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authornana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-14 23:27:51 +0000
committernana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-14 23:27:51 +0000
commit32ea1940a8a9a15e3ae8fe778cfbd4071f8e7a09 (patch)
tree5c2529bf3ebc2522b192a9f3cbd4b5680f4eb327
parent14380ba0d1e63585c3135ac53418bf1a376c099a (diff)
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Changed the Advance jobchangers to kRO normals.
They now check if you are level 99/50 as a 2nd class or above, your Quest Skills (and gives them back when you reach 1st Advance Class) and if you have a Cart or Falcon equiped. Also, the minimum requirement to change from Advance 1st class is job level 45 so i added that in too. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@183 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/jobs/2-1-1/AssassinCross.txt160
-rw-r--r--npc/jobs/2-1-1/HighPriest.txt119
-rw-r--r--npc/jobs/2-1-1/HighWizard.txt118
-rw-r--r--npc/jobs/2-1-1/LordKnight.txt139
-rw-r--r--npc/jobs/2-1-1/Sniper.txt132
-rw-r--r--npc/jobs/2-1-1/WhiteSmith.txt160
-rw-r--r--npc/jobs/2-2-1/Champion.txt120
-rw-r--r--npc/jobs/2-2-1/Clown.txt226
-rw-r--r--npc/jobs/2-2-1/Creator.txt135
-rw-r--r--npc/jobs/2-2-1/Gypsy.txt187
-rw-r--r--npc/jobs/2-2-1/Paladin.txt139
-rw-r--r--npc/jobs/2-2-1/Professor.txt119
-rw-r--r--npc/jobs/2-2-1/Stalker.txt147
13 files changed, 1174 insertions, 727 deletions
diff --git a/npc/jobs/2-1-1/AssassinCross.txt b/npc/jobs/2-1-1/AssassinCross.txt
index d46fa2d70..adf202371 100644
--- a/npc/jobs/2-1-1/AssassinCross.txt
+++ b/npc/jobs/2-1-1/AssassinCross.txt
@@ -1,70 +1,118 @@
-//Assasin Cross Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Assassin Cross ==-
valkyrie.gat,44,58,6 script Assassin Cross 725,{
- if ((readparam(11)>=99) && (readparam(19)==12) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19)==4001) && (readparam(55) >= 10)) goto Lhtheif;
- if ((readparam(19)==4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19)==4007) && (readparam(55) >= 40)) goto Lhsin;
- if ((readparam(19)==4007) && (readparam(55) < 40)) goto LCem;
- if ((readparam(19)) && (readparam(19))) goto LCongrats;
- if (readparam(19)==4013) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Assasin Cross]";
- mes "Who are you?";
- mes "Meet all the req. first.";
+ if(getskilllv(149) > 0) set @qsk,1;
+ if(getskilllv(150) > 0) set @qsk1,1;
+ if(getskilllv(151) > 0) set @qsk2,1;
+ if(getskilllv(152) > 0) set @qsk3,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HTHF;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Assassin Cross]";
+ mes "Hi there...";
close;
-Lnovice:
- mes "[Assasin Cross]";
- mes "Now, here's the deal. I change you into a High Novice.";
- mes "You come back to become a High Theif, then become an Assassin Cross.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+
+L_Change:
+ mes "[Assassin Cross]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Assassin Cross,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lhtheif:
- mes "[Assasin Cross]";
- mes "Wanna become a High Theif?";
- menu "Yes",Lhtheif2,"No",Lcancel;
-Lhtheif2:
- mes "[Assasin Cross]";
- mes "We shall start the ceremony....";
- next;
- jobchange 30;// Job: Job_Thief_High
- close;
-Lhsin:
- mes "[Assasin Cross]";
- mes "Ready to become a Assassin Cross?";
- menu "Yes",Lhsin2,"No",Lcancel;
-Lhsin2:
- mes "[Assasin Cross]";
- mes "We shall start the ceremony....";
- jobchange 36;// Job: Job_Assassin_Cross
+
+L_Cart:
+ mes "[Assassin Cross]";
+ mes "Please un-equip that cart before continuing.";
close;
-Lcrazy:
+
+L_Class1:
mes "[Assassin Cross]";
- mes "We shall start the ceremony....";
- next;
+ mes "You're not ready to become an High thief yet.";
+ close;
+
+L_Class:
mes "[Assassin Cross]";
- mes "You've already gone to the next level";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Assassin Cross yet.";
close;
-Lskpt:
- mes "[Assasin Cross]";
- mes "Use your skillpoints first";
+
+L_Levels:
+ mes "[Assassin Cross]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Assassin Cross";
close;
-LCem:
- mes "We shall start the ceremony....";
+
+L_HNov:
+ mes "[Assassin Cross]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 30;
+ next;
+ mes "[Assassin Cross]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
next;
+qsk:
+ skill 149,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk1:
+ skill 150,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk2:
+ skill 151,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk3:
+ skill 152,1,0;
+ set @qsk3,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Assassin Cross]";
- mes "You're not ready to go to the next level";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Thief";
close;
-LCongrats:
- mes "Congratulations on your victory.";
- mes "May you and others have honor and glory!";
+L_HTHF:
+ mes "[Assassin Cross]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Assassin Cross!";
+ jobchange 36;
+ close;
+
+Skill_Points:
+ mes "[Assassin Cross]";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-Lcancel:
- mes "Bye";
+
+L_Advance:
+ mes "[Assassin Cross]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/HighPriest.txt b/npc/jobs/2-1-1/HighPriest.txt
index ba569125e..db0c4c21b 100644
--- a/npc/jobs/2-1-1/HighPriest.txt
+++ b/npc/jobs/2-1-1/HighPriest.txt
@@ -1,61 +1,88 @@
-//High Priest Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== High Priest ==-
valkyrie.gat,44,42,6 script High Priest 60,{
- if ((readparam(11) >= 99) && (readparam(19) == 8) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4005) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4005) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4009) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[High Priest]";
- mes "Hello";
- mes "God bless you.";
- close;
-Lnovice:
- mes "[High Priest]";
- mes "Hi! I'm a little different from you, have you noticed?";
- mes "If you devote yourself entirely you can be just like me.";
- mes "There is a catch though, you have to go back through novice and acolyte.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(156) > 0) set @qsk;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4005) && (readparam(55) >= 45)) goto L_HACO;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4005) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[High Priest]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[High Priest]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of High Priest,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[High Priest]";
- mes "Ready to become a high acolyte?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[High Priest]";
- mes "God please bestow this enlightened soul with a drip of your mighty power.";
- next;
- jobchange 28;// Job: Job_Acolyte_High
+ mes "You're not ready to become an Acolyte High yet...";
+ close;
+
+L_Class:
+ mes "[High Priest]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an High Priest yet.";
+ close;
+
+L_Levels:
+ mes "[High Priest]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an High Priest";
close;
-Lh2:
+
+L_HNov:
mes "[High Priest]";
- mes "Your holy power grows stronger. Will you become a high priest?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 28;
+ next;
+ mes "[High Priest]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ next;
+qsk:
+ skill 156,1,0;
+ set @qsk,0;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[High Priest]";
- mes "God please bestow this enlightened soul with a drip of your mighty power.";
- jobchange 32;// Job: Job_High_Priest
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to Acolyte High";
close;
-Lcrazy:
+L_HACO:
mes "[High Priest]";
- mes "Nice day isn't it?";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an High Priest!";
+ jobchange 32;
close;
-Lskpt:
+
+Skill_Points:
mes "[High Priest]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[High Priest]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/HighWizard.txt b/npc/jobs/2-1-1/HighWizard.txt
index 356c287b4..acf51c225 100644
--- a/npc/jobs/2-1-1/HighWizard.txt
+++ b/npc/jobs/2-1-1/HighWizard.txt
@@ -1,60 +1,88 @@
-//High Wizard Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== High Wizard ==-
valkyrie.gat,44,47,6 script High Wizard 735,{
- if ((readparam(11) >= 99) && (readparam(19) == 9) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4003) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4003) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4010) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[High Wizard]";
- mes "Hello";
- mes "The magic surrounds you.";
- close;
-Lnovice:
- mes "[High Wizard]";
- mes "Hey you! It appears that your intelligence is very high. Would you like to become a high wizard like me?";
- mes "There is a catch though, you have to go back through novice and mage.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(157) > 0) set @qsk,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4003) && (readparam(55) >= 45)) goto L_HMAG;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4003) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[High Wizard]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[High Wizard]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of High Wizard,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[High Wizard]";
- mes "Ready to become a high mage?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[High Wizard]";
- mes "The magic enchants and suppresses you.";
- next;
- jobchange 26;// Job: Job_Mage_High
+ mes "You're not ready to become an High Mage yet.";
+ close;
+
+L_Class:
+ mes "[High Wizard]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an High Wizard yet.";
+ close;
+
+L_Levels:
+ mes "[High Wizard]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an High Wizard";
close;
-Lh2:
+
+L_HNov:
mes "[High Wizard]";
- mes "The magic grows strong in you. You appear ready. Will you become a high wizard?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 26;
+ next;
+ mes "[High Wizard]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ next;
+qsk:
+ skill 157,1,0;
+ set @qsk,0;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[High Wizard]";
- mes "The magic enchants and suppresses you.";
- jobchange 33;// Job: Job_High_Wizard
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Mage";
close;
-Lcrazy:
+L_HMAG:
mes "[High Wizard]";
- mes "I cannot bestow you with more of my magic.";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an High Wizard!";
+ jobchange 33;
close;
-Lskpt:
+
+Skill_Points:
mes "[High Wizard]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[High Wizard]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/LordKnight.txt b/npc/jobs/2-1-1/LordKnight.txt
index 705d55b52..9dbeaa345 100644
--- a/npc/jobs/2-1-1/LordKnight.txt
+++ b/npc/jobs/2-1-1/LordKnight.txt
@@ -1,62 +1,107 @@
-//Lord Knight Made by Evera/Lorri
-//Fixed by PoW
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Lord Knight ==-
valkyrie.gat,44,39,6 script Lord Knight 56,{
- if ((readparam(11) >= 99) && (readparam(19) == 7) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(11) >= 99) && (readparam(19) == 13) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lhsword;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4002) && (readparam(55) >= 40)) goto Lhkni;
- if ((readparam(19) == 4002) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4008) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Lord Knight]";
- mes "Hello";
- mes "It's a nice day, isnt it?";
- close;
-Lnovice:
- mes "[Lord Knight]";
- mes "The honor a knight carries is high, but there is something beyond that. The lord knight.";
- mes "You come back to become a High Swordsman, then become a Lord Knight.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(144) > 0) set @qsk,1;
+ if(getskilllv(145) > 0) set @qsk1,1;
+ if(getskilllv(146) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4002) && (readparam(55) >= 45)) goto L_HSWM;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4002) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Lord Knight]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Lord Knight]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Lord Knight,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lhsword:
+
+L_Cart:
mes "[Lord Knight]";
- mes "Ready to become a high swordsman??";
- menu "Yes",Lhsword2,"No",Lcancel;
-Lhsword2:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Lord Knight]";
- mes "By the vow of my sword, here is the one bestowed upon with the truthful heart";
- next;
- jobchange 25;// Job: Job_Swordman_High
+ mes "You're not ready to become an High Swordsman yet.";
+ close;
+
+L_Class:
+ mes "[Lord Knight]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Lord Knight yet.";
+ close;
+
+L_Levels:
+ mes "[Lord Knight]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Lord Knight";
close;
-Lhkni:
+
+L_HNov:
mes "[Lord Knight]";
- mes "The final step in a knight's quest for honor. Will you become a lord knight?";
- menu "Yes",Lhkni2,"No",Lcancel;
-Lhkni2:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 25;
+ next;
+ mes "[Lord Knight]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 144,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 145,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 146,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Lord Knight]";
- mes "By the vow of my sword, here is the one bestowed upon with the truthful heart";
- jobchange 31;// Job: Job_Lord_Knight
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Swordsman";
close;
-Lcrazy:
+L_HSWM:
mes "[Lord Knight]";
- mes "Nice day isn't it?";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Lord Knight!";
+ jobchange 31;
close;
-Lskpt:
+
+Skill_Points:
mes "[Lord Knight]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[Lord Knight]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/Sniper.txt b/npc/jobs/2-1-1/Sniper.txt
index 32468bfae..3b39fb628 100644
--- a/npc/jobs/2-1-1/Sniper.txt
+++ b/npc/jobs/2-1-1/Sniper.txt
@@ -1,64 +1,104 @@
-//Sniper Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Sniper ==-
valkyrie.gat,44,55,6 script Sniper 727,{
- if ((readparam(11) >= 99) && (Class == 11) && (JobLevel >= 50)) goto Lnovice;
- if ((Class == 4001) && (readparam(55) >= 10)) goto Lharcher;
- if ((Class == 4001) && (readparam(55) < 10)) goto LCem;
- if ((Class == 4004) && (readparam(55) >= 40)) goto Lhsni;
- if ((Class == 4004) && (readparam(55) < 40)) goto LCem;
- if (Class == 4012) goto Lcrazy;
+ if(getskilllv(147) > 0) set @qsk,1;
+ if(getskilllv(148) > 0) set @qsk1,1;
+ if(checkfalcon(0) > 0) goto L_Falcon;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4004) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
mes "[Sniper]";
- mes "Who are you?";
- mes "Only the archer class can become a Sniper...";
- mes "Meet all the requirements first.";
+ mes "Hi there...";
close;
-Lnovice:
+
+L_Change:
mes "[Sniper]";
- mes "Now, here's the deal. I change you into a High Novice.";
- mes "You come back to become a Sniper, then become a sniper.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- if (readparam(12) != 0) goto Lskpt;
- mes "By the tip of my arrow.. The distance it moves...";
- next;
- jobchange 24;// Job: Job_Novice_High
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Sniper,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lharcher:
+
+L_Cart:
mes "[Sniper]";
- mes "Wanna become a High Arhcer?";
- menu "Yes",Lhtheif2,"No",Lcancel;
-Lhtheif2:
- if (readparam(12) != 0) goto Lskpt;
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Sniper]";
- mes "By the tip of my arrow.. The distance it moves...";
- next;
- jobchange 27;// Job: Job_Archer_High
+ mes "You're not ready to become an High Archer yet.";
+ close;
+
+L_Class:
+ mes "[Sniper]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Sniper yet.";
+ close;
+
+L_Levels:
+ mes "[Sniper]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Sniper";
close;
-Lhsni:
+
+L_HNov:
mes "[Sniper]";
- mes "Ready to become a sniper, like me??";
- menu "Yes",Lhsni2,"No",Lcancel;
-Lhsni2:
- if (readparam(12) != 0) goto Lskpt;
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 27;
+ next;
+ mes "[Sniper]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 147,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+qsk1:
+ skill 148,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[Sniper]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer";
+ close;
+L_HARC:
mes "[Sniper]";
- mes "By the tip of my arrow.. The distance it moves...";
- jobchange 35;// Job: Job_Sniper
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Sniper!";
+ jobchange 35;
close;
-Lcrazy:
+
+Skill_Points:
mes "[Sniper]";
- mes "You're already a Sniper!";
- mes "How are you doing?";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-Lskpt:
+
+L_Advance:
mes "[Sniper]";
- mes "Please finish up your skillpoints first";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-LCem:
+
+L_Falcon:
mes "[Sniper]";
- mes "Please train your arrows to move faster.";
- close;
-Lcancel:
- mes "Bye";
+ mes "Please take your Falcon off before proceeding "+strcharinfo(0)+".";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/WhiteSmith.txt b/npc/jobs/2-1-1/WhiteSmith.txt
index d65900f69..29b483eda 100644
--- a/npc/jobs/2-1-1/WhiteSmith.txt
+++ b/npc/jobs/2-1-1/WhiteSmith.txt
@@ -1,60 +1,106 @@
-//Whitesmith Made by Evera/Lorri
-valkyrie.gat,44,50,6 script Whitesmith 731,{
- if ((readparam(11) >= 99) && (readparam(19) == 10) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4006) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4006) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4010) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Whitesmith]";
- mes "Hello";
- mes "I am not currently available for forging, please ask another forger.";
- close;
-Lnovice:
- mes "[Whitesmith]";
- mes "Hm. You weild your hammer pretty good. You wanna become a whitesmith?";
- mes "There is a catch though, you have to go back through novice and merchant.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== White Smith ==-
+valkyrie.gat,44,58,6 script White Smith 725,{
+ if(getskilllv(153) > 0) set @qsk,1;
+ if(getskilllv(154) > 0) set @qsk1,1;
+ if(getskilllv(155) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[White Smith]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[White Smith]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of White Smith,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
- mes "[Whitesmith]";
- mes "Ready to become a high merchant?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
- mes "[Whitesmith]";
- mes "You're on your way to making upgraded items.";
+
+L_Cart:
+ mes "[White Smith]";
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
+ mes "[White Smith]";
+ mes "You're not ready to become an High Merchant yet.";
+ close;
+
+L_Class:
+ mes "[White Smith]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an White Smith yet.";
+ close;
+
+L_Levels:
+ mes "[White Smith]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an White Smith";
+ close;
+
+L_HNov:
+ mes "[White Smith]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 29;
next;
- jobchange 29;// Job: Job_Merchant_High
- close;
-Lh2:
- mes "[Whitesmith]";
- mes "Hey, you've grown a lot. Will you become a whitesmith?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
- mes "[Whitesmith]";
- mes "The magic enchants and suppresses you.";
- jobchange 34;// Job: Job_Whitesmith
- close;
-Lcrazy:
- mes "[Whitesmith]";
- mes "Hm. You look like me.";
- close;
-Lskpt:
- mes "[Whitesmith]";
- mes "Use your skillpoints first";
- close;
-LCem:
- mes "[Whitesmith]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
- close;
-}
+ mes "[White Smith]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ next;
+qsk:
+ skill 153,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 154,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 155,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[White Smith]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant";
+ close;
+L_HMERC:
+ mes "[White Smith]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an White Smith!";
+ jobchange 34;
+ close;
+
+Skill_Points:
+ mes "[White Smith]";
+ mes "Please use all of your skillpoints before proceeding.";
+ close;
+
+L_Advance:
+ mes "[White Smith]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
+ close;
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Champion.txt b/npc/jobs/2-2-1/Champion.txt
index 70b27c23c..a86818498 100644
--- a/npc/jobs/2-2-1/Champion.txt
+++ b/npc/jobs/2-2-1/Champion.txt
@@ -1,61 +1,89 @@
-//Champion Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Champion ==-
valkyrie.gat,53,42,4 script Champion 52,{
- if (readparam(12) != 0) goto Lskpt;
- if ((readparam(11) >= 99) && (readparam(19) == 15) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4005) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4005) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4016) goto Lcrazy;
- mes "[Champion]";
- mes "Hello";
- mes "Nice day isn't it?";
- close;
-Lnovice:
- mes "[Champion]";
- mes "Your holy fist seems strong enough. Hmm..";
- mes "If you devote yourself entirely you can be just like me.";
- mes "There is a catch though, you have to go back through novice and acolyte.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(156) > 0) set @qsk;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4005) && (readparam(55) >= 45)) goto L_HACO;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4005) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Champion]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Champion]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Champion,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[Champion]";
- mes "Ready to become a high acolyte?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Champion]";
- mes "Your hands are now enchanted with a portion of my power.";
- next;
- jobchange 28;// Job: Job_Acolyte_High
+ mes "You're not ready to become an Acolyte High yet...";
+ close;
+
+L_Class:
+ mes "[Champion]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Champion yet.";
close;
-Lh2:
+
+L_Levels:
mes "[Champion]";
- mes "Your fists are now as strong as mine. Will you take the final step and become a champion?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Champion";
+ close;
+
+L_HNov:
+ mes "[Champion]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 28;
+ next;
+ mes "[Champion]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ next;
+qsk:
+ skill 156,1,0;
+ set @qsk,0;
+ goto L_HNov_2;
+ close;
+
+L_HNov_2:
mes "[Champion]";
- mes "Your hands are now enchanted with a portion of my power.";
- jobchange 39;// Job: Job_Champion
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to Acolyte High";
close;
-Lcrazy:
+L_HACO:
mes "[Champion]";
- mes "No, I'm not here to fight?";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Champion!";
+ jobchange 39;
close;
-Lskpt:
+
+Skill_Points:
mes "[Champion]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[Champion]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Clown.txt b/npc/jobs/2-2-1/Clown.txt
index 29b919382..9a7fe8e9e 100644
--- a/npc/jobs/2-2-1/Clown.txt
+++ b/npc/jobs/2-2-1/Clown.txt
@@ -1,122 +1,110 @@
-//Made by Veev for eAthena
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Clown ==-
valkyrie.gat,53,54,4z script Clown 741,{
+ if(readparam(21) > 0) goto L_Female;
+ if(getskilllv(147) > 0) set @qsk,1;
+ if(getskilllv(148) > 0) set @qsk1,1;
+ if(checkfalcon(0) > 0) goto L_Falcon;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4004) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Clown]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Clown]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Clown,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
+ resetlvl(1);
+ close;
+
+L_Cart:
+ mes "[Clown]";
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
+ mes "[Clown]";
+ mes "You're not ready to become an High Archer yet.";
+ close;
+
+L_Class:
+ mes "[Clown]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Clown yet.";
+ close;
+
+L_Levels:
+ mes "[Clown]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Clown";
+ close;
+
+L_HNov:
+ mes "[Clown]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 27;
+ next;
+ mes "[Clown]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 147,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+qsk1:
+ skill 148,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[Clown]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer";
+ close;
+L_HARC:
+ mes "[Clown]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Clown!";
+ jobchange 43;
+ close;
+
+Skill_Points:
+ mes "[Clown]";
+ mes "Please use all of your skillpoints before proceeding.";
+ close;
+
+L_Advance:
+ mes "[Clown]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
+ close;
-mes "[Clown]";
-mes "Well, would you like to sing a song...?";
-mes "But I'll start the song off for you...";
-goto cmenu;
+L_Falcon:
+ mes "[Clown]";
+ mes "Please take your Falcon off before proceeding "+strcharinfo(0)+".";
+ close;
- cmenu:
- menu "I'm not here to sing.",nosing,"Alright...",alright;
-
- nosing:
- mes "[Clown]";
- mes "Really?... I see. What brings you here then?";
- menu "I would like to become a Clown",clown,"Nothing...",nothing;
-
- clown:
- mes "[Clown]";
- mes "Hmm... Let me make sure you are clown-material...";
- next;
- if (sex==0) goto female;
- if (SkillPoint != 0) goto useskpt;
- if ((BaseLevel >= 99) && (Class == 19) && (readparam(55) >= 50)) goto highnovice;
- if ((Class == 4001) && (readparam(55) >= 10)) goto higharcher;
- if ((Class == 4004) && (readparam(55) >= 40)) goto turnclown;
- if ((Class == 4004) && (readparam(55) < 40)) goto toolowha;
- if (Class == 4020) goto alreadyclown;
- mes "Sorry, but you can't become a clown just yet...";
- close;
-
- female:
- mes "[Clown]";
- mes "This job is only for guys... Maybe you should talk to the Gypsy...";
- close;
-
- highnovice:
- mes "[Clown]";
- mes "You are on the right track... But first I need to turn you into a High Novice...";
- mes "Would you like to become a High Novice now?";
- menu "Yes",hn_yes,"No",hn_no;
-
- hn_yes:
- mes "[Clown]";
- mes "This will only be a second...";
- jobchange 24;// Job: Job_Novice_High
- resetlvl(1);
- close;
-
- hn_no:
- mes "[Clown]";
- mes "Come back later if you want to change...";
- close;
-
- higharcher:
- mes "[Clown]";
- mes "Even closer to clown now!";
- mes "Wanna change into a High Archer now?";
- menu "Yes",ha_yes,"No",ha_no;
-
- ha_yes:
- mes "[Clown]";
- mes "After this step, you'll be a clown in no time!";
- jobchange 27;// Job: Job_Archer_High
- close;
-
- ha_no:
- mes "[Clown]";
- mes "Well... You can always come back.";
- close;
-
- turnclown:
- mes "[Clown]";
- mes "My favorite part of this job! This is exciting!";
- mes "I'll change you into a Clown now.";
- menu "Alright!",tc_yes,"Not yet...",tc_no;
-
- tc_yes:
- mes "[Clown]";
- mes "I love this job!";
- jobchange 43;// Job: Job_Clown
- next;
- mes "[Clown]";
- mes "Have fun!";
- close;
-
- tc_no:
- mes "[Clown]";
- mes "Well... That kinda ruined my day...";
- close;
-
- alreadyclown:
- mes "[Clown]";
- mes "You are already a Clown!";
- mes "Move out of the way and let other people become one";
- close;
-
- useskpt:
- mes "[Clown]";
- mes "You need to use those skillpoitns up first.";
- close;
-
- towlowha:
- mes "[Clown]";
- mes "Aww, you aren't ready yet! Please come back again when you are ready.";
- close;
-
- nothing:
- mes "[Clown]";
- mes "Sigh...";
- close;
-
- alright:
- mes "[Clown]";
- if (class != 19) goto notbard;
- mes "Actually you know what... Maybe another time... You don't look like a singer...";
- close;
-
- notbard:
- mes "[Clown]";
- mes "... Nice try, but you aren't a Bard... Go bother someone else.";
- close;
-}
+L_Female:
+ mes "[Clown]";
+ mes "Only males can become a Clown.";
+ close;
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Creator.txt b/npc/jobs/2-2-1/Creator.txt
index 07bd0cc93..a48dd7871 100644
--- a/npc/jobs/2-2-1/Creator.txt
+++ b/npc/jobs/2-2-1/Creator.txt
@@ -1,61 +1,106 @@
-//Creator Made by Evera/Lorri 1.1
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+// -== Creator ==-
valkyrie.gat,53,50,6 script Creator 122,{
- if (readparam(12) != 0) goto Lskpt;
- if ((readparam(11) >= 99) && (readparam(19) == 18) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4006) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4006) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4019) goto Lcrazy;
- mes "[Creator]";
- mes "Hello";
- mes "Sorry, no potions for sale.";
- close;
-Lnovice:
- mes "[Creator]";
- mes "Hm. You seem to have extensive knowledge in chemistry. Would you like to become a creator?";
- mes "There is a catch though, you have to go back through novice and merchant.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(153) > 0) set @qsk,1;
+ if(getskilllv(154) > 0) set @qsk1,1;
+ if(getskilllv(155) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Creator]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Creator]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Creator,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[Creator]";
- mes "Ready to become a high merchant?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Creator]";
- mes "Here, take this potion.";
- next;
- jobchange 29;// Job: Job_Merchant_High
+ mes "You're not ready to become an High Merchant yet.";
close;
-Lh2:
+
+L_Class:
mes "[Creator]";
- mes "You knowledge unbounds you. Will you become a professor?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "You've come far to get here. unfortunately, you're not ready to become an Creator yet.";
+ close;
+
+L_Levels:
mes "[Creator]";
- mes "Here, take this potion.";
- jobchange Job_Creator; //42
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Creator";
close;
-Lcrazy:
+
+L_HNov:
+ mes "[Creator]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 29;
+ next;
mes "[Creator]";
- mes "Hm. You look like me.";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ next;
+qsk:
+ skill 153,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 154,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 155,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[Creator]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant";
close;
-Lskpt:
+L_HMERC:
mes "[Creator]";
- mes "Use your skillpoints first";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Creator!";
+ jobchange 42;
close;
-LCem:
+
+Skill_Points:
+ mes "[Creator]";
+ mes "Please use all of your skillpoints before proceeding.";
+ close;
+
+L_Advance:
mes "[Creator]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Gypsy.txt b/npc/jobs/2-2-1/Gypsy.txt
index 41c42ec02..bc3914af9 100644
--- a/npc/jobs/2-2-1/Gypsy.txt
+++ b/npc/jobs/2-2-1/Gypsy.txt
@@ -1,89 +1,110 @@
-//Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Gypsy ==-
valkyrie.gat,53,56,4 script Gypsy 101,{
-if (sex==1) goto Lmale;
-if (readparam(12) != 0) goto Lskpt;
-if ((BaseLevel >= 99) && (readparam(19) == 20) && (readparam(55) >= 50)) goto Lnovice;
-if ((readparam(19) == 24) && (joblevel >= 10)) goto Larcher;
-if ((readparam(19) == 27) && (joblevel >= 40)) goto Lgypsy2;
-if ((readparam(19) == 27) && (joblevel < 40)) goto Lgypsy3;
-if (readparam(19) == 44) goto Lomg;
+ if(readparam(21) < 1) goto L_Male;
+ if(getskilllv(147) > 0) set @qsk,1;
+ if(getskilllv(148) > 0) set @qsk1,1;
+ if(checkfalcon(0) > 0) goto L_Falcon;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4004) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Gypsy]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Gypsy]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Gypsy,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
+ resetlvl(1);
+ close;
+
+L_Cart:
+ mes "[Gypsy]";
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
+ mes "[Gypsy]";
+ mes "You're not ready to become an High Archer yet.";
+ close;
+
+L_Class:
+ mes "[Gypsy]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Gypsy yet.";
+ close;
+
+L_Levels:
+ mes "[Gypsy]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Gypsy";
+ close;
+
+L_HNov:
+ mes "[Gypsy]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 27;
+ next;
+ mes "[Gypsy]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 147,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+qsk1:
+ skill 148,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ goto L_HNov_2;
-Lnovice:
-mes "[Gypsy]";
-mes "Hey you there! Are you a dancer?";
-mes "There's a secret I wanna tell you.. You can get even more dances if you become a Gypsy! So do you wanna be a gypsy?";
-menu
-"Yes",Lyes,"No way, you crazy?",Lcancel;
-Lyes:
- mes "Hmm...?";
- next;
- mes "Alright, do you know the requirements? You have to be strong and adept at battling and dancing.";
- mes "Level 99 and Job Level 50!";
- mes "You have to be a dancer ofcourse";
- mes "You sure you want to become a gypsy? You'll go back to a 1/1 novice...";
- menu "Yes",Lnyes,"No",Lano;
-
-Lmale:
- mes "[Gypsy]";
- mes "Shoo! Boys!";
- close;
-
-Lnyes:
-if (readparam(12) != 0) goto Lskpt;
- mes "Come back in 10 job levels then. Good luck!";
- jobchange 24;// Job: Job_Novice_High
- resetlvl(1);
- close;
-
-Larcher:
- mes "[Gypsy]";
- mes "You can almost dance!";
- mes "Change into a high archer?";
- menu "Yes",Layes,"No",Lano;
-
-Layes:
-if (readparam(12) != 0) goto Lskpt;
- mes "Hurry up and get 40 job levels!";
- jobchange 27;// Job: Job_Archer_High
- close;
-
+L_HNov_2:
+ mes "[Gypsy]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer";
+ close;
+L_HARC:
+ mes "[Gypsy]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Gypsy!";
+ jobchange 44;
+ close;
-
-Lgypsy2:
- mes "I will now dance a magical dance for you.";
- mes "One last chance, do you truly want to become a gypsy?";
- menu "..Yes",Lcyes,"Not yet...",Lano;
-
-Lcyes:
-if (readparam(12) != 0) goto Lskpt;
- mes "Congratulations! You are now a gypsy";
- jobchange 44;// Job: Job_Gypsy
- next;
- mes "[Gypsy]";
- mes "Don't outdo yourself";
- close;
-
-Lskpt:
- mes "[Gypsy]";
- mes "You need to use those skillpoints up first.";
- close;
-
-Lgypsy3:
- mes "[Gypsy]";
- mes "Doesn't look like you're sufficient for the job";
- close;
+Skill_Points:
+ mes "[Gypsy]";
+ mes "Please use all of your skillpoints before proceeding.";
+ close;
-Lano:
- mes "Well, goodbye!";
- close;
+L_Advance:
+ mes "[Gypsy]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
+ close;
-Lcancel:
- mes "[Gypsy]";
- mes "Well bye then..";
- close;
+L_Falcon:
+ mes "[Gypsy]";
+ mes "Please take your Falcon off before proceeding "+strcharinfo(0)+".";
+ close;
-Lomg:
- mes "[Gypsy]";
- mes "Wait.. Haven't I seen you before?";
- close;
-}
+L_Male:
+ mes "[Gypsy]";
+ mes "Only females can become a Gypsy.";
+ close;
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Paladin.txt b/npc/jobs/2-2-1/Paladin.txt
index 245660c34..6694c973a 100644
--- a/npc/jobs/2-2-1/Paladin.txt
+++ b/npc/jobs/2-2-1/Paladin.txt
@@ -1,62 +1,107 @@
-//Paladin Made by Evera/Lorri
-//Fixed by PoW
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Paladin ==-
valkyrie.gat,53,39,4 script Paladin 752,{
- if (SkillPoint != 0) goto Lskpt;
- if ((readparam(11) >= 99) && (readparam(19) == 14) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(11) >= 99) && (readparam(19) == 21) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4002) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4002) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4015) goto Lcrazy;
- mes "[Paladin]";
- mes "Hello";
- mes "God will always be there to help.";
- close;
-Lnovice:
- mes "[Paladin]";
- mes "Your holy aura is strong. Will you become a paladin?";
- mes "There is a catch though, you have to go back through novice and merchant.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(144) > 0) set @qsk,1;
+ if(getskilllv(145) > 0) set @qsk1,1;
+ if(getskilllv(146) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4002) && (readparam(55) >= 45)) goto L_HSWM;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4002) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Paladin]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Paladin]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Paladin,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[Paladin]";
- mes "Ready to become a high swordsman?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Paladin]";
- mes "By the holy resovoir in this blessed sword, I crown you.";
- next;
- jobchange 25;// Job: Job_Swordman_High
+ mes "You're not ready to become an High Swordsman yet.";
+ close;
+
+L_Class:
+ mes "[Paladin]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Paladin yet.";
+ close;
+
+L_Levels:
+ mes "[Paladin]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Paladin";
close;
-Lh2:
+
+L_HNov:
mes "[Paladin]";
- mes "Your holy aura is extremely high. You are ready. Will you become a paladin?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 25;
+ next;
+ mes "[Paladin]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 144,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 145,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 146,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Paladin]";
- mes "By the holy resovoir in this blessed sword, I crown you.";
- jobchange 38;// Job: Job_Paladin
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Swordsman";
close;
-Lcrazy:
+L_HSWM:
mes "[Paladin]";
- mes "God has helped you very much.";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Paladin!";
+ jobchange 38;
close;
-Lskpt:
+
+Skill_Points:
mes "[Paladin]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[Paladin]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Professor.txt b/npc/jobs/2-2-1/Professor.txt
index c0c1cb78f..e7d94d9ac 100644
--- a/npc/jobs/2-2-1/Professor.txt
+++ b/npc/jobs/2-2-1/Professor.txt
@@ -1,61 +1,88 @@
-//Professor Made by Evera/Lorri
-//Fixed by PoW
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Professor ==-
valkyrie.gat,53,47,4 script Professor 743,{
- if (readparam(12) != 0) goto Lskpt;
- if ((readparam(11) >= 99) && (readparam(19) == 16) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4003) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4003) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4017) goto Lcrazy;
- mes "[Professor]";
- mes "Hello";
- mes "Knowledge is the key.";
- close;
-Lnovice:
- mes "[Professor]";
- mes "You seem smart. Hm. Do you wish to persue your dream of knowledge and become a professor like me?";
- mes "There is a catch though, you have to go back through novice and mage.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(157) > 0) set @qsk,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4003) && (readparam(55) >= 45)) goto L_HMAG;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4003) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Professor]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Professor]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Professor,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[Professor]";
- mes "Ready to become a high mage?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Professor]";
- mes "Read this book, you'll be enchanted by its magic";
- next;
- jobchange 26;// Job: Job_Mage_High
+ mes "You're not ready to become an High Mage yet.";
+ close;
+
+L_Class:
+ mes "[Professor]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Professor yet.";
+ close;
+
+L_Levels:
+ mes "[Professor]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Professor";
close;
-Lh2:
+
+L_HNov:
mes "[Professor]";
- mes "It appears as your intelligence quota surpasses mine. Will you become a professor";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 26;
+ next;
+ mes "[Professor]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ next;
+qsk:
+ skill 157,1,0;
+ set @qsk,0;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Professor]";
- mes "Read this book, you'll be enchanted by its magic";
- jobchange 40;// Job: Job_Professor
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Mage";
close;
-Lcrazy:
+L_HMAG:
mes "[Professor]";
- mes "Your intelligence will surpass many other unfortunate souls who have not found truth in a book.";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Professor!";
+ jobchange 40;
close;
-Lskpt:
+
+Skill_Points:
mes "[Professor]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[Professor]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-2-1/Stalker.txt b/npc/jobs/2-2-1/Stalker.txt
index 176fef3db..fa23b6ac5 100644
--- a/npc/jobs/2-2-1/Stalker.txt
+++ b/npc/jobs/2-2-1/Stalker.txt
@@ -1,59 +1,118 @@
-//Stalker Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Stalker ==-
valkyrie.gat,53,58,4 script Stalker 747,{
- if (readparam(12) != 0) goto Lskpt;
- if ((readparam(11) >= 99) && (Class == 18) && (JobLevel >= 50)) goto Lnovice;
- if ((Class == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((Class == 4001) && (readparam(55) < 10)) goto LCem;
- if ((Class == 4007) && (readparam(55) >= 40)) goto Lh2;
- if ((Class == 4007) && (readparam(55) < 40)) goto LCem;
- if (Class == 4018) goto Lcrazy;
- mes "[Stalker]";
- mes "...";
- close;
-Lnovice:
- mes "[Stalker]";
- mes "Hm. You seem like a person that would be interested. Would you want to become a stalker?";
- mes "There is a catch though, you have to go back through novice and theif.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(149) > 0) set @qsk,1;
+ if(getskilllv(150) > 0) set @qsk1,1;
+ if(getskilllv(151) > 0) set @qsk2,1;
+ if(getskilllv(152) > 0) set @qsk3,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HTHF;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Stalker]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Stalker]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Stalker,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[Stalker]";
- mes "Ready to become a theif?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Stalker]";
- mes "Hmf.";
- next;
- jobchange 30;// Job: Job_Thief_High
+ mes "You're not ready to become an High thief yet.";
+ close;
+
+L_Class:
+ mes "[Stalker]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Stalker yet.";
+ close;
+
+L_Levels:
+ mes "[Stalker]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Stalker";
close;
-Lh2:
+
+L_HNov:
mes "[Stalker]";
- mes "Hm. You're ready. Become a stalker?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 30;
+ next;
+ mes "[Stalker]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 149,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk1:
+ skill 150,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk2:
+ skill 151,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk3:
+ skill 152,1,0;
+ set @qsk3,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Stalker]";
- mes "Hmf.";
- jobchange 41;// Job: Job_Stalker
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Thief";
close;
-Lcrazy:
+L_HTHF:
mes "[Stalker]";
- mes "I'm done with you.";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Stalker!";
+ jobchange 41;
close;
-Lskpt:
+
+Skill_Points:
mes "[Stalker]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[Stalker]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file