diff options
author | Haruna <haru@dotalux.com> | 2015-10-06 20:36:19 +0200 |
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committer | Haruna <haru@dotalux.com> | 2015-10-06 20:36:19 +0200 |
commit | dc18550740394617ec972c7241770fd13880fe40 (patch) | |
tree | 115201c15eb3d2c87fbbe573d41bbee14058a108 | |
parent | 3411267c16ffb1c540e9dbf85ffaf63b3d20c8e2 (diff) | |
parent | 993138361b5d712afbd7afee6aba5d5c52bdcc4f (diff) | |
download | hercules-dc18550740394617ec972c7241770fd13880fe40.tar.gz hercules-dc18550740394617ec972c7241770fd13880fe40.tar.bz2 hercules-dc18550740394617ec972c7241770fd13880fe40.tar.xz hercules-dc18550740394617ec972c7241770fd13880fe40.zip |
Merge pull request #682 from Smokexyz/master
Convert refine_db.txt to refine_db.conf (libconfig)
-rw-r--r-- | db/pre-re/refine_db.conf | 131 | ||||
-rw-r--r-- | db/pre-re/refine_db.txt | 39 | ||||
-rw-r--r-- | db/re/refine_db.conf | 330 | ||||
-rw-r--r-- | db/re/refine_db.txt | 40 | ||||
-rw-r--r-- | src/map/status.c | 143 | ||||
-rw-r--r-- | src/map/status.h | 3 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc | 12 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc | 3 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.Hooks.inc | 53 |
9 files changed, 625 insertions, 129 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf new file mode 100644 index 000000000..46f660834 --- /dev/null +++ b/db/pre-re/refine_db.conf @@ -0,0 +1,131 @@ +/******************************************************************************** + * Pre-Renewal Refine Database * + ******************************************************************************** +Refine Database Structure - + +Armor/WeaponLevel1~4: { (0 - Armors, 1 - Level 1 Weapons, 2 - Level 2 Weapons, 3 - Level 3 Weapons, 4 - Level 4 Weapons) + - For armors, values of 100 add 1 armor defense. + - For weapons, values of 100 add 1 ATK. + StatsPerLevel: (int) This value is applied for ever level. + RandomBonusStartLevel: (int) This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade). + RandomBonusValue: (int) A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past. + Random bonus start level. This is only applied for weapons, and not displayed client-side. + Rates: { Per level configuration of the refine rates. + Lv1~10: { Level of refine + Chance: (int) Chance of successful refine (100 = 100% success). + Note: If not mentioned, defaults to 100. + Bonus: (int) Bonus for this level of refine (Optional Field) defaults to 0. + Note: If not mentioned, defaults to 0. + } + } +} + +* -- Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0) +******************************************************************************/ +Armors: { + StatsPerLevel: 66 + RandomBonusStartLevel: 0 + RandomBonusValue: 0 + Rates: { + Lv5: { + Chance: 60 + } + Lv6: { + Chance: 40 + } + Lv7: { + Chance: 40 + } + Lv8: { + Chance: 20 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 10 + } + } +} +WeaponLevel1: { + StatsPerLevel: 200 + RandomBonusStartLevel: 8 + RandomBonusValue: 300 + Rates: { + Lv8: { + Chance: 60 + } + Lv9: { + Chance: 40 + } + Lv10: { + Chance: 20 + } + } +} +WeaponLevel2: { + StatsPerLevel: 300 + RandomBonusStartLevel: 7 + RandomBonusValue: 500 + Rates: { + Lv7: { + Chance: 60 + } + Lv8: { + Chance: 40 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 20 + } + } +} +WeaponLevel3: { + StatsPerLevel: 500 + RandomBonusStartLevel: 6 + RandomBonusValue: 800 + Rates: { + Lv6: { + Chance: 60 + } + Lv7: { + Chance: 50 + } + Lv8: { + Chance: 20 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 20 + } + } +} +WeaponLevel4: { + StatsPerLevel: 700 + RandomBonusStartLevel: 5 + RandomBonusValue: 1300 + Rates: { + Lv5: { + Chance: 60 + } + Lv6: { + Chance: 40 + } + Lv7: { + Chance: 40 + } + Lv8: { + Chance: 20 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 10 + } + } +} diff --git a/db/pre-re/refine_db.txt b/db/pre-re/refine_db.txt deleted file mode 100644 index 457fd370f..000000000 --- a/db/pre-re/refine_db.txt +++ /dev/null @@ -1,39 +0,0 @@ -// Pre-renewal Version -// -// Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,... -// -// IMPORTANT: changing the number of upgrade levels requires modifying MAX_REFINE in status.h -// -// For armors, values of 100 add 1 armor defense. -// For weapons, values of 100 add 1 ATK. -// -// Type: -// 0 - Armors -// 1 - Level 1 weapons -// 2 - Level 2 weapons -// 3 - Level 3 weapons -// 4 - Level 4 weapons -// -// Stats per level: -// This value is applied for every upgrade level. -// -// Random bonus start level: -// This value specifies the start point for those levels that give a random bonus value. -// -// Random bonus value: -// A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past -// Random bonus start level (usually the first unsafe upgrade). This is only applied for weapons, and not displayed client-side. -// -// Chance: -// 100 = 100% - -// Armors -0,66,0,0,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0 -// Level 1 weapons -1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0 -// Level 2 weapons -2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0 -// Level 3 weapons -3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0 -// Level 4 weapons -4,700,5,1300,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0 diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf new file mode 100644 index 000000000..5a6bdfe24 --- /dev/null +++ b/db/re/refine_db.conf @@ -0,0 +1,330 @@ +/******************************************************************************** + * Renewal Refine Database * + ******************************************************************************** +Refine Database Structure - + +Armors/WeaponLevel1~4: { (0 - Armors, 1 - Level 1 Weapons, 2 - Level 2 Weapons, 3 - Level 3 Weapons, 4 - Level 4 Weapons) + - For armors, values of 100 add 1 armor defense. + - For weapons, values of 100 add 1 ATK&MATK. + StatsPerLevel: (int) This value is applied for ever level. + RandomBonusStartLevel: (int) This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade). + RandomBonusValue: (int) A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past. + Random bonus start level. This is only applied for weapons, and not displayed client-side. + Rates: { Per level configuration of the refine rates. + Lv1~10: { Level of refine + Chance: (int) Chance of successful refine (100 = 100%) + Note: If not mentioned, defaults to 100. + Bonus: (int) Bonus for this level of refine (Optional Field) + Note: If not mentioned, defaults to 0. + } + } +} + +* -- Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0) +* -- A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] +******************************************************************************/ +Armors: { + StatsPerLevel: 0 + RandomBonusStartLevel: 0 + RandomBonusValue: 0 + Rates: { + Lv1: { + Bonus: 100 + } + Lv2: { + Bonus: 100 + } + Lv3: { + Bonus: 100 + } + Lv4: { + Bonus: 100 + } + Lv5: { + Chance: 60 + Bonus: 200 + } + Lv6: { + Chance: 40 + Bonus: 200 + } + Lv7: { + Chance: 40 + Bonus: 200 + } + Lv8: { + Chance: 20 + Bonus: 200 + } + Lv9: { + Chance: 20 + Bonus: 300 + } + Lv10: { + Chance: 10 + Bonus: 300 + } + Lv11: { + Chance: 8 + Bonus: 300 + } + Lv12: { + Chance: 8 + Bonus: 300 + } + Lv13: { + Chance: 8 + Bonus: 400 + } + Lv14: { + Chance: 8 + Bonus: 400 + } + Lv15: { + Chance: 7 + Bonus: 400 + } + Lv16: { + Chance: 7 + Bonus: 400 + } + Lv17: { + Chance: 7 + Bonus: 500 + } + Lv18: { + Chance: 7 + Bonus: 500 + } + Lv19: { + Chance: 5 + Bonus: 500 + } + Lv20: { + Chance: 5 + Bonus: 500 + } + } +} +WeaponLevel1: { + StatsPerLevel: 200 + RandomBonusStartLevel: 8 + RandomBonusValue: 300 + Rates: { + Lv8: { + Chance: 60 + } + Lv9: { + Chance: 40 + } + Lv10: { + Chance: 20 + } + Lv11: { + Chance: 18 + } + Lv12: { + Chance: 18 + } + Lv13: { + Chance: 18 + } + Lv14: { + Chance: 18 + } + Lv15: { + Chance: 18 + } + Lv16: { + Chance: 17 + Bonus: 300 + } + Lv17: { + Chance: 17 + Bonus: 300 + } + Lv18: { + Chance: 17 + Bonus: 300 + } + Lv19: { + Chance: 15 + Bonus: 300 + } + Lv20: { + Chance: 15 + Bonus: 300 + } + } +} +WeaponLevel2: { + StatsPerLevel: 300 + RandomBonusStartLevel: 7 + RandomBonusValue: 500 + Rates: { + Lv7: { + Chance: 60 + } + Lv8: { + Chance: 40 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 20 + } + Lv11: { + Chance: 18 + } + Lv12: { + Chance: 18 + } + Lv13: { + Chance: 18 + } + Lv14: { + Chance: 18 + } + Lv15: { + Chance:18 + } + Lv16: { + Chance: 17 + Bonus: 600 + } + Lv17: { + Chance: 17 + Bonus: 600 + } + Lv18: { + Chance: 17 + Bonus: 600 + } + Lv19: { + Chance: 15 + Bonus: 600 + } + Lv20: { + Chance: 15 + Bonus: 600 + } + } +} +WeaponLevel3: { + StatsPerLevel: 500 + RandomBonusStartLevel: 6 + RandomBonusValue: 800 + Rates: { + Lv6: { + Chance: 60 + } + Lv7: { + Chance: 50 + } + Lv8: { + Chance: 20 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 20 + } + Lv11: { + Chance: 18 + } + Lv12: { + Chance: 18 + } + Lv13: { + Chance: 18 + } + Lv14: { + Chance: 18 + } + Lv15: { + Chance: 18 + } + Lv16: { + Chance: 17 + Bonus: 900 + } + Lv17: { + Chance: 17 + Bonus: 900 + } + Lv18: { + Chance: 17 + Bonus: 900 + } + Lv19: { + Chance: 15 + Bonus: 900 + } + Lv20: { + Chance: 15 + Bonus: 900 + } + } +} +WeaponLevel4: { + StatsPerLevel: 700 + RandomBonusStartLevel: 5 + RandomBonusValue: 1400 + Rates: { + Lv5: { + Chance: 60 + } + Lv6: { + Chance: 40 + } + Lv7: { + Chance: 40 + } + Lv8: { + Chance: 20 + } + Lv9: { + Chance: 20 + } + Lv10: { + Chance: 10 + } + Lv11: { + Chance: 8 + } + Lv12: { + Chance: 8 + } + Lv13: { + Chance: 8 + } + Lv14: { + Chance: 8 + } + Lv15: { + Chance: 7 + } + Lv16: { + Chance: 7 + Bonus: 1200 + } + Lv17: { + Chance: 7 + Bonus: 1200 + } + Lv18: { + Chance: 7 + Bonus: 1200 + } + Lv19: { + Chance: 5 + Bonus: 1200 + } + Lv20: { + Chance: 5 + Bonus: 1200 + } + } +} diff --git a/db/re/refine_db.txt b/db/re/refine_db.txt deleted file mode 100644 index 2b78a9d44..000000000 --- a/db/re/refine_db.txt +++ /dev/null @@ -1,40 +0,0 @@ -// Renewal Version -// -// Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,... -// -// IMPORTANT: changing the number of upgrade levels requires modifying MAX_REFINE in status.h -// -// For armors, values of 100 add 1 armor defense. -// For weapons, values of 100 add 1 ATK&MATK. -// -// Type: -// 0 - Armors -// 1 - Level 1 weapons -// 2 - Level 2 weapons -// 3 - Level 3 weapons -// 4 - Level 4 weapons -// -// Stats per level: -// This value is applied for every upgrade level. -// -// Random bonus start level: -// This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade). -// -// Random bonus value: -// A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past -// Random bonus start level. This is only applied for weapons, and not displayed client-side. -// -// Chance: -// 100 = 100% -// -// A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] equipment DEF) - -0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,8:300,8:300,8:400,8:400,7:400,7:400,7:500,7:500,5:500,5:500 -// Level 1 weapons -1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,18:0,18:0,18:0,18:0,18:0,17:300,17:300,17:300,15:300,15:300 -// Level 2 weapons -2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:600,17:600,17:600,15:600,15:600 -// Level 3 weapons -3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:900,17:900,17:900,15:900,15:900 -// Level 4 weapons -4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0,8:0,8:0,8:0,8:0,8:0,7:1200,7:1200,7:1200,5:1200,5:1200 diff --git a/src/map/status.c b/src/map/status.c index c815eeaff..25c7e13dc 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -35,6 +35,7 @@ #include "common/strlib.h" #include "common/timer.h" #include "common/utils.h" +#include "common/conf.h" #include <math.h> #include <memory.h> @@ -12266,38 +12267,117 @@ bool status_readdb_sizefix(char* fields[], int columns, int current) return true; } -bool status_readdb_refine(char* fields[], int columns, int current) -{ - int i, bonus_per_level, random_bonus, random_bonus_start_level; - - current = atoi(fields[0]); - - if (current < 0 || current >= REFINE_TYPE_MAX) - return false; - - bonus_per_level = atoi(fields[1]); - random_bonus_start_level = atoi(fields[2]); - random_bonus = atoi(fields[3]); - - for(i = 0; i < MAX_REFINE; i++) - { - char* delim; - - if (!(delim = strchr(fields[4+i], ':'))) - return false; - - *delim = '\0'; - - status->dbs->refine_info[current].chance[i] = atoi(fields[4+i]); +/** + * Processes a refine_db.conf entry. + * + * @param *r Libconfig setting entry. It is expected to be valid and it + * won't be freed (it is care of the caller to do so if + * necessary) + * @param n Ordinal number of the entry, to be displayed in case of + * validation errors. + * @param *source Source of the entry (file name), to be displayed in case of + * validation errors. + * @return # of the validated entry, or 0 in case of failure. + */ +int status_readdb_refine_libconfig_sub(config_setting_t *r, const char *name, const char *source) { + config_setting_t *rate = NULL; + int i=0, type=0, bonus_per_level=0, rnd_bonus_v=0, rnd_bonus_lv=0; + char lv[4]; + + if(!strncmp(name, "Armors", 6)) { + type = 0; + } else if(strncmp(name, "WeaponLevel", 11) || !strspn(&name[strlen(name)-1], "0123456789") || !(type = atoi(strncpy(lv, name+11, 2)))) { + ShowError("status_readdb_refine_libconfig_sub: Invalid key name for entry '%s' in \"%s\", skipping.\n", name, source); + return 0; + } + if(type < REFINE_TYPE_ARMOR || type >= REFINE_TYPE_MAX) { + ShowError("status_readdb_refine_libconfig_sub: Out of range level for entry '%s' in \"%s\", skipping.\n", name, source); + return 0; + } else if(!libconfig->setting_lookup_int(r, "StatsPerLevel", &bonus_per_level)) { + ShowWarning("status_readdb_refine_libconfig_sub: Missing StatsPerLevel for entry '%s' in \"%s\", skipping.\n", name, source); + return 0; + } else if(!libconfig->setting_lookup_int(r, "RandomBonusStartLevel", &rnd_bonus_lv)) { + ShowWarning("status_readdb_refine_libconfig_sub: Missing RandomBonusStartLevel for entry '%s' in \"%s\", skipping.\n", name, source); + return 0; + } else if(!libconfig->setting_lookup_int(r, "RandomBonusValue", &rnd_bonus_v)) { + ShowWarning("status_readdb_refine_libconfig_sub: Missing RandomBonusValue for entry '%s' in \"%s\", skipping.\n", name, source); + return 0; + } - if (i >= random_bonus_start_level - 1) - status->dbs->refine_info[current].randombonus_max[i] = random_bonus * (i - random_bonus_start_level + 2); + if((rate=libconfig->setting_get_member(r, "Rates")) && config_setting_is_group(rate)) { + config_setting_t *t = NULL; + bool duplicate[MAX_REFINE]; + int bonus_[MAX_REFINE], rnd_bonus[MAX_REFINE], chance_[MAX_REFINE]; + + memset(&duplicate,0,sizeof(duplicate)); + memset(&bonus_,0,sizeof(bonus_)); + memset(&rnd_bonus,0,sizeof(rnd_bonus)); + memset(&chance_,0,sizeof(chance_)); + i=0; + while( (t = libconfig->setting_get_elem(rate,i++)) && config_setting_is_group(t) ) { + int level=0, chance=0, bonus=0; + char *rlvl = config_setting_name(t); + memset(&lv,0, sizeof(lv)); + if(!strspn(&rlvl[strlen(rlvl)-1], "0123456789") || (level = atoi(strncpy(lv, rlvl+2, 3))) <= 0) { + ShowError("status_readdb_refine_libconfig_sub: Invalid refine level format '%s' for entry %s in \"%s\"... skipping.\n", rlvl, name, source); + continue; + } else if(level <= 0 || level > MAX_REFINE) { + ShowError("status_readdb_refine_libconfig_sub: Out of range refine level '%s' for entry %s in \"%s\"... skipping.\n", rlvl, name, source); + continue; + } else if(duplicate[level-1]) { + ShowWarning("status_readdb_refine_libconfig_sub: duplicate rate '%s' for entry %s in \"%s\", overwriting previous entry...\n", rlvl, name, source); + } else duplicate[level-1] = true; + level--; + chance_[level] = libconfig->setting_lookup_int(t, "Chance", &chance)?chance:100; + bonus_[level] = bonus_per_level + libconfig->setting_lookup_int(t, "Bonus", &bonus)?bonus:0; + if ( level >= rnd_bonus_lv - 1 ) rnd_bonus[level] = rnd_bonus_v * (level - rnd_bonus_lv + 2); + } + for(i=0; i < MAX_REFINE; i++) { + status->dbs->refine_info[type].chance[i] = chance_[i]?chance_[i]:100; + status->dbs->refine_info[type].randombonus_max[i] = rnd_bonus[i]; + bonus_[i] += i?bonus_[i-1]:0; + status->dbs->refine_info[type].bonus[i] = bonus_[i]?bonus_[i]:0; + } + } else { + ShowWarning("status_readdb_refine_libconfig_sub: Missing refine rates for entry '%s' in \"%s\", skipping.\n", name, source); + return 0; + } + return type+1; +} - status->dbs->refine_info[current].bonus[i] = bonus_per_level + atoi(delim+1); - if (i > 0) - status->dbs->refine_info[current].bonus[i] += status->dbs->refine_info[current].bonus[i-1]; +/** + * Reads from a libconfig-formatted refine_db.conf file. + * + * @param *filename File name, relative to the database path. + * @return The number of found entries. + */ +int status_readdb_refine_libconfig(const char *filename) { + bool duplicate[REFINE_TYPE_MAX]; + config_t refine_db_conf; + config_setting_t *r; + char filepath[256]; + int i = 0, count = 0,type = 0; + + sprintf(filepath, "%s/%s", map->db_path, filename); + memset(&duplicate,0,sizeof(duplicate)); + if( libconfig->read_file(&refine_db_conf, filepath) ) { + ShowError("can't read %s\n", filepath); + return 0; } - return true; + + while((r = libconfig->setting_get_elem(refine_db_conf.root,i++))) { + char *name = config_setting_name(r); + if((type=status->readdb_refine_libconfig_sub(r, name, filename))) { + if( duplicate[type-1] ) { + ShowWarning("status_readdb_refine_libconfig: duplicate entry for %s in \"%s\", overwriting previous entry...\n", name, filename); + } else duplicate[type-1] = true; + count++; + } + } + libconfig->destroy(&refine_db_conf); + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename); + + return count; } bool status_readdb_scconfig(char* fields[], int columns, int current) { @@ -12360,7 +12440,7 @@ int status_readdb(void) // sv->readdb(map->db_path, "job_db2.txt", ',', 1, 1+MAX_LEVEL, -1, status->readdb_job2); sv->readdb(map->db_path, DBPATH"size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(status->dbs->atkmods), status->readdb_sizefix); - sv->readdb(map->db_path, DBPATH"refine_db.txt", ',', 4+MAX_REFINE, 4+MAX_REFINE, ARRAYLENGTH(status->dbs->refine_info), status->readdb_refine); + status->readdb_refine_libconfig(DBPATH"refine_db.conf"); sv->readdb(map->db_path, "sc_config.txt", ',', 2, 2, SC_MAX, status->readdb_scconfig); status->read_job_db(); @@ -12535,7 +12615,8 @@ void status_defaults(void) { status->natural_heal_timer = status_natural_heal_timer; status->readdb_job2 = status_readdb_job2; status->readdb_sizefix = status_readdb_sizefix; - status->readdb_refine = status_readdb_refine; + status->readdb_refine_libconfig = status_readdb_refine_libconfig; + status->readdb_refine_libconfig_sub = status_readdb_refine_libconfig_sub; status->readdb_scconfig = status_readdb_scconfig; status->read_job_db = status_read_job_db; status->read_job_db_sub = status_read_job_db_sub; diff --git a/src/map/status.h b/src/map/status.h index 274c64c5b..d49bca8b4 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -2077,7 +2077,8 @@ struct status_interface { int (*natural_heal_timer) (int tid, int64 tick, int id, intptr_t data); bool (*readdb_job2) (char *fields[], int columns, int current); bool (*readdb_sizefix) (char *fields[], int columns, int current); - bool (*readdb_refine) (char *fields[], int columns, int current); + int (*readdb_refine_libconfig) (const char *filename); + int (*readdb_refine_libconfig_sub) (config_setting_t *r, const char *name, const char *source); bool (*readdb_scconfig) (char *fields[], int columns, int current); void (*read_job_db) (void); void (*read_job_db_sub) (int idx, const char *name, config_setting_t *jdb); diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index bb0f05cff..f36d91718 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -5471,8 +5471,10 @@ struct { struct HPMHookPoint *HP_status_readdb_job2_post; struct HPMHookPoint *HP_status_readdb_sizefix_pre; struct HPMHookPoint *HP_status_readdb_sizefix_post; - struct HPMHookPoint *HP_status_readdb_refine_pre; - struct HPMHookPoint *HP_status_readdb_refine_post; + struct HPMHookPoint *HP_status_readdb_refine_libconfig_pre; + struct HPMHookPoint *HP_status_readdb_refine_libconfig_post; + struct HPMHookPoint *HP_status_readdb_refine_libconfig_sub_pre; + struct HPMHookPoint *HP_status_readdb_refine_libconfig_sub_post; struct HPMHookPoint *HP_status_readdb_scconfig_pre; struct HPMHookPoint *HP_status_readdb_scconfig_post; struct HPMHookPoint *HP_status_read_job_db_pre; @@ -11228,8 +11230,10 @@ struct { int HP_status_readdb_job2_post; int HP_status_readdb_sizefix_pre; int HP_status_readdb_sizefix_post; - int HP_status_readdb_refine_pre; - int HP_status_readdb_refine_post; + int HP_status_readdb_refine_libconfig_pre; + int HP_status_readdb_refine_libconfig_post; + int HP_status_readdb_refine_libconfig_sub_pre; + int HP_status_readdb_refine_libconfig_sub_post; int HP_status_readdb_scconfig_pre; int HP_status_readdb_scconfig_post; int HP_status_read_job_db_pre; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index a73e70c33..dacb51580 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -2785,7 +2785,8 @@ struct HookingPointData HookingPoints[] = { { HP_POP(status->natural_heal_timer, HP_status_natural_heal_timer) }, { HP_POP(status->readdb_job2, HP_status_readdb_job2) }, { HP_POP(status->readdb_sizefix, HP_status_readdb_sizefix) }, - { HP_POP(status->readdb_refine, HP_status_readdb_refine) }, + { HP_POP(status->readdb_refine_libconfig, HP_status_readdb_refine_libconfig) }, + { HP_POP(status->readdb_refine_libconfig_sub, HP_status_readdb_refine_libconfig_sub) }, { HP_POP(status->readdb_scconfig, HP_status_readdb_scconfig) }, { HP_POP(status->read_job_db, HP_status_read_job_db) }, { HP_POP(status->read_job_db_sub, HP_status_read_job_db_sub) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index cd88ee6bd..0dd8fbadc 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -73582,15 +73582,15 @@ bool HP_status_readdb_sizefix(char *fields[], int columns, int current) { } return retVal___; } -bool HP_status_readdb_refine(char *fields[], int columns, int current) { +int HP_status_readdb_refine_libconfig_sub(config_setting_t *r, const char *name, const char *source) { int hIndex = 0; - bool retVal___ = false; - if( HPMHooks.count.HP_status_readdb_refine_pre ) { - bool (*preHookFunc) (char *fields[], int *columns, int *current); + int retVal___ = 0; + if( HPMHooks.count.HP_status_readdb_refine_libconfig_sub_pre ) { + int (*preHookFunc) (config_setting_t *r, const char *name, const char *source); *HPMforce_return = false; - for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_refine_pre; hIndex++ ) { - preHookFunc = HPMHooks.list.HP_status_readdb_refine_pre[hIndex].func; - retVal___ = preHookFunc(fields, &columns, ¤t); + for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_refine_libconfig_sub_pre; hIndex++ ) { + preHookFunc = HPMHooks.list.HP_status_readdb_refine_libconfig_sub_pre[hIndex].func; + retVal___ = preHookFunc(r, name, source); } if( *HPMforce_return ) { *HPMforce_return = false; @@ -73598,13 +73598,40 @@ bool HP_status_readdb_refine(char *fields[], int columns, int current) { } } { - retVal___ = HPMHooks.source.status.readdb_refine(fields, columns, current); + retVal___ = HPMHooks.source.status.readdb_refine_libconfig_sub(r, name, source); } - if( HPMHooks.count.HP_status_readdb_refine_post ) { - bool (*postHookFunc) (bool retVal___, char *fields[], int *columns, int *current); - for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_refine_post; hIndex++ ) { - postHookFunc = HPMHooks.list.HP_status_readdb_refine_post[hIndex].func; - retVal___ = postHookFunc(retVal___, fields, &columns, ¤t); + if( HPMHooks.count.HP_status_readdb_refine_libconfig_sub_post ) { + int (*postHookFunc) (int retVal___, config_setting_t *r, const char *name, const char *source); + for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_refine_libconfig_sub_post; hIndex++ ) { + postHookFunc = HPMHooks.list.HP_status_readdb_refine_libconfig_sub_post[hIndex].func; + retVal___ = postHookFunc(retVal___, r, name, source); + } + } + return retVal___; +} +int HP_status_readdb_refine_libconfig(const char *filename) { + int hIndex = 0; + int retVal___ = 0; + if( HPMHooks.count.HP_status_readdb_refine_libconfig_pre ) { + int (*preHookFunc) (const char *filename); + *HPMforce_return = false; + for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_refine_libconfig_pre; hIndex++ ) { + preHookFunc = HPMHooks.list.HP_status_readdb_refine_libconfig_pre[hIndex].func; + retVal___ = preHookFunc(filename); + } + if( *HPMforce_return ) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.status.readdb_refine_libconfig(filename); + } + if( HPMHooks.count.HP_status_readdb_refine_libconfig_post ) { + int (*postHookFunc) (int retVal___, const char *filename); + for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_refine_libconfig_post; hIndex++ ) { + postHookFunc = HPMHooks.list.HP_status_readdb_refine_libconfig_post[hIndex].func; + retVal___ = postHookFunc(retVal___, filename); } } return retVal___; |