @@ // Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] //= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] //= 1.4 AGIT Functions added, treasure spawning added. [L0ne_W0lf] +//= 1.5 Emperium should now properly respawn. [L0ne_W0lf] //============================================================ @@ -106,6 +107,7 @@ OnAgitStart: end; OnAgitBreak: callfunc "F_AgitBreak","nguild_alde","N01"; + goto OnAgitEliminate; end; OnGuildBreak: callfunc "F_GuildBreak","nguild_alde","N01"; @@ -132,6 +134,7 @@ OnAgitStart: end; OnAgitBreak: callfunc "F_AgitBreak","nguild_gef","N02"; + goto OnAgitEliminate; end; OnGuildBreak: callfunc "F_GuildBreak","nguild_gef","N02"; @@ -158,6 +161,7 @@ OnAgitStart: end; OnAgitBreak: callfunc "F_AgitBreak","nguild_pay","N03"; + goto OnAgitEliminate; end; OnGuildBreak: callfunc "F_GuildBreak","nguild_pay","N03"; @@ -184,6 +188,7 @@ OnAgitStart: end; OnAgitBreak: callfunc "F_AgitBreak","nguild_prt","N04"; + goto OnAgitEliminate; end; OnGuildBreak: callfunc "F_GuildBreak","nguild_prt","N04"; diff --git a/npc/events/nguild/nguild_managers.txt b/npc/events/nguild/nguild_managers.txt index 8fe345e3d..f6b554c2b 100644 --- a/npc/events/nguild/nguild_managers.txt +++ b/npc/events/nguild/nguild_managers.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -19,10 +19,11 @@ //= 1.0 Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] //= 1.1 Added modified guild manager function. [L0ne_W0lf] //= Removed guardian summoning. +//= 1.2 Corrected function name. (bugreport:1728) [L0ne_W0lf] //============================================================ //============================================== -function script F_GldManagerN { +function script F_GldManager { set @GID, GetCastleData(getarg(1),1); mes "[ "+getarg(0)+" ]"; diff --git a/npc/events/nguild/nguild_treas.txt b/npc/events/nguild/nguild_treas.txt index 6c78cccad..8a1955e92 100644 --- a/npc/events/nguild/nguild_treas.txt +++ b/npc/events/nguild/nguild_treas.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -11,9 +11,43 @@ //===== Additional Comments: ================================= //= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] //= 1.2 Official treasure spawn [Lupus] +//= 1.3 Added F_GldTreas function. (bugreport:1788) [L0ne_W0lf] //============================================================ +//================================================ +// Treasure Spawning Function +//================================================ +function script F_GldTreas { + if(getarg(10) != 1) { + setcastledata getarg(0),4,0; + setcastledata getarg(0),5,0; + + // Why on earth are we killing old treasure chest spawns? + //killmonster getarg(0),"Treasure_"+getarg(1)+"::OnDied"; + + // Don't spawn treasures if Castle is empty, or Eco is greater than 100 + if(GetCastleData(getarg(0),2) > 100 || GetCastleData(getarg(0),1) == 0) return; + + // Only spawn one treasure chest for notice castles. + if (compare(getarg(0),"nguild")) + set getarg(2),1; + else + set getarg(2),GetCastleData(getarg(0),2)/5+4; + + if (getarg(2) <= 0) return; + + //sets the counter variable = to the box number amount + set getarg(3), getarg(2); + } + for (set .@i,1; .@i <= getarg(3) ; set .@i,.@i+1) { + // set treasure box ID + set getarg(4), getarg(5) + (.@i+1) % 2; + areamonster getarg(0),getarg(6),getarg(7),getarg(8),getarg(9),"Treasure Chest",getarg(4),1,"Treasure_"+getarg(1)+"::OnDied"; + } + return; +} + //<=============================== Castle 1 =================================>\\ // Treasure Spawn ----------------------- diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index cfc95ee8c..5bc75b95e 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -4,7 +4,7 @@ //= Kalen - Original jAthena //= Fredzilla - Converted, Lupus //===== Current Version: ===================================== -//= 3.4 +//= 3.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -16,6 +16,7 @@ //= 3.2a Deleted unused variables. [Samuray22] //= 3.3 Updated waiting room. (Removes global var) [L0ne_W0lf] //= 3.4 Fixed bad variables, bugreport:1685 [Brainstorm] +//= 3.5 Minor corrections to script. (bugreport:1766) [L0ne_W0lf] //============================================================ comodo,180,153,4 script Sonotora#1 90,{ @@ -293,7 +294,7 @@ job_duncer,43,93,4 script Aile#da 724,{ break; } set .@size, (getarraysize(.@item)-1); - for( set .@i,0 ; .@i < .@size && countitem(.@item[.@i]) >= .@count[.@i] ; set .@i,.@i+1 ); + for( set .@i,0 ; .@i <= .@size && countitem(.@item[.@i]) >= .@count[.@i] ; set .@i,.@i+1 ); if(.@i == .@size && Zeny > 9999) { cutin "job_dancer_eir02",2; mes "[Aile]"; @@ -478,6 +479,7 @@ job_duncer,95,93,4 script Bijou#da 101,{ next; } switch(rand(1,3)) { + case 1: mes "[Bijou]"; mes "1. The Dancer's dance, ^CD6889Lady Luck^000000,"; mes "increases which of the following?"; diff --git a/npc/merchants/old_pharmacist.txt b/npc/merchants/old_pharmacist.txt index 530eed128..27d23b865 100644 --- a/npc/merchants/old_pharmacist.txt +++ b/npc/merchants/old_pharmacist.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= DZeroX //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN Trunk //===== Description: ========================================= @@ -21,6 +21,7 @@ //= 1.1a Removed .GATs [Lupus] //= 1.1b Fixed a bug in Orange Potion creating. Copy&Pasting = bad. [L0ne_W0lf] //= 1.2 Added checkweight, and input min/max values. [L0ne_W0lf] +//= 1.3 Fixed minor condition check bug. (bugreport:597) [L0ne_W0lf] //============================================================ alberta_in,16,28,4 script Old Pharmacist 61,{ @@ -59,9 +60,10 @@ alberta_in,16,28,4 script Old Pharmacist 61,{ if (countitem(507) < countitem(713)) { set .@max,countitem(507); } - if (countitem(508) < countitem(713)) { + else if (countitem(508) < countitem(713)) { set .@max,countitem(508); - } else { + } + else { set .@max,countitem(713); } if ((countitem(507) < 1) || (countitem(508) < 1) || (countitem(713) == 0)) { diff --git a/npc/other/marriage.txt b/npc/other/marriage.txt index f44684024..d5fa4890f 100644 --- a/npc/other/marriage.txt +++ b/npc/other/marriage.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] //= 1.1 Fixed a missing ")" [L0ne_W0lf] +//= 1.2 Corrected duration of Wedding status. [L0ne_W0lf] //============================================================ prt_church,97,100,4 script Wedding Staff#w 71,{ @@ -703,11 +704,11 @@ prt_church,100,128,4 script Bishop#w 60,{ //Call Wedding effect wedding; //Give ring to Bride, and change to wedding sprite. - sc_start SC_Wedding,3600000000,1; + sc_start SC_Wedding,3600000,1; getitem 2635,1; //Bride_Ring //Give ring to Groom, and change to wedding sprite. attachrid(getcharid(3,$wed_groom$)); - sc_start SC_Wedding,3600000000,1; + sc_start SC_Wedding,3600000,1; getitem 2634,1; //Bridegroom_Ring detachrid; //Switch Script progression back to Bride |