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author | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-21 17:34:34 +0000 |
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committer | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-21 17:34:34 +0000 |
commit | b25ef10b7a952857273dcf42848d1cc3079de70a (patch) | |
tree | efd53afdefbdb4763aebf78f7b37575cd28b70b5 | |
parent | 39271cce09269111a497b7816d516c42ee0a8703 (diff) | |
download | hercules-b25ef10b7a952857273dcf42848d1cc3079de70a.tar.gz hercules-b25ef10b7a952857273dcf42848d1cc3079de70a.tar.bz2 hercules-b25ef10b7a952857273dcf42848d1cc3079de70a.tar.xz hercules-b25ef10b7a952857273dcf42848d1cc3079de70a.zip |
* Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179)
* Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798)
* Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13227 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 97 | ||||
-rw-r--r-- | npc/jobs/2-1/hunter.txt | 22 | ||||
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 14 |
3 files changed, 71 insertions, 62 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index cca54e4c5..1ef339ef0 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,7 +1,10 @@ -Date Added +Date Added ====== 2008/09/21 * Rev. 13224 Corrected Sealstatus checking global vars instead of character. (bugreport:2250) [L0ne_W0lf] + * Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179) [Samuray22] + * Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798) + * Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890) 2008/09/20 * Rev. 13222 Fixed DZeroX's fix! (Missing ;'s) [L0ne_W0lf] * Added Guild PVP NPC, and seal progress NPC. @@ -147,7 +150,7 @@ - Added Some duplicate NPCs for the combat training. - Corrected bug in Hanson's dialog. (bugreport:1703) 2008/06/15 - * Fixed bad variables on dancer job quest, bugreport:1685 [Brainstorm] + * Fixed bad va?iables on dancer job quest, bugreport:1685 [Brainstorm] * Yet again, updated mosk_dun.txt [Lupus] 2008/06/14 * Rev. 12833 Large update to the novice grounds. Fixed bugreport:1666 [L0ne_W0lf] @@ -219,7 +222,7 @@ * Rev. 12673 Rewrote the WoE 1.0 from the ground up nearly. [L0ne_W0lf] - Renamed the WoE Time setting NPC to "agit_controller.txt" - System is set up to mimic Aegis, some parts are still lacking. - - Documentation on the new system is forth-coming. + - Document?tion on the new system is forth-coming. - Updated Novice WoE scripts to keep them from breaking. 2008/04/26 * Rev. 12654 Fixed escape problem in jobs/novice/novice.txt [Toms] @@ -290,7 +293,7 @@ * Updated Drunkard#Payon to use a better Class check that won't freeze Novices. [Paradox924X] 2008/03/12 * Rev. 12346 Another Small update to castle ownership announcement. [L0ne_W0lf] - * Rev. 12345 Small update to castle ownership announcement. [L0ne_W0lf] + * Rev. 12345 Small update to castle owne?ship announcement. [L0ne_W0lf] 2008/03/08 * Rev. 12329 Follow up fix in assassin job quest. [L0ne_W0lf] 2008/03/08 @@ -366,7 +369,7 @@ * rev. 12188 Castle ownership displays at the start and end of WoE. [L0ne_W0lf] * Rev. 12187 Fixed a typo in the Lunar new year event. [L0ne_W0lf] 2008/02/07 - * Rev. 12183 Added Lunar new year event for 2008 from iRO. [L0ne_W0lf] + * Rev. 12183 Added Lunar new year event for 2008 from iRO. [L?ne_W0lf] - Please read the comments before enabling. * Rev. 12182 Updated some Airship/port npcs. [L0ne_W0lf] * Rev. 12181 Updated "Old Blue Box quest" and enabled it. [L0ne_W0lf] @@ -448,7 +451,7 @@ * Fixed problem in the Hair Dyer NPC. (bugreport:509) [Samuray22] 2007/11/27 * Corrected some broken warp points. (bugreport:497) [Samuray22] - * Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22] + * Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22? 2007/11/26 * Rev. 11815 Fixed a bad warp in ice dungeon. [L0ne_W0lf] * Rev. 11814 Updated the Soul Linker job quest. [L0ne_W0lf] @@ -525,7 +528,7 @@ * Rev. 11649 Corrected an typo in the guild flag function. [L0ne_W0lf] 2007/11/02 * Rev. 11646 Fixed some NPC headers in the custom scripts. [L0ne_W0lf] - * Rev. 11645 Some NPC and CONF file clean up. More duplicate removal. [L0ne_W0lf] + * Rev. 11645 Some NPC and CONF file clean?up. More duplicate removal. [L0ne_W0lf] * Rev. 11643 Bug fixes in rogue skill quest resolved bugreport:351 [L0ne_W0lf] 2007/11/01 * Rev. 11635 Fixed an incorrect answer in the blacksmith quiz. (Trojal) [L0ne_W0lf] @@ -593,7 +596,7 @@ 2007/10/19 * Rev. 11527 Small Adjustment to the Juperos Elevator timer. [L0ne_W0lf] * Rev. 11524 Fixed the errors in the recent change to the juperos warps. [L0ne_W0lf] - * Rev. 11523 Implemented proper Juperos Core event-driven access. [L0ne_W0lf] + * Rev. 11523 Implemented proper Juperos Core event-d?iven access. [L0ne_W0lf] - Bug testing and further optimization required. 2007/10/18 * Rev. 11516 Cleaned up several duplicates and NPC names. [L0ne_W0lf] @@ -668,7 +671,7 @@ * Fixed several text typos in the Kiel quest [ultramage] 2007/09/12 * Moved the Nameless Island warp npc to warps/cities/nameless.txt [Playtester] - * Added first version of Nameless Islet sailor. + * Added first version of Nameles? Islet sailor. - Players can now access Cursed Abbey for further testings. 2007/09/10 * Updated experience rewards in a lot of quests to match upcoming rate adjustments changes. [SinSloth] @@ -739,7 +742,7 @@ * Fixed some bugs in various quests. [SinSloth] - Einbroch laboratory now correctly checks for players entrance - Small fix with Laboratory device to make it more understandable. - - Fixed a misorder with some checkings of a Rachel quest. + - Fixed a misorder with some checkings o? a Rachel quest. 2007/08/10 * Fixed typos [Playtester] * Removed .gat from the remaining npcs [ultramage] @@ -792,7 +795,7 @@ - Thanks to Barron-Monster. * Rev. 10906 Fixed the Kafra Welcome message for guilds. Thanks Barron-Monster. [L0ne_W0lf] 2007/07/23 - * Fixed 3� Test in Hunter Job Quest. [Samuray22] + * Fixed 3 Test in Hunter Job Quest. [Samuray22] -Thanks to ultramage. * Fixed a little bug in "Dandelion Quest" with "Job_Alchemist" changed to "Job_Alchem". [Samuray22] -Thanks to Nobuo @@ -896,7 +899,7 @@ * Updated Dialogs from "Stop Post Quest". [Samuray22] 2007/06/17 * Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22] - -Thanks to Playtester ^^U. + -Thanks to Playtester?^^U. 2007/06/16 * Rev. 10777 Fixed the Kafra function, which was screwing up teleporting. [L0ne_W0lf] * Undid come of the changes to the Jawaii and Izlude NPCs. @@ -971,7 +974,7 @@ - Added totally custom Moscovia warps by Azazel [Lupus] 2007/06/06 * More Breeder fixes [Playtester] - * Added Dandelion's Request / Morroc Invasion quest. [SinSloth] + * Added Dandelion'? Request / Morroc Invasion quest. [SinSloth] 2007/06/05 * Updated Arena warp, thanks to diedlikeahero [Lupus] - removed old temp shop scrolls_arrows [Lupus] @@ -1041,7 +1044,7 @@ Not a final version yet - What's correct? a swordman or a sdordSman (we have both words mixed in all scripts) * Added a check in Thanatos Boss room to reset event if there's no player inside. [SinSloth] -2007/05/22 +2?07/05/22 * Tweaked some recent npcs [ultramage] - I find using close; to exit a switched callsub/callfunc a major wtf, similarly when using switch witout absolutely no break statements; @@ -1108,7 +1111,7 @@ 2007/05/10 * Updated Knight Skill Quest to the oficial. [Samuray22] * Updated Blacksmith Skill Quest to the Oficial. [Samuray22] - * Rev. 10512 Removed a debugmes from the Kiel Hyre quest. [L0ne_W0lf] + * Rev. 10512 Removed a debugmes from the Kiel Hyre ques?. [L0ne_W0lf] * Rev. 10508 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead] * Rev. 10507 Large update to the Kiel Hyre Quest. [L0ne_W0lf] - FIxed several small issues (and large one) such as typos in cutins, typos in dialog, etc. @@ -1176,7 +1179,7 @@ - Garrison Quest updated to official, thanks to Lazarus^. * More Fixes to the Kiel Hyre Quest [L0ne_W0lf] - Elly now deletes the Iron_Box, and Kiel Hyre deletes the Pin. [L0ne_W0lf] - - More security on the 5th Big Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it. + - More security on the 5th Bi? Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it. - Made it so that you need to be at least step 84 to activate the final door. - Corrected not deleting Allysia's Ring from inventory. 2007/04/30 @@ -1265,7 +1268,7 @@ * Updated Ninja quest variable usage [Playtester] - now MISC_QUEST variable is used when completed 2007/04/03 - * Removed the never-updated "who does what" header in this very file [DracoRPG] + * Rem?ved the never-updated "who does what" header in this very file [DracoRPG] * Got screenie of wedding NPC, made ours stick to it as much as possible [DracoRPG] * Small fix in Monk Quest [Playtester] * Officialized Kunai/Shuriken traders [Playtester] @@ -1345,7 +1348,7 @@ * Removed old custom geffenia warper since TSQ is done * Removed the duplicit and untranslated alchemist.txt event [ultramage] 2007/01/26 - * More typo fixes + * More typo fix?s * Added a missing dialogue branch in novice.txt * Fixed a monster spawn typo in hu_fild05 and lou_fild01 [ultramage] Ref: http://www.eathena.ws/board/index.php?showtopic=136426 @@ -1440,7 +1443,7 @@ 2006/11/12 * According to recent info you can re-install Guardians during WoE [Lupus] 2006/11/11 - * Fixed warp on timeout in swordman.txt [KarLaeda] + * Fixed w?rp on timeout in swordman.txt [KarLaeda] 2006/11/09 * Added Bingo - Hugel warps, thanks to erKURITA [Lupus] - Added Hugel INN @@ -1538,7 +1541,7 @@ - Optimized Novice Exchanged (loot->Red Potions), moved the file to NPC\Merchants - Fixed The Sign bugs, thanks to Tantarian + added get rid of sobbing pieces to let people reborn - If u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man + If?u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man mjo_dun02.gat 88,295 Flaming Spirit Man - he'll wipe them 8) - Fixed wrong label names in mjolnir_seal.txt, thanks to Tantarian - Added Feast Day Of Ramadan Idul Fitri Event (official idRO) by $ephiroth @@ -1628,7 +1631,7 @@ - Book of Devil Quest uses bit-wise var MISC_QUEST | 256. Removed extra vars - Piano Quest uses 1 bit-wise temp var instead of 5 variables. - Clear Niflheim garbage vars in Global_Functions.txt - - Added few missing NEXT; into job quests, thanks to $ephiroth + - Added few miss?ng NEXT; into job quests, thanks to $ephiroth - Changed permanent variables in 1st Job Quest skills to @temp ones - Cube Room: 5 key vars -> 1 var cubekey 2006/09/19 @@ -1682,7 +1685,7 @@ * Tried to remove all duplicates (in default NPCs) [Toms] * Removed useless 'npc\other\old' directory, who would need that anyway... [DracoRPG] * Commented out the path to Divorce NPC as Lupus forgot to add it for good [DracoRPG] - * Fixed critical syntax errors in the new Valkyrie script, (�_�) @ Lupus [DracoRPG] + * Fixed critical syntax errors in the new Valkyrie script, ( _ ) @ Lupus [DracoRPG] * Improved Bioethics quest & nearby Rekenber Guards [DracoRPG] - Used isequipped() instead of getequipid() to simplify code (esp. with accessories) - Rewritten the custom text about Hom. Res. and removed its actual learning @@ -1774,7 +1777,7 @@ * Added Violin[3] to the Comodo Weapon seller [Playtester] * Optimized a warp near Gunslinger weapon shop [Playtester] * Extended the Garrison quest to slot the Garrison [Playtester] -2006/08/10 +2006/0?/10 * Switch airplanelocation variables to temp variables to avoid unuseful mapreg(sql/txt) writes [Toms] * Added file for gunslinger quests [Playtester] - Garrison quest is done and tested @@ -1853,7 +1856,7 @@ 2006/07/20 * Split quest from cities/izlude.txt to quests/quests_izlude.txt [Evera] * Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera] - * Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera] + * Split que?ts from cities/amatsu.txt to quests/quests_amatsu.txt [Evera] * Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera] * Split Doomed Sword quests from cities/comodo.txt to quests/quests_comodo.txt [Evera] * Split Einbech quests from cities/einbech.txt to quests/quests_ein.txt [Evera] @@ -1933,7 +1936,7 @@ * Implemented the eye of hellion quest. [MasterOfMuppets] * Added official Thanatos Tower quest thanks to Ishizu-chan [Playtester] * Completely updated Lighthalzen Field spawns to X.4 [Playtester] - * Completely updated Einbroch Field spawns to X.4 [Playtester] + * Completely updated Einbroch Field spawns t? X.4 [Playtester] * Completely updated Yuno Field spawns to X.4 [Playtester] * Updated Orc Village spawns to X.4 [Playtester] * Fixed a Rachel Field warp [Playtester] @@ -2009,7 +2012,7 @@ 2006/06/14 * Separated the Metto quest from the juno town npcs file. [musashiden] * Juno Update Process. 30% complete. [Musashiden] - * Some more sign quest warps [MasterOfMuppets] + * Some more si?n quest warps [MasterOfMuppets] * Fixed Job Level requirement for Auto-Berserk [Playtester] * Fixed some experience gained bugs in two scripts. [MasterOfMuppets] - Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat. @@ -2079,7 +2082,7 @@ Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert, Juice Maker, Tempestra, - replaced BUNYBND with @BUNYBND - - added a special global function "F_ClearGarbage" function [Lupus] + - added a special global function "F_ClearGarbage" functi?n [Lupus] that converts old quest variables into MISC_QUEST bits; clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra IMPORTANT! Update all your quests and Global_Functions.txt @@ -2163,7 +2166,7 @@ * Fixed a missing " in the gunslinger jobquest script [Playtester] - some others fixes as well thanks to sodaboy581 and css25 - some typo fixed as well -2006/05/02 +2006/05/02? * Added kunai_maker.txt to make elemental kunais. [erKURITA] * Added new npcs @ que_ng.gat ninja map portion. [erKURITA] * Added new shops @ que_ng.gat ninja map portion. [erKURITA] @@ -2235,7 +2238,7 @@ * Fixed names of Lighthalzen mobs in spawn files [Playtester] * Changed Juperos spawns according to info provided by Tharis [Playtester] 2006/04/14 - * Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions + * Added quest_warper.txt to eAAC_Scripts. De?eted the sql and txt versions of the disguiser and added a merge of both. Deleted clone_arena.txt. Updated global_functionsKE.txt of Skotlex. [erKURITA] * Added some more Kiel warps thanks to Celestria [Playtester] @@ -2312,7 +2315,7 @@ 2006/03/21 * Improved payment healer. [Lance] 2006/03/20 - * Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus] + * Added temp Job quests of Ninja ?nd Gunslinger, thx2 Gywall [Lupus] * Fixed endless warping loops, thanks to Manipulator [Lupus] * Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus] * Removed Berserk Potions from all shops, but Comodo [Lupus] @@ -2391,7 +2394,7 @@ * Removed dup warps around Einbroch. [Poki#3] * Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3] * Re-wrote the Dye NCP (original, not the custom one) [Poki#3] - - I hope there aren't any bugs in it. The Jobs are sorted based on the file names + -?I hope there aren't any bugs in it. The Jobs are sorted based on the file names that the client reads. * Fixed the Warper [Poki#3] * Fixed Hugel warps (htere weren't any TABs) [Lupus] @@ -2460,7 +2463,7 @@ * Fixed scripts that were reported in the forum. [Vicious] 2006/01/08 * Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets] - * Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets] + ? Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets] * Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets] Korean fansite 2006/01/07 @@ -2538,7 +2541,7 @@ 2005/12/08 * Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious] * Organized Jobs folder a bit for Expended Classes. [Vicious] - * Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla] + * Fixed dialouge in blood_bandana quest. Thanks Razo?87 for the report. [Kayla] 2005/12/07 * Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets] faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil @@ -2607,7 +2610,7 @@ * Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus] e.g. Excalibur, some hats, etc 2005/11/25 - * Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets] + * Added a?temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets] * Added the Einbech Kafra [MasterOfMuppets] * Added Thanatos entrance warp. Thanks to Justin84 [Lupus] 2005/11/23 @@ -2674,7 +2677,7 @@ * A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets] 2005/11/07 * Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets] - aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs. + aegis format to eA format. a lot of thanks to reddozen as well for?fixing bugs. - Also two quest related NPCs was added to Geffen and Morroc * Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets] for pointing it out. @@ -2752,7 +2755,7 @@ * Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets] *Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon] 2005/10/16 - * Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus] + * Fixed Einbroch Airport, Lighhalzen?Dungeon warp. Thanks to Justin84 [Lupus] * Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus] * Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus] 2005/10/15 @@ -2818,7 +2821,7 @@ * Updated some of the Lighthalzen mobs as pointed out by Master of Muppets. [Skotlex] * Added 5092 Coif into Prontera Church Shop. Thanx 2 andz [Lupus] - * Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon] + * Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Ne?on] * Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon] 2005/10/02 * Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus] @@ -2893,7 +2896,7 @@ * Added an official Bards Job Quest. [Lupus] - Basical conversion from Muad-Dib's Prometeus format by Dr.Evil - Implementation of 4 official Bards weapon prizes by Dr.Evil - - Final optimization and bug fix by Lupus + - Final optimization and ?ug fix by Lupus NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt * Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus] 2005/09/11 @@ -2965,7 +2968,7 @@ * Updated refine npc to stop it from making the server crash (features = 1, refining past safe level) [Skotlex] * Updated Glastheim spawns - * Added new items, fixed items, added new official drops [Lupus] + * Added new items, fixed items, a?ded new official drops [Lupus] * Added a temp shop of official sellable items 8) [Lupus] 2005/08/18 * Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus] @@ -3039,7 +3042,7 @@ 2005/06/29 * Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus] * Inserted a missing ".gat" in alberta city NPC header - * Moved banks scripts into /banks/ [massdriller] + * Moved ?anks scripts into /banks/ [massdriller] * Corrected small typo in config for marraige script [massdriller] * Added Jawaii npcs thanks to DNett123 [massdriller] * Updated Sara-Chan's Lighthalzen Warps [massdriller] @@ -3124,7 +3127,7 @@ 2005/05/09 * Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus] * Fixed some typos [massdriller] (Thanks to neko for point those out) - * Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin] + * Fixed Ayothaya warps.[massdriller] [Thanks ?o akusarujin] 2005/05/07 * Modified and added more npc location for healers [massdriller] * Added city cleaners as these were reported systems that exist @@ -3204,7 +3207,7 @@ 2005/04/03 * Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus] (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) ) - Then Valhallana warps just reborn players to the home city of their main job. + Then Valhallana wa?ps just reborn players to the home city of their main job. On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC. They'll get there all learnt skill quests. On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job) @@ -3287,7 +3290,7 @@ * Added Dino9021's monk job quest script - still need checking before adding to scripts list [celest] * Added gvg mapflags to the guild dungeons, and removed 4 items from - item_avail.txt, thanks Poki [celest] + item_avail.txt, thanks Poki [cel?st] * Translated npc/sample/npc_extend_shop.txt [MC Cameri] * Translated npc/sample/bank_test.txt [MC Cameri] * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus] @@ -3356,7 +3359,7 @@ * - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings. - Fixed wrong label calling on jobchange.txt. - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow] -2004/11/20 +2004/?1/20 * Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri] * Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri] * Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow] @@ -3422,7 +3425,7 @@ * Fixed and redo optional Umbalian quests: - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in alternative way) - - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest + - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief ?uest (For Sphinx Mask) * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons) Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every @@ -3491,7 +3494,7 @@ 2004/10/16 * Fixed my stupid mistake with the guild switches. Moved shops from umbala.txt to shops.txt. Commented out the other ones. - Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the + Updated mapflags and re-organized them again. Files?in "mapflag\type" folder are the same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88] * Corrected Morroc warp npc overlaying Kafra npc. [Aria] * Corrected kafra typo. [Shinigami] @@ -3572,7 +3575,7 @@ * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt. Added complete rogue warps. Removed traingnd.txt file as those warps are already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88] - * Fixed various typos in kafra files. Now using arrays for the teleport service. + * F?xed various typos in kafra files. Now using arrays for the teleport service. Also added guild options. [kobra_k88] 2004/09/06 * Forgot the dun/field warps for payon, added now! [Darkchild] diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt index f35ef8e64..dea9748c7 100644 --- a/npc/jobs/2-1/hunter.txt +++ b/npc/jobs/2-1/hunter.txt @@ -5,7 +5,7 @@ //= Converted by kobra_k88 //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 3.2 +//= 3.4 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -48,6 +48,8 @@ //= 3.2 Fixes a bug where the timer was stopped causing the [L0ne_W0lf] //= test to freeze. (bugreport:1099) //= 3.3 Added missing next. [L0ne_W0lf] +//= 3.4 Corrected some Issues with the Waiting Room. (bugreport:1890) [Samuray22] +//= -Deleted a Unnecesary Next; on Hunter Guildsman#hnt. (bugreports:1665,2239,2179) //============================================================ // Notices in the old Hunter Guild. @@ -439,7 +441,6 @@ L_AskQuestions: mes "I want to see you become a Hunter...! Waaah~ I think you'd look great, so please hurry!"; close; } - next; mes "[Hunter Sherin]"; mes "Hmm, I think you're supposed to visit someone else, not me. Like our Guildmaster who's out for business, you know?"; next; @@ -964,7 +965,7 @@ OnTouch: mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map; mes "[Guide]"; mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave."; - donpcevent "Waiting Room#hnt::OnStart"; + // donpcevent "Waiting Room#hnt::OnStart"; close2; set HNTR_Q,13; savepoint "payon",104,99; @@ -990,10 +991,8 @@ OnInit: end; OnStartArena: - killmonsterall "job_hunte"; warpwaitingpc "job_hunte", 90, 67; donpcevent "Manager#hnt::OnEnable"; - donpcevent "Switch#hnt::OnDisable"; disablewaitingroomevent; end; @@ -1008,8 +1007,10 @@ OnInit: end; OnEnable: + donpcevent "Switch#hnt::OnDisable"; enablenpc "Manager#hnt"; set .MyMobs,6; + initnpctimer; // Target Mosnters monster "job_hunte",67,80,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead"; monster "job_hunte",114,78,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead"; @@ -1017,7 +1018,6 @@ OnEnable: monster "job_hunte",53,73,"Job Change Monster",1041,1,"Manager#hnt::OnMyMobDead"; monster "job_hunte",125,70,"Job Change Monster",1016,1,"Manager#hnt::OnMyMobDead"; monster "job_hunte",90,92,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead"; - initnpctimer; // Decoy Monsters monster "job_hunte",85,100,"Job Test Monster",1016,1,"Manager#hnt::OnMyMobDead2"; monster "job_hunte",72,102,"Job Test Monster",1041,1,"Manager#hnt::OnMyMobDead2"; @@ -1068,8 +1068,8 @@ OnMyMobDead2: mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map; set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnStart"; donpcevent "Manager#hnt::OnReset"; + donpcevent "Waiting Room#hnt::OnStart"; end; OnReset: @@ -1190,6 +1190,7 @@ OnTouch: close2; set HNTR_Q,13; warp "job_hunte",176,22; + donpcevent "Manager#hnt::OnReset"; donpcevent "Waiting Room#hnt::OnStart"; end; } @@ -1210,6 +1211,7 @@ OnInit: end; OnTouch: + donpcevent "Manager#hnt::OnReset"; donpcevent "Waiting Room#hnt::OnStart"; set HNTR_Q,16; savepoint "payon",104,99; @@ -1358,8 +1360,8 @@ OnTouch: } set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnStart"; donpcevent "Manager#hnt::OnReset"; + donpcevent "Waiting Room#hnt::OnStart"; end; } @@ -1594,8 +1596,8 @@ OnTouch: mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map; set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnStart"; donpcevent "Manager#hnt::OnReset"; + donpcevent "Waiting Room#hnt::OnStart"; end; } @@ -1756,4 +1758,4 @@ job_hunte,125,67,0 duplicate(HntTrap2) 96-4 -1,0,0 job_hunte,126,70,0 duplicate(HntTrap2) 97-1 -1,0,0 job_hunte,126,71,0 duplicate(HntTrap2) 97-2 -1,0,0 job_hunte,127,70,0 duplicate(HntTrap2) 97-3 -1,0,0 -job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0 +job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0
\ No newline at end of file diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 3c2fe4b83..be6c57763 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -4,7 +4,7 @@ //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets, //= Lupus, Lord Gywall //===== Current Version: ===================================== -//= 4.2 +//= 4.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -65,6 +65,8 @@ //= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf] //= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf] //= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf] +//= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box +//= You can't finish the quest. (bugreport:1798) [Samuray22] //============================================================ lighthalzen,1,1,7 script sneakAddSuber -1,{ @@ -593,7 +595,7 @@ lighthalzen,341,224,3 script Fishbone 868,{ } end; } - else if (lhz_sincube < 10) { + else if (lhz_sincube <= 10) { mes "[Fishbone]"; mes "Hm, you must not have"; mes "accomplished whatever"; @@ -724,7 +726,7 @@ lhz_cube,237,198,0 script Bundle of Files#cube 111,{ mes "on the ground.^000000"; close; } - else if (lhz_sincube < 10) { + else if (lhz_sincube <= 10) { if (@lhz_secret01 < 1) { mes "^3355FFThere are a bunch"; mes "of files scattered"; @@ -904,7 +906,7 @@ lhz_cube,248,179,0 script Chest#cube 111,{ mes "and isn't suited for battle.^000000"; close; } - else if (lhz_sincube == 7) { + else if (lhz_sincube == 7 || lhz_sincube == 10) { mes "^3355FFYou've found a chest,"; mes "but more importantly,"; mes "there is a utility Axe"; @@ -1732,7 +1734,9 @@ lhz_cube,248,193,0 script Box#cube1 111,{ mes "Permit^3355FF, knowing that you"; mes "will be needing it later."; set lhz_sincube,10; - getitem 2657,1; //Lab_Passport + if(countitem(2657) < 1) { + getitem 2657,1; //Lab_Passport + } } close; } |