diff options
author | nana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 23:27:51 +0000 |
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committer | nana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 23:27:51 +0000 |
commit | 32ea1940a8a9a15e3ae8fe778cfbd4071f8e7a09 (patch) | |
tree | 5c2529bf3ebc2522b192a9f3cbd4b5680f4eb327 | |
parent | 14380ba0d1e63585c3135ac53418bf1a376c099a (diff) | |
download | hercules-32ea1940a8a9a15e3ae8fe778cfbd4071f8e7a09.tar.gz hercules-32ea1940a8a9a15e3ae8fe778cfbd4071f8e7a09.tar.bz2 hercules-32ea1940a8a9a15e3ae8fe778cfbd4071f8e7a09.tar.xz hercules-32ea1940a8a9a15e3ae8fe778cfbd4071f8e7a09.zip |
Changed the Advance jobchangers to kRO normals.
They now check if you are level 99/50 as a 2nd class or above, your Quest Skills (and gives them back when you reach 1st Advance Class) and if you have a Cart or Falcon equiped. Also, the minimum requirement to change from Advance 1st class is job level 45 so i added that in too.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@183 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/jobs/2-1-1/AssassinCross.txt | 160 | ||||
-rw-r--r-- | npc/jobs/2-1-1/HighPriest.txt | 119 | ||||
-rw-r--r-- | npc/jobs/2-1-1/HighWizard.txt | 118 | ||||
-rw-r--r-- | npc/jobs/2-1-1/LordKnight.txt | 139 | ||||
-rw-r--r-- | npc/jobs/2-1-1/Sniper.txt | 132 | ||||
-rw-r--r-- | npc/jobs/2-1-1/WhiteSmith.txt | 160 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Champion.txt | 120 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Clown.txt | 226 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Creator.txt | 135 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Gypsy.txt | 187 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Paladin.txt | 139 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Professor.txt | 119 | ||||
-rw-r--r-- | npc/jobs/2-2-1/Stalker.txt | 147 |
13 files changed, 1174 insertions, 727 deletions
diff --git a/npc/jobs/2-1-1/AssassinCross.txt b/npc/jobs/2-1-1/AssassinCross.txt index d46fa2d70..adf202371 100644 --- a/npc/jobs/2-1-1/AssassinCross.txt +++ b/npc/jobs/2-1-1/AssassinCross.txt @@ -1,70 +1,118 @@ -//Assasin Cross Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Assassin Cross ==- valkyrie.gat,44,58,6 script Assassin Cross 725,{ - if ((readparam(11)>=99) && (readparam(19)==12) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19)==4001) && (readparam(55) >= 10)) goto Lhtheif; - if ((readparam(19)==4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19)==4007) && (readparam(55) >= 40)) goto Lhsin; - if ((readparam(19)==4007) && (readparam(55) < 40)) goto LCem; - if ((readparam(19)) && (readparam(19))) goto LCongrats; - if (readparam(19)==4013) goto Lcrazy; - if (readparam(12) != 0) goto Lskpt; - mes "[Assasin Cross]"; - mes "Who are you?"; - mes "Meet all the req. first."; + if(getskilllv(149) > 0) set @qsk,1; + if(getskilllv(150) > 0) set @qsk1,1; + if(getskilllv(151) > 0) set @qsk2,1; + if(getskilllv(152) > 0) set @qsk3,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HTHF; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4007) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Assassin Cross]"; + mes "Hi there..."; close; -Lnovice: - mes "[Assasin Cross]"; - mes "Now, here's the deal. I change you into a High Novice."; - mes "You come back to become a High Theif, then become an Assassin Cross."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + +L_Change: + mes "[Assassin Cross]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Assassin Cross,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lhtheif: - mes "[Assasin Cross]"; - mes "Wanna become a High Theif?"; - menu "Yes",Lhtheif2,"No",Lcancel; -Lhtheif2: - mes "[Assasin Cross]"; - mes "We shall start the ceremony...."; - next; - jobchange 30;// Job: Job_Thief_High - close; -Lhsin: - mes "[Assasin Cross]"; - mes "Ready to become a Assassin Cross?"; - menu "Yes",Lhsin2,"No",Lcancel; -Lhsin2: - mes "[Assasin Cross]"; - mes "We shall start the ceremony...."; - jobchange 36;// Job: Job_Assassin_Cross + +L_Cart: + mes "[Assassin Cross]"; + mes "Please un-equip that cart before continuing."; close; -Lcrazy: + +L_Class1: mes "[Assassin Cross]"; - mes "We shall start the ceremony...."; - next; + mes "You're not ready to become an High thief yet."; + close; + +L_Class: mes "[Assassin Cross]"; - mes "You've already gone to the next level"; + mes "You've come far to get here. unfortunately, you're not ready to become an Assassin Cross yet."; close; -Lskpt: - mes "[Assasin Cross]"; - mes "Use your skillpoints first"; + +L_Levels: + mes "[Assassin Cross]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Assassin Cross"; close; -LCem: - mes "We shall start the ceremony...."; + +L_HNov: + mes "[Assassin Cross]"; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 30; + next; + mes "[Assassin Cross]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; next; +qsk: + skill 149,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + goto L_HNov_2; +qsk1: + skill 150,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + goto L_HNov_2; +qsk2: + skill 151,1,0; + set @qsk2,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk3 > 0) goto qsk3; + goto L_HNov_2; +qsk3: + skill 152,1,0; + set @qsk3,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; + +L_HNov_2: mes "[Assassin Cross]"; - mes "You're not ready to go to the next level"; + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Thief"; close; -LCongrats: - mes "Congratulations on your victory."; - mes "May you and others have honor and glory!"; +L_HTHF: + mes "[Assassin Cross]"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Assassin Cross!"; + jobchange 36; + close; + +Skill_Points: + mes "[Assassin Cross]"; + mes "Please use all of your skillpoints before proceeding."; close; -Lcancel: - mes "Bye"; + +L_Advance: + mes "[Assassin Cross]"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-1-1/HighPriest.txt b/npc/jobs/2-1-1/HighPriest.txt index ba569125e..db0c4c21b 100644 --- a/npc/jobs/2-1-1/HighPriest.txt +++ b/npc/jobs/2-1-1/HighPriest.txt @@ -1,61 +1,88 @@ -//High Priest Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== High Priest ==- valkyrie.gat,44,42,6 script High Priest 60,{ - if ((readparam(11) >= 99) && (readparam(19) == 8) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4005) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4005) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4009) goto Lcrazy; - if (readparam(12) != 0) goto Lskpt; - mes "[High Priest]"; - mes "Hello"; - mes "God bless you."; - close; -Lnovice: - mes "[High Priest]"; - mes "Hi! I'm a little different from you, have you noticed?"; - mes "If you devote yourself entirely you can be just like me."; - mes "There is a catch though, you have to go back through novice and acolyte."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(156) > 0) set @qsk; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4005) && (readparam(55) >= 45)) goto L_HACO; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4005) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[High Priest]"; + mes "Hi there..."; + close; + +L_Change: + mes "[High Priest]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of High Priest,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[High Priest]"; - mes "Ready to become a high acolyte?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[High Priest]"; - mes "God please bestow this enlightened soul with a drip of your mighty power."; - next; - jobchange 28;// Job: Job_Acolyte_High + mes "You're not ready to become an Acolyte High yet..."; + close; + +L_Class: + mes "[High Priest]"; + mes "You've come far to get here. unfortunately, you're not ready to become an High Priest yet."; + close; + +L_Levels: + mes "[High Priest]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an High Priest"; close; -Lh2: + +L_HNov: mes "[High Priest]"; - mes "Your holy power grows stronger. Will you become a high priest?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 28; + next; + mes "[High Priest]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + next; +qsk: + skill 156,1,0; + set @qsk,0; + goto L_HNov_2; + +L_HNov_2: mes "[High Priest]"; - mes "God please bestow this enlightened soul with a drip of your mighty power."; - jobchange 32;// Job: Job_High_Priest + mes "Now when the formalities are fixed, I congratulate you on your Advancement to Acolyte High"; close; -Lcrazy: +L_HACO: mes "[High Priest]"; - mes "Nice day isn't it?"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an High Priest!"; + jobchange 32; close; -Lskpt: + +Skill_Points: mes "[High Priest]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[High Priest]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-1-1/HighWizard.txt b/npc/jobs/2-1-1/HighWizard.txt index 356c287b4..acf51c225 100644 --- a/npc/jobs/2-1-1/HighWizard.txt +++ b/npc/jobs/2-1-1/HighWizard.txt @@ -1,60 +1,88 @@ -//High Wizard Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== High Wizard ==- valkyrie.gat,44,47,6 script High Wizard 735,{ - if ((readparam(11) >= 99) && (readparam(19) == 9) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4003) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4003) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4010) goto Lcrazy; - if (readparam(12) != 0) goto Lskpt; - mes "[High Wizard]"; - mes "Hello"; - mes "The magic surrounds you."; - close; -Lnovice: - mes "[High Wizard]"; - mes "Hey you! It appears that your intelligence is very high. Would you like to become a high wizard like me?"; - mes "There is a catch though, you have to go back through novice and mage."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(157) > 0) set @qsk,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4003) && (readparam(55) >= 45)) goto L_HMAG; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4003) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[High Wizard]"; + mes "Hi there..."; + close; + +L_Change: + mes "[High Wizard]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of High Wizard,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[High Wizard]"; - mes "Ready to become a high mage?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[High Wizard]"; - mes "The magic enchants and suppresses you."; - next; - jobchange 26;// Job: Job_Mage_High + mes "You're not ready to become an High Mage yet."; + close; + +L_Class: + mes "[High Wizard]"; + mes "You've come far to get here. unfortunately, you're not ready to become an High Wizard yet."; + close; + +L_Levels: + mes "[High Wizard]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an High Wizard"; close; -Lh2: + +L_HNov: mes "[High Wizard]"; - mes "The magic grows strong in you. You appear ready. Will you become a high wizard?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 26; + next; + mes "[High Wizard]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + next; +qsk: + skill 157,1,0; + set @qsk,0; + goto L_HNov_2; + +L_HNov_2: mes "[High Wizard]"; - mes "The magic enchants and suppresses you."; - jobchange 33;// Job: Job_High_Wizard + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Mage"; close; -Lcrazy: +L_HMAG: mes "[High Wizard]"; - mes "I cannot bestow you with more of my magic."; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an High Wizard!"; + jobchange 33; close; -Lskpt: + +Skill_Points: mes "[High Wizard]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[High Wizard]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-1-1/LordKnight.txt b/npc/jobs/2-1-1/LordKnight.txt index 705d55b52..9dbeaa345 100644 --- a/npc/jobs/2-1-1/LordKnight.txt +++ b/npc/jobs/2-1-1/LordKnight.txt @@ -1,62 +1,107 @@ -//Lord Knight Made by Evera/Lorri -//Fixed by PoW +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Lord Knight ==- valkyrie.gat,44,39,6 script Lord Knight 56,{ - if ((readparam(11) >= 99) && (readparam(19) == 7) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(11) >= 99) && (readparam(19) == 13) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lhsword; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4002) && (readparam(55) >= 40)) goto Lhkni; - if ((readparam(19) == 4002) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4008) goto Lcrazy; - if (readparam(12) != 0) goto Lskpt; - mes "[Lord Knight]"; - mes "Hello"; - mes "It's a nice day, isnt it?"; - close; -Lnovice: - mes "[Lord Knight]"; - mes "The honor a knight carries is high, but there is something beyond that. The lord knight."; - mes "You come back to become a High Swordsman, then become a Lord Knight."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(144) > 0) set @qsk,1; + if(getskilllv(145) > 0) set @qsk1,1; + if(getskilllv(146) > 0) set @qsk2,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4002) && (readparam(55) >= 45)) goto L_HSWM; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4002) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Lord Knight]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Lord Knight]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Lord Knight,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lhsword: + +L_Cart: mes "[Lord Knight]"; - mes "Ready to become a high swordsman??"; - menu "Yes",Lhsword2,"No",Lcancel; -Lhsword2: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Lord Knight]"; - mes "By the vow of my sword, here is the one bestowed upon with the truthful heart"; - next; - jobchange 25;// Job: Job_Swordman_High + mes "You're not ready to become an High Swordsman yet."; + close; + +L_Class: + mes "[Lord Knight]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Lord Knight yet."; + close; + +L_Levels: + mes "[Lord Knight]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Lord Knight"; close; -Lhkni: + +L_HNov: mes "[Lord Knight]"; - mes "The final step in a knight's quest for honor. Will you become a lord knight?"; - menu "Yes",Lhkni2,"No",Lcancel; -Lhkni2: + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 25; + next; + mes "[Lord Knight]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + next; +qsk: + skill 144,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk1: + skill 145,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk2: + skill 146,1,0; + set @qsk2,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; + +L_HNov_2: mes "[Lord Knight]"; - mes "By the vow of my sword, here is the one bestowed upon with the truthful heart"; - jobchange 31;// Job: Job_Lord_Knight + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Swordsman"; close; -Lcrazy: +L_HSWM: mes "[Lord Knight]"; - mes "Nice day isn't it?"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Lord Knight!"; + jobchange 31; close; -Lskpt: + +Skill_Points: mes "[Lord Knight]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[Lord Knight]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-1-1/Sniper.txt b/npc/jobs/2-1-1/Sniper.txt index 32468bfae..3b39fb628 100644 --- a/npc/jobs/2-1-1/Sniper.txt +++ b/npc/jobs/2-1-1/Sniper.txt @@ -1,64 +1,104 @@ -//Sniper Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Sniper ==- valkyrie.gat,44,55,6 script Sniper 727,{ - if ((readparam(11) >= 99) && (Class == 11) && (JobLevel >= 50)) goto Lnovice; - if ((Class == 4001) && (readparam(55) >= 10)) goto Lharcher; - if ((Class == 4001) && (readparam(55) < 10)) goto LCem; - if ((Class == 4004) && (readparam(55) >= 40)) goto Lhsni; - if ((Class == 4004) && (readparam(55) < 40)) goto LCem; - if (Class == 4012) goto Lcrazy; + if(getskilllv(147) > 0) set @qsk,1; + if(getskilllv(148) > 0) set @qsk1,1; + if(checkfalcon(0) > 0) goto L_Falcon; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4004) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; mes "[Sniper]"; - mes "Who are you?"; - mes "Only the archer class can become a Sniper..."; - mes "Meet all the requirements first."; + mes "Hi there..."; close; -Lnovice: + +L_Change: mes "[Sniper]"; - mes "Now, here's the deal. I change you into a High Novice."; - mes "You come back to become a Sniper, then become a sniper."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - if (readparam(12) != 0) goto Lskpt; - mes "By the tip of my arrow.. The distance it moves..."; - next; - jobchange 24;// Job: Job_Novice_High + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Sniper,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lharcher: + +L_Cart: mes "[Sniper]"; - mes "Wanna become a High Arhcer?"; - menu "Yes",Lhtheif2,"No",Lcancel; -Lhtheif2: - if (readparam(12) != 0) goto Lskpt; + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Sniper]"; - mes "By the tip of my arrow.. The distance it moves..."; - next; - jobchange 27;// Job: Job_Archer_High + mes "You're not ready to become an High Archer yet."; + close; + +L_Class: + mes "[Sniper]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Sniper yet."; + close; + +L_Levels: + mes "[Sniper]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Sniper"; close; -Lhsni: + +L_HNov: mes "[Sniper]"; - mes "Ready to become a sniper, like me??"; - menu "Yes",Lhsni2,"No",Lcancel; -Lhsni2: - if (readparam(12) != 0) goto Lskpt; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 27; + next; + mes "[Sniper]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + next; +qsk: + skill 147,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; +qsk1: + skill 148,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + goto L_HNov_2; + +L_HNov_2: + mes "[Sniper]"; + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer"; + close; +L_HARC: mes "[Sniper]"; - mes "By the tip of my arrow.. The distance it moves..."; - jobchange 35;// Job: Job_Sniper + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Sniper!"; + jobchange 35; close; -Lcrazy: + +Skill_Points: mes "[Sniper]"; - mes "You're already a Sniper!"; - mes "How are you doing?"; + mes "Please use all of your skillpoints before proceeding."; close; -Lskpt: + +L_Advance: mes "[Sniper]"; - mes "Please finish up your skillpoints first"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -LCem: + +L_Falcon: mes "[Sniper]"; - mes "Please train your arrows to move faster."; - close; -Lcancel: - mes "Bye"; + mes "Please take your Falcon off before proceeding "+strcharinfo(0)+"."; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-1-1/WhiteSmith.txt b/npc/jobs/2-1-1/WhiteSmith.txt index d65900f69..29b483eda 100644 --- a/npc/jobs/2-1-1/WhiteSmith.txt +++ b/npc/jobs/2-1-1/WhiteSmith.txt @@ -1,60 +1,106 @@ -//Whitesmith Made by Evera/Lorri -valkyrie.gat,44,50,6 script Whitesmith 731,{ - if ((readparam(11) >= 99) && (readparam(19) == 10) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4006) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4006) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4010) goto Lcrazy; - if (readparam(12) != 0) goto Lskpt; - mes "[Whitesmith]"; - mes "Hello"; - mes "I am not currently available for forging, please ask another forger."; - close; -Lnovice: - mes "[Whitesmith]"; - mes "Hm. You weild your hammer pretty good. You wanna become a whitesmith?"; - mes "There is a catch though, you have to go back through novice and merchant."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== White Smith ==- +valkyrie.gat,44,58,6 script White Smith 725,{ + if(getskilllv(153) > 0) set @qsk,1; + if(getskilllv(154) > 0) set @qsk1,1; + if(getskilllv(155) > 0) set @qsk2,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4007) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[White Smith]"; + mes "Hi there..."; + close; + +L_Change: + mes "[White Smith]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of White Smith,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: - mes "[Whitesmith]"; - mes "Ready to become a high merchant?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: - mes "[Whitesmith]"; - mes "You're on your way to making upgraded items."; + +L_Cart: + mes "[White Smith]"; + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: + mes "[White Smith]"; + mes "You're not ready to become an High Merchant yet."; + close; + +L_Class: + mes "[White Smith]"; + mes "You've come far to get here. unfortunately, you're not ready to become an White Smith yet."; + close; + +L_Levels: + mes "[White Smith]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an White Smith"; + close; + +L_HNov: + mes "[White Smith]"; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 29; next; - jobchange 29;// Job: Job_Merchant_High - close; -Lh2: - mes "[Whitesmith]"; - mes "Hey, you've grown a lot. Will you become a whitesmith?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: - mes "[Whitesmith]"; - mes "The magic enchants and suppresses you."; - jobchange 34;// Job: Job_Whitesmith - close; -Lcrazy: - mes "[Whitesmith]"; - mes "Hm. You look like me."; - close; -Lskpt: - mes "[Whitesmith]"; - mes "Use your skillpoints first"; - close; -LCem: - mes "[Whitesmith]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; - close; -} + mes "[White Smith]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + next; +qsk: + skill 153,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk1: + skill 154,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk2: + skill 155,1,0; + set @qsk2,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; + +L_HNov_2: + mes "[White Smith]"; + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant"; + close; +L_HMERC: + mes "[White Smith]"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an White Smith!"; + jobchange 34; + close; + +Skill_Points: + mes "[White Smith]"; + mes "Please use all of your skillpoints before proceeding."; + close; + +L_Advance: + mes "[White Smith]"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; + close; +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Champion.txt b/npc/jobs/2-2-1/Champion.txt index 70b27c23c..a86818498 100644 --- a/npc/jobs/2-2-1/Champion.txt +++ b/npc/jobs/2-2-1/Champion.txt @@ -1,61 +1,89 @@ -//Champion Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Champion ==- valkyrie.gat,53,42,4 script Champion 52,{ - if (readparam(12) != 0) goto Lskpt; - if ((readparam(11) >= 99) && (readparam(19) == 15) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4005) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4005) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4016) goto Lcrazy; - mes "[Champion]"; - mes "Hello"; - mes "Nice day isn't it?"; - close; -Lnovice: - mes "[Champion]"; - mes "Your holy fist seems strong enough. Hmm.."; - mes "If you devote yourself entirely you can be just like me."; - mes "There is a catch though, you have to go back through novice and acolyte."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(156) > 0) set @qsk; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4005) && (readparam(55) >= 45)) goto L_HACO; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4005) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Champion]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Champion]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Champion,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[Champion]"; - mes "Ready to become a high acolyte?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Champion]"; - mes "Your hands are now enchanted with a portion of my power."; - next; - jobchange 28;// Job: Job_Acolyte_High + mes "You're not ready to become an Acolyte High yet..."; + close; + +L_Class: + mes "[Champion]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Champion yet."; close; -Lh2: + +L_Levels: mes "[Champion]"; - mes "Your fists are now as strong as mine. Will you take the final step and become a champion?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Champion"; + close; + +L_HNov: + mes "[Champion]"; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 28; + next; + mes "[Champion]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + next; +qsk: + skill 156,1,0; + set @qsk,0; + goto L_HNov_2; + close; + +L_HNov_2: mes "[Champion]"; - mes "Your hands are now enchanted with a portion of my power."; - jobchange 39;// Job: Job_Champion + mes "Now when the formalities are fixed, I congratulate you on your Advancement to Acolyte High"; close; -Lcrazy: +L_HACO: mes "[Champion]"; - mes "No, I'm not here to fight?"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Champion!"; + jobchange 39; close; -Lskpt: + +Skill_Points: mes "[Champion]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[Champion]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Clown.txt b/npc/jobs/2-2-1/Clown.txt index 29b919382..9a7fe8e9e 100644 --- a/npc/jobs/2-2-1/Clown.txt +++ b/npc/jobs/2-2-1/Clown.txt @@ -1,122 +1,110 @@ -//Made by Veev for eAthena +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Clown ==- valkyrie.gat,53,54,4z script Clown 741,{ + if(readparam(21) > 0) goto L_Female; + if(getskilllv(147) > 0) set @qsk,1; + if(getskilllv(148) > 0) set @qsk1,1; + if(checkfalcon(0) > 0) goto L_Falcon; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4004) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Clown]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Clown]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Clown,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; + resetlvl(1); + close; + +L_Cart: + mes "[Clown]"; + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: + mes "[Clown]"; + mes "You're not ready to become an High Archer yet."; + close; + +L_Class: + mes "[Clown]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Clown yet."; + close; + +L_Levels: + mes "[Clown]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Clown"; + close; + +L_HNov: + mes "[Clown]"; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 27; + next; + mes "[Clown]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + next; +qsk: + skill 147,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; +qsk1: + skill 148,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + goto L_HNov_2; + +L_HNov_2: + mes "[Clown]"; + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer"; + close; +L_HARC: + mes "[Clown]"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Clown!"; + jobchange 43; + close; + +Skill_Points: + mes "[Clown]"; + mes "Please use all of your skillpoints before proceeding."; + close; + +L_Advance: + mes "[Clown]"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; + close; -mes "[Clown]"; -mes "Well, would you like to sing a song...?"; -mes "But I'll start the song off for you..."; -goto cmenu; +L_Falcon: + mes "[Clown]"; + mes "Please take your Falcon off before proceeding "+strcharinfo(0)+"."; + close; - cmenu: - menu "I'm not here to sing.",nosing,"Alright...",alright; - - nosing: - mes "[Clown]"; - mes "Really?... I see. What brings you here then?"; - menu "I would like to become a Clown",clown,"Nothing...",nothing; - - clown: - mes "[Clown]"; - mes "Hmm... Let me make sure you are clown-material..."; - next; - if (sex==0) goto female; - if (SkillPoint != 0) goto useskpt; - if ((BaseLevel >= 99) && (Class == 19) && (readparam(55) >= 50)) goto highnovice; - if ((Class == 4001) && (readparam(55) >= 10)) goto higharcher; - if ((Class == 4004) && (readparam(55) >= 40)) goto turnclown; - if ((Class == 4004) && (readparam(55) < 40)) goto toolowha; - if (Class == 4020) goto alreadyclown; - mes "Sorry, but you can't become a clown just yet..."; - close; - - female: - mes "[Clown]"; - mes "This job is only for guys... Maybe you should talk to the Gypsy..."; - close; - - highnovice: - mes "[Clown]"; - mes "You are on the right track... But first I need to turn you into a High Novice..."; - mes "Would you like to become a High Novice now?"; - menu "Yes",hn_yes,"No",hn_no; - - hn_yes: - mes "[Clown]"; - mes "This will only be a second..."; - jobchange 24;// Job: Job_Novice_High - resetlvl(1); - close; - - hn_no: - mes "[Clown]"; - mes "Come back later if you want to change..."; - close; - - higharcher: - mes "[Clown]"; - mes "Even closer to clown now!"; - mes "Wanna change into a High Archer now?"; - menu "Yes",ha_yes,"No",ha_no; - - ha_yes: - mes "[Clown]"; - mes "After this step, you'll be a clown in no time!"; - jobchange 27;// Job: Job_Archer_High - close; - - ha_no: - mes "[Clown]"; - mes "Well... You can always come back."; - close; - - turnclown: - mes "[Clown]"; - mes "My favorite part of this job! This is exciting!"; - mes "I'll change you into a Clown now."; - menu "Alright!",tc_yes,"Not yet...",tc_no; - - tc_yes: - mes "[Clown]"; - mes "I love this job!"; - jobchange 43;// Job: Job_Clown - next; - mes "[Clown]"; - mes "Have fun!"; - close; - - tc_no: - mes "[Clown]"; - mes "Well... That kinda ruined my day..."; - close; - - alreadyclown: - mes "[Clown]"; - mes "You are already a Clown!"; - mes "Move out of the way and let other people become one"; - close; - - useskpt: - mes "[Clown]"; - mes "You need to use those skillpoitns up first."; - close; - - towlowha: - mes "[Clown]"; - mes "Aww, you aren't ready yet! Please come back again when you are ready."; - close; - - nothing: - mes "[Clown]"; - mes "Sigh..."; - close; - - alright: - mes "[Clown]"; - if (class != 19) goto notbard; - mes "Actually you know what... Maybe another time... You don't look like a singer..."; - close; - - notbard: - mes "[Clown]"; - mes "... Nice try, but you aren't a Bard... Go bother someone else."; - close; -} +L_Female: + mes "[Clown]"; + mes "Only males can become a Clown."; + close; +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Creator.txt b/npc/jobs/2-2-1/Creator.txt index 07bd0cc93..a48dd7871 100644 --- a/npc/jobs/2-2-1/Creator.txt +++ b/npc/jobs/2-2-1/Creator.txt @@ -1,61 +1,106 @@ -//Creator Made by Evera/Lorri 1.1 +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. +// -== Creator ==- valkyrie.gat,53,50,6 script Creator 122,{ - if (readparam(12) != 0) goto Lskpt; - if ((readparam(11) >= 99) && (readparam(19) == 18) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4006) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4006) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4019) goto Lcrazy; - mes "[Creator]"; - mes "Hello"; - mes "Sorry, no potions for sale."; - close; -Lnovice: - mes "[Creator]"; - mes "Hm. You seem to have extensive knowledge in chemistry. Would you like to become a creator?"; - mes "There is a catch though, you have to go back through novice and merchant."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(153) > 0) set @qsk,1; + if(getskilllv(154) > 0) set @qsk1,1; + if(getskilllv(155) > 0) set @qsk2,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4007) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Creator]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Creator]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Creator,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[Creator]"; - mes "Ready to become a high merchant?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Creator]"; - mes "Here, take this potion."; - next; - jobchange 29;// Job: Job_Merchant_High + mes "You're not ready to become an High Merchant yet."; close; -Lh2: + +L_Class: mes "[Creator]"; - mes "You knowledge unbounds you. Will you become a professor?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "You've come far to get here. unfortunately, you're not ready to become an Creator yet."; + close; + +L_Levels: mes "[Creator]"; - mes "Here, take this potion."; - jobchange Job_Creator; //42 + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Creator"; close; -Lcrazy: + +L_HNov: + mes "[Creator]"; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 29; + next; mes "[Creator]"; - mes "Hm. You look like me."; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + next; +qsk: + skill 153,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk1: + skill 154,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk2: + skill 155,1,0; + set @qsk2,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; + +L_HNov_2: + mes "[Creator]"; + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant"; close; -Lskpt: +L_HMERC: mes "[Creator]"; - mes "Use your skillpoints first"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Creator!"; + jobchange 42; close; -LCem: + +Skill_Points: + mes "[Creator]"; + mes "Please use all of your skillpoints before proceeding."; + close; + +L_Advance: mes "[Creator]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Gypsy.txt b/npc/jobs/2-2-1/Gypsy.txt index 41c42ec02..bc3914af9 100644 --- a/npc/jobs/2-2-1/Gypsy.txt +++ b/npc/jobs/2-2-1/Gypsy.txt @@ -1,89 +1,110 @@ -//Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Gypsy ==- valkyrie.gat,53,56,4 script Gypsy 101,{ -if (sex==1) goto Lmale; -if (readparam(12) != 0) goto Lskpt; -if ((BaseLevel >= 99) && (readparam(19) == 20) && (readparam(55) >= 50)) goto Lnovice; -if ((readparam(19) == 24) && (joblevel >= 10)) goto Larcher; -if ((readparam(19) == 27) && (joblevel >= 40)) goto Lgypsy2; -if ((readparam(19) == 27) && (joblevel < 40)) goto Lgypsy3; -if (readparam(19) == 44) goto Lomg; + if(readparam(21) < 1) goto L_Male; + if(getskilllv(147) > 0) set @qsk,1; + if(getskilllv(148) > 0) set @qsk1,1; + if(checkfalcon(0) > 0) goto L_Falcon; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4004) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Gypsy]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Gypsy]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Gypsy,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; + resetlvl(1); + close; + +L_Cart: + mes "[Gypsy]"; + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: + mes "[Gypsy]"; + mes "You're not ready to become an High Archer yet."; + close; + +L_Class: + mes "[Gypsy]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Gypsy yet."; + close; + +L_Levels: + mes "[Gypsy]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Gypsy"; + close; + +L_HNov: + mes "[Gypsy]"; + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 27; + next; + mes "[Gypsy]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + next; +qsk: + skill 147,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; +qsk1: + skill 148,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + goto L_HNov_2; -Lnovice: -mes "[Gypsy]"; -mes "Hey you there! Are you a dancer?"; -mes "There's a secret I wanna tell you.. You can get even more dances if you become a Gypsy! So do you wanna be a gypsy?"; -menu -"Yes",Lyes,"No way, you crazy?",Lcancel; -Lyes: - mes "Hmm...?"; - next; - mes "Alright, do you know the requirements? You have to be strong and adept at battling and dancing."; - mes "Level 99 and Job Level 50!"; - mes "You have to be a dancer ofcourse"; - mes "You sure you want to become a gypsy? You'll go back to a 1/1 novice..."; - menu "Yes",Lnyes,"No",Lano; - -Lmale: - mes "[Gypsy]"; - mes "Shoo! Boys!"; - close; - -Lnyes: -if (readparam(12) != 0) goto Lskpt; - mes "Come back in 10 job levels then. Good luck!"; - jobchange 24;// Job: Job_Novice_High - resetlvl(1); - close; - -Larcher: - mes "[Gypsy]"; - mes "You can almost dance!"; - mes "Change into a high archer?"; - menu "Yes",Layes,"No",Lano; - -Layes: -if (readparam(12) != 0) goto Lskpt; - mes "Hurry up and get 40 job levels!"; - jobchange 27;// Job: Job_Archer_High - close; - +L_HNov_2: + mes "[Gypsy]"; + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer"; + close; +L_HARC: + mes "[Gypsy]"; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Gypsy!"; + jobchange 44; + close; - -Lgypsy2: - mes "I will now dance a magical dance for you."; - mes "One last chance, do you truly want to become a gypsy?"; - menu "..Yes",Lcyes,"Not yet...",Lano; - -Lcyes: -if (readparam(12) != 0) goto Lskpt; - mes "Congratulations! You are now a gypsy"; - jobchange 44;// Job: Job_Gypsy - next; - mes "[Gypsy]"; - mes "Don't outdo yourself"; - close; - -Lskpt: - mes "[Gypsy]"; - mes "You need to use those skillpoints up first."; - close; - -Lgypsy3: - mes "[Gypsy]"; - mes "Doesn't look like you're sufficient for the job"; - close; +Skill_Points: + mes "[Gypsy]"; + mes "Please use all of your skillpoints before proceeding."; + close; -Lano: - mes "Well, goodbye!"; - close; +L_Advance: + mes "[Gypsy]"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; + close; -Lcancel: - mes "[Gypsy]"; - mes "Well bye then.."; - close; +L_Falcon: + mes "[Gypsy]"; + mes "Please take your Falcon off before proceeding "+strcharinfo(0)+"."; + close; -Lomg: - mes "[Gypsy]"; - mes "Wait.. Haven't I seen you before?"; - close; -} +L_Male: + mes "[Gypsy]"; + mes "Only females can become a Gypsy."; + close; +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Paladin.txt b/npc/jobs/2-2-1/Paladin.txt index 245660c34..6694c973a 100644 --- a/npc/jobs/2-2-1/Paladin.txt +++ b/npc/jobs/2-2-1/Paladin.txt @@ -1,62 +1,107 @@ -//Paladin Made by Evera/Lorri -//Fixed by PoW +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Paladin ==- valkyrie.gat,53,39,4 script Paladin 752,{ - if (SkillPoint != 0) goto Lskpt; - if ((readparam(11) >= 99) && (readparam(19) == 14) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(11) >= 99) && (readparam(19) == 21) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4002) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4002) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4015) goto Lcrazy; - mes "[Paladin]"; - mes "Hello"; - mes "God will always be there to help."; - close; -Lnovice: - mes "[Paladin]"; - mes "Your holy aura is strong. Will you become a paladin?"; - mes "There is a catch though, you have to go back through novice and merchant."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(144) > 0) set @qsk,1; + if(getskilllv(145) > 0) set @qsk1,1; + if(getskilllv(146) > 0) set @qsk2,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4002) && (readparam(55) >= 45)) goto L_HSWM; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4002) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Paladin]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Paladin]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Paladin,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[Paladin]"; - mes "Ready to become a high swordsman?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Paladin]"; - mes "By the holy resovoir in this blessed sword, I crown you."; - next; - jobchange 25;// Job: Job_Swordman_High + mes "You're not ready to become an High Swordsman yet."; + close; + +L_Class: + mes "[Paladin]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Paladin yet."; + close; + +L_Levels: + mes "[Paladin]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Paladin"; close; -Lh2: + +L_HNov: mes "[Paladin]"; - mes "Your holy aura is extremely high. You are ready. Will you become a paladin?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 25; + next; + mes "[Paladin]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + next; +qsk: + skill 144,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk1: + skill 145,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; +qsk2: + skill 146,1,0; + set @qsk2,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + goto L_HNov_2; + +L_HNov_2: mes "[Paladin]"; - mes "By the holy resovoir in this blessed sword, I crown you."; - jobchange 38;// Job: Job_Paladin + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Swordsman"; close; -Lcrazy: +L_HSWM: mes "[Paladin]"; - mes "God has helped you very much."; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Paladin!"; + jobchange 38; close; -Lskpt: + +Skill_Points: mes "[Paladin]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[Paladin]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Professor.txt b/npc/jobs/2-2-1/Professor.txt index c0c1cb78f..e7d94d9ac 100644 --- a/npc/jobs/2-2-1/Professor.txt +++ b/npc/jobs/2-2-1/Professor.txt @@ -1,61 +1,88 @@ -//Professor Made by Evera/Lorri -//Fixed by PoW +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Professor ==- valkyrie.gat,53,47,4 script Professor 743,{ - if (readparam(12) != 0) goto Lskpt; - if ((readparam(11) >= 99) && (readparam(19) == 16) && (readparam(55) >= 50)) goto Lnovice; - if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem; - if ((readparam(19) == 4003) && (readparam(55) >= 40)) goto Lh2; - if ((readparam(19) == 4003) && (readparam(55) < 40)) goto LCem; - if (readparam(19) == 4017) goto Lcrazy; - mes "[Professor]"; - mes "Hello"; - mes "Knowledge is the key."; - close; -Lnovice: - mes "[Professor]"; - mes "You seem smart. Hm. Do you wish to persue your dream of knowledge and become a professor like me?"; - mes "There is a catch though, you have to go back through novice and mage."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(157) > 0) set @qsk,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4003) && (readparam(55) >= 45)) goto L_HMAG; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4003) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Professor]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Professor]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Professor,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[Professor]"; - mes "Ready to become a high mage?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Professor]"; - mes "Read this book, you'll be enchanted by its magic"; - next; - jobchange 26;// Job: Job_Mage_High + mes "You're not ready to become an High Mage yet."; + close; + +L_Class: + mes "[Professor]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Professor yet."; + close; + +L_Levels: + mes "[Professor]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Professor"; close; -Lh2: + +L_HNov: mes "[Professor]"; - mes "It appears as your intelligence quota surpasses mine. Will you become a professor"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 26; + next; + mes "[Professor]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + next; +qsk: + skill 157,1,0; + set @qsk,0; + goto L_HNov_2; + +L_HNov_2: mes "[Professor]"; - mes "Read this book, you'll be enchanted by its magic"; - jobchange 40;// Job: Job_Professor + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Mage"; close; -Lcrazy: +L_HMAG: mes "[Professor]"; - mes "Your intelligence will surpass many other unfortunate souls who have not found truth in a book."; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Professor!"; + jobchange 40; close; -Lskpt: + +Skill_Points: mes "[Professor]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[Professor]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file diff --git a/npc/jobs/2-2-1/Stalker.txt b/npc/jobs/2-2-1/Stalker.txt index 176fef3db..fa23b6ac5 100644 --- a/npc/jobs/2-2-1/Stalker.txt +++ b/npc/jobs/2-2-1/Stalker.txt @@ -1,59 +1,118 @@ -//Stalker Made by Evera/Lorri +// Advance Class jobchanger after kRO Normals. +// Checks if the player have any questskills, cart\falcon, level and such. +// Made by Nana. + +// -== Stalker ==- valkyrie.gat,53,58,4 script Stalker 747,{ - if (readparam(12) != 0) goto Lskpt; - if ((readparam(11) >= 99) && (Class == 18) && (JobLevel >= 50)) goto Lnovice; - if ((Class == 4001) && (readparam(55) >= 10)) goto Lh1; - if ((Class == 4001) && (readparam(55) < 10)) goto LCem; - if ((Class == 4007) && (readparam(55) >= 40)) goto Lh2; - if ((Class == 4007) && (readparam(55) < 40)) goto LCem; - if (Class == 4018) goto Lcrazy; - mes "[Stalker]"; - mes "..."; - close; -Lnovice: - mes "[Stalker]"; - mes "Hm. You seem like a person that would be interested. Would you want to become a stalker?"; - mes "There is a catch though, you have to go back through novice and theif."; - mes "You wanna do it?"; - menu "Yes",Lnovice2,"No",Lcancel; -Lnovice2: - mes "We shall start the ceremony...."; - next; - jobchange 24;// Job: Job_Novice_High + if(getskilllv(149) > 0) set @qsk,1; + if(getskilllv(150) > 0) set @qsk1,1; + if(getskilllv(151) > 0) set @qsk2,1; + if(getskilllv(152) > 0) set @qsk3,1; + if(checkcart(0) > 0) goto L_Cart; + if(readparam(12) > 0) goto Skill_Points; + if(readparam(19) >= 4008) goto L_Advance; + if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; + if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HTHF; + if(readparam(19) < 7) goto L_Class; + if(readparam(19) == 4001) goto L_Class1; + if(readparam(19) == 4007) goto L_Class; + if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; + if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; + mes "[Stalker]"; + mes "Hi there..."; + close; + +L_Change: + mes "[Stalker]"; + mes "Hello there "+strcharinfo(0)+"!"; + mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Stalker,"; + mes "I wish you good fortune in the near future!"; + jobchange 24; resetlvl(1); close; -Lh1: + +L_Cart: mes "[Stalker]"; - mes "Ready to become a theif?"; - menu "Yes",Lh12,"No",Lcancel; -Lh12: + mes "Please un-equip that cart before continuing."; + close; + +L_Class1: mes "[Stalker]"; - mes "Hmf."; - next; - jobchange 30;// Job: Job_Thief_High + mes "You're not ready to become an High thief yet."; + close; + +L_Class: + mes "[Stalker]"; + mes "You've come far to get here. unfortunately, you're not ready to become an Stalker yet."; + close; + +L_Levels: + mes "[Stalker]"; + mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Stalker"; close; -Lh2: + +L_HNov: mes "[Stalker]"; - mes "Hm. You're ready. Become a stalker?"; - menu "Yes",Lh22,"No",Lcancel; -Lh22: + mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; + mes "Must great fortune follow you!"; + jobchange 30; + next; + mes "[Stalker]"; + mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; + next; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + next; +qsk: + skill 149,1,0; + set @qsk,0; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + goto L_HNov_2; +qsk1: + skill 150,1,0; + set @qsk1,0; + if(@qsk > 0) goto qsk; + if(@qsk2 > 0) goto qsk2; + if(@qsk3 > 0) goto qsk3; + goto L_HNov_2; +qsk2: + skill 151,1,0; + set @qsk2,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk3 > 0) goto qsk3; + goto L_HNov_2; +qsk3: + skill 152,1,0; + set @qsk3,0; + if(@qsk > 0) goto qsk; + if(@qsk1 > 0) goto qsk1; + if(@qsk2 > 0) goto qsk2; + goto L_HNov_2; + +L_HNov_2: mes "[Stalker]"; - mes "Hmf."; - jobchange 41;// Job: Job_Stalker + mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Thief"; close; -Lcrazy: +L_HTHF: mes "[Stalker]"; - mes "I'm done with you."; + mes "Congratulations!"; + mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Stalker!"; + jobchange 41; close; -Lskpt: + +Skill_Points: mes "[Stalker]"; - mes "Use your skillpoints first"; + mes "Please use all of your skillpoints before proceeding."; close; -LCem: + +L_Advance: mes "[Stalker]"; - mes "You're not ready to go to the next level"; - close; -Lcancel: - mes "Bye"; + mes "Hey there! You are already an Reborn. You cannot reach any higher"; + mes "*whistles*"; close; -} +}
\ No newline at end of file |