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authorDastgir <dastgirpojee@rocketmail.com>2015-06-12 21:04:18 +0530
committerDastgir <dastgirpojee@rocketmail.com>2015-06-12 21:04:18 +0530
commitf2d1e769f8d4f24e5d9692b918f22c79307e9b97 (patch)
treee289f5edca4b65e9bdd8edf9f530cb9c0a1795b4
parent578f9205a6b3865264c7109c5f78be89fe355875 (diff)
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Implemented RC_DemiPlayer Usage on Renewal
-rw-r--r--db/re/item_combo_db.txt42
-rw-r--r--db/re/item_db.conf760
2 files changed, 401 insertions, 401 deletions
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt
index 1368690df..7f80a8de2 100644
--- a/db/re/item_combo_db.txt
+++ b/db/re/item_combo_db.txt
@@ -133,18 +133,18 @@
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
2365:2881,{ bonus bVariableCastrate,15; }
-2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; }
+2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
-2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
-2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; }
-2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
-2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
-2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,AL_HOLYLIGHT,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
-2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
-2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
+2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
+2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; }
+2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
+2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
+2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,AL_HOLYLIGHT,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
+2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
+2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; }
@@ -167,9 +167,9 @@
2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; }
2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,AC_DOUBLE,3,10; bonus2 bSkillAtk,RA_ARROWSTORM,50; }
2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,RA_CLUSTERBOMB,20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; }
-2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; }
-2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; }
-2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; }
+2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiPlayer,15; }
+2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiPlayer,15; }
+2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiPlayer,15; }
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bVariableCastrate,25; }
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
2519:2900:2901:19044,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
@@ -205,8 +205,8 @@
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
2963:15073,{ bonus bAspdRate,5; }
-2963:15074,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiHuman,5; }
-2964:15073,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiHuman,5; }
+2963:15074,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; }
+2964:15073,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; }
2964:15074,{ bonus bVariableCastrate,-5; }
2997:2998,{ bonus bMatkRate,10; bonus bAtkRate,10; }
4001:4197,{ bonus bFlee,18; }
@@ -253,8 +253,8 @@
4350:21012,{ bonus3 bAutoSpell,MG_COLDBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
4380:21012,{ bonus3 bAutoSpell,MG_FIREBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
4388:21012,{ bonus3 bAutoSpell,MG_SOULSTRIKE,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
-4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; }
-4463:5966,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==5||getiteminfo(getequipid(EQI_HAND_R),11)==23||getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus2 bMagicAddRace,RC_DemiHuman,getequipid(EQI_HAND_R)*2; bonus2 bMagicAddRace,RC_Player,getequipid(EQI_HAND_R)*2; } }
+4435:4436,{ bonus2 bSPGainRace,RC_DemiPlayer,2; }
+4463:5966,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==5||getiteminfo(getequipid(EQI_HAND_R),11)==23||getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus2 bMagicAddRace,RC_DemiPlayer,getequipid(EQI_HAND_R)*2; bonus2 bMagicAddRace,RC_Player,getequipid(EQI_HAND_R)*2; } }
4505:4508,{ bonus3 bAutoSpell,NPC_DRAGONFEAR,2,100+(getrefine()*10); }
4507:19023,{ bonus2 bAddRace2,7,30; }
4509:19023,{ bonus2 bSubRace,RC_Insect,10; bonus2 bResEff,Eff_Confusion,10000; }
@@ -277,10 +277,10 @@
//5359:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); }
5401:5653,{ bonus bInt,1; bonus bMatkRate,2; }
5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; }
-5690:13428,{ bonus2 bAddRace,RC_DemiHuman,10; bonus bHit,10; }
+5690:13428,{ bonus2 bAddRace,RC_DemiPlayer,10; bonus bHit,10; }
5890:28306,{ bonus2 bAddRace,RC_Boss,3; bonus2 bAddRace,RC_NonBoss,3; }
//5967:28321,{ skill HT_BLITZBEAT,-200; }
-13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiHuman,20+(getequiprefinerycnt(EQI_HAND_R)*2); }
+13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiPlayer,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiPlayer,20+(getequiprefinerycnt(EQI_HAND_R)*2); }
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
13035:28704,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
15041:18659,{ bonus2 bAddEle,Ele_Earth,10; bonus bDefEle,Ele_Fire; }
@@ -327,7 +327,7 @@
20718:22010,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
20718:22011,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
20732:28101,{ bonus2 bAddRace,RC_NonBoss,25; bonus2 bAddRace,RC_Boss,25; }
-22016:28320,{ bonus2 bAddRace,RC_DemiHuman,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); }
+22016:28320,{ bonus2 bAddRace,RC_DemiPlayer,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); }
28326:28327,{ bonus bInt,8; bonus bStr,8; }
// Shadow Equipment
@@ -345,7 +345,7 @@
24038:24044,{ bonus bVit,1; }
24039:24045,{ bonus bAgi,1; }
24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) { bonus2 bSubEle,Ele_Neutral,1; } }
-24052:24062,{ bonus2 bExpAddRace,RC_DemiHuman,3; }
+24052:24062,{ bonus2 bExpAddRace,RC_DemiPlayer,3; }
24053:24063,{ bonus2 bAddRace,RC_Boss,5; bonus2 bMagicAddRace,RC_Boss,5; }
24054:24065,{ bonus2 bExpAddRace,RC_Brute,3; }
24055:24066,{ bonus2 bExpAddRace,RC_Insect,3; }
@@ -374,7 +374,7 @@
24150:24151,{ bonus bAtkRate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; }
24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; }
24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor,1; }
-24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; }
+24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiPlayer; }
24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; }
24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; }
24159:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Insect; }
@@ -384,7 +384,7 @@
24163:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Formless; }
24164:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Undead; }
24165:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Plant; }
-24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_DemiHuman; }
+24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_DemiPlayer; }
24168:24169:24171,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Demon; }
24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Brute; }
24168:24169:24173,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Insect; }
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 75299374d..1b5c44d56 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -4896,7 +4896,7 @@ item_db: (
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -5589,9 +5589,9 @@ item_db: (
EquipLv: 48
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5699,9 +5699,9 @@ item_db: (
noauction: true
}
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5813,9 +5813,9 @@ item_db: (
EquipLv: 48
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5912,8 +5912,8 @@ item_db: (
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -5941,7 +5941,7 @@ item_db: (
}
Script: <"
bonus bCritical,20;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
bonus bCritAtkRate,20;
bonus bUnbreakableWeapon,0;
">
@@ -6017,12 +6017,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(), 14)-3,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(), 14)-3,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30;
@@ -6740,8 +6740,8 @@ item_db: (
EquipLv: 36
View: 1
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bSubRace,RC_Demon,-10;
">
},
@@ -6841,7 +6841,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_Demon;
bonus2 bAddRaceTolerance,RC_Demon,5;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
">
},
{
@@ -7330,7 +7330,7 @@ item_db: (
EquipLv: 75
View: 16
Script: <"
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7404,7 +7404,7 @@ item_db: (
EquipLv: 75
View: 16
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bFlee,-160;
bonus bFlee2,-160;
bonus bHPrecovRate,-100;
@@ -7427,7 +7427,7 @@ item_db: (
EquipLv: 75
View: 16
Script: <"
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7457,7 +7457,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
+ bonus2 bAddRace,RC_DemiPlayer,70;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7602,7 +7602,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bFlee,-160;
bonus bFlee2,-160;
">
@@ -7743,8 +7743,8 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -7774,7 +7774,7 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,70;
+ bonus2 bAddRace,RC_DemiPlayer,70;
bonus bCritAtkRate,20;
bonus bAspdRate,5;
bonus bUnbreakableWeapon,0;
@@ -7803,12 +7803,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -7836,12 +7836,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bCriticalAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bCriticalAddRace,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -8055,7 +8055,7 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bFlee,-30;
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus2 bSkillAtk,GC_CROSSIMPACT,30;
">
},
@@ -8095,8 +8095,8 @@ item_db: (
View: 16
Script: <"
bonus bAspdRate,getrefine();
- bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1;
- bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;
+ bonus4 bSetDefRace,RC_Player,10000,5000,1;
+ bonus4 bSetMDefRace,RC_Player,10000,5000,1;
">
},
{
@@ -8315,7 +8315,7 @@ item_db: (
EquipLv: 44
View: 6
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus3 bAddMonsterDropItem,517,RC_Brute,3000;
">
},
@@ -8413,12 +8413,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
if(getrefine()>8) {
@@ -8960,9 +8960,9 @@ item_db: (
EquipLv: 44
View: 7
Script: <"
- bonus2 bWeaponComaRace,RC_DemiHuman,30;
- bonus2 bSPGainRaceAttack,RC_DemiHuman,2;
- bonus2 bSPGainRace,RC_DemiHuman,20;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,30;
+ bonus2 bSPGainRaceAttack,RC_DemiPlayer,2;
+ bonus2 bSPGainRace,RC_DemiPlayer,20;
">
},
{
@@ -9221,8 +9221,8 @@ item_db: (
}
Script: <"
bonus bStr,3;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -9250,7 +9250,7 @@ item_db: (
}
Script: <"
bonus bStr,3;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -9294,12 +9294,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50;
}
if(getrefine()>8) {
@@ -9628,14 +9628,14 @@ item_db: (
View: 7
Script: <"
bonus bUnbreakableWeapon,0;
- bonus2 bAddRace,RC_DemiHuman,40;
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bIgnoreDefRate,RC_Player,30;
if(getrefine()>=6) {
bonus2 bSkillAtk,NC_AXEBOOMERANG,80;
bonus2 bSkillAtk,NC_POWERSWING,80;
}
if(getrefine()>=9) {
- bonus2 bAddRace,RC_DemiHuman,60;
+ bonus2 bAddRace,RC_Player,60;
}
">
},
@@ -10112,7 +10112,7 @@ item_db: (
View: 4
Script: <"
bonus2 bAddEff,Eff_Stun,500;
- bonus2 bAddRace,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,20;
skill KN_PIERCE,3;
">
},
@@ -10217,8 +10217,8 @@ item_db: (
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(BaseJob==Job_Crusader) bonus bAspdRate,20;
">
@@ -10246,12 +10246,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,10;
}
if(getrefine()>8) {
@@ -10504,13 +10504,13 @@ item_db: (
EquipLv: 95
View: 4
Script: <"
- bonus2 bAddRace,RC_DemiHuman,60;
+ bonus2 bAddRace,RC_Player,60;
if(getrefine()>=6) {
bonus2 bSkillAtk,RK_HUNDREDSPEAR,80;
bonus2 bSkillAtk,LG_PINPOINTATTACK,80;
}
if(getrefine()>=9) {
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,30;
}
">
},
@@ -10878,7 +10878,7 @@ item_db: (
View: 5
Script: <"
bonus2 bAddRace,RC_Brute,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -10917,7 +10917,7 @@ item_db: (
View: 5
Script: <"
bonus bAtkEle,Ele_Dark;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddRace,RC_Angel,10;
">
},
@@ -11099,7 +11099,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bIgnoreDefRace,RC_Boss;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
},
@@ -11194,8 +11194,8 @@ item_db: (
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,25;
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus2 bAddRace,RC_DemiPlayer,25;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bUnbreakableWeapon,0;
">
},
@@ -11284,12 +11284,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200;
@@ -11352,7 +11352,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bIgnoreDefRace,RC_Boss;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
},
@@ -11450,7 +11450,7 @@ item_db: (
EquipLv: 95
View: 5
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
+ bonus2 bAddRace,RC_Player,80;
if(getrefine()>=6) {
bonus2 bSkillAtk,LK_SPIRALPIERCE,100;
bonus2 bSkillAtk,KN_SPEARBOOMERANG,50;
@@ -12022,7 +12022,7 @@ item_db: (
View: 8
Script: <"
bonus2 bAddRace,RC_Undead,10;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddEle,Ele_Earth,10;
">
},
@@ -12254,7 +12254,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_DemiPlayer,30;
bonus2 bAddRace,RC_Demon,40;
bonus2 bAddRace,RC_Undead,40;
">
@@ -12370,8 +12370,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -12400,7 +12400,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -12470,12 +12470,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
if(getrefine()>8) {
@@ -12855,7 +12855,7 @@ item_db: (
bonus bStr,3;
bonus bInt,3;
bonus bLuk,-20;
- bonus2 bWeaponComaRace,RC_DemiHuman,10;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,10;
bonus bAspdRate,getrefine();
if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;
">
@@ -13049,8 +13049,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bInt,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -13080,7 +13080,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bInt,2;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
">
},
@@ -13108,12 +13108,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
">
@@ -13142,10 +13142,10 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
- if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
if(getrefine()>8) {
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
@@ -13211,7 +13211,7 @@ item_db: (
bonus bStr,3;
bonus bInt,3;
bonus bLuk,-20;
- bonus2 bWeaponComaRace,RC_DemiHuman,10;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,10;
bonus bAspdRate,getrefine();
if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;
">
@@ -13396,8 +13396,8 @@ item_db: (
EquipLv: 95
View: 15
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80+getrefine();
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,80+getrefine();
+ bonus2 bIgnoreDefRate,RC_Player,30;
autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
">
},
@@ -14237,7 +14237,7 @@ item_db: (
Script: <"
bonus bInt,4;
bonus bDex,3;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus3 bAddEff,Eff_Stun,500,ATF_SKILL;
bonus bUnbreakableWeapon,0;
">
@@ -14268,7 +14268,7 @@ item_db: (
Script: <"
bonus bInt,3;
bonus bDex,3;
- bonus2 bMagicAddRace,RC_DemiHuman,15;
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
bonus3 bAddEff,Eff_Stun,500,ATF_SKILL;
bonus bUnbreakableWeapon,0;
">
@@ -14451,8 +14451,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bMagicAddRace,RC_DemiHuman,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25+((getrefine()>5)?5:0);
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25+((getrefine()>5)?5:0);
bonus bUnbreakableWeapon,0;
if(getrefine() > 8) {
bonus bMatkRate,5;
@@ -14489,7 +14489,7 @@ item_db: (
bonus bDelayrate,-10;
bonus bUnbreakableWeapon,0;
if(getrefine() > 5) {
- bonus2 bIgnoreMdefRate,RC_DemiHuman,5;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,5;
bonus bHealPower,5+(min(getrefine(),14)-5)*2;
}
if(getrefine() > 8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1;
@@ -15963,8 +15963,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -15993,7 +15993,7 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bInt,10;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
bonus bUnbreakableWeapon,0;
">
},
@@ -16075,13 +16075,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bCritAtkRate,getrefine() * 2;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20;
">
@@ -17020,8 +17020,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0;
bonus bUnbreakableWeapon,0;
">
@@ -17051,7 +17051,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bInt,1;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-25;
autobonus "{ bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }";
bonus bUnbreakableWeapon,0;
@@ -17102,12 +17102,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50);
@@ -17138,12 +17138,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100;
@@ -17273,9 +17273,9 @@ item_db: (
EquipLv: 95
View: 12
Script: <"
- bonus2 bAddRace,RC_DemiHuman,100;
+ bonus2 bAddRace,RC_Player,100;
if(getrefine()>7) {
- bonus2 bAddRace,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_Player,20;
}
if(getrefine()>9) {
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100;
@@ -17856,8 +17856,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -17886,7 +17886,7 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bSkillAtk,CG_ARROWVULCAN,20;
bonus bUnbreakableWeapon,0;
">
@@ -17966,12 +17966,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
">
@@ -18815,8 +18815,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -18844,7 +18844,7 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bSkillAtk,CG_ARROWVULCAN,20;
bonus bUnbreakableWeapon,0;
">
@@ -18921,12 +18921,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
">
@@ -19333,12 +19333,12 @@ item_db: (
}
Script: <"
bonus bMatkRate,getrefine();
- bonus2 bMagicAddRace,RC_DemiHuman,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bMagicAddRace,RC_DemiHuman,(min(getrefine(),14)-5)*2;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(min(getrefine(),14)-5)*2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,(min(getrefine(),14)-5)*2;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(min(getrefine(),14)-5)*2;
}
if(getrefine()>8) {
bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1;
@@ -19679,10 +19679,10 @@ item_db: (
View: 10
Script: <"
bonus bUnbreakableWeapon,0;
- bonus2 bMagicAddRace,RC_DemiHuman,25;
+ bonus2 bMagicAddRace,RC_Player,25;
bonus bIgnoreMdefRate,25;
if(getrefine()>5) {
- bonus2 bMagicAddRace,RC_DemiHuman,15;
+ bonus2 bMagicAddRace,RC_Player,15;
}
if(getrefine()>8) {
bonus bVariableCastrate,-20;
@@ -20862,7 +20862,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bSubRace,RC_DemiHuman,25;
+ bonus2 bSubRace,RC_DemiPlayer,25;
bonus2 bSubRace,RC_Demon,25;
bonus bMaxHP,400;
">
@@ -20962,7 +20962,7 @@ item_db: (
View: 3
Script: <"
bonus2 bAddRaceTolerance,RC_Undead,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,-5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,-5;
bonus2 bAddRaceTolerance,RC_Player,-5;
">
},
@@ -21581,7 +21581,7 @@ item_db: (
bonus bAllStats,50;
bonus bMdef,99;
bonus bShortWeaponDamageReturn,100;
- bonus2 bSubRace,RC_DemiHuman,95;
+ bonus2 bSubRace,RC_DemiPlayer,95;
skill CR_FULLPROTECTION,5;
skill WZ_ESTIMATION,1;
skill ST_FULLSTRIP,5;
@@ -22709,7 +22709,7 @@ item_db: (
Loc: 256
Refine: false
View: 76
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; ">
},
{
Id: 2290
@@ -22734,7 +22734,7 @@ item_db: (
Loc: 512
Refine: false
View: 78
- Script: <" bonus2 bAddRace,RC_DemiHuman,3; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,3; ">
},
{
Id: 2292
@@ -23819,7 +23819,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableArmor,0;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -23957,7 +23957,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -23983,7 +23983,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -24009,7 +24009,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -24035,7 +24035,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -24061,7 +24061,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -24087,7 +24087,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -24114,7 +24114,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -24381,7 +24381,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,20;
- bonus2 bAddRaceTolerance,RC_DemiHuman,7;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,7;
">
},
{
@@ -24910,7 +24910,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
Id: 2429
@@ -25042,7 +25042,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -25068,7 +25068,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -25095,7 +25095,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -25244,7 +25244,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,4;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,4;
bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10;
">
},
@@ -25617,7 +25617,7 @@ item_db: (
bonus bDex,1;
bonus bMaxHPrate,10;
bonus bMaxSPrate,5;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -25734,7 +25734,7 @@ item_db: (
EquipLv: 100
Script: <"
bonus bMaxHP,500;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Formless,-10;
bonus2 bAddRaceTolerance,RC_Undead,-10;
bonus2 bAddRaceTolerance,RC_Brute,-10;
@@ -25946,7 +25946,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
">
},
{
@@ -25963,7 +25963,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_Player,1;
">
},
{
@@ -25980,7 +25980,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_Player,1;
">
},
{
@@ -26706,7 +26706,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,15; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,15; ">
},
{
Id: 2534
@@ -26816,7 +26816,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -26842,7 +26842,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -26869,7 +26869,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -27046,7 +27046,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus bMaxHPrate,10;
bonus2 bSubEle,Ele_Water,5;
bonus2 bSubEle,Ele_Fire,5;
@@ -27075,7 +27075,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
">
},
{
@@ -27764,7 +27764,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
">
},
{
@@ -27780,7 +27780,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
">
},
{
@@ -27819,7 +27819,7 @@ item_db: (
bonus bAspdRate,readparam(bAgi)/20;
bonus bLongAtkRate,readparam(bDex)/20;
bonus bCritAtkRate,readparam(bLuk)/20;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -30795,7 +30795,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bExpAddRace,RC_DemiHuman,15; ">
+ Script: <" bonus2 bExpAddRace,RC_DemiPlayer,15; ">
},
{
Id: 2761
@@ -34607,7 +34607,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace,RC_DemiHuman,20; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,20; ">
},
{
Id: 4036
@@ -34871,7 +34871,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,30; ">
},
{
Id: 4059
@@ -35646,7 +35646,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bAddRace,RC_DemiHuman,7;
+ bonus2 bAddRace,RC_DemiPlayer,7;
bonus2 bAddRace,RC_Brute,7;
bonus2 bAddRace,RC_Plant,7;
bonus2 bAddRace,RC_Insect,7;
@@ -35986,8 +35986,8 @@ item_db: (
Script: <"
bonus2 bAddItemHealRate,Candy,50;
bonus2 bAddItemHealRate,Candy_Striper,50;
- bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300;
- bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;
+ bonus3 bAddMonsterDropItem,529,RC_DemiPlayer,300;
+ bonus3 bAddMonsterDropItem,530,RC_DemiPlayer,100;
">
},
{
@@ -37077,8 +37077,8 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- bonus2 bSubRace,RC_DemiHuman,-20;
- bonus2 bExpAddRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,-20;
+ bonus2 bExpAddRace,RC_DemiPlayer,10;
">
},
{
@@ -37091,7 +37091,7 @@ item_db: (
Loc: 2
Script: <"
bonus bCritAtkRate,10;
- bonus2 bCriticalAddRace,RC_DemiHuman,7;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,7;
">
},
{
@@ -37207,7 +37207,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 136
- Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; ">
+ Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiPlayer,100; ">
},
{
Id: 4257
@@ -38092,7 +38092,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bSPGainRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bSPGainRace,RC_DemiPlayer,5; ">
OnUnequipScript: <" heal 0,-5; ">
},
{
@@ -38471,7 +38471,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bCriticalAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bCriticalAddRace,RC_DemiPlayer,10; ">
},
{
Id: 4361
@@ -39444,8 +39444,8 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
bonus bHPGainValue,50;
">
},
@@ -39458,9 +39458,9 @@ item_db: (
Weight: 10
Loc: 136
Script: <"
- bonus2 bCriticalAddRace,RC_DemiHuman,5;
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
bonus2 bAddEff2,Eff_Bleeding,10;
">
},
@@ -39542,7 +39542,7 @@ item_db: (
bonus bMatkRate,10;
bonus bMaxSPrate,-50;
bonus2 bMagicAddRace,RC_Angel,50;
- bonus2 bMagicAddRace,RC_DemiHuman,50;
+ bonus2 bMagicAddRace,RC_DemiPlayer,50;
">
},
{
@@ -39976,7 +39976,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bMagicAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bMagicAddRace,RC_DemiPlayer,10; ">
},
{
Id: 4475
@@ -40792,7 +40792,7 @@ item_db: (
bonus bMaxSPrate,-50;
.@rate = (getrefine()>14)?33:25;
bonus2 bMagicAddRace,RC_Angel,.@rate;
- bonus2 bMagicAddRace,RC_DemiHuman,.@rate;
+ bonus2 bMagicAddRace,RC_DemiPlayer,.@rate;
">
},
{
@@ -41492,7 +41492,7 @@ item_db: (
Weight: 10
Loc: 136
Script: <"
- bonus2 bCriticalAddRace,RC_DemiHuman,12;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,12;
bonus2 bCriticalAddRace,RC_Fish,12;
bonus2 bCriticalAddRace,RC_Brute,12;
">
@@ -43531,7 +43531,7 @@ item_db: (
Type: 6
Buy: 0
Loc: 16
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
Id: 4850
@@ -45395,8 +45395,8 @@ item_db: (
EquipLv: 70
View: 200
Script: <"
- bonus2 bAddRace,RC_DemiHuman,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
">
},
{
@@ -45583,7 +45583,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; ">
},
{
Id: 5133
@@ -45653,7 +45653,7 @@ item_db: (
View: 208
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddEff2,Eff_Sleep,10;
">
},
@@ -45739,7 +45739,7 @@ item_db: (
View: 213
Script: <"
bonus bVit,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
">
},
{
@@ -46174,7 +46174,7 @@ item_db: (
View: 224
Script: <"
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -46202,7 +46202,7 @@ item_db: (
Loc: 256
Refine: false
View: 226
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; ">
},
{
Id: 5173
@@ -47689,7 +47689,7 @@ item_db: (
}
Script: <"
bonus bMdef,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -48021,7 +48021,7 @@ item_db: (
bonus bMaxSP,50;
skill TF_DOUBLE,2;
bonus bDoubleRate,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,3;
bonus2 bAddRaceTolerance,RC_Brute,3;
">
},
@@ -48426,7 +48426,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
Id: 5307
@@ -48531,7 +48531,7 @@ item_db: (
View: 334
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -48572,7 +48572,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,5; ">
},
{
Id: 5315
@@ -48805,7 +48805,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRace,RC_DemiHuman,7; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,7; ">
},
{
Id: 5327
@@ -49096,7 +49096,7 @@ item_db: (
Refine: false
View: 354
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus4 bAutoSpellWhenHit,AL_ANGELUS,10,20,0;
">
},
@@ -49114,7 +49114,7 @@ item_db: (
Refine: false
View: 355
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus bMagicHPGainValue,50;
">
},
@@ -49132,7 +49132,7 @@ item_db: (
Refine: false
View: 356
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
">
},
@@ -49150,7 +49150,7 @@ item_db: (
Refine: false
View: 357
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddItemHealRate,504,10;
bonus2 bAddItemHealRate,547,10;
">
@@ -49169,7 +49169,7 @@ item_db: (
Refine: false
View: 358
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";
">
},
@@ -49187,7 +49187,7 @@ item_db: (
Refine: false
View: 359
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddRace,RC_Undead,5;
bonus2 bMagicAddRace,RC_Undead,5;
">
@@ -49478,7 +49478,7 @@ item_db: (
EquipLv: 70
View: 371
Script: <"
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus2 bSubRace,RC_Boss,10;
">
},
@@ -49662,7 +49662,7 @@ item_db: (
Loc: 256
View: 380
Script: <"
- bonus2 bAddRace,RC_DemiHuman,12;
+ bonus2 bAddRace,RC_DemiPlayer,12;
bonus bBaseAtk,(JobLevel*2)/7;
">
},
@@ -49710,7 +49710,7 @@ item_db: (
View: 383
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -49804,7 +49804,7 @@ item_db: (
Script: <"
bonus bLuk,1;
bonus2 bAddRace,RC_Brute,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -50291,7 +50291,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus2 bResEff,Eff_Stun,400;
- bonus2 bAddRaceTolerance,RC_DemiHuman,4;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,4;
">
},
{
@@ -50547,7 +50547,7 @@ item_db: (
}
Script: <"
bonus bDex,3;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -50618,7 +50618,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,12; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,12; ">
},
{
Id: 5429
@@ -50975,9 +50975,9 @@ item_db: (
}
Script: <"
bonus bAspdRate,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
bonus2 bAddRace,RC_Player,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Player,10;
">
},
@@ -51004,9 +51004,9 @@ item_db: (
}
Script: <"
bonus bAspdRate,7;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRace,RC_DemiPlayer,3;
bonus2 bAddRace,RC_Player,3;
- bonus2 bAddRaceTolerance,RC_DemiHuman,7;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,7;
bonus2 bAddRaceTolerance,RC_Player,7;
">
},
@@ -51033,9 +51033,9 @@ item_db: (
}
Script: <"
bonus bAspdRate,5;
- bonus2 bAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
bonus2 bAddRace,RC_Player,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddRaceTolerance,RC_Player,5;
">
},
@@ -51213,8 +51213,8 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bVit,1;
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -51392,7 +51392,7 @@ item_db: (
Weight: 100
Loc: 256
View: 469
- Script: <" bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; ">
+ Script: <" bonus3 bAddMonsterDropItem,554,RC_DemiPlayer,200; ">
},
{
Id: 5473
@@ -51567,7 +51567,7 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bHit,-10;
- bonus2 bAddRace,RC_DemiHuman,6;
+ bonus2 bAddRace,RC_DemiPlayer,6;
">
},
{
@@ -51715,7 +51715,7 @@ item_db: (
}
Script: <"
bonus bMdef,3;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -52177,7 +52177,7 @@ item_db: (
EquipLv: 50
View: 513
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,12;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,12;
bonus bBaseAtk,(JobLevel*2)/7;
">
},
@@ -52443,8 +52443,8 @@ item_db: (
bonus bVit,1;
bonus bDex,1;
bonus bMdef,3;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_DemiPlayer,3;
">
},
{
@@ -52787,7 +52787,7 @@ item_db: (
View: 15
Script: <"
bonus bMdef,4;
- bonus2 bSubRace,RC_DemiHuman,9;
+ bonus2 bSubRace,RC_DemiPlayer,9;
">
},
{
@@ -52991,7 +52991,7 @@ item_db: (
Loc: 513
Refine: false
View: 545
- Script: <" bonus2 bAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,10; ">
},
{
Id: 5566
@@ -53003,7 +53003,7 @@ item_db: (
Loc: 513
Refine: false
View: 546
- Script: <" bonus2 bAddRace,RC_DemiHuman,2; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,2; ">
},
{
Id: 5567
@@ -53238,9 +53238,9 @@ item_db: (
Refine: false
View: 559
Script: <"
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
bonus2 bAddRace,RC_Player,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddRaceTolerance,RC_Player,5;
">
},
@@ -53503,7 +53503,7 @@ item_db: (
Script: <"
bonus bBaseAtk,10;
bonus bMatk,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,3;
bonus bDelayrate,-3;
if(getrefine()>6) {
bonus2 bSubEle,Ele_Neutral,5;
@@ -53702,7 +53702,7 @@ item_db: (
bonus bUnbreakableHelm,0;
bonus bAllStats,3;
bonus bAspdRate,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -53729,7 +53729,7 @@ item_db: (
bonus bUnbreakableHelm,0;
bonus bAllStats,2;
bonus bAspdRate,7;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRace,RC_DemiPlayer,3;
">
},
{
@@ -53756,7 +53756,7 @@ item_db: (
bonus bUnbreakableHelm,0;
bonus bAllStats,1;
bonus bAspdRate,5;
- bonus2 bAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
">
},
{
@@ -53787,7 +53787,7 @@ item_db: (
View: 581
Script: <"
bonus bMaxHP,500;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -53804,7 +53804,7 @@ item_db: (
View: 582
Script: <"
bonus bMaxHP,80;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -56287,7 +56287,7 @@ item_db: (
Script: <"
bonus bAllStats,1;
bonus bMdef,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
bonus2 bAddRaceTolerance,RC_Player,2;
bonus2 bAddRaceTolerance,RC_Brute,2;
">
@@ -56449,7 +56449,7 @@ item_db: (
EquipLv: 95
View: 651
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Player,10;
">
},
@@ -56465,7 +56465,7 @@ item_db: (
EquipLv: 95
View: 652
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Player,10;
">
},
@@ -56481,7 +56481,7 @@ item_db: (
EquipLv: 95
View: 496
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Player,10;
">
},
@@ -56584,7 +56584,7 @@ item_db: (
Loc: 256
View: 658
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Player,10;
skill WZ_EARTHSPIKE,3;
">
@@ -57006,7 +57006,7 @@ item_db: (
View: 125
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bAddRaceTolerance,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,3;
">
},
{
@@ -57021,7 +57021,7 @@ item_db: (
View: 167
Script: <"
bonus bAllStats,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
if(getskilllv(AL_HEAL)==10) {
bonus3 bAutoSpellWhenHit,AL_HEAL,10,20;
}
@@ -57424,7 +57424,7 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,100;
bonus2 bAddRaceTolerance,RC_Brute,7;
- bonus2 bAddRaceTolerance,RC_DemiHuman,7;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,7;
">
},
{
@@ -89721,7 +89721,7 @@ item_db: (
View: 1
Script: <"
bonus bAtkEle,Ele_Water;
- bonus2 bCriticalAddRace,RC_DemiHuman,10;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,10;
">
},
{
@@ -89742,7 +89742,7 @@ item_db: (
View: 1
Script: <"
bonus bAtkEle,Ele_Water;
- bonus2 bCriticalAddRace,RC_DemiHuman,10;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,10;
">
},
{
@@ -89917,8 +89917,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bSubRace,RC_Demon,-10;
bonus bMaxSPrate,10;
bonus bSPDrainValue,3;
@@ -90256,8 +90256,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;
">
@@ -90287,7 +90287,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;
@@ -90393,13 +90393,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus3 bAutoSpell,PR_LEXDIVINA,1,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;
">
@@ -91027,8 +91027,8 @@ item_db: (
View: 1
Script: <"
bonus bAspdRate,getrefine();
- bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1;
- bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;
+ bonus4 bSetDefRace,RC_Player,10000,5000,1;
+ bonus4 bSetMDefRace,RC_Player,10000,5000,1;
">
},
{
@@ -91452,8 +91452,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bHit,-10;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -91514,12 +91514,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000;
@@ -92212,9 +92212,9 @@ item_db: (
bonus bDex,2;
bonus bHit,10;
bonus bCritical,10;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus2 bVariableCastrate,GS_TRACKING,-25;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -92243,8 +92243,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -92275,8 +92275,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -92307,8 +92307,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -92367,13 +92367,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bVariableCastrate,GS_TRACKING,25;
@@ -92405,13 +92405,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bAddRace,RC_Boss,getrefine();
@@ -92443,14 +92443,14 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bSplashRange,1;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2;
@@ -92482,13 +92482,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2;
@@ -93769,8 +93769,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -93800,7 +93800,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -93830,14 +93830,14 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bMatkRate,15;
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1;
@@ -94303,7 +94303,7 @@ item_db: (
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
- bonus2 bAddRace,RC_DemiHuman,40;
+ bonus2 bAddRace,RC_DemiPlayer,40;
">
},
{
@@ -94391,8 +94391,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -94422,7 +94422,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bMatkRate,10;
bonus bUnbreakableWeapon,0;
">
@@ -94538,12 +94538,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>6) {
bonus bAspdRate,5;
@@ -112691,7 +112691,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bMdef,3;
- bonus2 bIgnoreDefRate,RC_DemiHuman,10;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
bonus2 bIgnoreDefRate,RC_Brute,10;
bonus3 bAutoSpellWhenHit,NPC_WIDEBLEEDING,1,10;
">
@@ -113224,7 +113224,7 @@ item_db: (
bonus2 bAddRaceTolerance,RC_Undead,10;
bonus2 bAddRaceTolerance,RC_Formless,-10;
bonus2 bAddRaceTolerance,RC_Brute,-10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,-10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,-10;
bonus2 bAddRaceTolerance,RC_Plant,-10;
bonus2 bAddRaceTolerance,RC_Insect,-10;
bonus2 bAddRaceTolerance,RC_Fish,-10;
@@ -113372,7 +113372,7 @@ item_db: (
Script: <"
bonus bMdef,10;
bonus bMaxHPrate,getequiprefinerycnt(EQI_ARMOR);
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bSubEle,Ele_Neutral,5;
">
},
@@ -113543,7 +113543,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
if(getrefine()>5) {
bonus bHealPower2,12;
bonus bAddItemHealRate,12;
@@ -113567,7 +113567,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
if(getrefine()>5) {
bonus bFlee2,5;
bonus bLongAtkDef,20;
@@ -113591,7 +113591,7 @@ item_db: (
EquipLv: 95
Script: <"
bonus bMdef,20;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
if(getrefine()>5) {
bonus bFlee,5;
bonus bLongAtkDef,15;
@@ -113613,7 +113613,7 @@ item_db: (
EquipLv: 50
Script: <"
bonus bAllStats,4;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -114466,8 +114466,8 @@ item_db: (
bonus bUnbreakableWeapon,0;
bonus2 bAddEff,Eff_Stun,1000+getrefine();
bonus bAspdRate,getrefine();
- bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1;
- bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;
+ bonus4 bSetDefRace,RC_Player,10000,5000,1;
+ bonus4 bSetMDefRace,RC_Player,10000,5000,1;
">
},
{
@@ -114558,7 +114558,7 @@ item_db: (
View: 8
Script: <"
bonus2 bAddRace,RC_Undead,10;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddEle,Ele_Earth,10;
">
},
@@ -119114,8 +119114,8 @@ item_db: (
EquipLv: 95
View: 11
Script: <"
- bonus2 bAddRace,RC_DemiHuman,30+getrefine();
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,30+getrefine();
+ bonus2 bIgnoreDefRate,RC_Player,30;
">
},
{
@@ -119305,8 +119305,8 @@ item_db: (
View: 11
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,30;
- bonus2 bIgnoreDefRate,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,30;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
bonus bUnbreakableWeapon,0;
">
},
@@ -119578,7 +119578,7 @@ item_db: (
EquipLv: 15
View: 678
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus bCritical,10;
bonus2 bAddItemHealRate,501,100;
bonus2 bAddItemHealRate,504,100;
@@ -119599,7 +119599,7 @@ item_db: (
EquipLv: 60
Refine: false
View: 679
- Script: <" bonus2 bSubRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,10; ">
},
{
Id: 18511
@@ -120398,7 +120398,7 @@ item_db: (
Script: <"
bonus bVit,2;
bonus bMdef,3;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -121006,8 +121006,8 @@ item_db: (
Script: <"
bonus bAtkRate,5;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-5);
- bonus2 bAddRaceTolerance,RC_DemiHuman,(getrefine()-5);
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-5);
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,(getrefine()-5);
}
">
},
@@ -121025,8 +121025,8 @@ item_db: (
bonus bMdef,5;
bonus bMatkRate,5;
if(getrefine()>5) {
- bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5);
- bonus2 bAddRaceTolerance,RC_DemiHuman,(getrefine()-5);
+ bonus2 bMagicAddRace,RC_DemiPlayer,(getrefine()-5);
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,(getrefine()-5);
}
">
},
@@ -121455,7 +121455,7 @@ item_db: (
Script: <"
bonus bMdef,5;
bonus bMaxHPrate,2;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
bonus2 bAddRace,RC_Player,5;
">
},
@@ -121486,7 +121486,7 @@ item_db: (
EquipLv: 70
View: 784
Script: <"
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddRace,RC_Player,10;
bonus2 bAddRace,RC_Demon,10;
if(getrefine()>6) {
@@ -121712,7 +121712,7 @@ item_db: (
View: 798
Script: <"
bonus bInt,1;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
bonus2 bAddRace,RC_Player,5;
">
},
@@ -122079,7 +122079,7 @@ item_db: (
EquipLv: 12
Refine: false
View: 818
- Script: <" bonus2 bAddRaceTolerance,RC_DemiHuman,3; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,3; ">
},
{
Id: 18671
@@ -122936,7 +122936,7 @@ item_db: (
Loc: 256
View: 871
Script: <"
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus2 bAddItemHealRate,522,30;
bonus bVariableCastrate,-3;
if(getrefine()>=12) { bonus bVariableCastrate,-1; }
@@ -123258,7 +123258,7 @@ item_db: (
View: 224
Script: <"
bonus bMdef,1;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bAddRaceTolerance,RC_Player,10;
">
},
@@ -123779,8 +123779,8 @@ item_db: (
View: 757
Script: <"
bonus bInt,2;
- bonus2 bMagicAddRace,RC_DemiHuman,5;
- if(getrefine()>6) { bonus2 bMagicAddRace,RC_DemiHuman,5; }
+ bonus2 bMagicAddRace,RC_DemiPlayer,5;
+ if(getrefine()>6) { bonus2 bMagicAddRace,RC_DemiPlayer,5; }
">
},
{
@@ -123829,7 +123829,7 @@ item_db: (
EquipLv: 50
View: 336
Script: <"
- bonus2 bAddRace,RC_DemiHuman,8;
+ bonus2 bAddRace,RC_DemiPlayer,8;
">
},
{
@@ -123878,7 +123878,7 @@ item_db: (
Loc: 256
View: 900
Script: <"
- bonus2 bRaceTolerance,RC_DemiHuman,-5;
+ bonus2 bRaceTolerance,RC_DemiPlayer,-5;
bonus bAtkRate,5;
bonus bMatkRate,5;
">
@@ -123916,7 +123916,7 @@ item_db: (
View: 901
Script: <"
bonus bVit,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus bMatkRate,5;
bonus bAtkRate,5;
">
@@ -124770,7 +124770,7 @@ item_db: (
View: 956
Script: <"
bonus bInt,(getrefine()/3)*2;
- bonus2 bSubRace,RC_DemiHuman,7;
+ bonus2 bSubRace,RC_DemiPlayer,7;
bonus bMaxHPrate,-3;
">
},
@@ -124786,7 +124786,7 @@ item_db: (
Loc: 256
View: 957
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddRaceTolerance,RC_Player,5;
if (getrefine()>7) { bonus bMaxHPrate,getrefine()-7; }
">
@@ -124821,7 +124821,7 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bMaxSPrate,3;
- autobonus2 "{ bonus2 bAddRaceTolerance,RC_DemiHuman,100; bonus2 bAddRaceTolerance,RC_Player,100; }",10,3000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";
+ autobonus2 "{ bonus2 bAddRaceTolerance,RC_DemiPlayer,100; bonus2 bAddRaceTolerance,RC_Player,100; }",10,3000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";
">
},
{
@@ -125281,7 +125281,7 @@ item_db: (
EquipLv: 10
View: 1018
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,8;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,8;
bonus2 bAddRaceTolerance,RC_Player,8;
bonus2 bAddRaceTolerance,RC_Dragon,8;
bonus2 bAddItemHealRate,517,200;
@@ -125304,7 +125304,7 @@ item_db: (
Refine: false
View: 1019
Script: <"
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddRaceTolerance,RC_Player,5;
">
},
@@ -125428,7 +125428,7 @@ item_db: (
View: 1031
Script: <"
bonus bMaxHPrate,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus bMatk,getrefine()*2;
">
},
@@ -125444,7 +125444,7 @@ item_db: (
View: 1032
Script: <"
bonus2 bAddSize,Size_Medium,10;
- bonus2 bAddRaceTolerance,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; }
">
},
@@ -125461,7 +125461,7 @@ item_db: (
Script: <"
bonus bDex,5;
bonus2 bSubEle,Ele_Earth,3;
- bonus2 bAddRaceTolerance,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; }
">
},
@@ -125848,11 +125848,11 @@ item_db: (
View: 1232
Script: <"
bonus bMdef,2;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
bonus bAspdRate,-5;
if(readparam(bVit)>=108) {
bonus bAspdRate,-5;
- bonus2 bAddRaceTolerance,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
}
if(readparam(bVit)>=120) {
bonus bMdef,3;
@@ -133658,9 +133658,9 @@ item_db: (
EquipLv: 95
View: 3
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
- if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; }
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,30;
+ if(getrefine()>=6) { bonus2 bAddRace,RC_DemiPlayer,40; }
if(getrefine()>=9) {
autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",200,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";
}
@@ -133772,7 +133772,7 @@ item_db: (
}
Script: <"
bonus2 bAddEff,Eff_Bleeding,300;
- bonus2 bAddRace,RC_DemiHuman,40;
+ bonus2 bAddRace,RC_DemiPlayer,40;
">
},
{
@@ -134320,7 +134320,7 @@ item_db: (
Loc: 64
EquipLv: 30
Script: <"
- bonus2 bExpAddRace,RC_DemiHuman,5+getrefine();
+ bonus2 bExpAddRace,RC_DemiPlayer,5+getrefine();
">
},
{
@@ -135394,9 +135394,9 @@ item_db: (
Loc: 262144
EquipLv: 1
Script: <"
- bonus2 bSubRace,RC_DemiHuman,1;
- if (getrefine()>=7) { bonus2 bSubRace,RC_DemiHuman,1; }
- if (getrefine()>=9) { bonus2 bSubRace,RC_DemiHuman,1; }
+ bonus2 bSubRace,RC_DemiPlayer,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_DemiPlayer,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_DemiPlayer,1; }
">
},
{
@@ -135534,15 +135534,15 @@ item_db: (
Loc: 524288
EquipLv: 1
Script: <"
- bonus2 bAddRace,RC_DemiHuman,2;
- bonus2 bMagicAddRace,RC_DemiHuman,2;
+ bonus2 bAddRace,RC_DemiPlayer,2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,2;
if (getrefine()>=7) {
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
}
if (getrefine()>=9) {
- bonus2 bAddRace,RC_DemiHuman,2;
- bonus2 bMagicAddRace,RC_DemiHuman,2;
+ bonus2 bAddRace,RC_DemiPlayer,2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,2;
}
">
},
@@ -136812,7 +136812,7 @@ item_db: (
Buy: 10
Loc: 131072
EquipLv: 1
- Script: <" bonus2 bIgnoreDefRate,RC_DemiHuman,5+(getrefine()/2); ">
+ Script: <" bonus2 bIgnoreDefRate,RC_DemiPlayer,5+(getrefine()/2); ">
},
{
Id: 24157
@@ -136958,7 +136958,7 @@ item_db: (
Buy: 10
Loc: 131072
EquipLv: 1
- Script: <" bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()/2); ">
+ Script: <" bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(getrefine()/2); ">
},
{
Id: 24171
@@ -137993,7 +137993,7 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,35;
+ bonus2 bAddRace,RC_DemiPlayer,35;
bonus bCritAtkRate,10;
bonus bAspdRate,3;
bonus bUnbreakableWeapon,0;
@@ -138244,9 +138244,9 @@ item_db: (
bonus bDex,2;
bonus bHit,8;
bonus bCritical,8;
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_DemiPlayer,30;
bonus2 bVariableCastrate,GS_TRACKING,-20;
- bonus2 bIgnoreDefRate,RC_DemiHuman,10;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
bonus bUnbreakableWeapon,0;
">
},
@@ -138266,8 +138266,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,30;
- bonus2 bIgnoreDefRate,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,30;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">