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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-07-06 16:27:46 +0200
committerKenpachi Developer <Kenpachi.Developer@gmx.de>2020-07-06 16:27:46 +0200
commit605014f8ad2b5410f85155682c8c483c4bec4568 (patch)
tree4232ccf0488649990e5c2216c64bd0a5eb0003c1
parent4f414332b9a856b4e7b66e21b54284ab0a5cf5f6 (diff)
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Apply code style to char_changecharsex()
-rw-r--r--src/char/char.c25
1 files changed, 11 insertions, 14 deletions
diff --git a/src/char/char.c b/src/char/char.c
index d3d69bd9e..8e69b1738 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -3540,19 +3540,17 @@ static void char_ask_name_ack(int fd, int acc, const char *name, int type, int r
}
/**
- * Changes a character's sex.
- * The information is updated on database, and the character is kicked if it
- * currently is online.
+ * Changes a character's gender.
+ * The information is updated on database, and the character is kicked if it currently is online.
*
- * @param char_id The character's ID.
- * @param sex The new sex.
+ * @param char_id The character ID
+ * @param sex The character's new gender (SEX_MALE or SEX_FEMALE).
* @retval 0 in case of success.
* @retval 1 in case of failure.
- */
+ *
+ **/
static int char_changecharsex(int char_id, int sex)
{
- int class = 0, guild_id = 0, account_id = 0;
-
struct SqlStmt *stmt = SQL->StmtMalloc(inter->sql_handle);
/** If we can't load the data, there's nothing to do. **/
@@ -3562,6 +3560,9 @@ static int char_changecharsex(int char_id, int sex)
}
const char *query = "SELECT `account_id`, `class`, `guild_id` FROM `%s` WHERE `char_id`=?";
+ int account_id;
+ int class;
+ int guild_id;
/** Abort changing gender if there was an error while loading the data. **/
if (SQL_ERROR == SQL->StmtPrepare(stmt, query, char_db)
@@ -3597,14 +3598,10 @@ static int char_changecharsex(int char_id, int sex)
}
SQL->StmtFree(stmt);
-
char_change_sex_sub(sex, account_id, char_id, class, guild_id);
+ chr->disconnect_player(account_id); // Disconnect player if online on char-server.
+ chr->changesex(account_id, sex); // Notify all mapservers about this change.
- // disconnect player if online on char-server
- chr->disconnect_player(account_id);
-
- // notify all mapservers about this change
- chr->changesex(account_id, sex);
return 0;
}