diff options
author | toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-24 23:49:05 +0000 |
---|---|---|
committer | toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-24 23:49:05 +0000 |
commit | d4370c97fdca04e6c1d1fb8223acd08c0b140692 (patch) | |
tree | 778f894bb5e278d6f3958f8ca63e8baa59b6298b | |
parent | 1a418b0d54045b0cd7cef6bfee4d43412e6d3889 (diff) | |
download | hercules-d4370c97fdca04e6c1d1fb8223acd08c0b140692.tar.gz hercules-d4370c97fdca04e6c1d1fb8223acd08c0b140692.tar.bz2 hercules-d4370c97fdca04e6c1d1fb8223acd08c0b140692.tar.xz hercules-d4370c97fdca04e6c1d1fb8223acd08c0b140692.zip |
- Cleanup/typo on homunc's code
- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/common/mmo.h | 2 | ||||
-rw-r--r-- | src/map/atcommand.c | 6 | ||||
-rw-r--r-- | src/map/map.h | 2 | ||||
-rw-r--r-- | src/map/mercenary.c | 373 | ||||
-rw-r--r-- | src/map/mercenary.h | 15 | ||||
-rw-r--r-- | src/map/skill.c | 10 | ||||
-rw-r--r-- | src/map/status.c | 2 |
8 files changed, 209 insertions, 203 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index aac7d1aab..bbeeae849 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/24
+ * Little cleanup on homunc's code [Toms]
+ * Modified @reloadmobdb & @reloadskilldb to reload homunc's db too [Toms]
* Now when a mob's adelay is set to be less than the amotion, both values
will be swapped (this is an attempt to understand how those mobs actually
work on aegis) [Skotlex]
diff --git a/src/common/mmo.h b/src/common/mmo.h index f8dba9a92..77d6c1dd6 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -121,6 +121,8 @@ #define HM_SKILLBASE 8000
#define MAX_HOMUNSKILL 16
#define MAX_HOMUNCULUS_CLASS 16 //[orn]
+#define HM_CLASS_BASE 6001
+#define HM_CLASS_MAX 6099
struct item {
int id;
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 28b096a0f..c4da0af2f 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -5484,6 +5484,7 @@ int atcommand_reloadmobdb( mob_reload();
do_final_pet();
read_petdb();
+ merc_reload();
clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded.
return 0;
@@ -5499,6 +5500,7 @@ int atcommand_reloadskilldb( {
nullpo_retr(-1, sd);
skill_reload();
+ merc_skill_reload();
clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded.
return 0;
@@ -9823,11 +9825,11 @@ atcommand_makehomun( nullpo_retr(-1, sd);
if(sscanf(message, "%d", &homunid)<1)
return -1;
- if( homunid < 6001 || homunid > 6016 )
+ if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
return -1;
if(sd->status.hom_id == 0)
{
- merc_create_homunculus(sd,homunid);
+ merc_create_homunculus_request(sd,homunid);
}
else
{
diff --git a/src/map/map.h b/src/map/map.h index bd9da7080..b23912ca4 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -986,7 +986,7 @@ struct homun_data { struct map_session_data *master; //pointer back to its master
int hungry_timer; //[orn]
int target_id,attacked_id;
- unsigned long exp_next;
+ unsigned int exp_next;
char blockskill[MAX_SKILL]; // [orn]
};
diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 068143f0a..b9fc4b473 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -40,71 +40,12 @@ struct homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
-void merc_load_exptables(void);
-int mercskill_castend_id( int tid, unsigned int tick, int id,int data );
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data);
-static unsigned long hexptbl[MAX_LEVEL+1];
-
-void merc_load_exptables(void)
-{
- FILE *fp;
- char line[1024];
- int i,k;
- int j=0;
- int lines;
- char *filename[]={"exp_homun.txt","exp_homun2.txt"};
- char *str[32],*h,*nh;
-
-
- j = 0;
- memset(hexptbl,0,sizeof(hexptbl));
- for(i=0;i<2;i++){
- sprintf(line, "%s/%s", db_path, filename[i]);
- fp=fopen(line,"r");
- if(fp==NULL){
- if(i>0)
- continue;
- ShowError("can't read %s\n",line);
- return ;
- }
- lines = 0;
- while(fgets(line,sizeof(line)-1,fp) && j <= MAX_LEVEL){
-
- lines++;
-
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- for(k=0,h=line;k<20;k++){
- if((nh=strchr(h,','))!=NULL){
- str[k]=h;
- *nh=0;
- h=nh+1;
- } else {
- str[k]=h;
- h+=strlen(h);
- }
- }
-
- hexptbl[j]= atoi(str[0]);
-
- j++;
- }
- if (j >= MAX_LEVEL)
- ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_HOMUNCULUS_CLASS);
- fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n",filename[i]);
- }
-
- return ;
-
-}
-
+static unsigned int hexptbl[MAX_LEVEL];
void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp)
{
- nullpo_retv(hd);
clif_hominfo(hd->master,hd,0);
}
@@ -121,13 +62,16 @@ int merc_hom_dead(struct homun_data *hd, struct block_list *src) sd->homunculus.hp = 0 ;
clif_hominfo(sd,hd,0); // Send dead flag
- if(!merc_hom_decrease_intimacy(hd, 100)) // Intimacy was < 100
+ if(!merc_hom_decrease_intimacy(hd, 100)) // Intimacy was <= 100
clif_emotion(&sd->bl, 23) ; //omg
else {
clif_emotion(&sd->bl, 28) ; //sob
- clif_send_homdata(hd->master,SP_INTIMATE,hd->master->homunculus.intimacy / 100);
+ // Not needed because the status window will be closed until resurect homun and then
+ // Intimacy will be sent
+ //clif_send_homdata(hd->master,SP_INTIMATE,hd->master->homunculus.intimacy / 100);
}
+ merc_save(hd);
//Remove from map (if it has no intimacy, it is auto-removed from memory)
return 3;
}
@@ -187,16 +131,19 @@ int merc_hom_calc_skilltree(struct map_session_data *sd) int c=0;
nullpo_retr(0, sd);
- c = sd->homunculus.class_ - 6001 ;
+ c = sd->homunculus.class_ - HM_CLASS_BASE;
- for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++){
+ for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++)
+ {
if(sd->homunculus.hskill[id-HM_SKILLBASE-1].id)
continue; //Skill already known.
- if(!battle_config.skillfree) {
- for(j=0;j<5;j++) {
+ if(!battle_config.skillfree)
+ {
+ for(j=0;j<5;j++)
+ {
if( hskill_tree[c][i].need[j].id &&
- merc_hom_checkskill(sd,hskill_tree[c][i].need[j].id) <
- hskill_tree[c][i].need[j].lv) {
+ merc_hom_checkskill(sd,hskill_tree[c][i].need[j].id) < hskill_tree[c][i].need[j].lv)
+ {
f=0;
break;
}
@@ -206,14 +153,14 @@ int merc_hom_calc_skilltree(struct map_session_data *sd) sd->homunculus.hskill[id-HM_SKILLBASE-1].id = id ;
}
}
-
return 0;
}
int merc_hom_checkskill(struct map_session_data *sd,int skill_id)
{
- int i = skill_id - HM_SKILLBASE - 1 ;
- if(sd == NULL) return 0;
+ int i = skill_id - HM_SKILLBASE - 1;
+ if(!sd)
+ return 0;
if(sd->homunculus.hskill[i].id == skill_id)
return (sd->homunculus.hskill[i].lv);
@@ -223,9 +170,11 @@ int merc_hom_checkskill(struct map_session_data *sd,int skill_id) int merc_skill_tree_get_max(int id, int b_class){
int i, skillid;
- for(i=0;(skillid=hskill_tree[b_class-6001][i].id)>0;i++)
- if (id == skillid) return hskill_tree[b_class-6001][i].max;
- return skill_get_max (id);
+ b_class -= HM_CLASS_BASE;
+ for(i=0;(skillid=hskill_tree[b_class][i].id)>0;i++)
+ if (id == skillid)
+ return hskill_tree[b_class][i].max;
+ return skill_get_max(id);
}
void merc_hom_skillup(struct homun_data *hd,int skillnum)
@@ -233,11 +182,12 @@ void merc_hom_skillup(struct homun_data *hd,int skillnum) int i = 0 ;
nullpo_retv(hd);
- if( hd->master->homunculus.vaporize == 0) {
+ if(!hd->master->homunculus.vaporize)
+ {
i = skillnum - HM_SKILLBASE - 1 ;
if( hd->master->homunculus.skillpts > 0 &&
hd->master->homunculus.hskill[i].id &&
- ( hd->master->homunculus.hskill[i].flag == 0 ) && //Don't allow raising while you have granted skills. [Skotlex]
+ hd->master->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex]
hd->master->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->master->homunculus.class_)
)
{
@@ -257,10 +207,12 @@ int merc_hom_levelup(struct homun_data *hd) int growth_max_hp, growth_max_sp ;
char output[256] ;
- if (hd->master->homunculus.level == MAX_LEVEL) return 0 ;
+ if (hd->master->homunculus.level == MAX_LEVEL || !hd->exp_next || hd->master->homunculus.exp < hd->exp_next)
+ return 0 ;
hd->master->homunculus.level++ ;
- if ( ( (hd->master->homunculus.level) % 3 ) == 0 ) hd->master->homunculus.skillpts++ ; //1 skillpoint each 3 base level
+ if (!(hd->master->homunculus.level % 3))
+ hd->master->homunculus.skillpts++ ; //1 skillpoint each 3 base level
hd->master->homunculus.exp -= hd->exp_next ;
hd->exp_next = hexptbl[hd->master->homunculus.level - 1] ;
@@ -314,9 +266,6 @@ int merc_hom_levelup(struct homun_data *hd) "Growth : hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ", growth_max_hp, growth_max_sp, growth_str/(float)10, growth_agi/(float)10, growth_vit/(float)10, growth_int/(float)10, growth_dex/(float)10, growth_luk/(float)10 ) ;
clif_disp_onlyself(hd->master,output,strlen(output));
}
-
-// merc_save(hd) ; //not necessary
-
return 1 ;
}
@@ -345,7 +294,8 @@ int merc_hom_evolution(struct homun_data *hd) return 0 ;
}
sd = hd->master;
- if (!sd) return 0;
+ if (!sd)
+ return 0;
merc_hom_vaporize(sd, 0);
@@ -353,7 +303,7 @@ int merc_hom_evolution(struct homun_data *hd) ShowError("merc_hom_evolution: Can't evoluate homunc from %d to %d", hd->master->homunculus.class_, hd->homunculusDB->evo_class);
merc_call_homunculus(sd, hd->bl.x, hd->bl.y);
- clif_emotion(&sd->bl, 21) ; //no1
+ clif_emotion(&sd->bl, 21); //no1
clif_misceffect2(&hd->bl,568);
return 1 ;
}
@@ -391,7 +341,7 @@ int merc_hom_gainexp(struct homun_data *hd,int exp) return 0;
}
-// Return then new value
+// Return the new value
int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value)
{
if (battle_config.homunculus_friendly_rate != 100)
@@ -513,15 +463,15 @@ int merc_menu(struct map_session_data *sd,int menunum) int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
{
- int i, k, emotion;
+ int i, foodID, emotion;
if(sd->homunculus.vaporize)
return 1 ;
- k=hd->homunculusDB->foodID;
- i=pc_search_inventory(sd,k);
+ foodID = hd->homunculusDB->foodID;
+ i = pc_search_inventory(sd,foodID);
if(i < 0) {
- clif_hom_food(sd,k,0);
+ clif_hom_food(sd,foodID,0);
return 1;
}
pc_delitem(sd,i,1,0);
@@ -550,7 +500,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) clif_emotion(&hd->bl,emotion) ;
clif_send_homdata(sd,SP_HUNGRY,sd->homunculus.hunger);
clif_send_homdata(sd,SP_INTIMATE,sd->homunculus.intimacy / 100);
- clif_hom_food(sd,hd->homunculusDB->foodID,1);
+ clif_hom_food(sd,foodID,1);
// Too much food :/
if(sd->homunculus.intimacy == 0)
@@ -568,14 +518,13 @@ static int merc_hom_hungry(int tid,unsigned int tick,int id,int data) if(!sd)
return 1;
- if(!sd->status.hom_id || !sd->hd)
+ if(!sd->status.hom_id || !(hd=sd->hd))
return 1;
- hd = sd->hd;
if(hd->hungry_timer != tid){
if(battle_config.error_log)
ShowError("merc_hom_hungry_timer %d != %d\n",hd->hungry_timer,tid);
- return 0 ;
+ return 0;
}
hd->hungry_timer = -1;
@@ -609,7 +558,6 @@ int merc_hom_hungry_timer_delete(struct homun_data *hd) delete_timer(hd->hungry_timer,merc_hom_hungry);
hd->hungry_timer = -1;
}
-
return 1;
}
@@ -637,7 +585,7 @@ int search_homunculusDB_index(int key,int type) }
// Create homunc structure
-int merc_hom_create(struct map_session_data *sd)
+int merc_hom_alloc(struct map_session_data *sd)
{
struct homun_data *hd;
int i = 0 ;
@@ -649,23 +597,24 @@ int merc_hom_create(struct map_session_data *sd) i = search_homunculusDB_index(sd->homunculus.class_,HOMUNCULUS_CLASS);
if(i < 0) {
sd->status.hom_id = 0;
+ ShowError("merc_hom_alloc: unknown homunculus class [%d]", sd->homunculus.class_);
return 1;
}
sd->hd = hd = (struct homun_data *)aCalloc(1,sizeof(struct homun_data));
hd->homunculusDB = &homunculus_db[i];
hd->master = sd;
- hd->bl.m=sd->bl.m;
- hd->bl.x=sd->bl.x;
- hd->bl.y=sd->bl.y - 1 ;
+ hd->bl.m = sd->bl.m;
+ hd->bl.x = sd->bl.x;
+ hd->bl.y = sd->bl.y - 1 ;
hd->bl.subtype = MONS;
- hd->bl.type=BL_HOM;
- hd->bl.id= npc_get_new_npc_id();
- hd->bl.prev=NULL;
- hd->bl.next=NULL;
- hd->exp_next=hexptbl[hd->master->homunculus.level - 1];
+ hd->bl.type = BL_HOM;
+ hd->bl.id = npc_get_new_npc_id();
+ hd->bl.prev = NULL;
+ hd->bl.next = NULL;
+ hd->exp_next = hexptbl[sd->homunculus.level - 1];
- status_set_viewdata(&hd->bl, hd->master->homunculus.class_);
+ status_set_viewdata(&hd->bl, sd->homunculus.class_);
status_change_init(&hd->bl);
unit_dataset(&hd->bl);
hd->ud.dir = sd->ud.dir;
@@ -691,14 +640,14 @@ int merc_call_homunculus(struct map_session_data *sd, short x, short y) struct homun_data *hd;
if (!sd->status.hom_id) //Create a new homun.
- return merc_create_homunculus(sd, 6000 + rand(1, 8)) ;
+ return merc_create_homunculus_request(sd, HM_CLASS_BASE + rand(0, 7)) ;
if (!sd->homunculus.vaporize)
return 0; //Can't use this if homun wasn't vaporized.
// If homunc not yet loaded, load it
if (!sd->hd)
- merc_hom_create(sd);
+ merc_hom_alloc(sd);
else
merc_hom_init_timers(sd->hd);
@@ -722,25 +671,24 @@ int merc_call_homunculus(struct map_session_data *sd, short x, short y) return 1;
}
-// Albator
-// Recv data of an homunculus after it loading
+// Recv homunculus data from char server
int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag)
{
struct map_session_data *sd ;
sd = map_id2sd(account_id);
- if(sd == NULL)
+ if(!sd)
return 0;
- if(flag == 0) {
+ if(!flag) { // Failed to load
sd->status.hom_id = 0;
return 0;
}
memcpy(&sd->homunculus, sh, sizeof(struct s_homunculus));
- if(sd->homunculus.hp && sd->homunculus.vaporize!=1)
+ if(sd->homunculus.hp && !sd->homunculus.vaporize)
{
- merc_hom_create(sd);
+ merc_hom_alloc(sd);
if ( sd->hd && sd->bl.prev != NULL) {
map_addblock(&sd->hd->bl);
@@ -752,14 +700,13 @@ int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag) clif_send_homdata(sd,SP_ACK,0);
}
}
-
return 1;
-
}
-int merc_create_homunculus(struct map_session_data *sd, int class_)
+// Ask homunculus creation to char server
+int merc_create_homunculus_request(struct map_session_data *sd, int class_)
{
- int i=0 ;
+ int i;
nullpo_retr(1, sd);
@@ -768,7 +715,7 @@ int merc_create_homunculus(struct map_session_data *sd, int class_) sd->status.hom_id = 0;
return 0;
}
- memcpy(sd->homunculus.name, homunculus_db[i].name, NAME_LENGTH-1);
+ strncpy(sd->homunculus.name, homunculus_db[i].name, NAME_LENGTH-1);
sd->homunculus.class_ = class_;
sd->homunculus.level=1;
@@ -778,7 +725,7 @@ int merc_create_homunculus(struct map_session_data *sd, int class_) sd->homunculus.rename_flag = 0;
sd->homunculus.skillpts = 0;
sd->homunculus.char_id = sd->status.char_id;
- sd->homunculus.vaporize = 0; // albator
+ sd->homunculus.vaporize = 0;
sd->homunculus.hp = sd->homunculus.max_hp = homunculus_db[i].basemaxHP ;
sd->homunculus.sp = sd->homunculus.max_sp = homunculus_db[i].basemaxSP ;
@@ -789,15 +736,16 @@ int merc_create_homunculus(struct map_session_data *sd, int class_) sd->homunculus.dex = homunculus_db[i].baseDEX * 10;
sd->homunculus.luk = homunculus_db[i].baseLUK * 10;
+ // Clear all skills
for(i=0;i<MAX_HOMUNSKILL;i++)
sd->homunculus.hskill[i].id = sd->homunculus.hskill[i].lv = sd->homunculus.hskill[i].flag = 0;
-
- intif_homunculus_create(sd->status.account_id, &sd->homunculus); // request homunculus creation
+ // Request homunculus creation
+ intif_homunculus_create(sd->status.account_id, &sd->homunculus);
return 1;
}
-int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short x, short y)
+int merc_resurrect_homunculus(struct map_session_data *sd, unsigned char per, short x, short y)
{
struct homun_data *hd;
nullpo_retr(0, sd);
@@ -805,7 +753,7 @@ int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short return 0;
if (!sd->hd) //Load homun data;
- merc_hom_create(sd);
+ merc_hom_alloc(sd);
else
merc_hom_init_timers(sd->hd);
@@ -827,10 +775,11 @@ int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short return 1;
}
-void merc_homun_revive(struct homun_data *hd, unsigned int hp, unsigned int sp)
+void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp)
{
struct map_session_data *sd = hd->master;
- if (!sd) return;
+ if (!sd)
+ return;
clif_send_homdata(sd,SP_ACK,0);
clif_hominfo(sd,hd,1);
clif_hominfo(sd,hd,0);
@@ -841,50 +790,46 @@ int read_homunculusdb() {
FILE *fp;
char line[1024], *p;
- int i,k,l;
- int j=0;
- int c = 0 ;
- int lines;
+ int i, k, classid;
+ int j = 0;
char *filename[]={"homunculus_db.txt","homunculus_db2.txt"};
- char *str[36],*h,*nh;
+ char *str[36];
-
- j = 0;
memset(homunculus_db,0,sizeof(homunculus_db));
- for(i=0;i<2;i++){
+ for(i = 0; i<2; i++)
+ {
sprintf(line, "%s/%s", db_path, filename[i]);
- fp=fopen(line,"r");
- if(fp==NULL){
- if(i>0)
+ fp = fopen(line,"r");
+ if(!fp){
+ if(i != 0)
continue;
- ShowError("can't read %s\n",line);
+ ShowError("read_homunculusdb : can't read %s\n", line);
return -1;
}
- lines = 0;
- while(fgets(line,sizeof(line)-1,fp) && j < MAX_HOMUNCULUS_CLASS){
-
- lines++;
+ while(fgets(line,sizeof(line)-1,fp) && j < MAX_HOMUNCULUS_CLASS)
+ {
if(line[0] == '/' && line[1] == '/')
continue;
- for(k=0,h=line;k<36;k++){
- if((nh=strchr(h,','))!=NULL){
- str[k]=h;
- *nh=0;
- h=nh+1;
- } else {
- str[k]=h;
- h+=strlen(h);
- }
+ k = 0;
+ p = strtok (line,",");
+ while (p != NULL && k < 36)
+ {
+ str[k++] = p;
+ p = strtok (NULL, ",");
}
-
- if(atoi(str[0]) < 6001 || atoi(str[0]) > 6099)
+
+ classid = atoi(str[0]);
+ if (k != 36 || classid < HM_CLASS_BASE || classid > HM_CLASS_MAX)
+ {
+ ShowError("read_homunculusdb : Error reading %s", filename[i]);
continue;
-
+ }
+
//Class,Homunculus,HP,SP,ATK,MATK,HIT,CRI,DEF,MDEF,FLEE,ASPD,STR,AGI,VIT,INT,DEX,LUK
- homunculus_db[j].class_ = atoi(str[0]);
- memcpy(homunculus_db[j].name,str[1],NAME_LENGTH-1);
+ homunculus_db[j].class_ = classid;
+ strncpy(homunculus_db[j].name,str[1],NAME_LENGTH-1);
homunculus_db[j].basemaxHP = atoi(str[2]);
homunculus_db[j].basemaxSP = atoi(str[3]);
homunculus_db[j].baseSTR = atoi(str[4]);
@@ -919,7 +864,6 @@ int read_homunculusdb() homunculus_db[j].race = atoi(str[33]);
homunculus_db[j].element = atoi(str[34]);
homunculus_db[j].accessID = atoi(str[35]);
-
j++;
}
if (j > MAX_HOMUNCULUS_CLASS)
@@ -927,6 +871,16 @@ int read_homunculusdb() fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' homunculus in '"CL_WHITE"db/%s"CL_RESET"'.\n",j,filename[i]);
}
+ return 0;
+}
+
+int read_homunculus_skilldb()
+{
+ FILE *fp;
+ char line[1024], *p;
+ int k, classid;
+ int j = 0;
+ char *split[15];
memset(hskill_tree,0,sizeof(hskill_tree));
sprintf(line, "%s/homun_skill_tree.txt", db_path);
@@ -936,58 +890,113 @@ int read_homunculusdb() return 1;
}
- while(fgets(line, sizeof(line)-1, fp)){
- char *split[50];
- int f=0, m=3;
+ while(fgets(line, sizeof(line)-1, fp))
+ {
+ int minJobLevelPresent = 0;
+
if(line[0]=='/' && line[1]=='/')
continue;
- for(j=0,p=line;j<14 && p;j++){
- split[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
+
+ k = 0;
+ p = strtok(line,",");
+ while (p != NULL && k < 15)
+ {
+ split[k++] = p;
+ p = strtok(NULL, ",");
}
- if(j<13)
+
+ if(k < 13)
continue;
- if (j == 14) {
- f=1; // MinJobLvl has been added
- m++;
- }
+
+ if (k == 14)
+ minJobLevelPresent = 1; // MinJobLvl has been added
+
// check for bounds [celest]
- c = atoi(split[0]) ;
- l = c - 6001 ;
- if ( l >= MAX_HOMUNCULUS_CLASS )
+ classid = atoi(split[0]) - HM_CLASS_BASE;
+ if ( classid >= MAX_HOMUNCULUS_CLASS )
continue;
+
k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex]
- for(j = 0; j < MAX_SKILL_TREE && hskill_tree[l][j].id && hskill_tree[l][j].id != k; j++);
+ // Search an empty line or a line with the same skill_id (stored in j)
+ for(j = 0; j < MAX_SKILL_TREE && hskill_tree[classid][j].id && hskill_tree[classid][j].id != k; j++);
+
if (j == MAX_SKILL_TREE)
{
- ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, l);
+ ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid);
continue;
}
- hskill_tree[l][j].id=k;
- hskill_tree[l][j].max=atoi(split[2]);
- if (f) hskill_tree[l][j].joblv=atoi(split[3]);
+
+ hskill_tree[classid][j].id=k;
+ hskill_tree[classid][j].max=atoi(split[2]);
+ if (minJobLevelPresent)
+ hskill_tree[classid][j].joblv=atoi(split[3]);
for(k=0;k<5;k++){
- hskill_tree[l][j].need[k].id=atoi(split[k*2+m]);
- hskill_tree[l][j].need[k].lv=atoi(split[k*2+m+1]);
+ hskill_tree[classid][j].need[k].id=atoi(split[3+k*2+minJobLevelPresent]);
+ hskill_tree[classid][j].need[k].lv=atoi(split[3+k*2+minJobLevelPresent+1]);
}
}
+
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","homun_skill_tree.txt");
+ return 0;
+}
+void read_homunculus_expdb()
+{
+ FILE *fp;
+ char line[1024];
+ int i, j=0;
+ char *filename[]={"exp_homun.txt","exp_homun2.txt"};
- return 0;
+ memset(hexptbl,0,sizeof(hexptbl));
+ for(i=0; i<2; i++){
+ sprintf(line, "%s/%s", db_path, filename[i]);
+ fp=fopen(line,"r");
+ if(fp == NULL){
+ if(i != 0)
+ continue;
+ ShowError("can't read %s\n",line);
+ return;
+ }
+ while(fgets(line,sizeof(line)-1,fp) && j < MAX_LEVEL)
+ {
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+
+ hexptbl[j] = strtoul(line, NULL, 10);
+ if (!hexptbl[j++])
+ break;
+ }
+ if (!feof(fp) || hexptbl[MAX_LEVEL - 1])
+ {
+ ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL);
+ hexptbl[MAX_LEVEL - 1] = 0;
+ }
+ fclose(fp);
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]);
+ }
+}
+
+void merc_reload()
+{
+ read_homunculusdb();
+ read_homunculus_expdb();
+}
+
+void merc_skill_reload()
+{
+ read_homunculus_skilldb();
}
-int do_init_merc (void)
+int do_init_merc()
{
- merc_load_exptables();
- memset(homunculus_db,0,sizeof(homunculus_db)); //[orn]
- read_homunculusdb(); //[orn]
+ read_homunculusdb();
+ read_homunculus_expdb();
+ read_homunculus_skilldb();
// Add homunc timer function to timer func list [Toms]
add_timer_func_list(merc_hom_hungry, "merc_hom_hungry");
return 0;
}
-int do_final_merc (void);
+int do_final_merc();
diff --git a/src/map/mercenary.h b/src/map/mercenary.h index e6c64f55a..bf30d7fe0 100644 --- a/src/map/mercenary.h +++ b/src/map/mercenary.h @@ -33,10 +33,7 @@ struct homunculus_db { int gmaxLUK ;
int evo_class ;
int baseASPD ;
- //short size ;
- //short race ;
- //short element ;
- unsigned char element, race, size; // albator
+ unsigned char element, race, size;
int accessID ;
};
extern struct homunculus_db homuncumlus_db[MAX_HOMUNCULUS_CLASS];
@@ -63,19 +60,21 @@ int merc_hom_levelup(struct homun_data *hd) ; int merc_hom_evolution(struct homun_data *hd) ;
void merc_hom_heal(struct homun_data *hd,int hp,int sp);
int merc_hom_vaporize(struct map_session_data *sd, int flag);
-int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short x, short y);
-void merc_homun_revive(struct homun_data *hd, unsigned int hp, unsigned int sp);
+int merc_resurrect_homunculus(struct map_session_data *sd, unsigned char per, short x, short y);
+void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp);
void merc_save(struct homun_data *hd);
int merc_call_homunculus(struct map_session_data *sd, short x, short y);
-int merc_create_homunculus(struct map_session_data *sd, int class_);
+int merc_create_homunculus_request(struct map_session_data *sd, int class_);
int search_homunculusDB_index(int key,int type);
int merc_menu(struct map_session_data *sd,int menunum);
int merc_hom_food(struct map_session_data *sd, struct homun_data *hd);
int merc_hom_hungry_timer_delete(struct homun_data *hd);
#define merc_stop_walking(hd, type) { if((hd)->ud.walktimer != -1) unit_stop_walking(&(hd)->bl, type); }
#define merc_stop_attack(hd) { if((hd)->ud.attacktimer != -1) unit_stop_attack(&(hd)->bl); hd->ud.target = 0; }
-int read_homunculusdb(void);
int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value);
int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value);
int merc_skill_tree_get_max(int id, int b_class);
void merc_hom_init_timers(struct homun_data * hd);
+void merc_skill_reload();
+void merc_reload();
+
diff --git a/src/map/skill.c b/src/map/skill.c index 8dcc2432e..08426a878 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6257,16 +6257,8 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s case AM_RESURRECTHOMUN: //[orn] if (sd) { - /* According to Tharis, the correct % SHOULD be 20*lv% - int p; - // If skilllv = 1, range = 1~4%, lv 2 : 5~25%, lv 3 : 25~45%, ... - if (skilllv == 1) - p = 1 + rand() % 4; - else - p = 5 + 20 * (skilllv - 2) + rand() % 21; - */ if (map_flag_gvg(src->m) || //No reviving in WoE grounds! - !merc_revive_homunculus(sd, 20*skilllv, x, y)) + !merc_resurrect_homunculus(sd, 20*skilllv, x, y)) { clif_skill_fail(sd,skillid,0,0); break; diff --git a/src/map/status.c b/src/map/status.c index 38a9d382d..df9eebcaa 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -897,7 +897,7 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per pc_revive((TBL_PC*)bl, hp, sp); break; case BL_HOM: //[orn] - merc_homun_revive((TBL_HOM*)bl, hp, sp); + merc_hom_revive((TBL_HOM*)bl, hp, sp); break; } return 1; |