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authorshennetsind <ind@henn.et>2013-10-24 10:50:40 -0200
committershennetsind <ind@henn.et>2013-10-24 10:50:40 -0200
commitc96747821af834856e349e0854c3766d3bb11708 (patch)
treefb2fb13bdc7960c62d4aa85c3fb8be811551fe8c
parent636c31be599c9e5717f405ab033917b1825b4f37 (diff)
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Follow up f304c3637f82a5a3ab3a979c5d4b463ab26e7d72
Fixed SC_AQUAPLAY_OPTION which was eaten away during the change, and removed a duplicate val2 set on SC_CRESCENTELBOW Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r--src/map/status.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index b60c49699..5f6444971 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -8439,6 +8439,9 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
val2 = 180; // Watk. TODO: Renewal (Atk2)
val3 = MG_FIREBOLT;
break;
+ case SC_AQUAPLAY_OPTION:
+ val2 = 40;
+ break;
case SC_COOLER_OPTION:
val2 = 80; // % Freezing chance
val3 = 33; // % increased damage
@@ -8726,7 +8729,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
val_flag |= 1|2|4;
break;
case SC_CRESCENTELBOW:
- val2 = 94 + val1;
val_flag |= 1|2;
break;
case SC_LIGHTNINGWALK: