summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-02-19 21:17:42 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-02-19 21:17:42 +0000
commit3cf3e7be0b6f837165214394e412a42df2409a86 (patch)
treeaed263dcd6830059826b246d600eefd35923bd7e
parent555788674357da432fab8f9fb28b24f7ec5d0c7d (diff)
downloadhercules-3cf3e7be0b6f837165214394e412a42df2409a86.tar.gz
hercules-3cf3e7be0b6f837165214394e412a42df2409a86.tar.bz2
hercules-3cf3e7be0b6f837165214394e412a42df2409a86.tar.xz
hercules-3cf3e7be0b6f837165214394e412a42df2409a86.zip
Updated Enchant Blade, bugreport:5346
- May only cast on self. - Updated formula: [( ( Skill Lv x 20 ) + 100 ) x ( casterBaseLevel / 150 )] + casterInt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15620 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--src/map/battle.c11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index d15c45b63..e9b9862a8 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2804,15 +2804,13 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
}
}
- if(skill_num==ASC_BREAKER)
- { //Breaker's int-based damage (a misc attack?)
+ if(skill_num == ASC_BREAKER) { //Breaker's int-based damage (a misc attack?)
struct Damage md = battle_calc_misc_attack(src, target, skill_num, skill_lv, wflag);
wd.damage += md.damage;
}
if( sc ) {
//SG_FUSION hp penalty [Komurka]
- if (sc->data[SC_FUSION])
- {
+ if (sc->data[SC_FUSION]) {
int hp= sstatus->max_hp;
if (sd && tsd) {
hp = 8*hp/100;
@@ -2830,9 +2828,8 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
* RK Enchant Blade
**/
if( sc->data[SC_ENCHANTBLADE] && sd && ( (flag.rh && sd->weapontype1) || (flag.lh && sd->weapontype2) ) ) {
- struct Damage md = battle_calc_magic_attack(src, target, RK_ENCHANTBLADE, pc_checkskill(sd,RK_ENCHANTBLADE), wflag);
- wd.damage += md.damage;
- wd.flag |= md.flag;
+ //[( ( Skill Lv x 20 ) + 100 ) x ( casterBaseLevel / 150 )] + casterInt
+ wd.damage += ( ( ( sc->data[SC_ENCHANTBLADE]->val1 * 20 ) + 100 ) * ( status_get_lv(src) / 150 ) ) + status_get_int(src);
}
}
}