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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-10-12 13:26:11 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-10-12 13:26:11 +0000 |
commit | d5ecb1d8c1c0b82d4f85e8cafaecb078d5860dd7 (patch) | |
tree | 3d7268b564182f5ffc8389e3de873dffcbaa8cdc /3rdparty/README.txt | |
parent | c8ad37f340901982a6af69d2905e9faddbe761a2 (diff) | |
download | hercules-d5ecb1d8c1c0b82d4f85e8cafaecb078d5860dd7.tar.gz hercules-d5ecb1d8c1c0b82d4f85e8cafaecb078d5860dd7.tar.bz2 hercules-d5ecb1d8c1c0b82d4f85e8cafaecb078d5860dd7.tar.xz hercules-d5ecb1d8c1c0b82d4f85e8cafaecb078d5860dd7.zip |
Fixed bugreport:2657 castend now also checks if the required weapon matches, fixing any possible exploits where a character manages to change weapon during cast/animation e.g., as the report claims, sonic blow. (also applied my curly brace love on the way)
Special Thanks to esu1214!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16817 54d463be-8e91-2dee-dedb-b68131a5f0ec
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