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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-03 03:28:20 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-03 03:28:20 +0000
commitbf45f06c19fde93a3e3699e0ca400909392ce02b (patch)
tree787104dfd5d610c7e90e09c1a13f89b93b4888f1
parent46ad2e09c5a2d2b7a41a47dc07f299147ca4d082 (diff)
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* Implemented the Party Buff cash skills.
* Misc updates, and updates for party buff items. - Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills. - Added itemskill commands for the party buff scrolls. - Corrected Equipment repair book's itemtype to 11. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--db/Changelog.txt5
-rw-r--r--db/item_db.txt8
-rw-r--r--db/skill_cast_db.txt11
-rw-r--r--db/skill_db.txt6
-rw-r--r--db/skill_nocast_db.txt2
-rw-r--r--src/map/skill.c7
-rw-r--r--src/map/skill.h10
-rw-r--r--src/map/status.c4
9 files changed, 39 insertions, 15 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index f4d5b78bf..cf292b8cd 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/06/02
+ * Rev. 13840 Implemented the Party Buff cash skills. [L0ne_W0lf]
* Fixed Mystical Amplification having unlimited duration [Playtester]
* Fixed skills used through items and Hocus-pocus consume requirements if you have them. (bugreport:3164) [Inkfish]
09/06/01
diff --git a/db/Changelog.txt b/db/Changelog.txt
index bee8c57a4..029a136a4 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -37,6 +37,11 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
+2009/06/02
+ * Rev. 13840 Misc updates, and updates for party buff items. [L0ne_W0lf]
+ - Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills.
+ - Added itemskill commands for the party buff scrolls.
+ - Corrected Equipment repair book's itemtype to 11.
2009/05/29
* Rev. 13825 Removed an extra comma from chocolate_pie. [L0ne_W0lf]
* Rev. 13824 Various item database updates of my own :D [L0ne_W0lf]
diff --git a/db/item_db.txt b/db/item_db.txt
index 362d4b2e7..7e14341a5 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -4973,10 +4973,10 @@
14584,Red_Butterfly_Wing,Red Butterfly Wing,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",3; },{},{}
14585,Blue_Butterfly_Wing,Blue Butterfly Wing,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",4; },{},{}
14586,Jumping_Candy,Jumping candy,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14587,Equipment_Repair_Book,Equipment Repair Book,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_REPAIRWEAPON",1; },{},{}
-14588,Party_Blessing_Scroll,Party Blessing Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14589,Party_Increase_Agility_Scroll,Party Increase AGI Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14590,Party_Assumptio_Scroll,Party Assumtio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14587,Equipment_Repair_Book,Equipment Repair Book,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_REPAIRWEAPON",1; },{},{}
+14588,Party_Blessing_Scroll,Party Blessing Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_BLESSING",10; },{},{}
+14589,Party_Increase_Agility_Scroll,Party Increase AGI Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_INCAGI",10; },{},{}
+14590,Party_Assumptio_Scroll,Party Assumtio Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_ASSUMPTIO",10; },{},{}
14591,Seige_Tele_Scroll,Seige Teleport Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashSeigeTele"; },{},{}
// Should increase job EXP only.
14592,JOB_Battle_Manual,JOB Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; },{},{}
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index a890df4e6..f6f41881e 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -968,6 +968,15 @@
678,0,0,0,0,5000
//==========================================
+//===== Item Use-Only Skills ===============
+//-- CASH_BLESSING
+689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+//-- CASH_INCAGI
+690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+//-- CASH_ASSUMPTIO
+691,0,0,0,20000:40000:60000:80000:100000,0
+//==========================================
+
//===== 2nd Jobs Quest Skills ==============
//-- KN_CHARGEATK
1001,300,300,0,0,0
@@ -1020,7 +1029,7 @@
//-- HAMI_BLOODLUST
8008,0,0,0,60000:180000:300000,300000:600000:900000
//-- HFLI_MOON
-8009,0,0,1000,0,0
+8009,0,0,1000,0,0
//-- HFLI_FLEET
8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
//-- HFLI_SPEED
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 583f8af65..a25aa10c9 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -630,9 +630,9 @@
// Additional Skill (??)
//688,0,0,0,0,0,0,9,0,no,0,0,0,none,0, GM_SANDMAN,GM Sandman
-//689,0,0,0,0,0,0,9,0,no,0,0,0,none,0, CASH_BLESSING,Blessing
-//690,0,0,0,0,0,0,9,0,no,0,0,0,none,0, CASH_INCAGI,Increase Agi
-//691,0,0,0,0,0,0,9,0,no,0,0,0,none,0, CASH_ASSUMPTIO,Assumpito
+689,0,6,4,0,0x3,-1,10,1,yes,0,0,0,magic,0, CASH_BLESSING,Party Blessing
+690,0,6,4,0,0x3,-1,10,1,yes,0,0,0,magic,0, CASH_INCAGI,Party Increase AGI
+691,0,6,4,0,0x3,-1,5,1,yes,0,0,0,magic,0, CASH_ASSUMPTIO,Party Assumptio
//692,0,0,0,0,0,0,9,0,no,0,0,0,none,0, ALL_CATCRY,Cat Cry
//693,0,0,0,0,0,0,9,0,no,0,0,0,none,0, ALL_PARTYFLEE,Party Flee
//694,0,0,0,0,0,0,9,0,no,0,0,0,none,0, ALL_ANGEL_PROTECT,Angel's Protection
diff --git a/db/skill_nocast_db.txt b/db/skill_nocast_db.txt
index 47d5ce201..9704c1bde 100644
--- a/db/skill_nocast_db.txt
+++ b/db/skill_nocast_db.txt
@@ -30,6 +30,7 @@
362,4 //HP_BASILICA
395,4 //CG_MOONLIT
491,4 //CR_CULTIVATION
+691,4; //CASH_ASSUMPITO
//BATTLEGROUND
26,8 //AL_TELEPORT
@@ -56,6 +57,7 @@
438,8 //SG_SUN_BLESS
439,8 //SG_MOON_BLESS
440,8 //SG_STAR_BLESS
+691,8; //CASH_ASSUMPITO
//mixed
488,3 //CG_HERMODE
diff --git a/src/map/skill.c b/src/map/skill.c
index d5ac366ad..a55ba6339 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -342,7 +342,7 @@ int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl)
}
//Added so plagarize can't copy agi/bless if you're undead since it damages you
- if ((skillid == AL_INCAGI || skillid == AL_BLESSING))
+ if ((skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI))
return 0;
return 1;
@@ -1673,7 +1673,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
damage = dmg.damage + dmg.damage2;
- if( (skillid == AL_INCAGI || skillid == AL_BLESSING) && tsd->sc.data[SC_CHANGEUNDEAD] )
+ if( (skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI) && tsd->sc.data[SC_CHANGEUNDEAD] )
damage = 1;
if( damage > 0 && dmg.flag&BF_WEAPON && src != bl && ( src == dsrc || ( dsrc->type == BL_SKILL && ( skillid == SG_SUN_WARM || skillid == SG_MOON_WARM || skillid == SG_STAR_WARM ) ) )
@@ -4013,6 +4013,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case PR_MAGNIFICAT:
case PR_GLORIA:
case SN_WINDWALK:
+ case CASH_BLESSING:
+ case CASH_INCAGI:
+ case CASH_ASSUMPTIO:
if( sd == NULL || sd->status.party_id == 0 || (flag & 1) )
clif_skill_nodamage(bl, bl, skillid, skilllv, sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv)));
else if( sd )
diff --git a/src/map/skill.h b/src/map/skill.h
index ae970cb37..e2dbe2dee 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -978,14 +978,14 @@ enum e_skill {
NPC_HELLPOWER,
NPC_WIDEHELLDIGNITY,
NPC_INVINCIBLE,
- NPC_INVINCIBLEOFF, */
+ NPC_INVINCIBLEOFF,
+ */
NPC_ALLHEAL = 687,
- /*
- GM_SANDMAN = 688,
- CASH_BLESSING,
+ //GM_SANDMAN = 688,
+ CASH_BLESSING = 689,
CASH_INCAGI,
CASH_ASSUMPTIO,
-
+ /*
ALL_CATCRY = 692,
ALL_PARTYFLEE,
ALL_ANGEL_PROTECT,
diff --git a/src/map/status.c b/src/map/status.c
index babd53bf7..df1706cb0 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -385,6 +385,10 @@ void initChangeTables(void)
add_sc( NPC_WIDECURSE , SC_CURSE );
add_sc( NPC_WIDESTUN , SC_STUN );
+ set_sc( CASH_BLESSING , SC_BLESSING , SI_BLESSING , SCB_STR|SCB_INT|SCB_DEX );
+ set_sc( CASH_INCAGI , SC_INCREASEAGI , SI_INCREASEAGI , SCB_AGI|SCB_SPEED );
+ set_sc( CASH_ASSUMPTIO , SC_ASSUMPTIO , SI_ASSUMPTIO , SCB_NONE );
+
set_sc( CR_SHRINK , SC_SHRINK , SI_SHRINK , SCB_NONE );
set_sc( RG_CLOSECONFINE , SC_CLOSECONFINE2 , SI_CLOSECONFINE2 , SCB_NONE );
set_sc( RG_CLOSECONFINE , SC_CLOSECONFINE , SI_CLOSECONFINE , SCB_FLEE );