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author | shennetsind <ind@henn.et> | 2013-11-06 15:24:07 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-11-06 15:24:07 -0200 |
commit | 6dcc3873037631aac15f6a87337c49e18b4cd075 (patch) | |
tree | b682b9b0beb82e15b5c0054dc5697b9ddef85351 | |
parent | d932913f398d935347ba05de16e8616e1d89d220 (diff) | |
download | hercules-6dcc3873037631aac15f6a87337c49e18b4cd075.tar.gz hercules-6dcc3873037631aac15f6a87337c49e18b4cd075.tar.bz2 hercules-6dcc3873037631aac15f6a87337c49e18b4cd075.tar.xz hercules-6dcc3873037631aac15f6a87337c49e18b4cd075.zip |
Fixed Bug 7801
Fixed idletime_criteria description, the demonstration of how the default value is aggregated had the wrong value.
http://hercules.ws/board/tracker/issue-7801-description-of-idletime-criteria/
(Thanks to jaBote!)
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | conf/battle/player.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 03d51bbaf..c11015937 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -163,5 +163,5 @@ snovice_call_type: 0 // 0x200 - @/#Command Request // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). -// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x25 +// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F idletime_criteria: 0x1F |