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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-03 03:28:20 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-03 03:28:20 +0000 |
commit | bf45f06c19fde93a3e3699e0ca400909392ce02b (patch) | |
tree | 787104dfd5d610c7e90e09c1a13f89b93b4888f1 | |
parent | 46ad2e09c5a2d2b7a41a47dc07f299147ca4d082 (diff) | |
download | hercules-bf45f06c19fde93a3e3699e0ca400909392ce02b.tar.gz hercules-bf45f06c19fde93a3e3699e0ca400909392ce02b.tar.bz2 hercules-bf45f06c19fde93a3e3699e0ca400909392ce02b.tar.xz hercules-bf45f06c19fde93a3e3699e0ca400909392ce02b.zip |
* Implemented the Party Buff cash skills.
* Misc updates, and updates for party buff items.
- Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills.
- Added itemskill commands for the party buff scrolls.
- Corrected Equipment repair book's itemtype to 11.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | db/Changelog.txt | 5 | ||||
-rw-r--r-- | db/item_db.txt | 8 | ||||
-rw-r--r-- | db/skill_cast_db.txt | 11 | ||||
-rw-r--r-- | db/skill_db.txt | 6 | ||||
-rw-r--r-- | db/skill_nocast_db.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 7 | ||||
-rw-r--r-- | src/map/skill.h | 10 | ||||
-rw-r--r-- | src/map/status.c | 4 |
9 files changed, 39 insertions, 15 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index f4d5b78bf..cf292b8cd 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 09/06/02 + * Rev. 13840 Implemented the Party Buff cash skills. [L0ne_W0lf] * Fixed Mystical Amplification having unlimited duration [Playtester] * Fixed skills used through items and Hocus-pocus consume requirements if you have them. (bugreport:3164) [Inkfish] 09/06/01 diff --git a/db/Changelog.txt b/db/Changelog.txt index bee8c57a4..029a136a4 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -37,6 +37,11 @@ 2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well. ======================= +2009/06/02 + * Rev. 13840 Misc updates, and updates for party buff items. [L0ne_W0lf] + - Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills. + - Added itemskill commands for the party buff scrolls. + - Corrected Equipment repair book's itemtype to 11. 2009/05/29 * Rev. 13825 Removed an extra comma from chocolate_pie. [L0ne_W0lf] * Rev. 13824 Various item database updates of my own :D [L0ne_W0lf] diff --git a/db/item_db.txt b/db/item_db.txt index 362d4b2e7..7e14341a5 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -4973,10 +4973,10 @@ 14584,Red_Butterfly_Wing,Red Butterfly Wing,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",3; },{},{} 14585,Blue_Butterfly_Wing,Blue Butterfly Wing,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",4; },{},{} 14586,Jumping_Candy,Jumping candy,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14587,Equipment_Repair_Book,Equipment Repair Book,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_REPAIRWEAPON",1; },{},{} -14588,Party_Blessing_Scroll,Party Blessing Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14589,Party_Increase_Agility_Scroll,Party Increase AGI Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14590,Party_Assumptio_Scroll,Party Assumtio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14587,Equipment_Repair_Book,Equipment Repair Book,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_REPAIRWEAPON",1; },{},{} +14588,Party_Blessing_Scroll,Party Blessing Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_BLESSING",10; },{},{} +14589,Party_Increase_Agility_Scroll,Party Increase AGI Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_INCAGI",10; },{},{} +14590,Party_Assumptio_Scroll,Party Assumtio Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_ASSUMPTIO",10; },{},{} 14591,Seige_Tele_Scroll,Seige Teleport Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashSeigeTele"; },{},{} // Should increase job EXP only. 14592,JOB_Battle_Manual,JOB Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; },{},{} diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index a890df4e6..f6f41881e 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -968,6 +968,15 @@ 678,0,0,0,0,5000 //========================================== +//===== Item Use-Only Skills =============== +//-- CASH_BLESSING +689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +//-- CASH_INCAGI +690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +//-- CASH_ASSUMPTIO +691,0,0,0,20000:40000:60000:80000:100000,0 +//========================================== + //===== 2nd Jobs Quest Skills ============== //-- KN_CHARGEATK 1001,300,300,0,0,0 @@ -1020,7 +1029,7 @@ //-- HAMI_BLOODLUST 8008,0,0,0,60000:180000:300000,300000:600000:900000 //-- HFLI_MOON -8009,0,0,1000,0,0 +8009,0,0,1000,0,0 //-- HFLI_FLEET 8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 //-- HFLI_SPEED diff --git a/db/skill_db.txt b/db/skill_db.txt index 583f8af65..a25aa10c9 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -630,9 +630,9 @@ // Additional Skill (??) //688,0,0,0,0,0,0,9,0,no,0,0,0,none,0, GM_SANDMAN,GM Sandman -//689,0,0,0,0,0,0,9,0,no,0,0,0,none,0, CASH_BLESSING,Blessing -//690,0,0,0,0,0,0,9,0,no,0,0,0,none,0, CASH_INCAGI,Increase Agi -//691,0,0,0,0,0,0,9,0,no,0,0,0,none,0, CASH_ASSUMPTIO,Assumpito +689,0,6,4,0,0x3,-1,10,1,yes,0,0,0,magic,0, CASH_BLESSING,Party Blessing +690,0,6,4,0,0x3,-1,10,1,yes,0,0,0,magic,0, CASH_INCAGI,Party Increase AGI +691,0,6,4,0,0x3,-1,5,1,yes,0,0,0,magic,0, CASH_ASSUMPTIO,Party Assumptio //692,0,0,0,0,0,0,9,0,no,0,0,0,none,0, ALL_CATCRY,Cat Cry //693,0,0,0,0,0,0,9,0,no,0,0,0,none,0, ALL_PARTYFLEE,Party Flee //694,0,0,0,0,0,0,9,0,no,0,0,0,none,0, ALL_ANGEL_PROTECT,Angel's Protection diff --git a/db/skill_nocast_db.txt b/db/skill_nocast_db.txt index 47d5ce201..9704c1bde 100644 --- a/db/skill_nocast_db.txt +++ b/db/skill_nocast_db.txt @@ -30,6 +30,7 @@ 362,4 //HP_BASILICA 395,4 //CG_MOONLIT 491,4 //CR_CULTIVATION +691,4; //CASH_ASSUMPITO //BATTLEGROUND 26,8 //AL_TELEPORT @@ -56,6 +57,7 @@ 438,8 //SG_SUN_BLESS 439,8 //SG_MOON_BLESS 440,8 //SG_STAR_BLESS +691,8; //CASH_ASSUMPITO //mixed 488,3 //CG_HERMODE diff --git a/src/map/skill.c b/src/map/skill.c index d5ac366ad..a55ba6339 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -342,7 +342,7 @@ int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl) } //Added so plagarize can't copy agi/bless if you're undead since it damages you - if ((skillid == AL_INCAGI || skillid == AL_BLESSING)) + if ((skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI)) return 0; return 1; @@ -1673,7 +1673,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds damage = dmg.damage + dmg.damage2; - if( (skillid == AL_INCAGI || skillid == AL_BLESSING) && tsd->sc.data[SC_CHANGEUNDEAD] ) + if( (skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI) && tsd->sc.data[SC_CHANGEUNDEAD] ) damage = 1; if( damage > 0 && dmg.flag&BF_WEAPON && src != bl && ( src == dsrc || ( dsrc->type == BL_SKILL && ( skillid == SG_SUN_WARM || skillid == SG_MOON_WARM || skillid == SG_STAR_WARM ) ) ) @@ -4013,6 +4013,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case PR_MAGNIFICAT: case PR_GLORIA: case SN_WINDWALK: + case CASH_BLESSING: + case CASH_INCAGI: + case CASH_ASSUMPTIO: if( sd == NULL || sd->status.party_id == 0 || (flag & 1) ) clif_skill_nodamage(bl, bl, skillid, skilllv, sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv))); else if( sd ) diff --git a/src/map/skill.h b/src/map/skill.h index ae970cb37..e2dbe2dee 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -978,14 +978,14 @@ enum e_skill { NPC_HELLPOWER, NPC_WIDEHELLDIGNITY, NPC_INVINCIBLE, - NPC_INVINCIBLEOFF, */ + NPC_INVINCIBLEOFF, + */ NPC_ALLHEAL = 687, - /* - GM_SANDMAN = 688, - CASH_BLESSING, + //GM_SANDMAN = 688, + CASH_BLESSING = 689, CASH_INCAGI, CASH_ASSUMPTIO, - + /* ALL_CATCRY = 692, ALL_PARTYFLEE, ALL_ANGEL_PROTECT, diff --git a/src/map/status.c b/src/map/status.c index babd53bf7..df1706cb0 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -385,6 +385,10 @@ void initChangeTables(void) add_sc( NPC_WIDECURSE , SC_CURSE ); add_sc( NPC_WIDESTUN , SC_STUN ); + set_sc( CASH_BLESSING , SC_BLESSING , SI_BLESSING , SCB_STR|SCB_INT|SCB_DEX ); + set_sc( CASH_INCAGI , SC_INCREASEAGI , SI_INCREASEAGI , SCB_AGI|SCB_SPEED ); + set_sc( CASH_ASSUMPTIO , SC_ASSUMPTIO , SI_ASSUMPTIO , SCB_NONE ); + set_sc( CR_SHRINK , SC_SHRINK , SI_SHRINK , SCB_NONE ); set_sc( RG_CLOSECONFINE , SC_CLOSECONFINE2 , SI_CLOSECONFINE2 , SCB_NONE ); set_sc( RG_CLOSECONFINE , SC_CLOSECONFINE , SI_CLOSECONFINE , SCB_FLEE ); |