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author | MasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-02 18:14:28 +0000 |
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committer | MasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-02 18:14:28 +0000 |
commit | 5459510af1250f4ce2032314cb970f116b84a395 (patch) | |
tree | bb23274824864f29aa4d7c69cfa75f56f3961970 | |
parent | 970372a9d825d7f2be049a0bbda60463aa800f12 (diff) | |
download | hercules-5459510af1250f4ce2032314cb970f116b84a395.tar.gz hercules-5459510af1250f4ce2032314cb970f116b84a395.tar.bz2 hercules-5459510af1250f4ce2032314cb970f116b84a395.tar.xz hercules-5459510af1250f4ce2032314cb970f116b84a395.zip |
Removed the walk delay from firewall and changed its knockback to 1 tile to make it act more like in the official servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6941 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | db/skill_db.txt | 2 | ||||
-rw-r--r-- | src/map/battle.c | 6 |
3 files changed, 6 insertions, 4 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index a3ee9e22f..bf50b5730 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/02
+ * Removed the walk delay from firewall and changed its knockback [MasterOfMuppets]
+ to 1 tile to make it act more like in the official servers.
* Some cleaning of the mob slave ai. [Skotlex]
* Corrected Brandish Spear to work on levels above 10. [Skotlex]
* Updated Two-HandQuicken, One-HandQuicken to give 30 +2*lv% aspd-rate for
diff --git a/db/skill_db.txt b/db/skill_db.txt index 2703ab43a..57da4ee47 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -37,7 +37,7 @@ 15,9,6,1,1,0,0,10,1,yes,0,0,0,magic,0 //MG_FROSTDIVER#Frost Diver#
16,2,6,1,2,1,0,10,1,yes,0,0,0,magic,0 //MG_STONECURSE#Stone Curse#
17,9,6,1,3,2,2,10,1,yes,0,0,0,magic,0 //MG_FIREBALL#Fire Ball#
-18,9,6,2,3,0,0,10,1,yes,0,0,3,magic,2 //MG_FIREWALL#Fire Wall#
+18,9,6,2,3,0,0,10,1,yes,0,0,3,magic,1 //MG_FIREWALL#Fire Wall#
19,9,8,1,3,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_FIREBOLT#Fire Bolt#
20,9,8,1,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
21,9,8,2,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_THUNDERSTORM#Thunderstorm#
diff --git a/src/map/battle.c b/src/map/battle.c index 0ab436bd3..147c06e59 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2068,11 +2068,11 @@ struct Damage battle_calc_magic_attack( switch(skill_num) { case MG_FIREWALL: - if(mflag) { //mflag has a value when it was checked against an undead in skill.c [Skotlex] + if(mflag) //mflag has a value when it was checked against an undead in skill.c [Skotlex] ad.blewcount = 0; //No knockback - ad.dmotion = 0; //No flinch animation. - } else + else ad.blewcount |= 0x10000; + ad.dmotion = 0; //No flinch animation. break; case WZ_STORMGUST: //Should knockback randomly. ad.blewcount|=0x40000; |